include gui/styles.txt
include gui/rollOver/rollOver.txt

style achievement
{
	fsCSpriteComponent
	{
		hitMap = true
		fsCTextSpriteComponent
		{
			font = fonts/clarendon.ttf
			fontSize = 12
			colourRGBA = ffffffff
		}
	}
}

fsCAchievementsScreen
{
	name = achievementGui
	achievementKey = achievement
	achievementDictionary = gui/achievements/achievementsMap.txt

	fsCSpriteComponent
	{
		name = achievementGuiBackground
		image = gui/achievements/background.jpg
		
		panelEdgeFont
		{
			name = gameTitle
			textKey = titleAchiev
			posX = 0 posY = -347
			width = 300 height = 50
		}

		achievement
		{
			name = achievement1
			image = gui/achievements/ecoCub.png
			posX = -360 posY = -190
		}

		achievement
		{
			name = achievement2
			image = gui/achievements/ecoHero.png
			posX = -180 posY = -190
		}

		achievement
		{
			name = achievement3
			image = gui/achievements/ecoWarrior.png
			posX = -0 posY = -190
		}

		achievement
		{
			name = achievement4
			image = gui/achievements/hawkEye.png
			posX = 180 posY = -190
		}

		achievement
		{
			name = achievement5
			image = gui/achievements/eagleEye.png
			posX = 360 posY = -190
		}

		achievement
		{
			name = achievement6
			image = gui/achievements/puzzleRookie.png
			posX = -360 posY = 0
		}

		achievement
		{
			name = achievement7
			image = gui/achievements/puzzlePro.png
			posX = -180 posY = 0
		}	

		achievement
		{
			name = achievement8
			image = gui/achievements/puzzleGenius.png
			posX = 0 posY = 0
		}		

		achievement
		{
			name = achievement9
			image = gui/achievements/puzzleAce.png
			posX = 180 posY = 0
		}	

		achievement
		{
			name = achievement10
			image = gui/achievements/sleuth.png
			posX = 360 posY = 0
		}		

		achievement
		{
			name = achievement11
			image = gui/achievements/sleuthHound.png
			posX = -360 posY = 190
		}		

		achievement
		{
			name = achievement12
			image = gui/achievements/superSleuth.png
			posX = -180 posY = 190
		}			

		achievement
		{
			name = achievement13
			image = gui/achievements/cruiseSprinter.png
			posX = 0 posY = 190
		}		

		achievement
		{
			name = achievement14
			image = gui/achievements/cruiseExpert.png
			posX = 180 posY = 190
		}		

		achievement
		{
			name = achievement15
			image = gui/achievements/cruiseGenius.png
			posX = 360 posY = 190
		}				

		rollOverGui

		standardTextButton
		{
			name = achievementGuiBackButton
			textKey = back
			posY = 350
			action = "closeGui achievementGui"
		}
	}
}
