// !Level Script

	

[DAY1_START]
{	
	INTEL(INT_SHIPYARD,5)
	CAMSCROLL(P22)
	WAITINTEL()
	INTEL(INT_FERRYTOISLAND,5)
	CAMSCROLL(J11)
	WAITINTEL()
	INTEL(INT_ENEMYDESTROYERS,5)
	CAMSCROLL(G23)
	WAITINTEL()
	CAMSCROLL(Q22)
	HELPICON(N19,HELP_FERRY,5)
	HELPICON(K20,HELP_DESTROYER,5)
	HELPICON(O20,HELP_BEACHES,5)

	HOTSPOT(AD14)
	HOTSPOT(AD15)
	HOTSPOT(AC16)
}

[DAY2_START]
{
	CAMSCROLL(AF15)	
	INTEL(INT_ENEMYLANDING,5)

	SPAWN(Ferry1,UT_FERRY,AF18,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt1,UT_GRUNT,AF18,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Ferry2,UT_FERRY,AF19,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Engineer1,UT_ENGINEER,AF19,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Ferry3,UT_FERRY,AF20,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt2,UT_GRUNT,AF20,TEAM_ENEMY,TD_ABOVE)	

	MOVEUNIT(Ferry1,AE15)
	MOVEUNIT(Ferry2,AD16)
	MOVEUNIT(Ferry3,AD17)

	Pause()

	MOVEUNIT(Grunt1,AD14)
	MOVEUNIT(Engineer1,AD15)
	MOVEUNIT(Grunt2,AC16)

	Pause()

	MOVEUNIT(Ferry1,AF18)
	KILLUNIT(Ferry1)
	MOVEUNIT(Ferry2,AF19)
	KILLUNIT(Ferry2)
	MOVEUNIT(Ferry3,AF20)
	KILLUNIT(Ferry3)
	
	RELINQUISH(Grunt1)
	RELINQUISH(Engineer1)
	RELINQUISH(Grunt2)

	WAITINTEL()
}

[DAY4_START]
{
	CAMSCROLL(AF15)	
	INTEL(INT_ENEMYLANDING,5)

	SPAWN(Ferry4,UT_FERRY,AF18,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt3,UT_GRUNT,AF18,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Ferry5,UT_FERRY,AF19,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Engineer2,UT_ENGINEER,AF19,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Ferry6,UT_FERRY,AF20,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt4,UT_GRUNT,AF20,TEAM_ENEMY,TD_ABOVE)	

	MOVEUNIT(Ferry4,AE15)
	MOVEUNIT(Ferry5,AD16)
	MOVEUNIT(Ferry6,AD17)

	Pause()

	MOVEUNIT(Grunt3,AD14)
	MOVEUNIT(Engineer2,AD15)
	MOVEUNIT(Grunt4,AC16)

	Pause()

	MOVEUNIT(Ferry4,AF18)
	KILLUNIT(Ferry4)
	MOVEUNIT(Ferry5,AF19)
	KILLUNIT(Ferry5)
	MOVEUNIT(Ferry6,AF20)
	KILLUNIT(Ferry6)
	
	RELINQUISH(Grunt3)
	RELINQUISH(Engineer2)
	RELINQUISH(Grunt4)

	WAITINTEL()
}

[DAY6_START]
{
	CAMSCROLL(AF15)	
	INTEL(INT_ENEMYLANDING,5)

	SPAWN(Ferry7,UT_FERRY,AF18,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt5,UT_GRUNT,AF18,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Ferry8,UT_FERRY,AF19,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Engineer3,UT_ENGINEER,AF19,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Ferry9,UT_FERRY,AF20,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt6,UT_GRUNT,AF20,TEAM_ENEMY,TD_ABOVE)	

	MOVEUNIT(Ferry7,AE15)
	MOVEUNIT(Ferry8,AD16)
	MOVEUNIT(Ferry9,AD17)

	Pause()

	MOVEUNIT(Grunt5,AD14)
	MOVEUNIT(Engineer3,AD15)
	MOVEUNIT(Grunt6,AC16)

	Pause()

	MOVEUNIT(Ferry7,AF18)
	KILLUNIT(Ferry7)
	MOVEUNIT(Ferry8,AF19)
	KILLUNIT(Ferry8)
	MOVEUNIT(Ferry9,AF20)
	KILLUNIT(Ferry9)
	
	RELINQUISH(Grunt5)
	RELINQUISH(Engineer3)
	RELINQUISH(Grunt6)

	WAITINTEL()
}

[DAY8_START]
{
	CAMSCROLL(AF15)	
	INTEL(INT_ENEMYLANDING,5)

	SPAWN(Ferry10,UT_FERRY,AF18,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt7,UT_GRUNT,AF18,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Ferry11,UT_FERRY,AF19,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Engineer4,UT_ENGINEER,AF19,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Ferry12,UT_FERRY,AF20,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt8,UT_GRUNT,AF20,TEAM_ENEMY,TD_ABOVE)	

	MOVEUNIT(Ferry10,AE15)
	MOVEUNIT(Ferry11,AD16)
	MOVEUNIT(Ferry12,AD17)

	Pause()

	MOVEUNIT(Grunt7,AD14)
	MOVEUNIT(Engineer4,AD15)
	MOVEUNIT(Grunt8,AC16)

	Pause()

	MOVEUNIT(Ferry10,AF18)
	KILLUNIT(Ferry10)
	MOVEUNIT(Ferry11,AF19)
	KILLUNIT(Ferry11)
	MOVEUNIT(Ferry12,AF20)
	KILLUNIT(Ferry12)
	
	RELINQUISH(Grunt7)
	RELINQUISH(Engineer4)
	RELINQUISH(Grunt8)

	WAITINTEL()
}

[DAY10_START]
{
	CAMSCROLL(AF15)	
	INTEL(INT_ENEMYLANDING,5)

	SPAWN(Ferry13,UT_FERRY,AF18,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt9,UT_GRUNT,AF18,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Ferry14,UT_FERRY,AF19,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Engineer5,UT_ENGINEER,AF19,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Ferry15,UT_FERRY,AF20,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt10,UT_GRUNT,AF20,TEAM_ENEMY,TD_ABOVE)	

	MOVEUNIT(Ferry13,AE15)
	MOVEUNIT(Ferry14,AD16)
	MOVEUNIT(Ferry15,AD17)

	Pause()

	MOVEUNIT(Grunt9,AD14)
	MOVEUNIT(Engineer5,AD15)
	MOVEUNIT(Grunt10,AC16)

	Pause()

	MOVEUNIT(Ferry13,AF18)
	KILLUNIT(Ferry13)
	MOVEUNIT(Ferry14,AF19)
	KILLUNIT(Ferry14)
	MOVEUNIT(Ferry15,AF20)
	KILLUNIT(Ferry15)
	
	RELINQUISH(Grunt9)
	RELINQUISH(Engineer5)
	RELINQUISH(Grunt10)

	WAITINTEL()
}

[DAY12_START]
{
	CAMSCROLL(AF15)	
	INTEL(INT_ENEMYLANDING,5)

	SPAWN(Ferry16,UT_FERRY,AF18,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt11,UT_GRUNT,AF18,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Ferry17,UT_FERRY,AF19,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Engineer6,UT_ENGINEER,AF19,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Ferry18,UT_FERRY,AF20,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt12,UT_GRUNT,AF20,TEAM_ENEMY,TD_ABOVE)	

	MOVEUNIT(Ferry16,AE15)
	MOVEUNIT(Ferry17,AD16)
	MOVEUNIT(Ferry18,AD17)

	Pause()

	MOVEUNIT(Grunt11,AD14)
	MOVEUNIT(Engineer6,AD15)
	MOVEUNIT(Grunt12,AC16)

	Pause()

	MOVEUNIT(Ferry16,AF18)
	KILLUNIT(Ferry16)
	MOVEUNIT(Ferry17,AF19)
	KILLUNIT(Ferry17)
	MOVEUNIT(Ferry18,AF20)
	KILLUNIT(Ferry18)
	
	RELINQUISH(Grunt11)
	RELINQUISH(Engineer6)
	RELINQUISH(Grunt12)

	WAITINTEL()
}

[DAY14_START]
{
	CAMSCROLL(AF15)	
	INTEL(INT_ENEMYLANDING,5)

	SPAWN(Ferry19,UT_FERRY,AF18,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt13,UT_GRUNT,AF18,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Ferry20,UT_FERRY,AF19,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Engineer7,UT_ENGINEER,AF19,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Ferry21,UT_FERRY,AF20,TEAM_ENEMY,TD_ABOVE)
	SPAWN(Grunt14,UT_GRUNT,AF20,TEAM_ENEMY,TD_ABOVE)	

	MOVEUNIT(Ferry19,AE15)
	MOVEUNIT(Ferry20,AD16)
	MOVEUNIT(Ferry21,AD17)

	Pause()

	MOVEUNIT(Grunt13,AD14)
	MOVEUNIT(Engineer7,AD15)
	MOVEUNIT(Grunt14,AC16)

	Pause()

	MOVEUNIT(Ferry19,AF18)
	KILLUNIT(Ferry19)
	MOVEUNIT(Ferry20,AF19)
	KILLUNIT(Ferry20)
	MOVEUNIT(Ferry21,AF20)
	KILLUNIT(Ferry21)
	
	RELINQUISH(Grunt13)
	RELINQUISH(Engineer7)
	RELINQUISH(Grunt14)

	WAITINTEL()
}
