;;; textures

Texture tex_exlp1
{
 filename=Data\Sprites\Animations\Counter\Categories\Advanced\Blocked\Ice_1\Accepted\texture1.png
 resgroup=1
}


Animation Part1
{
 texture=tex_exlp1
 rect=0, 0, 52, 52
 frames=16
 fps=32.0
 mode=FORWARD,LOOP
 hotspot=26, 26
 blendmode=COLORMUL,ALPHABLEND,NOZWRITE
 resgroup=1
}

