include gui/styles.txt
include gui/hogGui/pickListGui.txt
include gui/hogGui/bonusListGui.txt
include gui/hogGui/recycleListGui.txt

style headingColour
{
	colourRGBA = 856021ff			
}

style edgeColour
{
	colourRGBA = ffe54cff				
}

style labelFont
{
	font = fonts/clarendon.ttf
	fontSize = 14
}

style lostAndFoundButton
{
	fsCButtonComponent
	{
		name = lostAndFoundButton
		buttonImage = gui/hogGui/lostAndFound.png
		buttonDownImage = gui/hogGui/lostAndFoundOver.png
	}
}

style achievementsButton
{
	fsCButtonComponent
	{
		name = achievementsButton
		buttonImage = gui/hogGui/achievements.png
		buttonDownImage = gui/hogGui/achievementsOver.png
	}
}

fsCGameGui
{
	name = GameGui
	modal = false

	fsCSpriteComponent
	{
		name = GameGuiBackground
		image = gui/hogGui/hogGuiBg.png
		posY = 292
		
		hogPickList
		{
			posY = 15
		}

		bonusPickList
		{
			posX = -420 posY = 13
		}
		
		recyclePickList
		{
			posX = -361 posY = -6
		}
	
		
		menuButton
		{
			posX = -363 posY = 66
			action = "loadGui gui/pauseMenu/pauseMenu.txt"
		}

		fsCSpriteComponent
		{
			name = GameGuiRightPanel
			image = gui/hogGui/hogRightPanel.png
			posX = 418 posY = 0

			hintButton
			{
				posX = 34 posY = 6
			}

			ghostModeButton
			{
				posX = -48 posY = 29
			}				
			
			achievementsButton
			{
				posX = -104 posY = -22
				action = "loadGuiTut gui/achievements/achievements.txt"
			}

		}

		fsCButtonComponent
		{
			name = GameGuiSubSceneExitButton
			buttonImage = gui/hogGui/subSceneExit.png
			buttonDownImage = gui/hogGui/subSceneExitOver.png
			posX = 0 posY = -120
		}
		
		panelEdgeFont
		{
			name = itemsTitle
			textKey = items
			fontSize = 9
			posX = -28 posY = -24
			width = 300 height = 50
		}

		
		lostAndFoundButton
		{
			posX = -448 posY = 3
			action = "loadGuiTut gui/lostAndFound/lostAndFound.txt"
		}
					
	}
	
	fsCSpriteComponent
	{
		name = topGuiBackground
		image = gui/hogGui/hogGuiTop.png
		posY = -348

		fsCButtonComponent
		{
			name = GameGuiCoinsButton
			buttonImage = gui/hogGui/souvenirs.png
			buttonDownImage = gui/hogGui/souvenirsOver.png
			posX = 137 posY = 0
			action = "loadGuiTut gui/presents/presents.txt"
		}	
		fsCButtonComponent
		{
			name = GameGuiBuyButton
			buttonImage = gui/hogGui/buy.png
			buttonDownImage = gui/hogGui/buyOver.png
			posX = -130 posY = 0
			action = "loadGuiTut gui/shopMenu/shopMenu.txt"
		}

		fsCTextSpriteComponent
		{
			name = currency
			textKey = items
			standardButtonFont
			colourRGBA = ffffffff			
			posX = 0 posY = -10
			width = 300 height = 50
		}

	}

}
