<stage sizeUnit="20" set="resource/backdrops/shipwreck.xml" night="false" gameMusic="track1">
	<player visual="queenTrigger" behavior="QueenPlayer" alienVisual="alienQueenTrigger">
		<phase size="1.15" foodGoal="200" />
		<phase size="1.95" foodGoal="550" />
		<phase size="2.85" foodGoal="950" />
	</player>

	<spawn class="AIFish" visual="herring" size="0.8" foodValue="5" location="side" showMenu="true" behavior="FlyBySchool">
		<phase max="18" delay="0.3" />
		<phase max="12" delay="0.3" />
		<phase max="6" delay="0.3" />
	</spawn>
	<spawn class="GoldenFish" visual="minnowBrown" size="0.9" foodValue="200" location="side" showMenu="false" showStageComplete="false" behavior="GoldenFish" supply="1">
		<phase max="1" delay="(10.0,15.0)" />
		<phase max="1" delay="(15.0,20.0)" />
		<phase max="1" delay="(40.0,50.0)" />
	</spawn>
	<spawn class="AIFish" visual="humpHeadRed" size="1.20" foodValue="20" showMenu="true" location="side" behavior="GenericWander">
		<phase max="2" delay="1.5" />
		<phase max="2" delay="0.3" />
		<phase max="2" delay="0.5" />
	</spawn>
	<spawn class="AIFish" visual="blueCod" size="1.70" foodValue="35" showMenu="true" location="side" rank="2" behavior="GenericWander">
		<phase max="1" delay="(2.5,3.5)" />
		<phase max="2" delay="(2.0,3.0)" />
		<phase max="2" delay="0.3" />
	</spawn>
	<spawn class="AIFish" visual="leopardShark" size="4" showMenu="false" showStageComplete="false" location="side" behavior="SlowFlyby">
		<phase max="1" delay="(5.0,6.0)" />
		<phase max="1" delay="(4.0,6.0)" />
		<phase max="1" delay="5.0" />
	</spawn>

	<spawn class="BonusStar" location="bottom" poolSize="1" >
		<phase max="1" delay="(6.0,10.0)" />
	</spawn>
	
	<spawn class="BonusSpeed" location="bottom" poolSize="1" >
		<phase max="1" delay="(7.0,11.0)" />
	</spawn>
	
	<spawn class="Oyster" visual="oyster" size="1.0" location="102,610" showMenu="false" behavior="OysterOffset" layer="-1" >
	</spawn>
	<spawn class="Oyster" visual="oyster" size="1.0" location="1020,670" showMenu="false" behavior="OysterBehavior" layer="-1" >
	</spawn>
</stage>
