<stage 
	sizeUnit="20"
	set="resource/backdrops/dribbleCastle.xml"
	night="false"
	minLight="0.2"
	bonus="true"
	gameMusic="bonusTrack"
>

	<player visual="pompano" behavior="PompanoPlayer" alienVisual="alienPompano" >
		<phase size="1.2" foodGoal="350" />
	</player>
	
	<spawn class="AIFish" visual="minnowBrown" size="0.7" rank="0" foodValue="5" location="side" showMenu="true" behavior="FlyBySchool" supply="70">
		<phase max="18" delay="0.3" />
	</spawn>
	
	<spawn class="BonusStun" location="bottom" poolSize="5" >
		<phase max="1" delay="(5.0,10.0)" />
	</spawn>
	
	<spawn class="BonusTime" location="bottom" poolSize="5" >
		<phase max="1" delay="(9.0,15.0)" />
	</spawn>
	
	<spawn class="BonusSpeed" location="bottom" poolSize="5" >
		<phase max="1" delay="(4.0,7.0)" />
	</spawn>
	
	<spawn class="Mine" location="top" poolSize="5" >
		<phase max="6" delay="(1.0,4.0)" />
	</spawn>
</stage>
