<stage 
	sizeUnit="20"
	set="resource/backdrops/pirate.xml"
	night="false"
	minLight="0.2"
	bonus="true"
	gameMusic="bonusTrack"
>

	<player visual="humpHead" behavior="HumpHeadPlayer" alienVisual="alienHumpHead" >
		<phase size="1.25" foodGoal="350" />
	</player>
	
	<spawn class="AIFish" visual="herring" size="1.0" foodValue="5" location="side" showMenu="true" behavior="Herring" supply="50">
		<phase max="20" delay="0.3" />
	</spawn>
	
	<spawn class="PufferFish" visual="puffer" size="1.0" rank="0" foodValue="10" location="side" showMenu="true" behavior="PufferFish" supply="25">
		<phase max="10" delay="0.3" />
	</spawn>
	
	<spawn class="BonusStun" location="bottom" poolSize="5" >
		<phase max="1" delay="(8.0,10.0)" />
	</spawn>
	
	<spawn class="BonusTime" location="bottom" poolSize="5" >
		<phase max="1" delay="(6.0,9.0)" />
	</spawn>
</stage>
