Space tripper brings you the very best in retro arcade gaming. No story, No background, No plot and No friends. It's just blast or be blasted.

Inspired from Williams arcade classic , 'Defender', Space Tripper delivers probably the most furious shoot-em-up of the modern era, combined with state of the art graphics.

If you like your video games tough, then this is for you.

Everything you need comes included.A fast, highly manouvarable craft. Enough gun to take out the universe. Absolutely loads of enemies to obliterate, and some seriously mean bosses. Nothing else comes close for that classic arcade experience.

Your adventure takes you through 14 levels, spread over 4 beautiful worlds, all visualized in glorious 3D. Perfect visuals, for the perfectly, furious gameplay!

Holo World
Psychedelic holographic world. Face transforming UFO's and their motherships on the way to a HUGE spider boss!

Mekka World
Blast the defenses on the surface of massive battleships. Tanks, Missile launchers, power generators & turrets. Flak Mania!!

Alien World
Travel to a far off world, inhabited by strange bug creatures and exploding pods. Explore further and come up against strangling worms and a deadly Snake boss.
Aztec World
Mysterious, trap ridden structures, waiting to snare anything curious ( or crazy ) enough to investigate. Not much known about this cursed world ... good luck!

GAME INSTRUCTIONS
The game is based on an overhead view with your ship free to fly all over the level in your search for the enemy. You can flip the direction of the craft using the Flip-Direction button. This is independent of movement, so your ship is easily equipped to fly backwards!!

The craft has two weapons, Laser ( blue ) and Spread ( red ) and you can flip between these at will, using the Change Weapon button.

Occasionally an enemy will drop a power-up. If picked up, this will power-up the currently selected weapon. Switching between the two weapons is vital for progression, so don't forget to power them both!!!

You can keep track of how many Power-ups have been picked up using the Power-Up chart, at the bottom right of the screen.


ENEMIES
All enemies in the game can be destroyed. It's down to you to figure out how. Use the radar to get an idea of where the dangers are, and go and deal with them.

With BIG bosses at the end of each world, this game has a huge array of enemies to have fun with.


IN-GAME SCREEN LAYOUT
Centre : Your ship
Top left : Score
Top Right : Extra ships
Top Middle : Radar
Bottom Left : Time left ( boss health )
Bottom Right : Power-Up chart


Please send any feedback or suggestions for improvements to dudes@pompom.org.uk



Our thanks to these great pieces of software and the people who made them:-

http://www.libsdl.org/ -> SDL is a free cross-platform multi-media development library. Used to port the game to Linux and OSX.

http://www.lua.org/ -> Lua is a powerful light-weight programming language designed for extending applications. We use it to script the levels and beasties.

http://www.mingw.org/ -> "Minimalistic GNU for Windows", a port of GNU GCC and binutils to compile and link code to be run on Win32 platforms...

http://www.opengl.org/ -> Our preferred gfx api

http://www.jrsoftware.org/ -> Inno Setup is a free installer for Windows programs.
http://www.bhenden.org/ -> ISTool is a freeware script editor for Jordan Russell's Inno Setup compiler.

http://www.gimp.org/ -> The GIMP is the GNU Image Manipulation Program. It is a freely distributed piece of software suitable for such tasks as photo retouching, image composition and image authoring.


© 2000-04 pompom
© 2003-04 pompom software ltd
www.pompomgames.com