<stage
	sizeUnit="20"
	set="resource/backdrops/pirate.xml"
	night="false"
	minLight="0.2"
	gameMusic="dangerTrack"
>

	<player visual="pompano" behavior="PompanoPlayer" alienVisual="alienPompano" >
		<phase size="1.2" foodGoal="350" />
		<phase size="1.7" foodGoal="700" />
		<phase size="2.5" foodGoal="1050" />
	</player>

	<spawn class="AIFish" visual="minnowBrown" size="0.7" rank="0" foodValue="5" location="side" showMenu="true" behavior="FlyBySchool">
		<phase max="6" delay="0.3" />
		<phase max="6" delay="0.5" />
		<phase max="6" delay="1.0" />
	</spawn>
	
	<spawn class="AIFish" visual="minnowBrown" size="0.9" rank="0" foodValue="10" location="side" showMenu="false" showStageComplete="false" >
		<phase max="6" delay="0.3" />
		<phase max="6" delay="0.5" />
		<phase max="0" delay="1.0" />
	</spawn>

	<spawn class="CuttleFish" visual="cuttleFish" size="0.7" rank="0" foodValue="10" location="side" showMenu="true" behavior="CuttleFishBehavior" >
		<phase max="2" delay="0.3" />
		<phase max="3" delay="0.5" />
		<phase max="3" delay="0.5" />
	</spawn>

	<spawn class="AIFish" visual="lionRainbow" size="1.85" rank="1" foodValue="20" location="side" showMenu="true" behavior="GenericChase" >
		<phase max="2" delay="1.5" />
		<phase max="2" delay="0.3" />
		<phase max="2" delay="0.5" />
	</spawn>

	<spawn class="AIFish" visual="johnDoryGreen" size="3.5" rank="2" foodValue="40" location="side" showMenu="true" behavior="GenericChase" >
		<phase max="1" delay="(3.0,5.0)" />
		<phase max="2" delay="(2.0,4.0)" />
		<phase max="2" delay="0.3" />
	</spawn>

	<spawn class="Barracuda" visual="barracudaBlue" size="4.0" rank="3" foodValue="100" showMenu="false" showStageComplete="false" location="side" behavior="SlowBarracuda">
		<phase max="0" delay="(10.0,12.0)" />
		<phase max="1" delay="(8.0,12.0)" />
		<phase max="1" delay="(7.0,10.0)" />
	</spawn>

	<spawn class="BonusStar" location="bottom" poolSize="5" >
		<phase max="1" delay="(3.0,9.0)" />
	</spawn>
	
	<spawn class="Mine" location="top" poolSize="5" >
		<phase max="3" delay="(3.0,9.0)" />
	</spawn>
	
	<spawn class="BonusShrinkShroom" location="bottom" poolSize="5">
		<phase max="1" delay="(8.0,14.0)" />
		<phase max="1" delay="(12.0,20.0)" />
		<phase max="0" delay="(10.0,18.0)" />
	</spawn>

</stage>

