<stage 
	sizeUnit="20"
	set="resource/backdrops/dribbleCastle.xml"
	night="false"
	minLight="0.2"
	gameMusic="track2"
>

	<player visual="pompano" behavior="PompanoPlayer" alienVisual="alienPompano" >
		<phase size="1.2" foodGoal="425" />
		<phase size="1.7" foodGoal="800" />
		<phase size="2.5" foodGoal="1250" />
	</player>
	
	<spawn class="AIFish" visual="minnowBrown" size="0.7" rank="0" foodValue="5" location="side" showMenu="true" behavior="FlyBySchool">
		<phase max="12" delay="0.3" />
		<phase max="6" delay="0.5" />
		<phase max="6" delay="1.0" />
	</spawn>
	
	<spawn class="CuttleFish" visual="cuttleFish" size="0.7" rank="0" foodValue="10" location="side" showMenu="true" behavior="CuttleFishBehavior" >
		<phase max="2" delay="0.3" />
		<phase max="3" delay="0.5" />
		<phase max="3" delay="0.5" />
	</spawn>
	
	<spawn class="AIFish" visual="lionRainbow" size="1.85" rank="1" foodValue="20" location="side" showMenu="true" behavior="GenericChase" >
		<phase max="2" delay="(2.5,5.0)" />
		<phase max="2" delay="0.3" />
		<phase max="2" delay="0.5" />
	</spawn>
	
	<spawn class="AIFish" visual="johnDoryGreen" size="3.5" rank="2" foodValue="40" location="side" showMenu="true" behavior="GenericChase" >
		<phase max="1" delay="(2.0,4.0)" />
		<phase max="2" delay="(1.0,2.0)" />
		<phase max="2" delay="0.3" />
	</spawn>
	
	<spawn class="Barracuda" visual="barracudaBlue" size="4.0" rank="3" foodValue="100" showMenu="false" showStageComplete="false" location="side" behavior="SlowBarracuda">
		<phase max="0" delay="(10.0,12.0)" />
		<phase max="1" delay="(8.0,10.0)" />
		<phase max="1" delay="(5.0,8.0)" />
	</spawn>
	
	<spawn class="Bonus2X" location="bottom" poolSize="5" >
		<phase max="1" delay="(9.0,15.0)" />
	</spawn>
	
	<spawn class="BonusFury" location="bottom" poolSize="5" >
		<phase max="1" delay="(7.0,11.0)" />
		<phase max="1" delay="(11.0,13.0)" />
		<phase max="1" delay="(15.0,20.0)" />
	</spawn>
	
	<spawn class="BonusStar" location="bottom" poolSize="5">
		<phase max="1" delay="(3.0,10.0)" />
		<phase max="1" delay="(3.0,10.0)" />
		<phase max="1" delay="(3.3,10.0)" />
	</spawn>
	
	<spawn class="JellyFish" location="bottom" poolSize="6" >
		<phase max="1" delay="(4.0,8.0)" />
		<phase max="2" delay="(4.0,8.0)" />
		<phase max="2" delay="(2.0,3.0)" />
	</spawn>
	
	<spawn class="Oyster" visual="oyster" size="1.0" location="270,710" showMenu="false" behavior="OysterBehavior" layer="-1" >
	</spawn>
	<spawn class="Oyster" visual="oyster" size="1.0" location="850,750" showMenu="false" behavior="OysterOffset" layer="-1" >
	</spawn>
	
</stage>

