<stage 
	sizeUnit="20"
	set="resource/backdrops/shipwreck.xml"
	night="false"
	minLight="0.2"
	gameMusic="dangerTrack"
>

	<player visual="pompano" behavior="PompanoPlayer" alienVisual="alienPompano">
		<phase size="1.2" foodGoal="400" />
		<phase size="1.7" foodGoal="800" />
		<phase size="2.4" foodGoal="1200" />
	</player>
	
	<spawn class="AIFish" visual="minnowBrown" size=".9" rank="0" foodValue="10" location="side" showMenu="true" behavior="Herring">
		<phase max="12" delay="0.3" />
		<phase max="12" delay="0.5" />
		<phase max="6" delay="1.0" />
	</spawn>
	
	<spawn class="PoisonFish" visual="minnowPoison" size="0.7" rank="0" foodValue="0" location="side" showMenu="false" showStageComplete="false" behavior="Herring" >
		<phase max="2" delay="0.3" />
		<phase max="2" delay="0.3" />
		<phase max="3" delay="0.3" />
	</spawn>
	
	<spawn class="AIFish" visual="redCod" size="1.20" rank="1" foodValue="20" location="side" showMenu="true" behavior="GenericChase" >
		<phase max="2" delay="1.5" />
		<phase max="2" delay="0.3" />
		<phase max="2" delay="0.5" />
	</spawn>
	
	<spawn class="AIFish" visual="humpHeadRed" size="1.9" rank="2" foodValue="35" location="side" showMenu="true" behavior="GenericChase" >
		<phase max="1" delay="1.0" />
		<phase max="2" delay="(1.0,1.5)" />
		<phase max="2" delay="0.3" />
	</spawn>
	
	<spawn class="AIFish" visual="leopardShark" size="4.0" rank="3" foodValue="100" showMenu="false" location="side" showStageComplete="false" behavior="FlyByFish">
		<phase max="1" delay="(5.0,9.0)" />
		<phase max="1" delay="(7.0,9.0)" />
		<phase max="2" delay="(5.0,10.0)" />
	</spawn>
	
	<spawn class="BonusStar" location="bottom" poolSize="5" >
		<phase max="1" delay="(5.0,10.0)" />
	</spawn>
	
	<spawn class="Bonus2X" location="bottom" poolSize="5" >
		<phase max="1" delay="(8.0,12.0)" />
	</spawn>

	<spawn class="BonusStun" location="bottom" poolSize="5" >
		<phase max="1" delay="(6.0,10.0)" />
	</spawn>
	
	<spawn class="BonusFury" location="bottom" poolSize="5" >
		<phase max="1" delay="(15.0,20.0)" />
		<phase max="1" delay="(25.0,30.0)" />
		<phase max="0" delay="(10.0,12.0)" />
	</spawn>
	
	<spawn class="BonusLure" location="bottom" poolSize="5" >
		<phase max="1" delay="(8.0,12.0)" />
		<phase max="1" delay="(14.0,16.0)" />
		<phase max="0" delay="(10.0,12.0)" />
	</spawn>
	
	<spawn class="Oyster" visual="oyster" size="1.0" location="102,610" showMenu="false" behavior="OysterOffset" layer="-1" >
	</spawn>
	<spawn class="Oyster" visual="oyster" size="1.0" location="1020,670" showMenu="false" behavior="OysterBehavior" layer="-1" >
	</spawn>

	<spawn name="mystery" class="Mermaid" visual="mysteryShipwreck" size="2" location="-1,400" start="off" detailLayers="-2,-2,-3">
		<tweaks spawnType="none" />
		<tweaks playerParkPos="1400,420" />
	</spawn>

</stage>

