<?xml version="1.0" encoding="utf-8" ?>
<data>
	<scene name="game">
		<!-- GUI -->
			<layer depth = "1"	 name = "click"/>
			<layer depth = "1"	 name = "sound_btn"/>
			<layer depth = "1"	 name = "options"/>	
			<layer depth = "1"	 name = "outro_movie"/>	
			
			<layer depth = "1"	 name = "time_out"/>
			<layer depth = "1"	 name = "confirm_menu"/>
			
			<layer depth = "1"	 name = "salut"/>	
			
			<layer depth = "1"	 name = "help_full"/>
			
			<layer depth = "1"	 name = "pause"/>	
			
			<layer depth = "1"	 name = "help"/>
			<layer depth = "1"	 name = "help_video"/>
			<layer depth = "1"	 name = "help_btn"/>	
			
			<layer depth = "1"	 name = "pause_btn"/>		
			
			<layer depth = "1"	 name = "score"/>	
			
			<layer depth = "1"	 name = "tooltip"/>	
			
			<layer depth = "1"	 name = "achievements"/>	
			
			<layer depth = "1"	 name = "tutorial"/>	
			
			<layer depth = "1"	 name = "treasure_effect"/>
			<layer depth = "1"	 name = "score_effect_bonus"/>
			<layer depth = "1"	 name = "score_effect"/>
			
			<layer depth = "1"	 name = "options_btn"/>	
			
			<layer depth = "1"	 name = "gui"/>	
			
			<layer depth = "1"	 name = "text"/>
		<!-- GUI -->
		
		<!-- Editor -->
			<layer depth = "1"	 name = "editor"/>
		<!-- Editor -->
		
		<!-- Game -->			
			<!-- затенение всего уровня -->
			<layer depth = "1"	 name = "shading"/>
			<!-- затенение всего уровня -->
			<!--стрелка над гемом-->
			<layer depth = "1"	 name = "arrow"/>	
			<!--стрелка над гемом-->
			
			<layer depth = "1"	 name = "shading_fon"/>
			
			<layer depth = "1"	 name = "cloud"/>		
			
			<!--эффект взрыва бомбы-->
			<layer depth = "1"	 name = "bonus_bang"/>	
			<!--эффект взрыва бомбы-->			
			
			<!--эффект от использования бонуса-->
			<layer depth = "1"	 name = "bonus_effect"/>
			<!--эффект от использования бонуса-->
			
			<!--босс-->
			<layer depth = "1"	 name = "boss_life"/>
			<layer depth = "1"	 name = "boss"/>
			<layer depth = "1"	 name = "boss_die"/>
			<layer depth = "1"	 name = "boss_henchmans"/>
			<layer depth = "1"	 name = "boss_catapult"/>
			<!--босс-->
			
			<!--эффект взрыва гема-->
			<layer depth = "1"	 name = "dust_gem"/>	
			<!--эффект взрыва гема-->			
			
			<!--бордюр уровня-->
			<layer depth = "1"	 name = "shading_forward"/>
			<layer depth = "1"	 name = "border"/>			
			<!--бордюр уровня-->
			
			<layer depth = "1"	 name = "game"/>
			
			<!--заомрозки-->
			<layer depth = "1"	 name = "frozen"/>			
			<!--заомрозки-->
			
			<!--пузыри-->
			<layer depth = "1"	 name = "bubble"/>
			<!--пузыри-->
			
			<!--сокровища-->
			<layer depth = "1"	 name = "treasure"/>
			<!--сокровища-->
			
			<layer depth = "1"	 name = "gems"/>	
			
			<layer depth = "1"	 name = "stone_back"/>
			
			<!--молния-->
			<layer depth = "1"	 name = "shine"/>		
			<!--молния-->
			
			<!--кроты-->
			<layer depth = "1"	 name = "mole"/>			
			<layer depth = "1"	 name = "mole_back"/>
			<!--кроты-->
			
			<!--кляксы-->
			<layer depth = "1"	 name = "blot"/>
			<!--кляксы-->
						
			<!--фон из уровня-->
			<layer depth = "1"	 name = "fon"/>	
			<!--фон из уровня-->
			
			<!--задний фон-->
			<layer depth = "1"	 name = "fon_shading"/>		
			<layer depth = "1"	 name = "background"/>	
			<!--задний фон-->
			
			<layer depth = "1"	 name = "shading_back"/>
			
			<layer depth = "1"	 name = "rastr"/>
		<!-- Game -->
	</scene>		
	<scene name="main_menu">
		<layer depth = "1"	 name = "transit"/>	
		<layer depth = "1"	 name = "options"/>	
		<layer depth = "1"	 name = "intro_movie"/>	
		<layer depth = "1"	 name = "outro_movie"/>	
		<layer depth = "1"	 name = "panel"/>	
		<layer depth = "1"	 name = "options_btn"/>	
		<layer depth = "1"	 name = "gui"/>					
	</scene>	
	<scene name="ship_menu">
		<layer depth = "1"	 name = "transit"/>	
		<layer depth = "1"	 name = "options"/>	
		<layer depth = "1"	 name = "options_btn"/>	
		<layer depth = "1"	 name = "medals"/>	
		<layer depth = "1"	 name = "tutorial"/>			
		<layer depth = "1"	 name = "shadow_tut"/>
		<layer depth = "1"	 name = "credits"/>		
		<layer depth = "1"	 name = "help_full"/>
		<layer depth = "1"	 name = "gui_map"/>		
		<layer depth = "1"	 name = "tooltip"/>		
		<layer depth = "1"	 name = "stars"/>
		<layer depth = "1"	 name = "gui_medals"/>		
		<layer depth = "1"	 name = "gui"/>				
	</scene>
	<scene name="outro_menu">
		<layer depth = "1"	 name = "outro_movie"/>	
	</scene>
</data>