; LEVEL 41 KATAKOMBER

#PATH	; max 32 chars pr path-name
data\interface\setup\ingame
#END

#DEFAULT
VOLUME				100
SOUNDTYPE			2D
SOUNDSPEED			340
BIT-RATE			16
SAMPLE-FREQ			22050
COMPRESSION			OFF
PITCH				0
LOOP				OFF
LOOP-STARTPOINT			0
LOOP-ENDPOINT			1
PREMIX-LATENCY			MID
VOLUMESLIDING			OFF
VOLUMESLIDING-S.POINT		0
VOLUMESLIDING-S.VOLUME		0
VOLUMESLIDING-E.POINT		1
VOLUMESLIDING-E.VOLUME		100
PITCHSLIDING			OFF
PITCHSLIDING-S.POINT		0
PITCHSLIDING-S.KEY		0
PITCHSLIDING-E.POINT		1
PITCHSLIDING-E.KEY		0
FALLOFF-START			1000
FALLOFF-END			8000
FILTER-LEVEL			1
CONE-DIRECTIONFRONT		0
CONE-DIRECTIONTOP		0
CONE-SIZE			360
CONE-FALLOFF			360
CONE-MIN-FADE			20
#END

#SOUND
LABEL				ambient_left
FILENAME			Ambient_left.wav
VOLUME				30
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			2500
FALLOFF-END			20000
CONNECT-TO			st_r3d_l41_sfx_ambient01 
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				ambient_right 
FILENAME		 	Ambient_right.wav
VOLUME				30
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			2500
FALLOFF-END			20000
CONNECT-TO			st_r3d_l41_sfx_ambient02 
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				chains_left
FILENAME			Chains_left.wav
VOLUME				40
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			6000
CONNECT-TO			st_r3d_l41_sfx_chains01 
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				chains_right 
FILENAME		 	Chains_right.wav
VOLUME				40
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			6000
CONNECT-TO			st_r3d_l41_sfx_chains02 
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				doorslam_left
FILENAME			Doorslam_left.wav
VOLUME				80
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			6000
CONNECT-TO			st_r3d_l41_sfx_slam01 
PLAY-AT-INTERVALS		4000
#END

#SOUND
LABEL				doorslam_right 
FILENAME		 	Doorslam_right.wav
VOLUME				80
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			6000
CONNECT-TO			st_r3d_l41_sfx_slam01 
PLAY-AT-INTERVALS		4000
#END

#SOUND
LABEL				laughter_left
FILENAME			Evil_laughter_left.wav
VOLUME				80
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			9000
CONNECT-TO			st_r3d_l41_sfx_laugh01 
PLAY-AT-INTERVALS		11000
#END

#SOUND
LABEL				laughter_right 
FILENAME		 	Evil_laughter_right.wav
VOLUME				80
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			9000
CONNECT-TO			st_r3d_l41_sfx_laugh02 
PLAY-AT-INTERVALS		11000
#END

#SOUND
LABEL				organ_choir_right
FILENAME			Organ02_right.wav
VOLUME				70
SOUNDTYPE			3D
BIT-RATE			16
SAMPLE-FREQ			22050
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			10000
CONNECT-TO			st_r3d_l41_sfx_church01 
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				organ_choir_left
FILENAME		 	001bogus.wav
VOLUME				0
SOUNDTYPE			3D
SAMPLE-FREQ			22050
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			100
FALLOFF-END			9500
CONNECT-TO			st_r3d_l41_sfx_church02 
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				breath_left
FILENAME			Pust_left.wav
VOLUME				50
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			6000
CONNECT-TO			st_r3d_l41_sfx_breath01 
PLAY-AT-INTERVALS		7000
#END

#SOUND
LABEL				breath_right 
FILENAME		 	Pust_right.wav
VOLUME				50
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			6000
CONNECT-TO			st_r3d_l41_sfx_breath01 
PLAY-AT-INTERVALS		7000
#END

#SOUND
LABEL				rocks_left
FILENAME			Rocks_left.wav
VOLUME				70
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			3000
CONNECT-TO			st_r3d_l41_sfx_rocks01 
PLAY-AT-INTERVALS		4000
#END

#SOUND
LABEL				rocks_right 
FILENAME		 	Rocks_right.wav
VOLUME				70
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			3000
CONNECT-TO			st_r3d_l41_sfx_rocks02 
PLAY-AT-INTERVALS		4000
#END

#SOUND
LABEL				slidingdoor_left
FILENAME			Slidingdoor_left.wav
VOLUME				50
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			4000
CONNECT-TO			st_r3d_l41_sfx_slide01 
PLAY-AT-INTERVALS		6000
#END

#SOUND
LABEL				slidingdoor_right 
FILENAME		 	Slidingdoor_right.wav
VOLUME				50
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			4000
CONNECT-TO			st_r3d_l41_sfx_slide02
PLAY-AT-INTERVALS		6000
#END

#SOUND
LABEL				slideslam_left
FILENAME			Slideslam_left.wav
VOLUME				90
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			4000
CONNECT-TO			st_r3d_l41_sfx_slide03 
PLAY-AT-INTERVALS		10000
#END

#SOUND
LABEL				slideslam_right 
FILENAME		 	Slideslam_right.wav
VOLUME				90
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			5000
CONNECT-TO			st_r3d_l41_sfx_slide04 
PLAY-AT-INTERVALS		10000
#END

#SOUND
LABEL				drips_01
FILENAME			drips_01.wav
VOLUME				50
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			6000
CONNECT-TO			st_r3d_l41_sfx_drips01 
PLAY-AT-INTERVALS		1000
#END

#SOUND
LABEL				drips_02 
FILENAME		 	drips_02.wav
VOLUME				50
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			6000
CONNECT-TO			st_r3d_l41_sfx_drips02
PLAY-AT-INTERVALS		1000
#END

#SOUND
LABEL				lava_01
FILENAME			LavaGeysir01_left.wav
VOLUME				40
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			5000
CONNECT-TO			st_r3d_l41_sfx_lava01 
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				lava_02 
FILENAME		 	LavaGeysir01_right.wav
VOLUME				40
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			5000
CONNECT-TO			st_r3d_l41_sfx_lava02 
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				lava_03
FILENAME			LavaGeysir02_left.wav
VOLUME				40
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			5000
CONNECT-TO			st_r3d_l41_sfx_lava03 
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				lava_04
FILENAME			LavaGeysir01_left.wav
VOLUME				40
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			5000
CONNECT-TO			st_r3d_l41_sfx_lava04 
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				lava_05 
FILENAME		 	LavaGeysir01_right.wav
VOLUME				40
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			5000
CONNECT-TO			st_r3d_l41_sfx_lava05 
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				lava_06
FILENAME			LavaGeysir02_left.wav
VOLUME				40
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			5000
CONNECT-TO			st_r3d_l41_sfx_lava06 
PLAY-AT-INTERVALS		0
#END


#SOUND
LABEL				teleport_standby
FILENAME			Teleport_standby.wav
VOLUME				60
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			4000
CONNECT-TO			te_r3d_source01
PLAY-AT-INTERVALS		0
#END


#SOUND
LABEL				startsocket_humming
FILENAME			startsocket_humming.wav
VOLUME				50
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			700
FALLOFF-END			6000
CONNECT-TO			ss_r3d_socket02
PLAY-AT-INTERVALS		0
#END

