<?xml version="1.0"?>
<object>
	<name>lift1</name>
	<name_desc>lift</name_desc>
	<type>lift1</type>
	<states size="1">
		<state><!-- 0 -->
			<sprite>spt_lift1</sprite>
			<mask_sprite>spt_wheel-mask1</mask_sprite>
			<mode>DialogActive</mode>
			<mode_param>Data/Maps/Location_001/Dialogs/001/lift.xml</mode_param>
			<false_inventory_click_dialog>Data/Maps/Location_001/Dialogs/do_wrong.xml</false_inventory_click_dialog>
		</state>
		<state><!-- 1 -->
			<sprite>spt_lift1</sprite>
			<mask_sprite>spt_wheel-mask1</mask_sprite>
			<mode>Click</mode>
			<sound_fx>wheel_001</sound_fx>
			<hint_delta>
				<x>10</x>
				<y>-50</y>
			</hint_delta>
		</state>
		<state><!-- 2 -->
			<sprite>spt_lift-21</sprite>
			<mask_sprite>spt_wheel-mask1</mask_sprite>
			<mode>Click</mode>
			<sound_fx>wheel_001</sound_fx>
			<hint_delta>
				<x>10</x>
				<y>-50</y>
			</hint_delta>
		</state>
		<state><!-- 3 -->
			<sprite>spt_lift-31</sprite>
			<mask_sprite>spt_wheel-mask1</mask_sprite>
			<mode>Click</mode>
						<iterated_objects size="1">
							<object>
								<type>amulet-21</type> 
								<game_n>10</game_n> 
							</object>
						</iterated_objects>
			<sound_fx>wheel_001</sound_fx>
			<hint_delta>
				<x>10</x>
				<y>-50</y>
			</hint_delta>
		</state>
		<state><!-- 4 -->
			<sprite>spt_lift-41</sprite>
			<mask_sprite>spt_lift-4-mask1</mask_sprite>
		</state> 
		<state><!-- 5 -->
			<sprite>spt_lift5</sprite>
			<mask_sprite>spt_wheel-mask1</mask_sprite>
			
		</state> 
	</states>
	<sprite>spt_lift1</sprite>
	<sprite_silhouette>spt_lift1_sil</sprite_silhouette>
	<sprite_path>Data/Sprites/Objects/Locations/Location_001/001/lift.png</sprite_path>
	<layer>3</layer>
	<hide_alpha>128</hide_alpha>
		
</object>