-- game_over.lua
-- this is automatic generated file! do not modify it!
-- script for nls16 window loader. version 1.60.
-- copyright (c) 2005-2010 rionix. all rights reserved.

function FillWindow(wnd)

	setWndActive(wnd, true)
	setWndModal(wnd, true)

	local ctrl

	ctrl = createImageCtrl(wnd, "noname")
	setCtrlRect(ctrl, { x=367, y=154, w=632, h=461 }, 0)
	setCtrlUVRect(ctrl, { x=0.0000, y=0.0000, w=0.6172, h=0.4502 }, 0)
	setCtrlTexture(ctrl, "gui00", 0)
	enableCtrl(ctrl, false)
	ignoreCtrl(ctrl, false)
	anchorCtrl(ctrl, align.None)

	ctrl = createImageCtrl(wnd, "noname")
	setCtrlRect(ctrl, { x=378, y=542, w=610, h=64 }, 0)
	setCtrlUVRect(ctrl, { x=0.0029, y=0.4502, w=0.5957, h=0.0625 }, 0)
	setCtrlTexture(ctrl, "gui00", 0)
	enableCtrl(ctrl, false)
	ignoreCtrl(ctrl, false)
	anchorCtrl(ctrl, align.None)

	ctrl = createLabelCtrl(wnd, "noname")
	setCtrlRect(ctrl, { x=627, y=554, w=112, h=45 }, 0)
	setCtrlFont(ctrl, "CambriaBold30W", 0)
	setCtrlColor(ctrl, 0.431, 0.325, 0.227, 0)
	setCtrlAlign(ctrl, align.Center + align.Middle, 0)
	setCtrlText(ctrl, "[GameOver]", 0)
	enableCtrl(ctrl, false)
	ignoreCtrl(ctrl, false)
	anchorCtrl(ctrl, align.None)

	ctrl = createButtonSysCtrl(wnd, "restart")
	setCtrlFrame(ctrl, { x=673, y=181, w=300, h=55 }, { x=32, y=0 }, 0)
	setCtrlFont(ctrl, "CambriaBold30B")
	setCtrlColor(ctrl, 1.000, 1.000, 1.000)
	setCtrlText(ctrl, "[PlayAgain]")
	setCtrlTexture(ctrl, "gui00", 0)
	setCtrlUVFrame(ctrl, { x=0.5059, y=0.9463, w=0.2363, h=0.0537 }, { x=0.0313, y=0.0000 }, 0)
	anchorCtrl(ctrl, align.None)

	ctrl = createTextBoxSysCtrl(wnd, "text")
	setCtrlRect(ctrl, { x=396, y=247, w=574, h=288 }, 0)
	setCtrlFont(ctrl, "CalibriRegular27")
	setCtrlColor(ctrl, 0.627, 1.000, 1.000)
	setCtrlText(ctrl, "[GameOverText]")
	setCtrlAlign(ctrl, align.Center + align.Middle)
	enableCtrl(ctrl, false)
	ignoreCtrl(ctrl, false)
	anchorCtrl(ctrl, align.None)

	ctrl = createImageCtrl(wnd, "noname")
	setCtrlRect(ctrl, { x=373, y=143, w=48, h=75 }, 0)
	setCtrlUVRect(ctrl, { x=0.9131, y=0.7471, w=0.0469, h=0.0732 }, 0)
	setCtrlTexture(ctrl, "gui00", 0)
	enableCtrl(ctrl, false)
	ignoreCtrl(ctrl, true)
	anchorCtrl(ctrl, align.None)

	ctrl = createButtonSysCtrl(wnd, "map")
	setCtrlFrame(ctrl, { x=403, y=181, w=241, h=55 }, { x=41, y=0 }, 0)
	setCtrlFont(ctrl, "CambriaBold30B")
	setCtrlColor(ctrl, 1.000, 1.000, 1.000)
	setCtrlText(ctrl, "[Map]")
	setCtrlTexture(ctrl, "gui00", 0)
	setCtrlUVFrame(ctrl, { x=0.2686, y=0.9463, w=0.2354, h=0.0537 }, { x=0.0400, y=0.0000 }, 0)
	anchorCtrl(ctrl, align.None)

	ctrl = createImageCtrl(wnd, "noname")
	setCtrlRect(ctrl, { x=385, y=147, w=32, h=73 }, 0)
	setCtrlUVRect(ctrl, { x=0.9258, y=0.8213, w=0.0313, h=0.0713 }, 0)
	setCtrlTexture(ctrl, "gui00", 0)
	enableCtrl(ctrl, false)
	ignoreCtrl(ctrl, true)
	anchorCtrl(ctrl, align.None)

	ctrl = createImageCtrl(wnd, "noname")
	setCtrlRect(ctrl, { x=953, y=559, w=28, h=70 }, 0)
	setCtrlUVRect(ctrl, { x=0.9277, y=0.6768, w=0.0273, h=0.0684 }, 0)
	setCtrlTexture(ctrl, "gui00", 0)
	enableCtrl(ctrl, false)
	ignoreCtrl(ctrl, false)
	anchorCtrl(ctrl, align.None)


end
