loading_data=Loading...
saving_data=Saving...
common_next=Next
common_back=Back
common_loading=Loading
main_anyKey=Press start...
main_exit=Do you really want to exit?
main_menu=Main Menu
main_new_game=Campaign
main_skirmish=Skirmish
main_scores=Leaderboards
main_archievements=Awards
main_options=Help & Options
main_unlock_full_game=Unlock Full Game
main_credits=Credits
main_back_arcade=Exit Game
main_loadingProfile=Loading Profile...
main_profileLoadFailed=Loading Failed
main_profileLoadFailedDesc=Unfortunately, your profile couldn't be loaded.
main_noStorageDeviceSelected=No storage device selected
main_noStorageDeviceSelectedDesc=If you don't select a storage device, your game progress won't be saved.#Continue without storage device?
main_StorageDeviceRemoved=Storage device removed
main_StorageDeviceRemovedDesc=Your active storage device has been removed. Would you like to select a new one? Your game profile on the newly selected device will be overwritten.#If you continue without selecting a device, your progress won't be saved!#If only one device is present it will be selected automatically.
options_title=Help & Options
options_controls=Show Controls Overview
options_gamma=Gamma
options_music=Music
options_fx=Sound Effects
options_speech=Speech
options_reset=Reset to Defaults
options_reset_question=Do you really want to reset the configuration to its default values?
buy_features=- 9 playable ships## - Intense campaign with 11 Missions## - More weapons and systems## - No time limit in skirmish mode## - More Awards
buy_exit=Exit
buy_buy=Buy
buy_need_live=You need a LIVE membership!
buy_need_live_txt=You need a LIVE membership to buy this game. Do you want to sign in with a LIVE account now?
pause_menu=Pause Menu
pause_resume=Resume Game
pause_surrender=Surrender
pause_help=Help
mission_selection=Select Mission
mission_switch=Switch Mission
mission_zoom=Zoom
mission_accept=Accept Mission
mission_locked=Mission locked
mission_mission=Mission
mission_location=Location
mission_unlocked_when_full_game=Mission is only playable in the full version!
mission01_name=1: A new beginning
mission02_name=2: The recruiting
mission03_name=3: The hunt
mission04_name=4: Valuable cargo
mission05_name=5: Pest control
mission06_name=6: The duty
mission07_name=7: New home
mission08_name=8: New friends
mission09_name=9: Diplomatic mission
mission10_name=10: The excavation
mission11_name=11: All eggs in one basket
ship_selection=Ship Selection
ship_switch=Switch Ship
ship_select=Select Ship
ship_stats=Ship stats
ship_agility=Agility
ship_armor=Armor
ship_weapons=Weapons
ship_systems=Systems
ship_military_scout=Military Scout
ship_outlaw_scout=Outlaw Scout
ship_consortium_scout=Consortium Scout
ship_military_interceptor=Military Interceptor
ship_outlaw_interceptor=Outlaw Interceptor
ship_consortium_interceptor=Consortium Interceptor
ship_military_bomber=Military Bomber
ship_outlaw_bomber=Outlaw Bomber
ship_consortium_bomber=Consortium Bomber
ship_small_transport=Transport
ship_scout_desc=The Scout is not heavily armed nor protected, but it is very fast and maneuverable.
ship_interceptor_desc=The Interceptor is an all-round performer. It's well armed and protected and quite maneuverable.
ship_bomber_desc=The Bomber is excellently armed and protected, but is also very slow and immobile.
ship_small_transport_desc=The traveler-class transport ship is a beast when it comes to delivering goods quickly from point A to point B. It is quite sturdy, but has only limited offensive capacity.
weapon_selection=Select Weapons
weapon_switch=Switch Weapon
weapon_stats=Weapon stats
weapon_velocity=Velocity
weapon_rate_of_fire=Rate of fire
weapon_damage=Damage
weapon_energy=Energy Consumption
weapon_no_weapon=No Weapon
weapon_gatling=Gatling Gun
weapon_laser=Laser
weapon_plasma=Plasma Cannon
weapon_launcher_unguided=Missile launcher (unguided)
weapon_launcher_guided=Missile launcher (guided)
weapon_torpedo=Torpedo launcher
weapon_no_weapon_desc=There is currently no weapon selected for this mount.
weapon_gatling_desc=Very fast but deals low damage. Perfect for beginners.
weapon_laser_desc=Jack of all trades. Average rate of fire and medium damage.
weapon_plasma_desc=Great power but low rate of fire and range.
weapon_launcher_unguided_desc=Unguided Missiles deal a great amount of damage, but they are nearly worthless against fast moving targets.
weapon_launcher_guided_desc=Guided missiles are weaker than unguided, but they can effectively hunt down moving targets.
weapon_torpedo_desc=Torpedoes are by far the most devastating weapons. They are designed to bring down Capital Ships, so don't try to hit a Scout with them.
system_selection=Select Systems
system_switch=Switch System
system_next=Next step
system_start_mission=Start Mission!
system_no_system=No System
system_armor=Additional armor
system_generator=Support generator
system_shield=Shield generator
system_afterburner=Afterburner
system_ammo=Additional missiles
system_armor_desc=These additional armor plates will increase the protection of your ship considerably.
system_generator_desc=Generates additional energy.
system_shield_desc=Needs energy to charge and gives very good protection in return.
system_afterburner_desc=The Afterburner enables your ship to use its reserve energy for an additional speed boost.
system_ammo_desc=Only enough ammo makes a bomber really dangerous.
hud_objective=Objective
hud_emergency_call=I need immediate assistance!
hud_mission_successful=Mission Successful
hud_mission_failed=Mission Failed
hud_skirmish_over=Game Over
hud_timeplayed=Time played
hud_destroyed_enemys=Destroyed Enemies
hud_accuracy=Accuracy
hud_no_shots_fired=no shots fired
hud_score=Score
hud_player_destroyed=You have been destroyed!
hud_back_selection=Back to mission selection
hud_back_main=Back to main menu
hud_repeat=Repeat mission
skirmish_total_xp_gathered=Gathered XP
skirmish_highest_multiplicator=Highest Multiplier
skirmish_ship_locked=Ship locked
skirmish_ship_unlock_level_1=You must reach wave 5 with another ship to unlock this ship
skirmish_ship_unlock_level_2=You must reach wave 10 with another ship to unlock this ship
intro_briefing=
intro_subtitle01=Since the year 2016, the budgets of all government space programs have been reduced to a minimum.
intro_subtitle02=To forward space exploration, a private group of companies founded the consortium.
intro_subtitle03=The consortium was able to demonstrate amazing success within a few decades. It quickly assumed a monopoly in the development and production of space equipment.
intro_subtitle04=During this time mankind overcame its differences and united in 2087 to form a world government
intro_subtitle05=The armed forces of the former governments joined to serve as police and security forces of the new world government.
intro_subtitle06=This governments first success was the establishment of a permanent Mars colony in 2094, in which the consortium actively took part.
intro_subtitle07=Today it's the year 2169. Mankind has long since penetrated the farthest corners of the solar system.
intro_subtitle08=A gold rush has lead to the establishment of mining colonies wherever it's been deemed possible to find raw material.
intro_subtitle09=The consortium has thus developed into the largest economic power in the solar system. It controls a large part of all mining operations and earns revenue from the sale of ships and technology to the colonies.
intro_subtitle10=But the general prosperity also attracts individuals who seek to enrich themselves at the expense of honest workers. The huge distances between the planets make it extremely difficult for the military to maintain control. Therefore, unfortunately, tragic events occur again and again...
intro_subtitle11=Mayday, this is the cargo ship Thelios speaking! We are attacked by unknown ships. I repeat: We are attacked! We request immediate assistance!
intro_subtitle12=Mayday, Mayday! Our hull is unstable! If someone hears us, our position is ...
intro_subtitle13=What the hell happened here?
intro_subtitle14=I can see faint signs of life on the screen. It seems that someone has actually survived - I have to carry him out of here immediately before the whole thing blows up!
intro_subtitle15=Nearly made it, but he does not look good - I should bring him quickly to the nearest medical station...
intro_intermission01=March 10th, 2169: outer camera of the cargo ship Thelios, on its way from the Saturn moon Rhea back to Earth
intro_intermission02=Several hours later ...
mission01_briefing=Location: Saturn -> Rhea## Logbook Entry from March 16th, 2169:# The Pilot who saved my life a few day ago is named Stan, and he runs his own transport service. He will repair my ship after I do some deliveries for him. My first task is to bring some medicine to Saturn's moon Rhea.## Mission Objective: Reach Rhea and deliver the Medicine.
mission01_objective01=When you are ready, go to the waypoint
mission01_objective02=Reach waypoint
mission01_objective03=Reach the last waypoint
mission01_objective04=Destroy the practice target
mission01_objective04a=Destroy the practice targets
mission01_objective05=Deliver some hits to Stan
mission01_objective06=Repel outlaw attack
mission01_objective07=Repel the second outlaw wave
mission01_objective08=Rotate your ship
mission01_objective09=Increase speed
mission01_objective10=Now decrease speed
mission01_objective11=Use the Afterburner
mission01_objective12=Use the keyboard to evade
mission01_objective13=Target one of the mines
mission01_objective14=Destroy the mine with your gatling cannon
mission01_objective15=Destroy the mine with your unguided missiles
mission01_objective16=Destroy the mine with your guided missiles
mission01_outlaw_squadleader=Outlaw Squad Leader
mission01_military_squadleader=Military Squad Leader
mission01_recruiter=Consortium Recruiting Officer
mission01_remaining_time=Remaining Time:
mission01_scene01_step01=Here we are. Before we separate, I want to get you comfortable with the controlling of your ship.
mission01_scene01_step02=Thanks, I am listening.
mission01_scene01_step03=You know how to fly the spaceship, but can you also fly fast and avoid obstacles?
mission01_scene01_step04=Try to master a route through that asteroid field in only 35 seconds.
mission01_scene01_step05=When you are ready, go to the navpoint and we will start.
mission01_scene02_step01=Very good, you seem to know how to fly that thing. The course only took you {0:0.00} seconds!
mission01_scene02_step02=But flying well is only the half the battle. You must be able to defend yourself against greedy scumbags.
mission01_scene02_step03=I have placed some scrapped mines.
mission01_scene02_step04=Try to destroy them. Should be a piece of cake because they are not moving.
mission01_scene03_step01=Very well, you are able to do some harm to immobilized objects.
mission01_scene03_step02=Let's see what you can do against a target that doesn't want to get hit.
mission01_scene03_step03=I have switched your gun into simulation mode. Try to hit me a few times.
mission01_scene04_step01=You are learning fast. I'd love to lecture you some more, but duty calls.
mission01_scene04_step02=Don't forget you have a mission, too. And you don't want to be late on your first task.
mission01_scene04_step03=We will meet in a few days!
mission01_scene05_step01=Ah, what do we have here? I'm sure you already know what we want from you...
mission01_scene06_step01=The military is finally showing up.
mission01_scene07_step01=Shit! More of 'em are coming.
mission01_scene08_step01=You weren't fast enough. Let's try it again. Fly to the starting waypoint when you are ready.
mission01_scene09_step01=The Pirates are destroyed... are you able to reach the Rhea Base?
mission01_scene09_step02=Yes, all critical systems are operating. Thanks for your help.
mission01_scene09_step03=You're welcome. We're just doing our job.
mission01_scene09_step04=I have reached the Rhea Base and can deliver the medicines unharmed.
mission01_scene09_step05=Please excuse my disturbance, but are you #Player#?
mission01_scene09_step06=We heard about your fight with the Pirates. You fought well.
mission01_scene09_step07=We are always searching for good security Pilots, and you seem to have potential. Are you interested in working for the Consortium?
mission01_scene09_step08=Sounds very interesting. I'd like to know more.
mission01_scene09_step09=Great, but not here. Follow me to our Saturn Headquarters. There you will learn more.
mission01_info_screen_01=Rotating the Ship
mission01_info_screen_01_txt=The most basic thing you can do with a spaceship is flying around.\nYou can rotate your ship using the left Thumbstick.\n\nTry that now.
mission01_info_screen_02=Setting the speed
mission01_info_screen_02_txt=To increase your speed, press and hold the right Shoulder Button.\nTo decrease speed, press and hold the left Shoulder Button.\n\nNow accelerate your ship and slow down afterward.
mission01_info_screen_03=The Afterburner
mission01_info_screen_03_txt=In order to fly fast enough through the Asteroid field, you will need to use the Afterburner. You can use it by pressing and holding Ă.\n\nKeep in mind that using the afterburner depletes your ship's energy, so use it wisely.
mission01_info_screen_04=Evading
mission01_info_screen_04_txt=To survive against multiple enemies, you need to learn how to use the side thrusters to dodge enemy fire.\n\nYou activate them by pressing the Trigger buttons.
mission01_info_screen_05=The Race
mission01_info_screen_05_txt=Very well! Now you are ready to master the route through the asteroid field in time.\n\nRemember that you have to use your Afterburner!
mission01_info_screen_06=Targeting
mission01_info_screen_06_txt=In big space fights with lots of enemies around you, you may want to keep track of a specific ship.\n\nTo do so, just press ă to mark the nearest enemy in front of your ship as your target.\n\nYou then get a direction arrow whenever the targeted ship leaves your field of view to make following it a piece of cake.\n\nNow target one of the mines to get a feeling for that.
mission01_info_screen_07=Shooting
mission01_info_screen_07_txt=To defend yourself, you can fire your main guns by pressing Ā.\n\nNow destroy the targeted Mine.
mission01_info_screen_08=Secondary Weapons
mission01_info_screen_08_txt=Most combat ships are equipped with Missiles or Torpedoes as secondary weapons.\nTo use them, press ā.\n\nYour onboard computer will simulate a missile launcher armed with unguided Missiles for training purposes.\n\nTarget and destroy one of the two remaining mines.
mission01_info_screen_09=Guided missiles
mission01_info_screen_09_txt=Aside from the unguided missiles there are also guided ones.\n\nThose will need a target which they can follow.\n\nNow target the last remaining mine and destroy it with your guided missiles.
mission02_briefing=Location: Venus## Logbook Entry of March 26th, 2169:# The Consortium hired me as a security pilot and also paid out Stan for repairing my ship. My first task is to patrol a sector near Venus.## Mission Objective:## Follow the instructions from your Commander
mission02_battleship=Consortium Battleship 'Athene'
mission02_transporter=Civil Carrier
mission02_failtext01=An outlaw scout escaped and warned his comrades. Try to hit them all before they can get away.
mission02_failtext02=Both transporters have been destroyed. Try to distract the attackers by shooting them.
mission02_failtext03=At least one of the Smuggler-Transporters escaped.
mission02_timer01=Scout's distance to escape waypoint:
mission02_timer01_post=miles
mission02_timer02=Transporter's distance to base ship:
mission02_timer03=Convoy's distance to escape waypoint:
mission02_objective01=Intercept the fleeing outlaw scouts:
mission02_objective02=Protect the transporters and destroy all attackers
mission02_objective03=Support our scouts by destroying all Outlaws
mission02_objective04=Destroy the second wave of attackers
mission02_objective05=Find the Outlaw-Convoy
mission02_objective06=Destroy the Outlaw transporters
mission02_objective07=Destroy the remaining fighters
mission02_scene01_step01=The outlaws really dare to attack us.
mission02_scene01_step02=But they have not reckoned that we have stationed a battleship in this sector.
mission02_scene01_step03=The Bombers are no match for us. But the Scouts can cause quite a headache.
mission02_scene01_step04=They are trying to get help. You must stop them before they leave our jamming range.
mission02_scene01_step05=You are faster than them. When you catch up and shoot them, they will have to face you.
mission02_scene02_step01=Excellent, now we have the element of surprise.
mission02_scene02_step02=We have received a distress call from two nearby approaching transporters. Check it out and ensure their safe arrival.
mission02_scene02_step03=Already on my way!
mission02_scene03_step01=Good work! But we are still not done in this sector.
mission02_scene03_step02=Our scouts have discovered a large group of Outlaw Raiders. Join and support them.
mission02_scene03_step03=Roger!
mission02_scene02_step04=The transporters have reached the base. Now we just have to destroy the remaining attackers.
mission02_scene04_step01=More of them are coming. We seem to have stirred up in a hornets' nest!
mission02_scene05_step01=Great, those Raiders won't give us any more problems.
mission02_scene05_step02=Before our Scouts hit those Raiders, they discovered a Convoy transporting contraband.
mission02_scene05_step03=Catch and destroy that Convoy. Those smuggled goods must not get into the market! We assigned you a wingman, follow him.
mission02_scene05_step04=There it is...
mission02_scene05_step05=Damn it, they've already seen us. We should act fast.
mission02_scene06_step01=Well done, now you have to destroy the last escorts.
mission02_scene07_step01=That was great work, Pilot! You will have a glorious career in our Company.
mission03_briefing=Location: Mars## Logbook Entry of April 7th, 2169:# I was given a special task. I have to find and arrest a guy called Tibor Sahr near Mars.## Mission Objective:## Find Tibor Sahr and arrest him
mission03_battleship=Consortium Battleship 'Athene'
mission03_cavalry=Consortium Interceptor Squad
mission03_objective01=Destroy Tibor's Bodyguards
mission03_objective02=Defend yourself until the Scanner has detected Tibor
mission03_objective03=Deal enough damage to Tibor's ship to make him surrender
mission03_objective04=Destroy all remaining Outlaw ships
mission03_objective05=Survive until the extraction team arrives
mission03_failtext01=Tibor Sahr has managed to get far enough from you to escape.
mission03_timer_name=Remaining Scan-Time:
mission03_timer2_name=Time until reinforcements arrive:
mission03_scene01_step01=According to our Informant, the target should be somewhere here.
mission03_scene01_step02=And there he is!
mission03_scene01_step03=Tibor Sahr, we have something to discuss.
mission03_scene01_step04=Do the talking with my bodyguards, consortium boy!
mission03_scene02_step01=Hmm. Where is he hiding...?
mission03_scene02_step02=I really like the consortium tech. My scanner detected his engine signature.
mission03_scene02_step03=Give up Tibor, you can't escape!
mission03_scene02_step04=We'll see... Maybe you should take a look behind you...
mission03_scene02_step05=Damn it, I didn't see them coming. Maybe the consortium tech is not as awesome as I thought.
mission03_scene03_step01=My scanner has finally rediscovered him.
mission03_scene04_step01=This is the end of the line, Tibor!
mission03_scene04_step02=#Player# to Headquarter: Tibor is immobilized. You can come and pick him up!
mission03_scene04_step03=Excellent! An Extraction Team is on its way. They will arrive in about 4 minutes.
mission03_scene04_step04=We will also send some Interceptors to support you.
mission03_scene04_step05=Do you really think it will be that easy?
mission03_scene04_step06=My own reinforcements will arrive in only 20 seconds, I fear it will get a little uncomfortable for you...
mission03_scene05_step01=As I said, you can't escape. Your bodyguards are retreating.
mission03_scene05_step02=You are not aware of the consequences. The information in my possession can deal a lot of damage to innocent people when in wrong hands.
mission03_scene05_step03=Oh well, everyone says that to save their skin...
mission03_scene06_step01=This won't be easy, he is throwing mines at me!
mission03_scene07_step01=The cavalry has arrived!
mission04_briefing=Location: Saturn## Logbook Entry of April 13th, 2169:# Tibor Sahr betrays the route of the secret Outlaw convoy. This one should be masked as a Military convoy. My task is to immobilize the convoy, so that our guys can board the ships.## Mission Objective:## Immobilize the carrier ships from the convoy
mission04_objective1=Damage both carriers to immobilize them.
mission04_objective2=Defend yourself against the escort
mission04_objective3=Defend yourself against the ace
mission04_objective4=Protect the boarders
mission04_failtext01=A carrier fled.
mission04_failtext02=Both boarders-carriers have been destroyed.
mission04_timer_name=Remaining boarding time:
mission04_ace_name=Military Ace
mission04_boarding_name=Boarders Commandos
mission04_scene01_step01=There are the wanted carriers. When they pass here I will strike.
mission04_scene01_step02=Let's go!
mission04_scene02_step01=The first carrier is damaged, let's go to the second one.
mission04_scene03_step01=That was the second carrier. Now the last escorts must be taken care of and I'll be finished here.
mission04_scene04_step01=You surely didn't think that this raid would be a breeze?
mission04_scene04_step02=You'll pay dearly for today's crimes.
mission04_scene04_step03=Hmm, this is no ordinary pilot. I must be on guard.
mission04_scene05_step01=Unbelievable how fast his ship was. He nearly caught me.
mission04_scene05_step02=Now I just have to protect our boarders.
mission04_scene05_step03=There are two military ships ahead. They don't give up easily.
mission04_scene06_step01=Thank you for your help. We successfully boarded the carrier.
mission04_scene06_step02=You're welcome. I hope it was worth the effort.
mission05_briefing=Location: Venus## Logbook Entry of April 20th, 2169:# In addition to all sorts of useful equipment, our technicians have taken information about the location of a mobile base from the on-board computer of the hijacked ships. If we destroy them it'll hit the Outlaws hard.## Mission Objective:## Help to destroy the Outlaw Base
mission05_objective1=Destroy the Outlaw defenders.
mission05_objective2=The bombers have arrived. Defend them!
mission05_objective3=Destroy all Outlaw rescue carriers
mission05_failtext01=All consortium bombers were shot down.
mission05_failtext02=A rescue carrier escaped.
mission05_remaining_bombers=Bombers left:
mission05_remaining_time=Time left until escape:
mission05_bomber_name=Consortium bomber
mission05_scene01_step01=I've reached the Outlaw base. As expected, there is only light defense on location.
mission05_scene01_step02=I will now turn them off so that the bombers can attack unscathed.
mission05_scene02_step01=Thank you for clearing the path. We will tear the base apart.
mission05_scene02_step02=Wait... It looks like your work isn't done. Some of their fighters are coming back. You have to hold them back until we are finished.
mission05_scene03_step01=It looks like we've destroyed all the defenders.
mission05_scene04_step01=#Player#, the Outlaws are starting to evacuate their baseships.
mission05_scene04_step02=The baseships are packed with explosives, bioweapons and looted goods.
mission05_scene04_step03=These funds must not remain in the hands of the Outlaws. We must destroy them completely.
mission05_scene04_step04=Another evacuation carrier has just started.
mission05_scene05_step01=It's done. They shouldn't cause any trouble for some time.
mission06_briefing=Location: Jupiter## Logbook Entry of April 28th, 2169:# Today I must help a fighter squadron to hunt a fleeting Outlaw saboteur. My task is to cut off the saboteur's path.## Mission Objective:## Cut the saboteur's path and take him into custody
mission06_objective1=Destroy all attacking Consortium ships
mission06_objective2=Defend the Outlaw scout
mission06_objective3=Defend the Outlaw scout
mission06_failtext01=The hunted pilot was destroyed.
mission06_outlaw_name=Hunted Outlaw pilot
mission06_squadleader_name=Fighter squadron leader
mission06_timer_name=Remaining Repair Time:
mission06_timer2_name=Distance to the boarder of the asteroid field:
mission06_timer2_post=miles
mission06_scene01_step01=There is the target object. I don't know why I have to help here, the ship won't last long with this fire.
mission06_scene01_step02=It has already happened, the ship can't fly anywhere at the moment...
mission06_scene01_step03=Finally we've got you.
mission06_scene01_step04=All right, I surrender.
mission06_scene01_step05=We have orders from above to make an example.
mission06_scene01_step06=You mean execute her?
mission06_scene01_step07=You've got it. Do you have a problem with that?
mission06_scene01_step08=We can't do that, she has already surrendered. I won't do it!
mission06_scene01_step09=Then you leave us no choice. Guys, execute that traitor!
mission06_scene02_step01=Thank you! I'll tell you later what's going on with the consortium as soon as we're safe.
mission06_scene02_step02=I guessed it, there are more of them coming. We should get out of here.
mission06_scene02_step03=Unfortunately, my engines were damaged. Cover my back until I repair them.
mission06_scene02_step04=Seems as if the Consortium is regrouping. We should use this opportunity to get away.
mission06_scene03_step01=My engines work again. I am deeply in your debt.
mission06_scene03_step02=I still can't fly at full speed.
mission06_scene03_step03=But the systems will be repaired on the way. First we must get out of here!
mission06_scene03_step04=They're starting a new attack. We have to flee to the border of the asteroid belt.
mission06_scene04_step01=We have reached the border of the asteroid field and my engines have their full power again.
mission06_scene04_step02=Come with me, I know where we can be safe. By the way, my call sign is Foxx...
mission07_briefing=Location: Jupiter -> Callisto## Logbook Entry of April 29th, 2169:# Foxx has told me about the Consortium's plan to infiltrate the government and to fill key positions with their own staff in order eventually to take over the government. Before we can stop this, we must first find a refuge.## Mission Objective:## Reach the Outlaw base; Foxx must survive
mission07_objective1=Repel Consortium vanguard.
mission07_objective2=Disable the escort of the destroyer.
mission07_objective3=Fly back to the baseship.
mission07_objective4=Defend the Outlaw baseships until they are safe.
mission07_objective5=Fly to the specified position in order to flee.
mission07_failtext01=One of the Outlaw baseships were destroyed.
mission07_failtext02=Foxx was shot down.
mission07_base_name=Outlaw base
mission07_scene01_step01=We'll reach our base very soon. We should just be able to see it.
mission07_scene01_step02=Seems they've already detected us, I'm getting a message.
mission07_scene01_step03=Hey Foxx, great that you've managed to get home unharmed.
mission07_scene01_step04=You're arrived at a bad moment. We are being attacked by the Consortium.
mission07_scene01_step05=The scan shows a big Consortium fleet on the way to our position. Its vanguard will arrive at any moment.
mission07_scene01_step06=We'll arrive any moment to support the defense.
mission07_scene02_step01=Good work, but that was only the tip of the iceberg.  One destroyer is on the way here.
mission07_scene02_step02=If you disable the escort fighters, we might be able to hold their distance.
mission07_scene02_step03=Good as done!
mission07_scene03_step01=Now without the fighter, the destroyer can't move freely in our fire range. This gives us some air.
mission07_scene03_step02=Break away from the destroyer and take a defensive position. We'll prepare our escape.
mission07_scene03_step03=My God, they're sending all 3 battleships this way. We can't possibly win.
mission07_scene03_step04=Another reason to escape from here immediately. Defend us from bombers.
mission07_scene03_step05=The battleships are slower than we are. Without bombers they can't prevent our escape.
mission07_scene03_step06=Go #Player#, we'll show them!
mission07_scene04_step01=Great, this is all we need. A fourth battleship has barred our way out.
mission07_scene04_step02=They have now surrounded us. We have no chance to escape and not enough firepower to break through.
mission07_scene04_step03=To all fighters: Get out of here, we can't hold out much longer. We'll cover you!
mission07_scene05_step01=This was a huge blow to us. Now we have only one baseship.
mission07_scene05_step02=Foxx to all pilots:  Assembly point is Aeolus!
mission08_briefing=Location: Mars## Logbook Entry of May 4th, 2169:# To survive against the consortium, we must pull the Military over to our side. Our opportunity is waiting at Mars. There we received an emergency call from a Military squadron. If we help them, maybe we'll earn their confidence.## Mission Objective:## Support Military ships near Mars
mission08_objective1=Destroy Consortium fighters to rescue the scout.
mission08_objective2=Repel bombers' attack
mission08_objective3=Support the bombers' attack on the destroyer
mission08_objective4=Defend the battleship until it can escape
mission08_remaining_bombers=Last bombers:
mission08_failtext01=The Military base was destroyed
mission08_failtext02=The scout was destroyed.
mission08_failtext03=The bombers were shot down.
mission08_military_base_name=Military battleship
mission08_military_scout_name=Military scout
mission08_military_bomber_name=Military bomber
mission08_scene01_step01=We are under attack! Request urgent support.
mission08_scene01_step02=I am here to help you. What should I do?
mission08_scene01_step03=3 bombers are coming straight at us, we need to stop them at any price!
mission08_scene01_step04=But keep these fighters behind me at arm's length.
mission08_scene02_step01=The bombers are in firing range! Shoot them down before they make stardust out of us.
mission08_scene03_step01=It's not over yet, the second wave is coming!
mission08_scene04_step01=Well done, the attackers are fleeing. But there's no time to take a breather.
mission08_scene04_step02=A destroyer is on the way here, prepare for its arrival.
mission08_scene04_step03=We're sending a bomber squadron to immobilize the destroyer. If you defend them, they will finish the job.
mission08_scene05_step01=You've done it. Now we can escape without being followed by the destroyer.
mission08_scene05_step02=Just defend us against the bombers and fighters until we are out of range.
mission08_scene06_step01=Thank you for your support. We will report what you've achieved today to our baton.
mission08_scene07_step01=Clear for action, destroyer is in sight.
mission09_briefing=Location: Jupiter -> Io## Logbook Entry of May 7th, 2169:# Our relationship with the military has improved due to the last mission. We are now debating with them about an alliance. My task is to escort the delegation to the venue. ## Mission Objective:## Escort the delegation to the target
mission09_objective1=Meet the Outlaw delegation.
mission09_objective2=Follow the Outlaw delegation and defend them
mission09_objective3=Meet the Military delegation and defend them
mission09_objective4=Wait until the negotiation has finished.
mission09_objective5=Defend the base
mission09_objective6=Escort the Military delegation
mission09_failtext01=One of the delegation ships was shot down.
mission09_failtext02=The base was destroyed
mission09_base_name=Outlaw base
mission09_militarybase_name=Military battleship
mission09_delegation1_name=Outlaw delegation
mission09_delegation2_name=Military delegation
mission09_scene01_step01=Our present task is very delicate.
mission09_scene01_step02=We have to assure the safe arrival of both our delegation and the military delegation.
mission09_scene01_step03=First proceed to the delegation and usher them to us.
mission09_scene02_step01=The consortium doesn't miss a thing. Our delegation is receiving a visit. Defend the carrier.
mission09_scene03_step01=Good, our delegation is safe. The Consortium is drawing back for now.
mission09_scene03_step02=We've received a distress call from the Military delegation.
mission09_scene03_step03=They are also being attacked. Fly to them and bring them here safely.
mission09_scene04_step01=Very good work. Wish us good luck with the negotiations!
mission09_scene04_step02=And in the meantime, keep the Consortium henchmen at arm's length.
mission09_scene05_step01=The Consortium is trying to sabotage the negotiations again. This time they're packing bombers. Hold them up at any price!
mission09_scene06_step01=Very good, hopefully they won't cause too much of a disruption.
mission09_scene06_step02=The negotiations were successful. The military is now our ally.
mission09_scene06_step03=Now you have to escort the military delegation to their baseship.
mission09_scene07_step01=Thank you for escorting our delegation. Let's hear it for our new alliance!
mission10_briefing=Location: Saturn -> Tehys## Logbook Entry of May 12th, 2169:# On an asteroid near the moon Hyperion a legendary discovery has been made: An artifact of possible extraterrestrial origin. Everyone is now after this artifact. We have to recover it at any price from the consortium. ## Mission Objective:## Escort recovery team
mission10_objective1=Defend the carrier against the Consortium attacks
mission10_objective2=Stop the Consortium carriers
mission10_objective3=Defend the Military carrier
mission10_objective4=Destroy the last enemies
mission10_objective5=Help the bombers to destroy the battleship.
mission10_failtext01=The recover carrier was destroyed!
mission10_failtext02=The bomber squadron was destroyed!
mission10_failtext03=The Consortium recovers the artifact!
mission10_salvage_team=Outlaw recovery team
mission10_salvage_military=Military recovery team
mission10_outlaw_base=Outlaw base
mission10_consortium_base=Consortium Base
mission10_military_base=Military base
mission10_bombers=Military bomber
mission10_scene01_step01=We've arrived just in time. The Consortium has already sent a rescue team to the artifact.
mission10_scene01_step02=Escort our recovery carrier. We have to get there before them at all costs.
mission10_scene01_step03=Good luck, this one'll be tough.
mission10_scene02_step01=Our engine is damaged. Base, do we have another carrier?
mission10_scene02_step02=Sorry, guys. All other carriers were destroyed or damaged.
mission10_scene02_step03=Maybe we can help? We also have enough fighters to defend ourselves.
mission10_scene02_step04=Your timing is perfect. Our pilots will take care of the enemy recovery team.
mission10_scene02_step05=Hear this, guys? Catch the Consortium carrier!
mission10_scene03_step01=That was the last one. Now the artifact should belong to us.
mission10_scene03_step02=How is the recovery progressing, guys? Do you need fire support?
mission10_scene03_step03=We've just put the artifact on board. We're ready to launch at any moment.
mission10_scene03_step04=However, we are under heavy fire. A little help would be great.
mission10_scene03_step05=All right, I'm on my way!
mission10_scene04_step01=Thank you for your help. Destroy all remaining enemies.
mission10_scene05_step01=Very good. The artifact belongs to us.
mission10_scene05_step02=We can't fly away unscathed as long as the Consortium battleship is ready to fight.
mission10_scene05_step03=We're sending a bomber squadron. Give them fire protection. Perhaps you can do also some damage to the battleship.
mission10_scene05_step04=Roger that, we will make kindling out of the battleship!
mission10_scene06_step01=We've made it. We don't even know what this artifact does, but the risk was too high to leave it to the Consortium.
mission10_scene06_step02=We will transport the artifact to the earth, where it is safe from the clutches of the Consortium.
mission10_scene06_step03=We will be honored to be escorted by you. We will need every pilot who is able to break through to the earth.
mission10_scene06_step04=Fly with them, #Player#. We will follow you as fast as possible.
mission11_briefing=Location: Earth## Logbook Entry of May 15th, 2169:# The most difficult part of our trip lies before us: The Consortium won 't give up. They've established a blockade in Earth orbit to retrieve the artifact. We have to break through the blockade and keep the artifact safe.## Mission Objective:## Defend the battleship and make sure it can break through to the Earth.
mission11_objective1=Destroy the aggressors
mission11_objective2=Repel the bombers
mission11_objective3=Neutralize the destroyer
mission11_objective4=Destroy all enemy fighters
mission11_objective5=Defend the flagship until it is repaired.
mission11_objective6=Defend the carriers
mission11_flagship=Flagship
mission11_destroyer=Military destroyer
mission11_outlawbase=Outlaw baseship
mission11_distance=Distance to earth:
mission11_failtext01=The flagship was destroyed.
mission11_scene01_step01=We have almost reached our target in bringing the artifact to safety.
mission11_scene01_step02=However, we still have to overcome one last major hurdle.
mission11_scene01_step03=The Consortium has set up a blockade to stop us from reaching the earth.
mission11_scene01_step04=We must break through somehow.
mission11_scene02_step01=#Player#, enemy bombers are on their way to us. Intercept them before they make too much damage.
mission11_scene03_step01=So far, so good. The majority of the bombers have been destroyed and we're still alive. Our fighters will deal with the rest.
mission11_scene03_step02=However, we have a new problem: some destroyers have left the blockade and have taken off to intercept us.
mission11_scene03_step03=Two of them are trying to flank us, but our destroyers know how to avoid this.
mission11_scene03_step04=Attend to the destroyer that's trying to attack us frontally. Some bombers will support you.
mission11_scene04_step01=It's done. Now it's not far to the Earth. Protect us from the fighters.
mission11_scene05_step01=It's not going to be easy. They really want to gun us down, but we'll struggle through.
mission11_scene05_step02=Wait, what's that?! Something is happening to the artifact. It's starting to glow... and our engines have broken down!
mission11_scene05_step03=The glowing is getting stronger, what's going on here?
mission11_scene06_step01=All men abandon ship! They hit the generator. The ship is beyond remedy.
mission11_scene06_step02=No fear, guys, the cavalry has arrived! We will take the position of the lost destroyer and cover your flank.
mission11_scene06_step03=You came just in time. Give them hell!
mission11_scene06_step04=to be continued...
infoscreen.accept=Accept
infoscreen.cancel=Cancel
infoscreen.dismiss=Don't show again
skirmish_boss_text=BOSS ENEMY
skirmish_next_wave_text=Prepare for wave N°{0} in {1}...
skirmish_wave_text=You are fighting wave N°{0}
skirmish_boss_info_text=Fighting boss N°{0}
skirmish_go=go
skirmish_xp=XP
skirmish_spend_some=(Spend some!)
skirmish_pickup_placement=\nPress RStick for Pickup placement
skirmish_wave_done=% Wave Done
skirmish_confirmation=Confirmation
skirmish_replace_weapon_question=Do you really want to replace the existing weapon?
skirmish_pickup_info_text=Select a slot to place/replace the new weapon into that slot.
skirmish_pickup_titel=Equip Weapon
skirmish_pickup_exiting_weapon=Exiting Weapon
skirmish_pickup_level=Level
skirmish_pickup_turret=Turret
skirmish_pickup_dps=DPS:
skirmish_pickup_no_turret=No Turret
skirmish_pickup_no_weapon=No Weapon
skirmish_pickup_new_weapon=New Weapon
skirmish_pickup_equip=Equip
skirmish_pickup_dismiss=Trash Pickup
skirmish_exp_info_text=Move the stick to select a slot. Press left mouse button to improve the weapon/slot by using some XP. Press the right stick again to leave.
skirmish_exp_titel=Modules
skirmish_exp_improve=Improve
skirmish_exp_level=Level
skirmish_exp_turret=Turret
skirmish_exp_not_populated=Not populated
skirmish_exp_xp_available=XP available
radial_menu_w_info_pane_accept=Accept
radial_menu_w_info_pane_close=Close
skirmish_info_screen_welcome=Welcome
skirmish_info_screen_welcome_txt=Welcome to a skirmish match!\nThe main objective here is to shoot as many enemy ships as quickly as you can. The enemies come in waves, and you get points for each shot enemy. The amount of points you get is dependent on the current wave and the multiplier. The multiplier will automatically increase if you shoot down a lot of enemies in a short amount of time. If you don't shoot an enemy for a while, the multiplier will decrease!\nMore information will follow. Good luck!
skirmish_info_screen_got_xp=You got some experience!
skirmish_info_screen_got_xp_txt=You shot an enemy down, and therefore you were rewarded some experience points (XP).\nXP is used to improve your ship.\nPress Space to open the ship systems menu!
skirmish_info_screen_skill_menu=The ship systems menu
skirmish_info_screen_skill_menu_txt=Here you can spend XP to improve your ship systems or weapons.\nYou should always have an eye on your energy generator, as it is the critical part of your ship.\nIf the energy generator is too weak, it will fail to support your other ship systems (shield, weapons, etc...). Slot colors:\nBlue:   Ship System\nRed:    Weapon\nYellow: Auto-firing weapon (Turret)
skirmish_info_screen_bosses=Bosses
skirmish_info_screen_bosses_txt=At the end of each wave, you will have to fight a special boss enemy. They are stronger and better armed than the regular enemies. But most importantly: They are much faster!\nYou will have to think of a strategy to get rid of them!
skirmish_info_screen_pickups=Pickups
skirmish_info_screen_pickups_txt=If you shoot down a boss enemy, it will drop something. Fly over the blue symbol and let's see what's left of the boss!
skirmish_info_screen_pickup_placement=Installation of weapons
skirmish_info_screen_pickup_placement_txt=This is the pickup placement menu. You can select where the picked-up weapon should be installed. You can also replace older weapons with the new one if they are stronger!\nSlots which are yellow are automatically firing turrets.
skirmish_shipsystems_armor=Armor
skirmish_shipsystems_armor_strength=Strength
skirmish_shipsystems_energy=Energy
skirmish_shipsystems_energy_reload=Reload/s
skirmish_shipsystems_energy_capacity=Capacity
skirmish_shipsystems_shield=Shield
skirmish_shipsystems_shield_reload=Reload/s
skirmish_shipsystems_shield_capacity=Capacity
skirmish_shipsystems_shield_energy=Energy use/s
skirmish_weapons_laser=Laser
skirmish_weapons_gatling=Gatling
skirmish_weapons_plasma=Plasma Gun
skirmish_weapons_dps=DPS
skirmish_weapons_projectiles=Projectiles/s
skirmish_weapons_range=Range
skirmish_weapons_energy_projectiles=Energy use/p
skirmish_weapons_energy_second=Energy use/s
skirmish_weapons_damage=Damage/p
points={0:,0}
award_unlocked_when_full_game=Only saved in the full version!
award_progress=Your progress is {0:00}% ({1}/{2} Awards)
award_do_unlock_awards=Unlock awards
awardoverview_showcode=Show Award Code
awardscode_title=Award Code
awardscode_message=Go to http://awards.solarstruggle.com/ and insert the following code into the code box:\n\n{0}
awardscode_nodisplay=The Award Code for comparison with your friends is only available for LIVE accounts in the full version of the game.
awardname_mission01completion=The beginning
awardname_mission02completion=Novice
awardname_mission03completion=Hunt successful
awardname_mission04completion=Logistican
awardname_mission05completion=Exterminator
awardname_mission06completion=Duteous
awardname_mission07completion=New home
awardname_mission08completion=New friends
awardname_mission09completion=Diplomat
awardname_mission10completion=Archeologist
awardname_mission11completion=Risky
awardname_allmissionscompleted=Savior of Mankind
awardname_skirmishonlygatling=Marine
awardname_skirmishonlylaser=Ophthalmologist
awardname_skirmishonlyplasma=Plasmatician
awardname_mission0195precision=Sniper
awardname_skirmishplayed=First contact
awardname_skirmishfirstbossbeaten=Sense of Achievement
awardname_skirmishfirstbossdestroyerbeaten=Big Sense of Achievement
awardname_skirmish100beaten=Shooter
awardname_skirmish1000beaten=Avenger
awardname_skirmish10000beaten=Legend
awardname_skirmish3xmultiplicator=Threefold
awardname_skirmish5xmultiplicator=Fivefold
awardname_skirmish8xmultiplicator=Eightfold
awardname_mission01fastrace=Space Racer
awardname_skirmish1mpoints=From rags to riches
awardname_skirmish5mpoints=Millionaire
awardname_skirmish10mpoints=Multimillionaire
awardname_skirmishlevel5=Short haul
awardname_skirmishlevel10=Middle haul
awardname_skirmishlevel20=Long haul
awardname_1mhits=Casual gamer
awardname_10mhits=Key player
awardname_100mhits=Hitman
awardname_missionprecisionunder10pct=Miserable
awardname_skirmishfirstimprovement=Development assistance
awarddesc_mission01completion=Complete mission 1
awarddesc_mission02completion=Complete mission 2
awarddesc_mission03completion=Complete mission 3
awarddesc_mission04completion=Complete mission 4
awarddesc_mission05completion=Complete mission 5
awarddesc_mission06completion=Complete mission 6
awarddesc_mission07completion=Complete mission 7
awarddesc_mission08completion=Complete mission 8
awarddesc_mission09completion=Complete mission 9
awarddesc_mission10completion=Complete mission 10
awarddesc_mission11completion=Complete mission 11
awarddesc_allmissionscompleted=Complete the campaign.\nProgress: {0}/{1}
awarddesc_skirmishonlygatling=Put a gatling cannon into each slot of your ship in skirmish
awarddesc_skirmishonlylaser=Put a laser cannon into each slot of your ship in skirmish
awarddesc_skirmishonlyplasma=Put a plasma cannon into each slot of your ship in skirmish
awarddesc_mission0195precision=Achieve 85% accuracy in the first mission
awarddesc_skirmishplayed=Play skirmish for the first time
awarddesc_skirmishfirstbossbeaten=Destroy your first boss enemy in skirmish
awarddesc_skirmishfirstbossdestroyerbeaten=Destroy the first destroyer in skirmish
awarddesc_skirmish100beaten=Achieve 100 kills in skirmish mode.\nProgress: {0}/100
awarddesc_skirmish1000beaten=Achieve 1000 kills in skirmish mode.\nProgress: {0}/1000
awarddesc_skirmish10000beaten=Achieve 10000 kills in skirmish mode.\nProgress: {0}/10000
awarddesc_skirmish3xmultiplicator=Achieve a 3x-multiplicator in skirmish
awarddesc_skirmish5xmultiplicator=Achieve a 5x-multiplicator in skirmish
awarddesc_skirmish8xmultiplicator=Achieve a 8x-multiplicator in skirmish
awarddesc_mission01fastrace=Finish the asteroid course in the first mission in under 19 seconds
awarddesc_skirmish1mpoints=Obtain one million points in one skirmish game
awarddesc_skirmish5mpoints=Obtain five million points in one skirmish game
awarddesc_skirmish10mpoints=Obtain ten million points in one skirmish game
awarddesc_skirmishlevel5=Reach wave 5 in skirmish.\n(Will unlock interceptors for skirmish)
awarddesc_skirmishlevel10=Reach wave 10 in skirmish.\n(Will unlock bombers for skirmish)
awarddesc_skirmishlevel20=Reach wave 20 in skirmish
awarddesc_1mhits=Obtain ten thousand hits.\nProgress: {0}/10000
awarddesc_10mhits=Obtain one hundred thousand hits\nProgress: {0}/100000
awarddesc_100mhits=Obtain one million hits\nProgress: {0}/1000000
awarddesc_missionprecisionunder10pct=Obtain only 10% accuracy in a mission
awarddesc_skirmishfirstimprovement=Improve a weapon or system in skirmish
skirmish_trial_time_over=Time over!
skirmish_trial_time_over_txt=Unfortunately, your demo time is over. You can buy the game now or return to the main menu.
skirmish_trial_buy=Buy the game
skirmish_trial_return=Back to main menu
creditsgroup_projectmanager=Project Manager
creditsgroup_associateprojectmanager=Associate Project Manager
creditsgroup_technicaldirector=Technical Director
creditsgroup_programmingandscripting=Programming & Scripting
creditsgroup_associateprogramming=Associate Programming
creditsgroup_artdirector=Art Director
creditsgroup_graphicdesign=Graphic Design
creditsgroup_qaandbalancing=QA & Balancing
creditsgroup_germanvoicetalents=German Voice Talents
creditsgroup_additionalgermanvoicetalents=Additional German Voice Talents
creditsgroup_englishvoicetalents=English Voice Talents
creditsgroup_additionalenglishvoicetalents=Additional English Voice Talents
creditsgroup_recordedat=Recorded At
creditsgroup_voicerecordingcoordination=Voice Recording Coordination
creditsgroup_redspotgames=redspotgames
creditsgroup_qaenglishlanguage=QA English Language
creditsgroup_specialthanks1=Special Thanks Go To...
creditsgroup_specialthanks2=Special Thanks Go To...
creditsgroup_additionalthanks=More Special Thanks Got To...
options_resolution=Resolution
options_apply=Apply
options_keyboard=Keyboard Controls
options_gamepad=Gamepad Controls
options_playername=Playername
options_language=Language
options_general=General
options_strafe_left=Strafe left
options_strafe_right=Strafe right
options_rotate_left=Rotate left
options_rotate_right=Rotate right
options_speed_increase=Speed increase
options_speed_decrease=Speed decrease
options_afterburner=Afterburner
options_primary=Primary weapon
options_secondary=Secondary weapon
options_change_rockets=Change rocket type
options_change_target=Select other enemy
options_waitforkey=Please press a key
newprofile=Please enter your name:
mission01_info_screen_01_txt_pc=The most basic thing you can do with a spaceship is flying around.\nYou can rotate your ship using the keys #KeyLeft# und #KeyRight#.\n\nTry that now.
mission01_info_screen_02_txt_pc=To increase your speed, press and hold the #KeyIncreaseSpeed# key.\nTo decrease speed, press and hold the #KeyDecreaseSpeed# key.\n\nNow accelerate your ship and slow down afterward.
mission01_info_screen_03_txt_pc=In order to fly fast enough through the Asteroid field, you will need to use the Afterburner. You can use it by pressing and holding #KeyAfterburner#.\n\nKeep in mind that using the afterburner depletes your ship's energy, so use it wisely.
mission01_info_screen_04_txt_pc=To survive against multiple enemies, you need to learn how to use the side thrusters to dodge enemy fire.\n\nYou activate them by pressing the #KeyStrafeLeft# und #KeyStrafeRight# keys.
mission01_info_screen_05_txt_pc=Very well! Now you are ready to master the route through the asteroid field in time.\n\nRemember that you have to use your Afterburner!
mission01_info_screen_06_txt_pc=In big space fights with lots of enemies around you, you may want to keep track of a specific ship.\n\nTo do so, just press #KeyNextEnemy# to mark the nearest enemy in front of your ship as your target.\n\nYou then get a direction arrow whenever the targeted ship leaves your field of view to make following it a piece of cake.\n\nNow target one of the mines to get a feeling for that.
mission01_info_screen_07_txt_pc=To defend yourself, you can fire your main guns by pressing #KeyPrimary#.\n\nNow destroy the targeted Mine.
mission01_info_screen_08_txt_pc=Most combat ships are equipped with Missiles or Torpedoes as secondary weapons.\nTo use them, press #KeySecondary#.\n\nYour onboard computer will simulate a missile launcher armed with unguided Missiles for training purposes.\n\nTarget and destroy one of the two remaining mines.
mission01_info_screen_09_txt_pc=Aside from the unguided missiles there are also guided ones.\n\nThose will need a target which they can follow.\n\nNow target the last remaining mine and destroy it with your guided missiles.
