<stage
	title="Stage 2: Killer Instinct" 
	sizeUnit="2.4"
	set="resource/backdrops/bigRidge.xml"
>

	<player visual="orcaPlain">
		<phase size="12.5" foodGoal="600" />
		<phase size="16.5" foodGoal="1500" />
		<phase size="21.5" foodGoal="2300" />
	</player>

	<spawn class="AIFish" visual="johnDoryGreen" size="11" foodValue="20" location="side">
		<phase max="18" delay="(0.1,0.5)" />
	</spawn> 

	<!-- was BarracudaSmall -->
	<spawn class="AIFish" visual="barracudaBlue" size="10" foodValue="20" location="side">
		<phase max="8" delay="(1.0,2.0)" />
	</spawn> 

	<!-- was MarlinMedium" -->
	<spawn class="AIFish" visual="marlinBlue" size="15" foodValue="40" location="side">
		<phase max="2" delay="(2.0,4.0)" />
		<phase max="3" delay="(2.0,3.0)" />
		<phase max="4" delay="(1.0,2.0)" />
	</spawn>
	
	<!-- was TunaMediumFlyby -->
	<spawn class="AIFish" visual="tunaBlue" size="15" foodValue="40" location="side">
		<phase max="2" delay="(2.0,4.0)" />
		<phase max="3" delay="(2.0,3.0)" />
		<phase max="4" delay="(2.0,3.0)" />
	</spawn>

	<!-- was SharkLarge -->
	<spawn class="AIFish" visual="sharkBlue" size="20" foodValue="80" location="side">
		<phase max="2" delay="(4.0,6.0)" />
		<phase max="3" delay="(2.0,4.0)" />
		<phase max="4" delay="(2.0,4.0)" />
	</spawn>

</stage>
