
[PARAMS]
FDAY_TITLE
FDAY_CAMPAIGN
FDAY_OBJECTIVE

714,380
9,3,2		// Gold, Silver, Bronze
300,0
P22
[ENDPARAMS]


[WIN]
WLC_NO_ENEMY_HQ
[ENDWIN]

[LOSE]
WLC_NO_ALLIED_HQ
[ENDLOSE]

[UNLOCK]
UT_GRUNT
UT_SNIPER
UT_GRENADIER

UT_ENGINEER

UT_APC

UT_TRUCK
UT_ARTILLERY

UT_TROOPER
UT_LIGHT_TANK

UT_FERRY
UT_DESTROYER
[ENDUNLOCK]


[AICONFIG]
AICFG_ENGINEER_AGRO,0			// 0-1			,defines how agressive the AI will be with the engineers
//AICFG_OFFENCE_AGGRO,0			// 0-1			,defines how aggessive an offence the AI will have (order more units, come as close as possible, etc)
AICFG_LANDUNITS_RATIO,0.5		// 0-1			,preference to use this type (land) units in the map
AICFG_SEAUNITS_RATIO,0.5			// 0-1			,preference to use this type (sea) units in the map
AICFG_AIRUNITS_RATIO,0		// 0-1			,preference to use this type (air) units in the map
[ENDAICONFIG]