<?xml version="1.0" encoding="utf-8" ?>
<data>
	
	<pattern name ="achiev_pattern" font_size="" font_color = "0x000000" dy = "15" dx = "5" leading="2">
		<tooltip name = "Medals.achievements.item1" id ="0" >	
			<title><![CDATA[Howdy Birdie]]></title>
			<description>
				<state0>
					<![CDATA[Complete the Sparkling Island.]]>
				</state0>
				<state1>
					<![CDATA[Completed the Sparkling Island.]]>
				</state1>				
			</description>		
		</tooltip>
		<tooltip name = "Medals.achievements.item2" id ="1" >	
			<title><![CDATA[Hey Bunny]]></title>
			<description>
				<state0>
					<![CDATA[Complete the Twinkling island.]]>
				</state0>
				<state1>
					<![CDATA[Completed the Twinkling island.]]>
				</state1>		
			</description>				
		</tooltip>
		<tooltip name = "Medals.achievements.item3" id ="2" >	
			<title><![CDATA[Hiya Kitty]]></title>
			<description>
				<state0>
					<![CDATA[Complete the Glittering Island.]]>
				</state0>	
				<state1>
					<![CDATA[Completed the Glittering Island.]]>
				</state1>
			</description>		
		</tooltip>
		<tooltip name = "Medals.achievements.item4" id ="3" >	
			<title><![CDATA[Hello Pretty]]></title>
			<description>
				<state0>
					<![CDATA[Complete the Shining Island.]]>
				</state0>	
				<state1>
					<![CDATA[Completed the Shining Island and freed 4 beings of Light.]]>
				</state1>
			</description>		
		</tooltip>
		<tooltip name = "Medals.achievements.item5" id ="4" >	
			<title><![CDATA[Sparktacular!]]></title>
			<description>
				<state0>
					<![CDATA[Get 3 stars in all levels of Sparkling Island.]]>
				</state0>
				<state1>
					<![CDATA[Grabbed each and every star on Sparkling Island. Way to go!]]>
				</state1>	
			</description>	
		</tooltip>		
		<tooltip name = "Medals.achievements.item6" id ="5" >	
			<title><![CDATA[Twinkle, Little Star]]></title>
			<description>
				<state0>
					<![CDATA[Get 3 stars in all levels of Twinkling Island.]]>
				</state0>
				<state1>
					<![CDATA[Collected all stars on Twinkling Island. Keep it up!]]>
				</state1>
			</description>
		</tooltip>			
		<tooltip name = "Medals.achievements.item7" id ="6" >	
			<title><![CDATA[Glitzed Up]]></title>
			<description>
				<state0>
					<![CDATA[Get 3 stars in all levels of Glittering Island.]]>
				</state0>
				<state1>
					<![CDATA[Cleared Glittering Island of all its stars. Great job!]]>
				</state1>	
			</description>
		</tooltip>	
		<tooltip name = "Medals.achievements.item8" id ="7" >	
			<title><![CDATA[Starshine]]></title>
			<description>
				<state0>
					<![CDATA[Get 3 stars in all levels of Shining Island.]]>
				</state0>
				<state1>
					<![CDATA[All stars on Shining Island are now  yours. Isn’t that awesome?]]>
				</state1>	
			</description>
		</tooltip>		
		
		<tooltip name = "Medals.achievements.item9" id ="8" >	
			<title><![CDATA[A Good Start]]></title>
			<description>
				<state0>
					<![CDATA[Get a perfect 3 stars on any level.]]>
				</state0>
				<state1>
					<![CDATA[You got a perfect 3 star combo. Way to go!]]>
				</state1>
			</description>	
		</tooltip>	
		
		<tooltip name = "Medals.achievements.item10" id ="9" >	
			<title><![CDATA[Pollock]]></title>
			<description>
				<state0><![CDATA[Repaint 400 gem.]]></state0>	
				<state1><![CDATA[Repaint 1000 gems.]]></state1>
				<state2><![CDATA[Repaint 1850 gems.]]></state2>	
				<state3><![CDATA[End]]></state3>	
			</description>
		</tooltip>
		<tooltip name = "Medals.achievements.item11" id ="10" >	
			<title><![CDATA[Fireworks]]></title>
			<description>
				<state0><![CDATA[Activate 3 super gems.]]></state0>	
				<state1><![CDATA[Activate 600 super gems.]]></state1>
				<state2><![CDATA[Activate 1400 super gems.]]></state2>	
				<state3><![CDATA[End]]></state3>		
			</description>
		</tooltip>
		<tooltip name = "Medals.achievements.item12" id ="11" >	
			<title><![CDATA[Treasure Hoarder]]></title>
			<description>
				<state0><![CDATA[Collect 2 treasures.]]></state0>	
				<state1><![CDATA[Collect 14 treasures.]]></state1>
				<state2><![CDATA[Collect 24 treasures.]]></state2>	
				<state3><![CDATA[End]]></state3>	
			</description>
		</tooltip>
		<tooltip name = "Medals.achievements.item13" id ="12" >	
			<title><![CDATA[Megaton]]></title>
			<description>
				<state0><![CDATA[Activate 3 max power supergems.]]></state0>	
				<state1><![CDATA[Activate 40 max power supergems.]]></state1>
				<state2><![CDATA[Activate 80 max power supergems.]]></state2>	
				<state3><![CDATA[End]]></state3>	
			</description>
		</tooltip>
		<tooltip name = "Medals.achievements.item14" id ="13" >	
			<title><![CDATA[Let’s Bounce!]]></title>
			<description>
				<state0><![CDATA[Destroy 70 gems with a rebound.]]></state0>	
				<state1><![CDATA[Destroy 130 gems with a rebound.]]></state1>
				<state2><![CDATA[Destroy 300 gems with a rebound.]]></state2>	
				<state3><![CDATA[End]]></state3>	
			</description>
		</tooltip>		
		<tooltip name = "Medals.achievements.item15" id ="14" >	
			<title><![CDATA[Mole-icious]]></title>
			<description>
				<state0><![CDATA[Stun a mole 1 times.]]></state0>	
				<state1><![CDATA[Stun a mole 20 times.]]></state1>
				<state2><![CDATA[Stun a mole 30 times.]]></state2>	
				<state3><![CDATA[End]]></state3>
			</description>
		</tooltip>	
		<tooltip name = "Medals.achievements.item16" id ="15" >	
			<title><![CDATA[Huddle]]></title>
			<description>
				<state0><![CDATA[Destroy 11 gems at once.]]></state0>
				<state1><![CDATA[Destroyed 10 unsuspecting gems simultaneously.]]></state1>	
			</description>
		</tooltip>					
	</pattern>	
	
	<!-- кол-во пройденныйх уровней должно бьть больше map_index чтобы появились эти тултипы -->
	<pattern name ="prince_pattern" font_size="" font_color = "0x000000" dy = "10" dx = "5" leading="2">
		<tooltip rand = "1" container = "Ship.boat.tooltip_princ" scene_name = "ship_menu"
			class_name = "tooltip_L_D2"
			wait_time = "5000" show_time = "3000" map_index = "1"
			sound = "SoundPrince"
			count="10"
		>
			<description>
				<state0><![CDATA[Keep ‘er moving!]]></state0>
				<state1><![CDATA[I have a good feeling about this one.]]></state1>	
				<state2><![CDATA[Hey, focus! Treasure doesn’t come easy, you know.]]></state2>
				<state3><![CDATA[Just remember the old saying: “good things come to those who… win!”]]></state3>
				<state4><![CDATA[One can never have enough treasure!]]></state4>
			</description>		
		</tooltip>		
	</pattern>		
	
	<!-- кол-во пройденныйх уровней должно бьыть больше map_index чтобы появились эти тултипы -->
	<pattern name ="bird_pattern" font_size="" font_color = "0x000000" dy = "10" dx = "-10" leading="2">	
		<tooltip rand = "1" container = "Ship.boat.tooltip_bird" scene_name = "ship_menu"
			class_name = "tooltip_wall_L_T"
			wait_time = "5000" show_time = "3000" map_index = "11"
			sound = "SoundBird"
			count="3"
		>
			<description>
				<state0><![CDATA[Chickadee-dee-dee.]]></state0>
				<state1><![CDATA[Sqwaak! Polly want a treasure!]]></state1>	
				<state2><![CDATA[Pretty bird. Pretty bird.]]></state2>
			</description>		
		</tooltip>
	</pattern>	
	
	<pattern name ="rabbit_pattern" font_size="" font_color = "0x000000" dy = "10" dx = "15" leading="2">	
		<tooltip rand = "1" container = "Ship.boat.tooltip_rabbit" scene_name = "ship_menu"
			class_name = "tooltip_wall_R_T"
			wait_time = "5000" show_time = "3000" map_index = "22"
			sound = "SoundRabbit"
			count="2"
		>
			<description>
				<state0><![CDATA[Is the treasure 24 carats or 24 carrots?]]></state0>
				<state1><![CDATA[Is the treasure 24 carats or 24 carrots?]]></state1>				
			</description>		
		</tooltip>
	</pattern>		

	<pattern name ="cat_pattern" font_size="" font_color = "0x000000" dy = "10" dx = "-10" leading="2">	
		<tooltip rand = "1" container = "Ship.boat.tooltip_cat" scene_name = "ship_menu"
			class_name = "tooltip_wall_L_T"
			wait_time = "5000" show_time = "3000" map_index = "33"
			sound = "SoundCat"
			count="2"
		>
			<description>
				<state0><![CDATA[Meow, meow, treasure, meow.]]></state0>
				<state1><![CDATA[Meow, meow, treasure, meow.]]></state1>				
			</description>		
		</tooltip>
	</pattern>		
	
	<pattern name ="princess_pattern" font_size="" font_color = "0x000000" dy = "10" dx = "-5" leading="2">	
		<tooltip rand = "1" container = "Ship.boat.tooltip_princess" scene_name = "ship_menu"
			class_name = "tooltip_R_T"
			wait_time = "5000" show_time = "3000" map_index = "44"
			sound = "SoundPrincess"
			count="5"
		>
			<description>
				<state0><![CDATA[Save the day!]]></state0>
				<state1><![CDATA[The world needs your powers!]]></state1>	
				<state2><![CDATA[My Hero!]]></state2>
			</description>		
		</tooltip>
	</pattern>		
	
</data>