include gui/styles.txt

style daysFont
{
	fsCTextSpriteComponent
	{
		font = fonts/clarendon.ttf
		fontSize = 7
		colourRGBA = 271c00ff
	}
}	

fsCBonusCollectionScreen
{
	name = lostAndFoundGui
	achievementKey = wildlife
	firstAchievementPosX = -345 firstAchievementPosY = -214
	achievementPosIncX = 230 achievementPosIncY = 0
	achievementPosStrideIncX = 0 achievementPosStrideIncY = 206
	achievementStride = 4
	maxNumAchievements = 12
	catalogue = gui/lostAndFound/lostAndFoundMap.txt
	achievmentLayout = gui/lostAndFound/achievement.txt

	fsCSpriteComponent
	{
		name = lostAndFoundGuiBg
		image = gui/lostAndFound/background.jpg
		
		daysFont
		{
			name = gameTitle
			textKey = partridgeTitle
			posX = -343 posY = -114
			width = 900 height = 50
		}
		
		daysFont
		{
			name = gameTitle
			textKey = doveTitle
			posX = -116 posY = -114
			width = 900 height = 50
		}		
		
		
		daysFont
		{
			name = gameTitle
			textKey = henTitle
			posX = 116 posY = -114
			width = 900 height = 50
		}				
		
		daysFont
		{
			name = gameTitle
			textKey = calling_birdTitle
			posX = 345 posY = -114
			width = 900 height = 50
		}	
		
		daysFont
		{
			name = gameTitle
			textKey = ringTitle
			posX = -345 posY = 91
			width = 900 height = 50
		}
		
		daysFont
		{
			name = gameTitle
			textKey = gooseTitle
			posX = -116 posY = 91
			width = 900 height = 50
		}		
		
		
		daysFont
		{
			name = gameTitle
			textKey = swanTitle
			posX = 116 posY = 91
			width = 900 height = 50
		}				
		
		daysFont
		{
			name = gameTitle
			textKey = maidTitle
			posX = 345 posY = 91
			width = 900 height = 50
		}	
		
		daysFont
		{
			name = gameTitle
			textKey = dancerTitle
			posX = -345 posY = 298
			width = 900 height = 50
		}
		
		daysFont
		{
			name = gameTitle
			textKey = lordTitle
			posX = -116 posY = 298
			width = 900 height = 50
		}		
		
		
		daysFont
		{
			name = gameTitle
			textKey = piperTitle
			posX = 116 posY = 298
			width = 900 height = 50
		}				
		
		daysFont
		{
			name = gameTitle
			textKey = drummerTitle
			posX = 345 posY = 298
			width = 900 height = 50
		}			
		
		standardTextButton
		{
			name = lostAndFoundGuiBackButton
			textKey = back
			posY = 350 
			action = "closeGui lostAndFoundGui"
		}
		
		fsCSpriteComponent
		{
			name = lostAndFoundTitle
			image = gui/lostAndFound/title.png
			posY = -328
		}
	}
}
