<?xml version="1.0" encoding="utf-8" ?>
<data>
	<!-- этот параметр отзначает что action_property выполнится если property <= value -->
	<!-- always = "0" означает что скрипт запускается только когда уровень не пройден -->	
	<!-- forever = "0" означает что скрипт запускается только 1 раз на 1 сцене -->
	<!-- helpIsEnd|80 если этот параметр станет 1 если будет пройдён 1 хелп полностью -->
		<auto items="3,4,5,6,7,8,10,11,12,13,14,15,16,18,20,21,22,23,25,27,28,31,32,33,34,35,38,40,41,44,45"></auto>
		
		<help 
			level="-1" 
			forever = "0"
			always = "1"			
			
			property = "mapIndex_,isShowMedals,helpIsEnd|80" 
			value = "1,0,0,0"  
			compare = "equal,equal,equal,equal"
			
			action_property = "ship_fade_show,TutorialFinished0" 
			
			scene = "ship_menu" layer = "tutorial"
		/>			
		
		<help 
			level="-1" 
			forever = "0"
			always = "1"			
			delay = "300"
			
			property = "mapIndex_,isShowMedals,visibleHelpCount,isCurrentHelpClass,helpIsEnd|80" 
			value = "1,0,0,0,0"  
			compare = "equal,equal,equal,equal,equal"
			
			action_property = "TutorialBegin0_1" 
			
			scene = "ship_menu" layer = "tutorial"
		/>	 
		
		<help 
			level="-1" 
			forever = "0"
			always = "1"			
			
			property = "mapIndex_,mapMenuVisible,helpIsEnd|80" 
			value = "1,1,0"  
			compare = "equal,equal,equal"
			action_property = "close_others" 
			
			scene = "ship_menu" layer = "tutorial"
		/>			
		
		<help 
			level="-1" 
			forever = "0"
			always = "1"			
			
			property = "mapIndex_,mapMenuVisible,visibleHelpCount,helpIsEnd|80" 
			value = "1,1,0,0"  
			compare = "equal,equal,equal,equal"
			action_property = "TutorialBegin0_2" 
			
			scene = "ship_menu" layer = "tutorial"
		/>				
		
	<!-- help_1 -->
		<help 
			level = "1" 
			event = "start" event_delay = "0" action_event = "TutorialFirstGem" 
			property = "gemDestroyed_" value = "1" action_property = "TutorialProgressbar" compare = "up"
			supergem_disabled = "1" mouse_enabled = "1"	
			always = "1"
			scene = "game" layer = "tutorial"
		/>
		
		<help 
			level="1" always = "1"
			
			property = "unclikedStarsCount_,mapIndex_,isShowMedals,islandIndex,helpIsEnd|1" 
			value = "0,2,0,1,0" 
			compare = "up,equal,equal,equal,equal"
			
			action_property = "TutorialFinished1" 
			
			scene = "ship_menu" layer = "tutorial"
		/>	
		
		<help 
			level="1" always = "1" 
			
			property = "unclikedStarsCount_,mapIndex_,isShowMedals,helpIsEnd|2" 
			value = "0,2,0,0" 
			compare = "equal,equal,equal,equal"
			
			action_property = "close_others,ship_fade_show,TutorialFinished2" 
			
			scene = "ship_menu" layer = "tutorial"
		/>		
	<!-- help_1 -->
	
	<!-- help_2 
		<help 
			level = "2" 
			event = "start" event_delay = "0" action_event = "-" 
			mouse_enabled = "1"	
			supergem_disabled = "1"
			scene = "game"
		/>	
	-->
	
	<!-- help_2 -->
	
	<!-- help_3 -->	
		<help 
			level = "3" 
			event = "start" event_delay = "0" action_event = "TutorialSupergem" 
			mouse_enabled = "1"		
			scene = "game" layer = "tutorial"
		/>	
		
		<help 
			level = "3" 
			property = "superGemPossible,deadGemCount_" value = "0,0" compare = "equal,equal" action_property = "update_period" 
			always = "1"
			forever = "1"
			mouse_enabled = "1"		
			level_periods = "0,1"
			scene = "game" 
		/>	
	<!-- help_3 -->
	
	<!-- help_4 -->
		<help 
			level = "4" 
			event = "start" event_delay = "0" action_event = "TutorialTreasure,show_help_btn" 
			mouse_enabled = "1"		
			scene = "game" 
		/>
		<help 
			level = "4" 
			property = "treasureCollected_" value = "1" property_delay = "1500" compare = "equal" action_property = "close_others" 
			always = "1"
			mouse_enabled = "1"		
			scene = "game" 
		/>			
		<help 
			level = "4" 
			property = "superGemPossible,currentPeriod_,deadGemCount_,treasureCollected_" value = "0,0,0,0" compare = "equal,equal,equal,equal" action_property = "update_period" 
			always = "1"
			forever = "1"
			mouse_enabled = "1"	
			scene = "game" 
		/>			
		<help 
			level = "4" 
			property = "visibleHelpCount,currentPeriod_" value = "0,1" property_delay = "0" compare = "equal,equal" action_property = "TutorialTimeBonus" 
			always = "1"
			mouse_enabled = "1"	
			scene = "game" 
		/>			
	<!-- help_4 -->
	
	<help level="2" event = "start" event_delay="0" action_event = "show_help_btn" pause = "0" mouse_enabled = "1" supergem_disabled = "1" scene = "game" />
	<help level="2" event = "click" event_delay="0" action_event = "Help1_2" pause = "1" mouse_enabled = "0" supergem_disabled = "1" scene = "game" />
	<help level="2" event = "close_help" event_delay="0" action_event = "-" pause = "0" mouse_enabled = "1" supergem_disabled = "1" scene = "game" />	
	
	<help level="4" event = "click" event_delay="0" action_event = "Help2_2" pause = "1" mouse_enabled = "0" supergem_disabled = "0" scene = "game" />
	<help level="4" event = "close_help" event_delay="0" action_event = "-" pause = "0" mouse_enabled = "1" supergem_disabled = "0" scene = "game" />		
	
	<help level="5" event = "start" event_delay="0" action_event = "show_help_btn" pause = "0" mouse_enabled = "1" supergem_disabled = "0" scene = "game" />
	<help level="5" event = "click" event_delay="0" action_event = "Help2_2" pause = "1" mouse_enabled = "0" supergem_disabled = "0" scene = "game" />
	<help level="5" event = "close_help" event_delay="0" action_event = "-" pause = "0" mouse_enabled = "1" supergem_disabled = "0" scene = "game" />	
	
	<help level="6" event = "start" event_delay="0" action_event = "show_help_btn" pause = "0" mouse_enabled = "1" supergem_disabled = "0" scene = "game" />
	<help level="6" event = "click" event_delay="0" action_event = "Help2_2" pause = "1" mouse_enabled = "0" supergem_disabled = "0" scene = "game" />
	<help level="6" event = "close_help" event_delay="0" action_event = "-" pause = "0" mouse_enabled = "1" supergem_disabled = "0" scene = "game" />	
	
	<help level="7" event = "start" event_delay="0" action_event = "show_help_btn" pause = "0" mouse_enabled = "1" supergem_disabled = "0" scene = "game" />
	<help level="7" event = "click" event_delay="0" action_event = "Help2_2" pause = "1" mouse_enabled = "0" supergem_disabled = "0" scene = "game" />
	<help level="7" event = "close_help" event_delay="0" action_event = "-" pause = "0" mouse_enabled = "1" supergem_disabled = "0" scene = "game" />	
	
	<help level="8" event = "start" event_delay="0" action_event = "show_help_btn" pause = "0" mouse_enabled = "1" supergem_disabled = "0" scene = "game" />
	<help level="8" event = "click" event_delay="0" action_event = "Help2_2" pause = "1" mouse_enabled = "0" supergem_disabled = "0" scene = "game" />
	<help level="8" event = "close_help" event_delay="0" action_event = "-" pause = "0" mouse_enabled = "1" supergem_disabled = "0" scene = "game" />	
	
	<help level="9" event = "start" event_delay="0" action_event = "show_help_btn" pause = "0" mouse_enabled = "1" supergem_disabled = "0" scene = "game" />
	<help level="9" event = "click" event_delay="0" action_event = "Help2_2" pause = "1" mouse_enabled = "0" supergem_disabled = "0" scene = "game" />
	<help level="9" event = "close_help" event_delay="0" action_event = "-" pause = "0" mouse_enabled = "1" supergem_disabled = "0" scene = "game" />	
	
	<help level="10" event = "start" event_delay="0" action_event = "show_help_btn" pause = "0" mouse_enabled = "1" supergem_disabled = "0" scene = "game" />
	<help level="10" event = "click" event_delay="0" action_event = "Help2_2" pause = "1" mouse_enabled = "0" supergem_disabled = "0" scene = "game" />
	<help level="10" event = "close_help" event_delay="0" action_event = "-" pause = "0" mouse_enabled = "1" supergem_disabled = "0" scene = "game" />	
	
	<help level="11" event = "start,click" event_delay="3200,0" action_event = "Help4" pause = "1" mouse_enabled = "0" scene = "game" />
	<help level="11" event = "close_help" event_delay="0" action_event = "-" pause = "0" mouse_enabled = "1" scene = "game" />
	
	<help level="12" event = "start,click" event_delay="700,0" action_event = "Help5" pause = "1" mouse_enabled = "0" scene = "game" />
	<help level="12" event = "close_help" event_delay="0" action_event = "-" pause = "0" mouse_enabled = "1" scene = "game" />
	
	<help level="13" event = "start,click" event_delay="700,0" action_event = "Help6" pause = "1" mouse_enabled = "0" scene = "game" />
	<help level="13" event = "close_help" event_delay="0" action_event = "-" pause = "0" mouse_enabled = "1" scene = "game" />
	
	<help level="16" event = "start,click" event_delay="700,0" action_event = "Help7" pause = "1" mouse_enabled = "0" scene = "game" />
	<help level="16" event = "close_help" event_delay="0" action_event = "-" pause = "0" mouse_enabled = "1" scene = "game" />
	
	<help level="17" event = "start,click" event_delay="700,0" action_event = "Help8" pause = "1" mouse_enabled = "0" scene = "game" />
	<help level="17" event = "close_help" event_delay="0" action_event = "-" pause = "0" mouse_enabled = "1" scene = "game" />
	
	<help level="23" event = "start,click" event_delay="700,0" action_event = "Help9" pause = "1" mouse_enabled = "0" scene = "game" />
	<help level="23" event = "close_help" event_delay="0" action_event = "-" pause = "0" mouse_enabled = "1" scene = "game" />
	
	<help level="26" event = "start,click" event_delay="700,0" action_event = "Help10" pause = "1" mouse_enabled = "0" scene = "game" />
	<help level="26" event = "close_help" event_delay="0" action_event = "-" pause = "0" mouse_enabled = "1" scene = "game" />	
	
	<!--
	<help level="1" event = "on_continue" event_delay="0" action_event = "progressbar_finish" 
					mouse_enabled = "1"
					pause = "0"
	/>		
	
	<help level="1" event = "on_end_game" event_delay="0" action_event = "progressbar_finish" 
					mouse_enabled = "1"
					pause = "0"
	/>			
	-->
	<!--
	<help level="1" event = "start,click" event_delay="700,0" action_event = "Help1" pause = "1" />
	<help level="1" event = "start,close_help" event_delay="800,500" action_event = "HelpVideo" always = "1" pause = "0" mouse_enabled = "1"/>
	
	<help level="2" event = "start,click" event_delay="700,0" action_event = "Help3" pause = "1"/>
	<help level="11" event = "start,click" event_delay="3200,0" action_event = "Help4" pause = "1"/>
	<help level="12" event = "start,click" event_delay="700,0" action_event = "Help5" pause = "1"/>
	<help level="13" event = "start,click" event_delay="700,0" action_event = "Help6" pause = "1"/>
	<help level="16" event = "start,click" event_delay="700,0" action_event = "Help7" pause = "1"/>
	<help level="17" event = "start,click" event_delay="700,0" action_event = "Help8" pause = "1"/>
	<help level="23" event = "start,click" event_delay="700,0" action_event = "Help9" pause = "1"/>	
	<help level="26" event = "start,click" event_delay="700,0" action_event = "Help10" pause = "1"/>	
	 -->
	
</data>