imageFileName = particles/gfx/shine.png;
alphaMode = normal;
linkToEmitter = false;

particleLifeMs = 1800;
emitterLifeMs = 0;

maxParticles = 1;
emitSpeed = 0.1;

emitPosXY = 0.0, 0.0 rndRangeXY = 0.0, 0.0;

velocityXY = 100.0, 0.0 rndRangeXY = 0.0, 0.0;
velocityDeltaXY = 0.0, 0.0 rndRangeXY = 0.0, 0.0;

colourGraph = ffffffff,
	ffffffff, 5000;
	