// !Level Script

[DAY1_START]
{
	INTEL(INT_ENEMYBASE,5)
	CAMSCROLL(H28)
	WAITINTEL()
	INTEL(INT_YOURBASE,5)
	CAMSCROLL(P15)
	WAITINTEL()
	INTEL(INT_CAPTURETHIS,5)
	CAMSCROLL(AA28)
	WAITINTEL()
	CAMSCROLL(P15)
	HELPICON(N19,HELP_MLRS,5)
	HELPICON(P15,HELP_APC2,5)

}

[DAY2_START]
{
	CAMSCROLL(AA29)
	INTEL(INT_AI_REINFORCE,5)	

	SPAWN(Hook1,UT_SKYHOOK,AC37,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt1,UT_GRUNT,AC37,TEAM_ENEMY,TD_ABOVE)
	MOVEUNIT(Hook1,Z31)
	DROPUNIT(Hook1)
	MOVEUNIT(Hook1,AC37)
	KILLUNIT(Hook1)

	SPAWN(Hook2,UT_SKYHOOK,AC36,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt2,UT_GRUNT,AC36,TEAM_ENEMY,TD_ABOVE)
	MOVEUNIT(Hook2,Z32)
	DROPUNIT(Hook2)
	MOVEUNIT(Hook2,AC36)
	KILLUNIT(Hook2)

	RELINQUISH(Grunt1)
	RELINQUISH(Grunt2)
}

[DAY5_START]
{
	CAMSCROLL(AA29)
	INTEL(INT_AI_REINFORCE,5)	

	SPAWN(Hook3,UT_SKYHOOK,AC37,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt3,UT_GRUNT,AC37,TEAM_ENEMY,TD_ABOVE)
	MOVEUNIT(Hook3,Z31)
	DROPUNIT(Hook3)
	MOVEUNIT(Hook3,AC37)
	KILLUNIT(Hook3)

	SPAWN(Hook4,UT_SKYHOOK,AC36,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt4,UT_GRUNT,AC36,TEAM_ENEMY,TD_ABOVE)
	MOVEUNIT(Hook4,Z32)
	DROPUNIT(Hook4)
	MOVEUNIT(Hook4,AC36)
	KILLUNIT(Hook4)

	RELINQUISH(Grunt3)
	RELINQUISH(Grunt4)
}

[DAY7_START]
{
	CAMSCROLL(AA29)
	INTEL(INT_AI_REINFORCE,5)	

	SPAWN(Hook3,UT_SKYHOOK,AC37,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt3,UT_GRUNT,AC37,TEAM_ENEMY,TD_ABOVE)
	MOVEUNIT(Hook3,Z31)
	DROPUNIT(Hook3)
	MOVEUNIT(Hook3,AC37)
	KILLUNIT(Hook3)

	SPAWN(Hook4,UT_SKYHOOK,AC36,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt4,UT_GRUNT,AC36,TEAM_ENEMY,TD_ABOVE)
	MOVEUNIT(Hook4,Z32)
	DROPUNIT(Hook4)
	MOVEUNIT(Hook4,AC36)
	KILLUNIT(Hook4)

	RELINQUISH(Grunt3)
	RELINQUISH(Grunt4)
}

[DAY9_START]
{
	CAMSCROLL(AA29)
	INTEL(INT_AI_REINFORCE,5)	

	SPAWN(Hook3,UT_SKYHOOK,AC37,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt3,UT_GRUNT,AC37,TEAM_ENEMY,TD_ABOVE)
	MOVEUNIT(Hook3,Z31)
	DROPUNIT(Hook3)
	MOVEUNIT(Hook3,AC37)
	KILLUNIT(Hook3)

	SPAWN(Hook4,UT_SKYHOOK,AC36,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt4,UT_GRUNT,AC36,TEAM_ENEMY,TD_ABOVE)
	MOVEUNIT(Hook4,Z32)
	DROPUNIT(Hook4)
	MOVEUNIT(Hook4,AC36)
	KILLUNIT(Hook4)

	RELINQUISH(Grunt3)
	RELINQUISH(Grunt4)
}

[DAY11_START]
{
	CAMSCROLL(AA29)
	INTEL(INT_AI_REINFORCE,5)	

	SPAWN(Hook3,UT_SKYHOOK,AC37,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt3,UT_GRUNT,AC37,TEAM_ENEMY,TD_ABOVE)
	MOVEUNIT(Hook3,Z31)
	DROPUNIT(Hook3)
	MOVEUNIT(Hook3,AC37)
	KILLUNIT(Hook3)

	SPAWN(Hook4,UT_SKYHOOK,AC36,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt4,UT_GRUNT,AC36,TEAM_ENEMY,TD_ABOVE)
	MOVEUNIT(Hook4,Z32)
	DROPUNIT(Hook4)
	MOVEUNIT(Hook4,AC36)
	KILLUNIT(Hook4)

	RELINQUISH(Grunt3)
	RELINQUISH(Grunt4)
}

[DAY13_START]
{
	CAMSCROLL(AA29)
	INTEL(INT_AI_REINFORCE,5)	

	SPAWN(Hook3,UT_SKYHOOK,AC37,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt3,UT_GRUNT,AC37,TEAM_ENEMY,TD_ABOVE)
	MOVEUNIT(Hook3,Z31)
	DROPUNIT(Hook3)
	MOVEUNIT(Hook3,AC37)
	KILLUNIT(Hook3)

	SPAWN(Hook4,UT_SKYHOOK,AC36,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt4,UT_GRUNT,AC36,TEAM_ENEMY,TD_ABOVE)
	MOVEUNIT(Hook4,Z32)
	DROPUNIT(Hook4)
	MOVEUNIT(Hook4,AC36)
	KILLUNIT(Hook4)

	RELINQUISH(Grunt3)
	RELINQUISH(Grunt4)
}



