Initialize engine version: 5.6.4p2 (278fc6850ee0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
    Vendor:   NVIDIA
    VRAM:     2971 MB
    Driver:   22.21.13.8494
Begin MonoManager ReloadAssembly
Platform assembly: E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\2DColliderGen_Runtime.dll (this message is harmless)
Loading E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\2DColliderGen_Runtime.dll into Unity Child Domain
Platform assembly: E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\Facepunch.Steamworks.dll (this message is harmless)
Loading E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\Facepunch.Steamworks.dll into Unity Child Domain
Platform assembly: E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\PRG_CommonUnity.dll (this message is harmless)
Loading E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\PRG_CommonUnity.dll into Unity Child Domain
Platform assembly: E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\PRG_CommonUnityBase.dll (this message is harmless)
Loading E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\PRG_CommonUnityBase.dll into Unity Child Domain
Platform assembly: E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\SonyNP.dll (this message is harmless)
Loading E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\SonyNP.dll into Unity Child Domain
Platform assembly: E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\SonyPS4SaveData.dll (this message is harmless)
Loading E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\SonyPS4SaveData.dll into Unity Child Domain
- Completed reload, in  0.018 seconds
Platform assembly: E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\xiazai\FOX.n.FORESTS\FOX.n.FORESTS\FOXnFORESTS\FOXnFORESTS_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on CGuiScreen
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 376)

OnLevelWasLoaded was found on CUGuiScreen
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 376)

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 2.150335 ms
Facepunch.Steamworks Unity: WindowsPlayer
Facepunch.Steamworks Os: Windows
Facepunch.Steamworks Arch: x64
Creating render textures with a dimension of (1920.0, 1080.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Setting up 2 worker threads for Enlighten.
  Thread -> id: 13ec -> priority: 1 
  Thread -> id: 1520 -> priority: 1 
UnloadTime: 0.290465 ms

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 1530.
Total: 1.890247 ms (FindLiveObjects: 0.091133 ms CreateObjectMapping: 0.068605 ms MarkObjects: 1.712076 ms  DeleteObjects: 0.017407 ms)

Unloading the last loaded scene Assets/Scenes/TitleScene.unity(build index: 1), is not supported. Please use SceneManager.LoadScene()/EditorSceneManager.OpenScene() to switch to another scene.
 
(Filename:  Line: 214)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1555.
Total: 4.780571 ms (FindLiveObjects: 0.119463 ms CreateObjectMapping: 0.123217 ms MarkObjects: 4.530040 ms  DeleteObjects: 0.006485 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Fallback handler could not load library E:/xiazai/FOX.n.FORESTS/FOX.n.FORESTS/FOXnFORESTS/FOXnFORESTS_Data/Mono/XInputInterface32
Fallback handler could not load library E:/xiazai/FOX.n.FORESTS/FOX.n.FORESTS/FOXnFORESTS/FOXnFORESTS_Data/Mono/.\XInputInterface32
Fallback handler could not load library E:/xiazai/FOX.n.FORESTS/FOX.n.FORESTS/FOXnFORESTS/FOXnFORESTS_Data/Mono/XInputInterface32
Fallback handler could not load library E:/xiazai/FOX.n.FORESTS/FOX.n.FORESTS/FOXnFORESTS/FOXnFORESTS_Data/Mono/libXInputInterface32
Fallback handler could not load library E:/xiazai/FOX.n.FORESTS/FOX.n.FORESTS/FOXnFORESTS/FOXnFORESTS_Data/Mono/.\libXInputInterface32
Fallback handler could not load library E:/xiazai/FOX.n.FORESTS/FOX.n.FORESTS/FOXnFORESTS/FOXnFORESTS_Data/Mono/libXInputInterface32
UnloadTime: 25.858982 ms

Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 1567.
Total: 3.456920 ms (FindLiveObjects: 0.079528 ms CreateObjectMapping: 0.086696 ms MarkObjects: 3.098872 ms  DeleteObjects: 0.191140 ms)

Unloading the last loaded scene Assets/Scenes/LoadingScreen.unity(build index: 4), is not supported. Please use SceneManager.LoadScene()/EditorSceneManager.OpenScene() to switch to another scene.
 
(Filename:  Line: 214)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 2698.
Total: 5.974520 ms (FindLiveObjects: 0.278861 ms CreateObjectMapping: 0.263842 ms MarkObjects: 5.386079 ms  DeleteObjects: 0.043689 ms)

Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.724970 ms

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3894.
Total: 5.001407 ms (FindLiveObjects: 0.220494 ms CreateObjectMapping: 0.166565 ms MarkObjects: 4.360061 ms  DeleteObjects: 0.252920 ms)

Unloading the last loaded scene Assets/IAS/UI/HUD.unity(build index: 33), is not supported. Please use SceneManager.LoadScene()/EditorSceneManager.OpenScene() to switch to another scene.
 
(Filename:  Line: 214)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 3894.
Total: 8.498605 ms (FindLiveObjects: 0.463516 ms CreateObjectMapping: 0.375114 ms MarkObjects: 7.217619 ms  DeleteObjects: 0.440648 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.423394 ms

Unloading 239 unused Assets to reduce memory usage. Loaded Objects now: 2700.
Total: 6.703245 ms (FindLiveObjects: 0.247459 ms CreateObjectMapping: 0.249165 ms MarkObjects: 5.313035 ms  DeleteObjects: 0.891877 ms)

Unloading the last loaded scene Assets/Scenes/LoadingScreen.unity(build index: 4), is not supported. Please use SceneManager.LoadScene()/EditorSceneManager.OpenScene() to switch to another scene.
 
(Filename:  Line: 214)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2700.
Total: 4.693534 ms (FindLiveObjects: 0.217081 ms CreateObjectMapping: 0.199674 ms MarkObjects: 4.268245 ms  DeleteObjects: 0.007850 ms)

Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.066293 ms

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3894.
Total: 7.724142 ms (FindLiveObjects: 0.397300 ms CreateObjectMapping: 0.280226 ms MarkObjects: 6.759563 ms  DeleteObjects: 0.285004 ms)

BestFit is only supported for dynamic fonts. Font 'FnF_Font' is not dynamic.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BestFit is only supported for dynamic fonts. Font 'FnF_Font' is not dynamic.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 3903.
Total: 7.553822 ms (FindLiveObjects: 0.896655 ms CreateObjectMapping: 0.295585 ms MarkObjects: 6.026401 ms  DeleteObjects: 0.333131 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3903.
Total: 8.437166 ms (FindLiveObjects: 0.557380 ms CreateObjectMapping: 0.340981 ms MarkObjects: 7.154132 ms  DeleteObjects: 0.382964 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 3912.
Total: 8.565163 ms (FindLiveObjects: 0.483654 ms CreateObjectMapping: 0.315382 ms MarkObjects: 7.294416 ms  DeleteObjects: 0.470001 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3912.
Total: 5.544453 ms (FindLiveObjects: 0.327670 ms CreateObjectMapping: 0.218446 ms MarkObjects: 4.742002 ms  DeleteObjects: 0.255309 ms)

Unloading the last loaded scene Assets/IAS/UI/HUD.unity(build index: 33), is not supported. Please use SceneManager.LoadScene()/EditorSceneManager.OpenScene() to switch to another scene.
 
(Filename:  Line: 214)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1421 unused Assets to reduce memory usage. Loaded Objects now: 4123.
Total: 12.248039 ms (FindLiveObjects: 0.612675 ms CreateObjectMapping: 0.552602 ms MarkObjects: 7.293051 ms  DeleteObjects: 3.788004 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.380387 ms

Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 2944.
Total: 6.535996 ms (FindLiveObjects: 0.269303 ms CreateObjectMapping: 0.220153 ms MarkObjects: 5.222585 ms  DeleteObjects: 0.822247 ms)

Unloading the last loaded scene Assets/Scenes/LoadingScreen.unity(build index: 4), is not supported. Please use SceneManager.LoadScene()/EditorSceneManager.OpenScene() to switch to another scene.
 
(Filename:  Line: 214)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 2942.
Total: 7.003268 ms (FindLiveObjects: 0.290807 ms CreateObjectMapping: 0.274765 ms MarkObjects: 6.381718 ms  DeleteObjects: 0.054611 ms)

Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.743743 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 4123.
Total: 5.589166 ms (FindLiveObjects: 0.268962 ms CreateObjectMapping: 0.187386 ms MarkObjects: 5.078888 ms  DeleteObjects: 0.052222 ms)

ERROR: [Default        ] upgrade season bar: image invalid!
Unloading the last loaded scene Assets/IAS/UI/HUD.unity(build index: 33), is not supported. Please use SceneManager.LoadScene()/EditorSceneManager.OpenScene() to switch to another scene.
 
(Filename:  Line: 214)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1271 unused Assets to reduce memory usage. Loaded Objects now: 4134.
Total: 7.485216 ms (FindLiveObjects: 0.413000 ms CreateObjectMapping: 0.315723 ms MarkObjects: 4.709917 ms  DeleteObjects: 2.045208 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.526055 ms

Unloading 214 unused Assets to reduce memory usage. Loaded Objects now: 2962.
Total: 4.132057 ms (FindLiveObjects: 0.138918 ms CreateObjectMapping: 0.136529 ms MarkObjects: 3.371248 ms  DeleteObjects: 0.483996 ms)

Unloading the last loaded scene Assets/Scenes/LoadingScreen.unity(build index: 4), is not supported. Please use SceneManager.LoadScene()/EditorSceneManager.OpenScene() to switch to another scene.
 
(Filename:  Line: 214)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2961.
Total: 7.037059 ms (FindLiveObjects: 0.289783 ms CreateObjectMapping: 0.292855 ms MarkObjects: 6.425749 ms  DeleteObjects: 0.026964 ms)

Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.714048 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 4134.
Total: 5.851643 ms (FindLiveObjects: 0.294903 ms CreateObjectMapping: 0.195919 ms MarkObjects: 5.303820 ms  DeleteObjects: 0.055294 ms)

Unloading the last loaded scene Assets/IAS/UI/HUD.unity(build index: 33), is not supported. Please use SceneManager.LoadScene()/EditorSceneManager.OpenScene() to switch to another scene.
 
(Filename:  Line: 214)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

Unloading 383 unused Assets to reduce memory usage. Loaded Objects now: 4143.
Total: 8.681895 ms (FindLiveObjects: 0.451229 ms CreateObjectMapping: 0.330742 ms MarkObjects: 6.756150 ms  DeleteObjects: 1.142749 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.940080 ms

Unloading 214 unused Assets to reduce memory usage. Loaded Objects now: 2971.
Total: 6.424042 ms (FindLiveObjects: 0.209572 ms CreateObjectMapping: 0.221518 ms MarkObjects: 5.230777 ms  DeleteObjects: 0.760467 ms)

Unloading the last loaded scene Assets/Scenes/LoadingScreen.unity(build index: 4), is not supported. Please use SceneManager.LoadScene()/EditorSceneManager.OpenScene() to switch to another scene.
 
(Filename:  Line: 214)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2970.
Total: 7.018969 ms (FindLiveObjects: 0.292855 ms CreateObjectMapping: 0.297292 ms MarkObjects: 6.399467 ms  DeleteObjects: 0.027988 ms)

Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.694933 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 4143.
Total: 5.341707 ms (FindLiveObjects: 0.271351 ms CreateObjectMapping: 0.186703 ms MarkObjects: 4.829381 ms  DeleteObjects: 0.053246 ms)

ERROR: [Default        ] upgrade season bar: image invalid!
Shader 'Hidden/Camera Transitions/Smooth Line': fallback shader 'Transition Fallback' not found
Unloading 10 Unused Serialized files (Serialized files now loaded: 0)

Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 24216.
Total: 19.989590 ms (FindLiveObjects: 2.208019 ms CreateObjectMapping: 0.748180 ms MarkObjects: 15.747625 ms  DeleteObjects: 1.284398 ms)

Shader 'Hidden/Camera Transitions/Smooth Line': fallback shader 'Transition Fallback' not found
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 24246.
Total: 16.002594 ms (FindLiveObjects: 1.861235 ms CreateObjectMapping: 0.659777 ms MarkObjects: 12.375353 ms  DeleteObjects: 1.104180 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 24246.
Total: 10.246861 ms (FindLiveObjects: 1.368705 ms CreateObjectMapping: 0.458738 ms MarkObjects: 8.396549 ms  DeleteObjects: 0.022186 ms)

Shader 'Hidden/Camera Transitions/Smooth Line': fallback shader 'Transition Fallback' not found
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 24246.
Total: 14.603851 ms (FindLiveObjects: 1.843486 ms CreateObjectMapping: 0.588782 ms MarkObjects: 11.283460 ms  DeleteObjects: 0.887098 ms)

Shader 'Hidden/Camera Transitions/Smooth Line': fallback shader 'Transition Fallback' not found
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading the last loaded scene Assets/IAS/UI/HUD.unity(build index: 33), is not supported. Please use SceneManager.LoadScene()/EditorSceneManager.OpenScene() to switch to another scene.
 
(Filename:  Line: 214)

