<screen name="fishingPierBG" screenSize="1024,1268" >

	<bltFx name="waveFx" type="wave" period="3.0" width="1.5" height="200"  />

	<group detail="2">
		<clipGroup bounds="0,0,1024,510">
			<compositeGroup alphaType="none" >
				<image file="resource/backdrops/pier/pier_bg.jpg" alphaType="none" />
				<image file="resource/backdrops/pier/pier_bg_dock_01.jpg" x="226" y="371" />
			</compositeGroup>
		</clipGroup>

		<clipGroup bounds="0,510,1024,1280"> <!-- split from the top in case we want to do waveFx on the bottom -->
			<image file="resource/backdrops/pier/pier_bg.jpg" />
		</clipGroup>
	
	</group>
	


	<particleSystem x="400" y="100" file="resource/backdrops/pier/cloudFx1.xml" detail="2" />

	<modifier type="wave" name="bgWave1" xPeriod="5.0" xAmplitude="11.0" yPeriod="3.7" yAmplitude="6.0" />
	<modifier type="wave" name="bgWave2" xPeriod="4.2" xAmplitude="15.0" yPeriod="4.0" yAmplitude="4.0" />

	<group x="-20" y="490" detail="2" >
		<image file="resource/backdrops/pier/pier_water_01.jpg" x="0" y="-5" />
		<image file="resource/backdrops/pier/pier_water_01.jpg" x="-80" y="0" modifier="bgWave1"/>
	</container>

</screen>
