Initialize engine version: 4.1.2f1 (911c7369eeac)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.697]
    Renderer: NVIDIA GeForce 9600 GT
    Vendor:   NVIDIA
    VRAM:     1134 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\962打包\game\zzjzj\MegabytePunch_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\962打包\game\zzjzj\MegabytePunch_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\962打包\game\zzjzj\MegabytePunch_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\962打包\game\zzjzj\MegabytePunch_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\962打包\game\zzjzj\MegabytePunch_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\962打包\game\zzjzj\MegabytePunch_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.072 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
You are trying to load data from a www stream which had the following error when downloading.
Couldn't open file /962打包/game/zzjzj/MegabytePunch_Data/Resources/Level/CustomLevel1.png
 
(Filename:  Line: 1041)

You are trying to load data from a www stream which had the following error when downloading.
Couldn't open file /962打包/game/zzjzj/MegabytePunch_Data/Resources/Level/CustomLevel2.png
 
(Filename:  Line: 1041)

You are trying to load data from a www stream which had the following error when downloading.
Couldn't open file /962打包/game/zzjzj/MegabytePunch_Data/Resources/Level/CustomLevel3.png
 
(Filename:  Line: 1041)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 10637.
Total: 3.885621 ms (FindLiveObjects: 0.526929 ms CreateObjectMapping: 0.209918 ms MarkObjects: 2.376940 ms  DeleteObjects: 0.062719 ms)

adventure
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

back
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

quit
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

