<stage
	title="" 
	sizeUnit="20"
	set="resource/backdrops/seaLab.xml"
	night="false"
	gameMusic="track3"
>

	<player visual="greatWhite" behavior="AngelPlayer"  alienVisual="alienShark">
		<phase size="1.6" foodGoal="300" />
		<phase size="2.3" foodGoal="700" />
		<phase size="3.3" foodGoal="1200" />
	</player>
	
	<spawn class="AIFish" visual="pompanoRed" rank="0" size="1.0" foodValue="10" location="side" showMenu="true" behavior="MinnowSmall">
		<phase max="20" delay="0.3" />
		<phase max="20" delay="0.5" />
		<phase max="20" delay="1.0" />
	</spawn>
	
	<spawn class="CuttleFish" visual="cuttleFish" size="0.5" rank="0" foodValue="10" location="side" showMenu="true" behavior="CuttleFishBehavior" >
		<phase max="5" delay="0.3" />
		<phase max="5" delay="0.5" />
		<phase max="5" delay="0.5" />
	</spawn>

	<spawn class="AIFish" visual="leopardShark" rank="1" size="2.5" foodValue="15" location="side" showMenu="true" behavior="Herring">
		<phase max="5" delay="0.3" />
		<phase max="5" delay="0.5" />
		<phase max="5" delay="1.0" />
	</spawn>

	<spawn class="AIFish" visual="orcaPlain" rank="2" size="5.7" foodValue="20" location="side" showMenu="true" behavior="MinnowSmall">
		<phase max="3" delay="0.3" />
		<phase max="0" delay="0.5" />
		<phase max="5" delay="1.0" />
	</spawn>
	
	<spawn class="AIFish" visual="orcaPlain" rank="2" size="5.7" foodValue="20" location="side" showMenu="false" showStageComplete="false" behavior="GenericChase">
		<phase max="0" delay="0.3" />
		<phase max="3" delay="0.5" />
		<phase max="0" delay="1.0" />
	</spawn>
	
	<spawn class="BonusStar" location="bottom" poolSize="5">
		<phase max="1" delay="(2.0,5.0)" />
		<phase max="1" delay="(1.0,3.0)" />
		<phase max="1" delay="(0.3,2.0)" />
	</spawn>
	
	<spawn class="BonusFury" location="bottom" poolSize="5">
		<phase max="1" delay="(10.0,15.0)" />
		<phase max="0" delay="(1.0,3.0)" />
		<phase max="0" delay="(0.3,2.0)" />
	</spawn>

</stage>
