; LEVEL 40 ASYLUM

#PATH	; max 32 chars pr path-name
data\interface\setup\ingame
#END

#DEFAULT
VOLUME				100
SOUNDTYPE			2D
SOUNDSPEED			340
BIT-RATE			16
SAMPLE-FREQ			22050
COMPRESSION			OFF
PITCH				0
LOOP				OFF
LOOP-STARTPOINT			0
LOOP-ENDPOINT			1
PREMIX-LATENCY			MID
VOLUMESLIDING			OFF
VOLUMESLIDING-S.POINT		0
VOLUMESLIDING-S.VOLUME		0
VOLUMESLIDING-E.POINT		1
VOLUMESLIDING-E.VOLUME		100
PITCHSLIDING			OFF
PITCHSLIDING-S.POINT		0
PITCHSLIDING-S.KEY		0
PITCHSLIDING-E.POINT		1
PITCHSLIDING-E.KEY		0
FALLOFF-START			1000
FALLOFF-END			8000
FILTER-LEVEL			1
CONE-DIRECTIONFRONT		0
CONE-DIRECTIONTOP		0
CONE-SIZE			360
CONE-FALLOFF			360
CONE-MIN-FADE			20
#END

#SOUND
LABEL				voice_01
FILENAME		 	Voices1_left.wav
VOLUME				40
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			10000
CONNECT-TO			st_r3d_l40_sfx_voice1 
PLAY-AT-INTERVALS		12000
#END

#SOUND
LABEL				voice_02
FILENAME		 	Voices2_left.wav
VOLUME				40
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			10000
CONNECT-TO			st_r3d_l40_sfx_voice2 
PLAY-AT-INTERVALS		11000
#END

#SOUND
LABEL				voice_03
FILENAME		 	Voices3_left.wav
VOLUME				40
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			10000
CONNECT-TO			st_r3d_l40_sfx_voice3
PLAY-AT-INTERVALS		9000
#END

#SOUND
LABEL				voice_04
FILENAME		 	Voices4_left.wav
VOLUME				40
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			10000
CONNECT-TO			st_r3d_l40_sfx_voice4 
PLAY-AT-INTERVALS		7000
#END

#SOUND
LABEL				shower_left
FILENAME			Shower_loop_left.wav
VOLUME				50
SOUNDTYPE			3D
SAMPLE-FREQ			22050
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			7000
CONNECT-TO			st_r3d_l40_sfx_shower1
PLAY-AT-INTERVALS		0
#END


#SOUND
LABEL				shower_right
FILENAME			Shower_loop_right.wav
VOLUME				50
SOUNDTYPE			3D
SAMPLE-FREQ			22050
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			7000
CONNECT-TO			st_r3d_l40_sfx_shower2
PLAY-AT-INTERVALS		0
#END


#SOUND
LABEL				tv_noise
FILENAME			tv_noise.wav
VOLUME				60
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			300
FALLOFF-END			5000
CONNECT-TO			st_r3d_l40_sfx_tvnoise
PLAY-AT-INTERVALS		0
#END


#SOUND
LABEL				shower_single_left
FILENAME			Shower_single_left.wav
VOLUME				60
SOUNDTYPE			3D
SAMPLE-FREQ			22050
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			500
FALLOFF-END			6000
CONNECT-TO			st_r3d_l40_sfx_drip1
PLAY-AT-INTERVALS		9000
#END


#SOUND
LABEL				shower_single_right
FILENAME			Shower_single_right.wav
VOLUME				60
SOUNDTYPE			3D
SAMPLE-FREQ			22050
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			500
FALLOFF-END			6000
CONNECT-TO			st_r3d_l40_sfx_drip2
PLAY-AT-INTERVALS		9000
#END

#SOUND
LABEL				teleport_standby
FILENAME			Teleport_standby.wav
VOLUME				60
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			6000
CONNECT-TO			te_r3d_source01
PLAY-AT-INTERVALS		0
#END


#SOUND
LABEL				startsocket_humming1
FILENAME			startsocket_humming.wav
VOLUME				60
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			6000
CONNECT-TO			ss_r3d_socket01
PLAY-AT-INTERVALS		0
#END


#SOUND
LABEL				startsocket_humming2
FILENAME			startsocket_humming.wav
VOLUME				60
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			6000
CONNECT-TO			ss_r3d_socket02
PLAY-AT-INTERVALS		0
#END


#SOUND
LABEL				startsocket_humming3
FILENAME			startsocket_humming.wav
VOLUME				60
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			6000
CONNECT-TO			ss_r3d_socket03
PLAY-AT-INTERVALS		0
#END


#SOUND
LABEL				startsocket_humming4
FILENAME			startsocket_humming.wav
VOLUME				60
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			6000
CONNECT-TO			ss_r3d_socket04
PLAY-AT-INTERVALS		0
#END














