<stage 
	sizeUnit="20"
	set="resource/backdrops/dribbleCastleNight.xml"
	night="true"
	minLight="0.2"
	bonus="true"
	gameMusic="bonusTrack"
>

	<player visual="angler" behavior="AnglerPlayer" alienVisual="alienAngler" >
		<phase size="1.5" foodGoal="230" />
	</player>
	
	<spawn class="AIFish" visual="minnowBrown" size="1.0" foodValue="10" location="side" showMenu="true"  supply="33">
		<phase max="10" delay="0.3" />
	</spawn>
	
	<spawn class="GlowFish" visual="glowFish" size="1.0" foodValue="5" location="side" showMenu="false"  supply="7">
		<phase max="5" delay="(1.0,3.0)" />
	</spawn>
	
	<spawn class="BonusTime" location="bottom" poolSize="1" >
		<phase max="1" delay="(6.0,10.0)" />
	</spawn>
</stage>
