<stage
	title="" 
	sizeUnit="20"
	set="resource/backdrops/seaLab.xml"
	night="false"
	gameMusic="dangerTrack"
>

	<player visual="greatWhite" behavior="AngelPlayer" alienVisual="alienShark">
		<phase size="1.6" foodGoal="400" />
		<phase size="2.3" foodGoal="800" />
		<phase size="3.3" foodGoal="1300" />
	</player>
	
	<spawn class="AIFish" visual="pompanoRed" rank="0" size="1.0" foodValue="10" location="side" showMenu="true" behavior="MinnowSmall">
		<phase max="15" delay="0.3" />
		<phase max="15" delay="0.5" />
		<phase max="10" delay="1.0" />
	</spawn>

	<spawn class="PoisonFish" visual="minnowPoison" rank="0" size="0.7" foodValue="0" location="side" showMenu="false" showStageComplete="false" behavior="FlyBySchool">
		<phase max="5" delay="0.3" />
		<phase max="15" delay="0.5" />
		<phase max="10" delay="1.0" />
	</spawn>
	
	<spawn class="GoldenFish" visual="minnowBrown" size="0.9" foodValue="200" location="side" showMenu="false" showStageComplete="false" behavior="GoldenFish" supply="1">
		<phase max="1" delay="(30.0,45.0)" />
		<phase max="1" delay="(35.0,45.0)" />
		<phase max="1" delay="(30.0,45.0)" />
	</spawn>
	
	<spawn class="PufferFish" visual="puffer" size="1.0" rank="0" foodValue="10" location="side" showMenu="true" behavior="PufferFish">
		<phase max="2" delay="0.3" />
		<phase max="4" delay="0.5" />
		<phase max="4" delay="0.5" />
	</spawn>

	<spawn class="AIFish" visual="leopardShark" rank="1" size="2.5" foodValue="15" location="side" showMenu="true" behavior="FlyByFish">
		<phase max="5" delay="(1.5,2.0)" />
		<phase max="3" delay="0.5" />
		<phase max="4" delay="1.0" />
	</spawn>
	
	<spawn class="AIFish" visual="leopardShark" rank="1" size="2.5" foodValue="15" location="side" showMenu="false" showStageComplete="false" behavior="GenericChase">
		<phase max="2" delay="0.3" />
		<phase max="2" delay="0.5" />
		<phase max="1" delay="1.0" />
	</spawn>

	<spawn class="AIFish" visual="orcaPlain" rank="2" size="5.7" foodValue="20" location="side" showMenu="true" behavior="MinnowSmall">
		<phase max="3" delay="0.3" />
		<phase max="4" delay="0.5" />
		<phase max="5" delay="1.0" />
	</spawn>
	
	<spawn class="BonusFury" location="bottom" poolSize="5">
		<phase max="1" delay="(2.0,5.0)" />
		<phase max="1" delay="(4.0,10.0)" />
		<phase max="1" delay="(10.0,20.0)" />
	</spawn>
	
	<spawn class="BonusStar" location="bottom" poolSize="5">
		<phase max="1" delay="(2.0,4.0)" />
		<phase max="2" delay="(2.0,4.0)" />
		<phase max="1" delay="(2.0,4.0)" />
	</spawn>
	
	<spawn class="Bonus1Up" location="bottom" poolSize="5" supply="1">
		<phase max="1" delay="(20.0,40.0)" />
		<phase max="1" delay="(25.0,40.0)" />
		<phase max="1" delay="(30.0,45.0)" />
	</spawn>
	
	<spawn class="BonusStun" location="bottom" poolSize="5" >
		<phase max="1" delay="(8.0,12.0)" />
		<phase max="1" delay="(10.0,15.0)" />
		<phase max="0" delay="(25.0,45.0)" />
	</spawn>
	
	<spawn class="JellyFish" location="bottom" poolSize="6" >
		<phase max="5" delay="(1.0,20.0)" />
		<phase max="5" delay="(1.0,20.0)" />
		<phase max="5" delay="(1.0,20.0)" />
	</spawn>
	
	<spawn class="BonusShrinkShroom" location="bottom" poolSize="5">
		<phase max="1" delay="(8.0,15.0)" />
		<phase max="1" delay="(10.0,20.0)" />
		<phase max="0" delay="(9.0,15.0)" />
	</spawn>
	
	<spawn class="BonusLure" location="bottom" poolSize="5">
		<phase max="1" delay="(5.0,20.0)" />
		<phase max="1" delay="(10.0,20.0)" />
		<phase max="0" delay="(9.0,15.0)" />
	</spawn>

</stage>
