<regions>
	<defaultAction start="0.0" duration="1.0" />
	<region id="air_eagles">
		<actionSplitItem splitItemId="nest"/>
		<action type="show" objectId="spade_8"/>
		<action type="hide" objectId="air_eagles_1"/>
		<action type="show" objectId="air_eagles_2"/>
		<action type="sound" soundId="ISpyEagles"/>
	</region>
	<region id="air_grotto">
		<actionSplitItem splitItemId="spade"/>
		<action type="show" objectId="pinion_2"/>
		<action type="hide" objectId="air_grotto"/>
		<action type="enable" regionId="air_stand"/>
		<action type="sound" soundId="ISpyGrotto"/>
	</region>
	<region id="air_stand">
		<actionSplitItem splitItemId="pinion"/>
		<action type="show" objectId="glass_star_6"/>
		<action type="show" objectId="air_pinion"/>
		<action type="hide" objectId="air_door"/>
		<action type="sound" soundId="ISpyStand"/>
	</region>
	<region id="air_arc">
		<actionSplitItem splitItemId="glass_star"/>
		<action type="show" objectId="air_arc_2"/>
		<action type="show" objectId="air_star"/>
		<action type="show" objectId="air_rainbow"/>
		<action type="show" objectId="air_glass_star"/>
		<action type="hide" objectId="air_arc_1"/>
		<action type="effect" insertBefore="air_star" x="645" y="502" effectId="ISpyTridentGlow"/>
		<action type="sound" soundId="ISpyArc"/>
	</region>
</regions>
