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email:mwenyuan@163.net,Ĵ˳˵һ·á
1.You do not have enough power to place this unit.\nYou are limited to %d power per player.
2.Campaign Editor was unable to open the file '%s'.\nPlease make sure that the file is a valid Starcraft data file.
3.This map may have been corrupted by a tiling bug. In order to fix this, quit the editor, load the Feb16b editor, remove all mud tiles, reopen in this editor, and replace the mud.\n\nHave you removed all mud tiles?
4.At least one Force contains players set to 'Computer' control and players set to 'Human' control.\nA single Force can contain players of only one type.\nOpen the Forces dialog under the Scenario menu and move these players into new Force slots.
5.You have created the maximum number of units with properties possible.\nYou will not be able to create any additional units until you delete old ones.
6.This scenario has been corrupted by a rare bug\nthat existed in the first Battle.net beta version of the editor.\nYou should examine all triggers and mission briefings and\nreplace any strings that contain 'Replace Me!'.
7.You have entered the maximum number of text strings possible.\nYou will not be able to enter any additional strings until you delete old ones.
8.'%s' is a signed Blizzard scenario.\nThe signature will be deleted if you save, rendering this scenario unplayable in ladder games.\nDo you wish to save anyway?
9.The version of this scenario is incompatible\nwith the Starcraft Campaign Editor.
10.There must be two active players with units on the map\nbefore you can save this scenario.
11.You have changed the race setting for one or more activeplayers.\nContinuing will remove all currently placed units for these players.\nThis is not undoable!
12.Unmute all non-trigger unit sounds for current player.
13.Mute all non-trigger unit sounds for current player.
14.You have already imported the maximum allowable number of WAV files (%d). You must delete one or more existing WAV files to add more.
15.A WAV file with the same name as '%s' has already been imported into this scenario.\nDo you wish to replace it?
16.Are you sure you want to delete '%s'?\nTriggers that use this sound will be disabled.
17.You must define at least one condition for this trigger.
18.You must define at least one action for this trigger.
19.You must define at least one player or team for this trigger.
20.End scenario in victory for current player.
21.End scenario in defeat for current player.
VC++ѿԴļķʽļԼҺͷˣ
SEDITPTB.LOC
SEDITESP.LOC
SEDITDEU.LOC 
SEDITPTG.LOC
SEDITITA.LOC
SEDITFRA.LOC
SEDITENU.LOC
SEDITENU.LOC
EDITLOCAL.DLL