include gui/styles.txt

fsCInGameShopGui
{
	name = shopMenuWindow
	posX = 0 posY = 0
	width = 1366 height = 768

	firstButtonPosX = -200 firstButtonPosY = -130
	buttonPosIncX = 0 buttonPosIncY = 240
	buttonPosStrideIncX = 400 buttonPosStrideIncY = 0
	buttonStride = 2
	maxNumButtons = 4
	catalogue = catalogues/presents/catalogue.txt
	itemButton = gui/shopMenu/itemButton.txt
	confirmPurchase = gui/shopMenu/itemPopup.txt
	currencyKey = virtualCurrency


	fsCSpriteComponent
	{
		name = shopMenuBackground
		image = gui/shopMenu/shopBg.jpg
		posX = 0 posY = 0

		fsCTextSpriteComponent
		{
			standardButtonFont
			colourRGBA = ffffffff	
			name = currency
			textKey = emptyString
			posX = -250 posY = -336
			width = 1024 height = 50
		}
		
		panelEdgeFont
		{
			name = shopTitle
			textKey = shopTitle
			posX = 1 posY = -349
			width = 300 height = 50
			fontSize = 14			
		}

		
		fsCButtonComponent
		{
			name = shopMenuScrollLeftButton
			buttonImage = gui/shopMenu/scrollleftup.png
			buttonDownImage = gui/shopMenu/scrollleftover.png
			posX = -470 posY = 0
		}

		fsCButtonComponent
		{
			name = shopMenuScrollRightButton
			buttonImage = gui/shopMenu/scrollrightup.png
			buttonDownImage = gui/shopMenu/scrollrightover.png
			posX = 470 posY = 0
		}

		standardTextButton
		{
			name = shopMenuBackButton
			textKey = back
			posX = 0 posY = 340
			action = "closeGui shopMenuWindow"
		}
	}
}
