include gui/styles.txt

fsCMapPopUpGui
{
	name= ScenePopupWindow
	posX = 0 posY = 0
	width = 1366 height = 768

	fsCSpriteComponent
	{
		name = ScenePopupBackground
		image =  gui/mapHUD/scenePopup/mapPopup.png
		posX = 0 posY = 0

		fsCTextSpriteComponent
		{
			name = ScenePopupDestintationText
			textKey = emptyString
			standardMessageFont
			colourRGBA = 261205ff		
			fontSize = 12			
			posX = 3 posY = -65
			width = 380 height = 120
		}

		fsCTextSpriteComponent
		{
			name = ScenePopupRoundScore
			textKey = roundScore
			standardMessageFont
			colourRGBA = 261205ff			
			posX = 0 posY = -40
			width = 270 height = 120
		}

		fsCTextSpriteComponent
		{
			name = ScenePopupTrashText
			textKey = trashInfo
			standardMessageFont
			colourRGBA = 261205ff			
			posX = 0 posY = -10
			width = 270 height = 120
		}

		fsCTextSpriteComponent
		{
			name = ScenePopupLostFoundText
			textKey = lostFoundInfo
			standardMessageFont
			colourRGBA = 261205ff			
			posX = -32 posY = 14
			width = 270 height = 120
		}

		fsCTextSpriteComponent
		{
			name = ScenePopupPerfectText
			textKey = perfect
			standardMessageFont
			colourRGBA = 261205ff			
			posX = 0 posY = 46
			width = 270 height = 120
		}



		standardTextButton
		{
			name = ScenePopupCancelButton
			textKey = map
			posX = -92 posY = 110			
			action = "closeGui ScenePopupWindow"
		}

		standardTextButton
		{
			name = ScenePopupGoButton
			textKey = replay
			posX = 92 posY = 110
		}
	}
}
