; LEVEL 36 WINTER

#PATH	; max 32 chars pr path-name
data\interface\setup\ingame
#END

#DEFAULT
VOLUME				100
SOUNDTYPE			2D
SOUNDSPEED			340
BIT-RATE			16
SAMPLE-FREQ			22050
COMPRESSION			OFF
PITCH				0
LOOP				OFF
LOOP-STARTPOINT			0
LOOP-ENDPOINT			1
PREMIX-LATENCY			MID
VOLUMESLIDING			OFF
VOLUMESLIDING-S.POINT		0
VOLUMESLIDING-S.VOLUME		0
VOLUMESLIDING-E.POINT		1
VOLUMESLIDING-E.VOLUME		100
PITCHSLIDING			OFF
PITCHSLIDING-S.POINT		0
PITCHSLIDING-S.KEY		0
PITCHSLIDING-E.POINT		1
PITCHSLIDING-E.KEY		0
FALLOFF-START			1000
FALLOFF-END			8000
FILTER-LEVEL			1
CONE-DIRECTIONFRONT		0
CONE-DIRECTIONTOP		0
CONE-SIZE			360
CONE-FALLOFF			360
CONE-MIN-FADE			20
#END


#SOUND
LABEL				wind_howling_01
FILENAME			Windwinter_long.wav
VOLUME				30
SOUNDTYPE			3D
SAMPLE-FREQ			20500
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			21000
CONNECT-TO			st_r3d_l36_veiviser01
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				wind_howling_02
FILENAME			Windwinter_alt.wav
VOLUME				40
SOUNDTYPE			3D
SAMPLE-FREQ			20500
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			2000
FALLOFF-END			21000
CONNECT-TO			st_r3d_l36_snowmobile01
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				lightflash
FILENAME			Radiomast_alt.wav
VOLUME				40
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				OFF
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			8000
CONNECT-TO			st_r3d_l36_parabol01
PLAY-AT-INTERVALS		100
#END

#SOUND
LABEL				alienlab
FILENAME			Alienlab_01.wav
VOLUME				40
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			10000
CONNECT-TO			st_r3d_l36_alien01
PLAY-AT-INTERVALS		0
#END

#SOUND
LABEL				startsocket_humming
FILENAME			startsocket_humming.wav
VOLUME				65
SOUNDTYPE			3D
SAMPLE-FREQ			11025
LOOP				ON
PREMIX-LATENCY			MID
FALLOFF-START			1000
FALLOFF-END			6000
CONNECT-TO			ss_r3d_socket02
PLAY-AT-INTERVALS		0
#END


; #SOUND
; LABEL				transformator
; FILENAME			Transformator_1.wav
; VOLUME			50
; SOUNDTYPE			3D
; SAMPLE-FREQ			11025
; LOOP				ON
; PREMIX-LATENCY		MID
; FALLOFF-START			1000
; FALLOFF-END			6000
; CONNECT-TO			st_r3d_l36_InnerLab-Wall01
: PLAY-AT-INTERVALS		0
; #END
