; LEVEL 56 ASTROIDE 2

#PATH	; max 32 chars pr path-name
data\interface\setup\ingame
#END

#DEFAULT
VOLUME				100
SOUNDTYPE			2D
SOUNDSPEED			340
BIT-RATE			16
SAMPLE-FREQ			22050
COMPRESSION			OFF
PITCH				0
LOOP				OFF
LOOP-STARTPOINT			0
LOOP-ENDPOINT			1
PREMIX-LATENCY			MID
VOLUMESLIDING			OFF
VOLUMESLIDING-S.POINT		0
VOLUMESLIDING-S.VOLUME		0
VOLUMESLIDING-E.POINT		1
VOLUMESLIDING-E.VOLUME		100
PITCHSLIDING			OFF
PITCHSLIDING-S.POINT		0
PITCHSLIDING-S.KEY		0
PITCHSLIDING-E.POINT		1
PITCHSLIDING-E.KEY		0
FALLOFF-START			1000
FALLOFF-END			8000
FILTER-LEVEL			1
CONE-DIRECTIONFRONT		0
CONE-DIRECTIONTOP		0
CONE-SIZE			360
CONE-FALLOFF			360
CONE-MIN-FADE			20
#END


#SOUND
LABEL				geiger_01
FILENAME			Geiger_01.wav
VOLUME				40
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			2000
FALLOFF-END			9000
CONNECT-TO			st_r3d_sfx_09
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				aliens1
FILENAME			Alienrobots_talk_reverb.wav
VOLUME				50
SOUNDTYPE			3D
SAMPLE-FREQ			22050
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			3000
FALLOFF-END			5000
CONNECT-TO			st_r3d_sfx_10
PLAY-AT-INTERVALS		10000
#END

#SOUND
LABEL				geysir1
FILENAME			LavaGeysir01_left.wav
VOLUME				55
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			9000
CONNECT-TO			st_r3d_sfx_04
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				geysir2
FILENAME			LavaGeysir01_right.wav
VOLUME				55
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			9000
CONNECT-TO			st_r3d_sfx_05
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				geysir3
FILENAME			LavaGeysir02_left.wav
VOLUME				55
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			9000
CONNECT-TO			st_r3d_sfx_06
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				geysir_04
FILENAME			LavaGeysir02_right.wav
VOLUME				55
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			9000
CONNECT-TO			st_r3d_sfx_08
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				rumbling_left
FILENAME			Rumbling_left.wav
VOLUME				50
SOUNDTYPE			3D
SAMPLE-FREQ			22050
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			5000
FALLOFF-END			20000
CONNECT-TO			st_r3d_sfx_02
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				rumbling_right
FILENAME			Rumbling_right.wav
VOLUME				50
SOUNDTYPE			3D
SAMPLE-FREQ			22050
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			5000
FALLOFF-END			23000
CONNECT-TO			st_r3d_sfx_03
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				startsocket_humming
FILENAME			startsocket_humming.wav
VOLUME				50
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			6000
CONNECT-TO			ss_r3d_socket02
PLAY-AT-INTERVALS		0
#END
