#define MUSIC0 "music\\mus01.ogg"
#define MUSIC1 "music\\mus02.ogg"

#include "maps\export.lgc"
#include "maps\common.lgc"
#include "maps\common_survive.lgc"



main()
{
  iff(1)
  {
    InitGame();
    PlayMusicFile("music\\wind.ogg",1);
    InitSurviveGame();
  }
  if( GameTact() )
    return;
  SurviveGameTact();
}
