-- level_achieve.lua
-- this is automatic generated file! do not modify it!
-- script for nls16 window loader. version 1.60.
-- copyright (c) 2005-2010 rionix. all rights reserved.

function FillWindow(wnd)

	setWndActive(wnd, false)
	setWndModal(wnd, false)

	local ctrl

	ctrl = createFrameCtrl(wnd, "noname")
	setCtrlFrame(ctrl, { x=483, y=0, w=400, h=64 }, { x=10, y=10 }, 0)
	setCtrlUVFrame(ctrl, { x=0.6748, y=0.2314, w=0.3223, h=0.1250 }, { x=0.0098, y=0.0098 }, 0)
	setCtrlTexture(ctrl, "gui00")
	drawFrameCtrlInnerRect(ctrl, true)
	ignoreCtrl(ctrl, false)
	anchorCtrl(ctrl, align.None)

	ctrl = createImageCtrl(wnd, "image")
	setCtrlRect(ctrl, { x=492, y=8, w=48, h=48 }, 0)
	setCtrlUVRect(ctrl, { x=0.0000, y=0.0000, w=1.0000, h=1.0000 }, 0)
	setCtrlTexture(ctrl, "gui_logo", 0)
	enableCtrl(ctrl, false)
	ignoreCtrl(ctrl, false)
	anchorCtrl(ctrl, align.None)

	ctrl = createLabelCtrl(wnd, "name")
	setCtrlRect(ctrl, { x=542, y=7, w=193, h=50 }, 0)
	setCtrlFont(ctrl, "CalibriRegular27", 0)
	setCtrlColor(ctrl, 1.000, 1.000, 1.000, 0)
	setCtrlAlign(ctrl, align.Left + align.Middle, 0)
	setCtrlText(ctrl, "Achieve Name", 0)
	enableCtrl(ctrl, false)
	ignoreCtrl(ctrl, false)
	anchorCtrl(ctrl, align.None)


end
