<?xml version="1.0" encoding="windows-1251"?>
<!-- edited with XMLSpy v2007 sp1 (http://www.altova.com) by vova (EMBRACE) -->
<!--js-->
<Hints>
	<Message id="DontShowHintConfirm" height="0.8" onlyOkButton="false" needDrawPalka="true" yesNo="true" fromLevel="3">
		<ToLeftOrientShift x="40" y="-14"/>
		<ToRightOrientShift x="-20" y="-14"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="{word color='255;255;255;255'}#PlayerName#{word}, do you want me to continue to tell you about new things we come across on our way? "/>
	</Message>
	<Message id="DontShowHintConfirm2" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="3">
		<ToLeftOrientShift x="40" y="-14"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="OK, you can enable my tips anytime by checking the Show tips box in the Options menu."/>
	</Message>
	<Message id="WISE_TIP1" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="360" font="AntiquaBold14" height="0.75" text="When you create a chain of 5 or more pieces, it results in an explosion at its end. The  blast removes pieces and clears tiles."/>
	</Message>
	<Message id="WISE_TIP2" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="300" font="AntiquaBold14" height="0.75" text="The longer the chain of pieces is, the more powerful the explosion at its end will be."/>
	</Message>
	<Message id="WISE_TIP3" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="300" font="AntiquaBold14" height="0.75" text="You can knock stones off the game field by an explosion from a long chain."/>
	</Message>
	<Message id="WISE_TIP4" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="360" font="AntiquaBold14" height="0.75" text="The Flaming Arrows can be activated not only by the flowing energy of the Element but also by other arrows hitting them."/>
	</Message>
	<Message id="WISE_TIP5" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="300" font="AntiquaBold14" height="0.75" text="Use the Spade power-up in narrow areas when it is hard to make a chain of 3 or more pieces."/>
	</Message>
	<Message id="WISE_TIP6" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="360" font="AntiquaBold14" height="0.75" text="The ice can be broken not only by using the frozen piece in a chain with matching ones but also with an explosion from a long chain."/>
	</Message>
	<Message id="WISE_TIP7" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="300" font="AntiquaBold14" height="0.75" text="The Spade power-up cannot be used on frozen pieces."/>
	</Message>
	<Message id="WISE_TIP8" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="300" font="AntiquaBold14" height="0.75" text="The Flaming Arrows remove everything in their way, including frozen pieces, stones and even stone slabs."/>
	</Message>
	<Message id="WISE_TIP9" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="300" font="AntiquaBold14" height="0.75" text="Use the Bomb power-up to easily get through piles of stone and ice. "/>
	</Message>
	<Message id="WISE_TIP10" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="360" font="AntiquaBold14" height="0.75" text="An explosion that you get by making a long chain of pieces removes one layer of ground in the tiles within the range of the blast."/>
	</Message>
	<Message id="WISE_TIP11" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="420" font="AntiquaBold14" height="0.75" text="Small images of pieces next to the power-ups below the game field show which pieces you need to make chains with in order to charge a particular power-up."/>
	</Message>
	<Message id="WISE_TIP12" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="420" font="AntiquaBold14" height="0.7" text="You can use the Bomb power-up not only to remove obstacles like stones and frozen pieces from your way. Sometimes it's good to blast an area of regular pieces which may result in the availability of new chains."/>
	</Message>
	<Message id="WISE_TIP13" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="300" font="AntiquaBold14" height="0.75" text="The Swap power-up may really come in handy in narrow areas to make a chain out of remaining pieces."/>
	</Message>
	<Message id="WISE_TIP14" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="360" font="AntiquaBold14" height="0.75" text="When you can't make a chain of pieces to clear the way for the energy, it might be a good idea to use the power-ups you've charged."/>
	</Message>
	<Message id="WISE_TIP15" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="420" font="AntiquaBold14" height="0.7" text="If you can't make a chain of 3 or more pieces for the energy to flow further, try to make chains in other available areas of the game field. This way you might be able to charge a power-up that will help you. "/>
	</Message>
	<Message id="WISE_TIP16" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="300" font="AntiquaBold14" height="0.75" text="You can't use the Swap power-up on frozen pieces."/>
	</Message>
	<Message id="WISE_TIP17" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="360" font="AntiquaBold14" height="0.75" text="Use the Reshuffle power-up in difficult situations when you can hardly make any more chains of 3 or more pieces."/>
	</Message>
	<Message id="WISE_TIP18" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="300" font="AntiquaBold14" height="0.75" text="The Flaming Arrow clears only one layer of ground in its way."/>
	</Message>
	<Message id="WISE_TIP19" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="360" font="AntiquaBold14" height="0.75" text="The Reshuffle power-up will not work on stones and frozen pieces. They won't be reshuffled."/>
	</Message>
	<Message id="WISE_TIP20" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="360" font="AntiquaBold14" height="0.75" text="If you select a fairly long chain you will see vibrating pieces at its end. They show the range of the resulting explosion."/>
	</Message>
	<Message id="WISE_TIP21" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="300" font="AntiquaBold14" height="0.75" text="The longer chains you make, the faster you'll charge the power-ups."/>
	</Message>
	<Message id="WISE_TIP22" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="300" font="AntiquaBold14" height="0.75" text="Frozen stones can only be removed either by making a long chain explosion or by utilizing the Bomb power-up."/>
	</Message>
	<Message id="WISE_TIP23" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="300" font="AntiquaBold14" height="0.75" text="The energy of the Element can flow under frozen tiles if there are no ground tiles underneath them."/>
	</Message>
	<Message id="WISE_TIP24" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-28" y="5"/>
		<formatedText formateWidth="300" font="AntiquaBold14" height="0.75" text="Not all the Flaming Arrows will help you get the energy closer to the altar. Some of them may be traps."/>
	</Message>
	<Message id="BONUS_TIP0" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true">
		<ToRightOrientShift x="-20" y="-7"/>
		<formatedText formateWidth="200" font="AntiquaBold14" height="0.75" text="Let's try to use our new power-up! Choose any tile on the game field you'd like to clear."/>
	</Message>
	<Message id="BONUS_TIP0a" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true">
		<ToRightOrientShift x="-20" y="-15"/>
		<formatedText formateWidth="220" font="AntiquaBold14" height="0.75" text="{word color='255;255;255;255'}#PlayerName#{word}, the Spade power-up can clear the ground in any tile. However it will only work if you use it on a tile that hasn't been cleared yet."/>
	</Message>
	<Message id="BONUS_TIP1" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true">
		<ToRightOrientShift x="-25" y="-15"/>
		<formatedText formateWidth="220" font="AntiquaBold14" height="0.75" text="You decided to try the new power-up? I can't wait to see it in action! Choose an area of pieces you'd like to explode."/>
	</Message>
	<Message id="BONUS_TIP2" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true">
		<formatedText formateWidth="200" font="AntiquaBold14" height="0.75" text="You can use the new power-up to swap any two pieces on the game field. Choose a piece you'd like to swap."/>
	</Message>
	<Message id="BONUS_TIP21" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true">
		<formatedText formateWidth="200" font="AntiquaBold14" height="0.75" text="Great! Now choose another piece and see what happens!"/>
	</Message>
	<Message id="THIS_IS_ENERGY" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-40" y="-7"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Fabulous, {word color='255;255;255;255'}#PlayerName#{word}! You did it! Look, this is the magic energy of the Earth. It flows through the tiles you've cleared. You need to clear tiles to create a path for it all the way to the altar."/>
	</Message>
	<Message id="THIS_IS_ENERGY_RECEIVER" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="40" y="-13"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="This is one of the altars of Earth Magic. You'll see how it will change once filled with energy."/>
	</Message>
	<Message id="DRIVE_ENERGY_AND_FINISH_LEVEL" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-40" y="0"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="To complete the level, clear tiles on the game field and drive the elemental energy to the altar."/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Good luck, {word color='255;255;255;255'}#PlayerName#{word}!"/>
	</Message>
	<Message id="THIS_IS_EARTHLEVEL" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="11">
		<ToLeftOrientShift x="40" y="-11"/>
		<ToRightOrientShift x="-10" y="-15"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Here's the multi-level ground the mage has warned us about. You'll have to remove the tiles several times to clear the way for the energy."/>
	</Message>
	<Message id="THIS_IS_ICE" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="1">
		<ToLeftOrientShift x="40" y="-11"/>
		<ToRightOrientShift x="-10" y="-15"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="The further you go, the more challenges you will face on your way. Now you have to deal with frozen pieces. To break the ice you need to make a chain of three or more pieces including the frozen one."/>
	</Message>
	<Message id="FIRST_LEVEL_START" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true">
		<ToRightOrientShift x="-25" y="-7"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Hi, {word color='255;255;255;255'}#PlayerName#{word}! I'll help you get to know our magic world. Make a chain of three or more matching pieces to clear the tiles."/>
	</Message>
	<Message id="ARROW_ON_RECEIVER" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="1">
		<ToLeftOrientShift x="40" y="-11"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Not always will you see the magic altar on the game field. This arrow will tell you which direction you should go in to reach it."/>
	</Message>
	<Message id="THIS_IS_TIMER" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="6">
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="The liquid in this vessel shows how much time you have left to complete the level."/>
	</Message>
	<Message id="THIS_IS_TIMER_TIME_OUT" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="1">
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Watch the time! There is not much left!"/>
	</Message>
	<Message id="THIS_IS_COLLECTING_BONUS" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="4">
		<ToRightOrientShift x="-25" y="-7"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="The more pieces you match in a row the more energy is added to the power-up. This bar shows you when the power-up is fully charged."/>
	</Message>
	<Message id="THIS_IS_COLLECTING_BONUS_CHIP" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="4">
		<ToRightOrientShift x="-35" y="-7"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="The image next to the power-up shows which pieces you need to match to charge it."/>
	</Message>
	<Message id="THIS_IS_COLLECTING_BONUS1Empty" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="4">
		<ToRightOrientShift x="-25" y="-7"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Hi! I told the mage about the challenges we face on our way and he gave us a magic power-up we can use - a Spade. But you need to charge it before it can be utilized."/>
	</Message>
	<Message id="THIS_IS_COLLECTING_BONUS1" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="4">
		<ToRightOrientShift x="-20" y="-7"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Hooray, you did it! The Spade power-up is charged now! You can use it to clear any tile on the game field."/>
	</Message>
	<Message id="THIS_IS_COLLECTING_BONUS2Empty" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="5">
		<ToRightOrientShift x="-30" y="-7"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="The mage continues to keep track of our progress. Now we have one more power-up - a Bomb! Use it to remove several pieces or stones from the game field."/>
	</Message>
	<Message id="THIS_IS_COLLECTING_BONUS2" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="5">
		<ToRightOrientShift x="-25" y="-7"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Congratulations! You've charged the new Bomb power-up. Now you can use it!"/>
	</Message>
	<Message id="THIS_IS_COLLECTING_BONUS3Empty" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="6">
		<ToLeftOrientShift x="40" y="-11"/>
		<formatedText formateWidth="220" font="AntiquaBold14" height="0.75" text="This is a new Swap power-up. You can use it to swap any two pieces on the game field."/>
	</Message>
	<Message id="THIS_IS_COLLECTING_BONUS3" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="6">
		<ToLeftOrientShift x="45" y="-11"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Great! {word color='255;255;255;255'}#PlayerName#{word}, you've charged the Swap power-up. Now you can swap any two pieces on the game field. Thus, you are able to make a chain of matching pieces this way even in a very difficult situation."/>
	</Message>
	<Message id="THIS_IS_COLLECTING_BONUS4Empty" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="7">
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="The mage has granted us one more power-up - Reshuffle! You can use it to reshuffle all the pieces on the game field when necessary."/>
	</Message>
	<Message id="THIS_IS_COLLECTING_BONUS4" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="7">
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Congratulations, you've charged the Reshuffle power-up! Just click on it whenever you need it and all the pieces on the field will be reshuffled."/>
	</Message>
	<Message id="THIS_IS_BONUS1" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="3">
		<ToLeftOrientShift x="40" y="-13"/>
		<ToRightOrientShift x="-33" y="-7"/>
		<formatedText formateWidth="210" font="AntiquaBold14" height="0.75" text="Wow, this is a Flaming Arrow. The ancients surely knew how to properly use the power of the 4 Elements. Drive the energy to this bonus and the arrow will shoot, clearing all pieces in its way!"/>
	</Message>
	<Message id="THIS_IS_BONUS3" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="4">
		<ToRightOrientShift x="-33" y="-7"/>
		<formatedText formateWidth="210" font="AntiquaBold14" height="0.75" text="Wow! Four Flaming Arrows at once! If the energy reaches this bonus, it'll clear all the pieces in four directions."/>
	</Message>
	<Message id="THIS_IS_MUSOR" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="2">
		<ToLeftOrientShift x="40" y="-13"/>
		<ToRightOrientShift x="-25" y="-7"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="This is a stone. You can't make a chain of matching pieces with it or through it."/>
	</Message>
	<Message id="THIS_IS_WALL" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="3">
		<ToLeftOrientShift x="40" y="-13"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="This is a stone slab. You can neither clear nor move it."/>
	</Message>
	<Message id="THIS_IS_MAP_BUTTON" height="0.8" onlyOkButton="true" needDrawPalka="true" fromLevel="13">
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Most levels do not fit onto the screen. The map will guide you and help you find the way. To see the map, press this button."/>
	</Message>
	<Message id="YOU_LOSE_LIFE" height="0.8" onlyOkButton="true" needDrawPalka="false">
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Oops...{word color='255;255;255;255'}#PlayerName#{word}, the time has run out. Keep your chin up, let's try again!"/>
	</Message>
	<Message id="LEVEL1_WISETIP" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Well done, {word color='255;255;255;255'}#PlayerName#{word}! You're very close - the altar is over there, behind that piece of ice."/>
	</Message>
	<Message id="LEVEL7_WISETIP" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-25" y="-7"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="What looks like the shortest way at first glance is not always the right way. It seems like we have a situation of this kind here. Try driving the energy to one of these bonuses and see what happens!"/>
	</Message>
	<Message id="LEVEL9_WISETIP1" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Oh, this looks like a serious obstacle! {word color='255;255;255;255'}#PlayerName#{word}, it may be easier to get past it by charging and then using the Bomb power-up."/>
	</Message>
	<Message id="LEVEL9_WISETIP2" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Oh, this looks like a serious obstacle! {word color='255;255;255;255'}#PlayerName#{word}, it may be easier to get past it by using the Bomb power-up."/>
	</Message>
	<Message id="LEVEL9_WISETIP3" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="40" y="-13"/>
		<formatedText formateWidth="260" font="AntiquaBold14" height="0.75" text="{word color='255;255;255;255'}#PlayerName#{word}, this pile of stones and ice may be a problem. It's good that you have a charged Bomb power-up ready. Use it to clear a host of stones and frozen pieces to get through this tough spot."/>
	</Message>
	<Message id="LEVEL9_WISETIP4" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="40" y="-13"/>
		<formatedText formateWidth="260" font="AntiquaBold14" height="0.75" text="{word color='255;255;255;255'}#PlayerName#{word}, this pile of stones and ice may be a problem. It will be easier to get through this tough spot using the Bomb power-up. To charge it, make chains of yellow pieces."/>
	</Message>
	<Message id="LEVEL16_WISETIP" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="40" y="-13"/>
		<ToRightOrientShift x="-25" y="-7"/>
		<formatedText formateWidth="260" font="AntiquaBold14" height="0.75" text="Hm... this looks like an unusual spot... We cannot make any chains around the energy... This means we will have to charge the power-ups as quickly as possible to clear the way for the energy using them."/>
	</Message>
	<Message id="LEVEL4_WISETIP1" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="25" y="-50"/>
		<formatedText formateWidth="195" font="AntiquaBold14" height="0.75" text="I see you are having some difficulties. This looks like a tough spot.  But remember, you've got the Spade power-up! Use it to clear this tile."/>
	</Message>
	<Message id="LEVEL4_WISETIP2" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="25" y="-50"/>
		<formatedText formateWidth="195" font="AntiquaBold14" height="0.75" text="I see you are having some difficulties. This looks like a tough spot.  Charge the Spade power-up and dig through this tile."/>
	</Message>
	<Message id="LEVEL4_WISETIP3" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="25" y="-50"/>
		<formatedText formateWidth="195" font="AntiquaBold14" height="0.75" text="We are up against a serious obstacle. You can clear this tile using the Spade power-up. Make chains of red tiles to charge it."/>
	</Message>
	<Message id="LEVEL4_WISETIP4" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="25" y="-50"/>
		<formatedText formateWidth="195" font="AntiquaBold14" height="0.75" text="We are up against a serious obstacle. Luckily we've already charged the Spade power-up! Use it to clear this tile!"/>
	</Message>
	<Message id="LEVEL11_WISETIP" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="25" y="-50"/>
		<ToRightOrientShift x="-53" y="-53"/>
		<formatedText formateWidth="195" font="AntiquaBold14" height="0.75" text="What's the matter, {word color='255;255;255;255'}#PlayerName#{word}? Oh, this looks like another tricky obstacle...  Use the Spade power-up to clear this tile and we should be able to move on further."/>
	</Message>
	<Message id="BonusLevelHint1" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-25" y="-7"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="So, {word color='255;255;255;255'}#PlayerName#{word}, here are the two cards. Spot all the differences between them."/>
	</Message>
	<Message id="BonusLevelHint2" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="If you need my help, press this button."/>
	</Message>
	<Message id="BonusLevelHint3" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="These light indicators show how many differences are still to be found. Every time you find a difference a red indicator will turn green."/>
	</Message>
	<Message id="BonusLevelHint4" height="0.8" onlyOkButton="true" needDrawPalka="true" onlyShow="true">
		<ToRightOrientShift x="-25" y="-7"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="I'll help you find the first difference. Here it is! Click on it to remove it from the restored magic card."/>
	</Message>
	<Message id="BonusLevelHint5" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-25" y="-7"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Perfect! Now find the remaining differences and the first magic card will be completely restored!"/>
	</Message>
	<Message id="BonusLevelHint6" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true">
		<ToRightOrientShift x="-25" y="-7"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Good luck, {word color='255;255;255;255'}#PlayerName#{word}!"/>
	</Message>
	<Message id="ISpyFireHelp" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="{word color='255;255;255;255'}#PlayerName#{word}, we're in the Shrine of Fire. But it seems completely derelict...We need to restore the altar and set everything in order. Only then will the secret crypt holding the key to the book open up. "/>
	</Message>
	<Message id="ISpyAirHelp" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="Wow, this is the Shrine of Air! But this place is also a complete mess. We won't get the key unless we put everything in order. Don't waste your time!"/>
	</Message>
	<Message id="ISpyWaterHelp" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="Look, {word color='255;255;255;255'}#PlayerName#{word}, we're in the underwater kingdom of Poseidon. The Altar of Water is here. But what happened?! The place is devastated. We should put it right."/>
	</Message>
	<Message id="ISpyFireLizardHint" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true" showTime="5.0">
		<formatedText formateWidth="200" font="AntiquaBold14" height="0.75" text="This is a lizard. It has lost its egg and wants it back."/>
	</Message>
	<Message id="ISpyFireIdolsHint" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true" showTime="5.0">
		<formatedText formateWidth="200" font="AntiquaBold14" height="0.75" text="This is one of the idols. It seems like it's missing something in its hands."/>
	</Message>
	<Message id="ISpyFireLianaHint" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true" showTime="5.0">
		<formatedText formateWidth="200" font="AntiquaBold14" height="0.75" text="Oh! Everything is overgrown with lianas here. We need to cut them down!"/>
	</Message>
	<Message id="ISpyFireTorchHint" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true" showTime="5.0">
		<formatedText formateWidth="200" font="AntiquaBold14" height="0.75" text="This torch is not lit for some reason. Light it up!"/>
	</Message>
	<Message id="ISpyEarthDragonHint" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true" showTime="5.0">
		<formatedText formateWidth="200" font="AntiquaBold14" height="0.75" text="This is dragon statue."/>
		<formatedText formateWidth="200" font="AntiquaBold14" height="0.75" text="You can hang lantern here."/>
	</Message>
	<Message id="ISpyEarthChestHint" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true" showTime="5.0">
		<ToRightOrientShift x="-25" y="-7"/>
		<formatedText formateWidth="200" font="AntiquaBold14" height="0.75" text="This is a treasure chest. You can open it with a key."/>
	</Message>
	<Message id="ISpyEarthStonesHint" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true" showTime="5.0">
		<formatedText formateWidth="200" font="AntiquaBold14" height="0.75" text="There used to be a passage here. Try to clear it using the pickaxe."/>
	</Message>
	<Message id="ISpyEarthBushHint" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true" showTime="5.0">
		<formatedText formateWidth="200" font="AntiquaBold14" height="0.75" text="Oh, the tree has dried up! You need to water it."/>
	</Message>
	<Message id="ISpyWaterOysterHint" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true" showTime="5.0">
		<formatedText formateWidth="200" font="AntiquaBold14" height="0.75" text="This is a seashell. If you put a pearl in it, it'll open."/>
	</Message>
	<Message id="ISpyWaterTridentHint" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true" showTime="5.0">
		<formatedText formateWidth="200" font="AntiquaBold14" height="0.75" text="This is Poseidon, the god of the sea. Seems like something is missing in the trident..."/>
	</Message>
	<Message id="ISpyWaterNetHint" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true" showTime="5.0">
		<formatedText formateWidth="200" font="AntiquaBold14" height="0.75" text="These nets are blocking the passage. Cut them off to clear the way."/>
	</Message>
	<Message id="ISpyWaterRosetteHint" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true" showTime="5.0">
		<formatedText formateWidth="200" font="AntiquaBold14" height="0.75" text="A rosette, an architectural element, is missing here. You need to place it right here."/>
	</Message>
	<Message id="ISpyAirEaglesHint" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true" showTime="5.0">
		<formatedText formateWidth="200" font="AntiquaBold14" height="0.75" text="These eagles' nest is missing and they're all sad now. They hope that somebody will return it to them."/>
	</Message>
	<Message id="ISpyAirGrottoHint" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true" showTime="5.0">
		<formatedText formateWidth="200" font="AntiquaBold14" height="0.75" text="Hmm... This hill looks suspicious. Seems like there's something undernearth it."/>
	</Message>
	<Message id="ISpyAirStandHint" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true" showTime="5.0">
		<formatedText formateWidth="200" font="AntiquaBold14" height="0.75" text="Look at this device, it seems to be broken! One part is missing."/>
	</Message>
	<Message id="ISpyAirArcHint" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true" showTime="5.0">
		<formatedText formateWidth="200" font="AntiquaBold14" height="0.75" text="Have a look! {word color='255;255;255;255'}#PlayerName#{word}, this is a crystal gateway to the magic world inhabited by the people of the sky. A morning star should shine in the center of this gateway. But it is not there..."/>
	</Message>
	<Message id="ISpyKeyFoundHelp1" height="0.8" onlyOkButton="false" needDrawPalka="false" onlyShow="true">
		<ToLeftOrientShift x="40" y="-13"/>
		<ToRightOrientShift x="-15" y="-7"/>
		<formatedText formateWidth="300" font="AntiquaBold14" height="0.75" text="Hooray! Seems like you've found the key! Click on it to pick it up from the altar!"/>
	</Message>
	<Message id="ISpyKeyFound0" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="10" y="-13"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Good job, {word color='255;255;255;255'}#PlayerName#{word}! We've got the Earth Magic key and now we can open the first book of elemental magic! "/>
	</Message>
	<Message id="ISpyKeyFound1" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Excellent! {word color='255;255;255;255'}#PlayerName#{word}, you did it! We have the key for the Book of Fire Magic."/>
	</Message>
	<Message id="ISpyKeyFound2" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Brilliant, {word color='255;255;255;255'}#PlayerName#{word}! We've already restored two books and we'll be able to open the Book of Air Magic with this key. Let's go!"/>
	</Message>
	<Message id="ISpyKeyFound3" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Fantastic, {word color='255;255;255;255'}#PlayerName#{word}! We've got the key to the last book - the Book of Water Magic!"/>
	</Message>
	<Message id="BookMessage1_1" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-20" y="-9"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="The first layer of the first magic card has been restored. The power of Earth is beginning to return! However  there is still a lot we need to do to fully bring it back to this world."/>
	</Message>
	<Message id="BookMessage1_2" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true">
		<ToLeftOrientShift x="40" y="-10"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="Press this button to close the book and continue your journey."/>
	</Message>
	<Message id="BookMessage1_3" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="You can click on the book anytime to open it."/>
	</Message>
	<Message id="BookMessage1_4" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true">
		<ToRightOrientShift x="-35" y="-2"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="It's time for us to continue our journey. Press Start and let's go!"/>
	</Message>
	<Message id="BookMessage2_1" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="40" y="-10"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="Well done, {word color='255;255;255;255'}#PlayerName#{word}! The first magic card is almost fully restored! There is just one more task left. You need to compare it to the original and eliminate all the differences. Only then will the card recover its magic power! Press Continue. "/>
	</Message>
	<Message id="BookMessage2_2" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="40" y="-10"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="Splendid! The first card has been fully restored! But to bring back the full power of Earth to our world, you need to collect and restore three more cards."/>
	</Message>
	<Message id="BookMessage3_1" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="Excellent, {word color='255;255;255;255'}#PlayerName#{word}! We are now working on the second card! If you'd like to see the cards you've already restored, click on the corresponding bookmark! "/>
	</Message>
	<Message id="BookMessage4_1" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="40" y="-10"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="{word color='255;255;255;255'}#PlayerName#{word}, the first magic card is almost restored. There is only one more layer remaining! And then a new challenge awaits - we'll need to revive the magic power of the card."/>
	</Message>
	<Message id="BookMessage5_1" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<formatedText formateWidth="450" font="AntiquaBold14" height="0.75" text="If you'd like to see any of the cards you've already collected, click on the card icon."/>
	</Message>
	<Message id="BookMessage6_1a" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="15" y="-16"/>
		<ToRightOrientShift x="-35" y="-16"/>
		<formatedText formateWidth="235" font="AntiquaBold14" height="0.75" text="The open Book of Earth Magic is in front of you. It once contained magic cards with images of magical creatures and heroes of the element. But when the altars were destroyed the images disappeared."/>
	</Message>
	<Message id="BookMessage6_1b" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="40" y="-16"/>
		<ToRightOrientShift x="-35" y="-16"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="And here there used to be ancient writings full of wisdom. But after the disaster came to pass, all the letters got mixed up. The writings lost their meaning and along with it, their magic power."/>
	</Message>
	<Message id="BookMessage6_2" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true">
		<ToLeftOrientShift x="40" y="-7"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="You need to restore the content of the book and thus bring back its magic power. Then the power of Earth will return to our world. Now it is time to go. Press Continue to close the book. "/>
	</Message>
	<Message id="BookMessage6_3" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true">
		<ToRightOrientShift x="-35" y="-2"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="A journey full of amazing adventures and challenges lies before us! Press Start and let's begin!"/>
	</Message>
	<Message id="BookMessage7Earth" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="40" y="-10"/>
		<ToRightOrientShift x="-35" y="-2"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="The Book of Earth Magic is now restored! The fields of the magic land will become fertile again and its inhabitants will no longer starve. You are our hero, {word color='255;255;255;255'}#PlayerName#{word}! However, this is just one of the 4 Elements. A long journey lies ahead of us. "/>
	</Message>
	<Message id="BookMessage7Fire" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="40" y="-10"/>
		<ToRightOrientShift x="-35" y="-2"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="{word color='255;255;255;255'}#PlayerName#{word}, we've restored the Book of Fire Magic! Fire will no longer cause conflagrations and spread panic among the inhabitants of our world. It'll keep their houses warm and become a symbol of comfort! "/>
	</Message>
	<Message id="BookMessage7Air" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="40" y="-10"/>
		<ToRightOrientShift x="-35" y="-2"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="The Book of Earth Magic is now restored! The fields of the magic land will become fertile again and its inhabitants will no longer starve. You are our hero, {word color='255;255;255;255'}#PlayerName#{word}! However, this is just one of the 4 Elements. A long journey lies ahead of us. "/>
	</Message>
	<Message id="BookMessage7Water" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="40" y="-10"/>
		<ToRightOrientShift x="-35" y="-2"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="The Book of Water Magic is now restored! There will be no more devastating floods in our world and brave seafarers will always come back safe and sound! "/>
	</Message>
	<Message id="BookMessageFinal1" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="40" y="-10"/>
		<ToRightOrientShift x="-35" y="-2"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="Thus, {word color='255;255;255;255'}#PlayerName#{word}, the Magic Land has been saved! The books of elemental magic have been restored and the powers of the 4 Elements will again be used for the good of the people of our world!"/>
	</Message>
	<Message id="BookMessageFinal2" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="40" y="-10"/>
		<ToRightOrientShift x="-35" y="-2"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="Our journey has come to an end and it's time to say goodbye... But there is something else in store for you! Bye, {word color='255;255;255;255'}#PlayerName#{word}!"/>
	</Message>
	<Message id="BookMessage8" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="40" y="-10"/>
		<ToRightOrientShift x="-35" y="-2"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="Half of the book of Earth Magic has been restored! My fellow forest fairies are saying that they have seen some fresh green shoots among the lifeless and withered trees of the magic forest. Our efforts are beginning to bear fruit."/>
	</Message>
	<Message id="BookMessage9" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="40" y="-10"/>
		<ToRightOrientShift x="-35" y="-2"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="We have restored one of the altars of Earth Magic! Now I can revive some of the magic power of the book."/>
	</Message>
	<Message id="BookMessage10" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="40" y="-10"/>
		<ToRightOrientShift x="-35" y="-2"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="This is the second card of Water Magic. I was flying over the coast yetserday and saw that some fisherman ventured out to sea. {word color='255;255;255;255'}#PlayerName#{word}, they came back with a big catch! The favor of the gods of the sea is back!"/>
	</Message>
	<Message id="BookMessage11" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="40" y="-10"/>
		<ToRightOrientShift x="-35" y="-2"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="Two out of four cards of Air have been restored. People are saying that there are fewer hurricanes now and that sometimes one can even hear birds singing in the sky! That proves that what we've been doing is not in vain, {word color='255;255;255;255'}#PlayerName#{word}. "/>
	</Message>
	<Message id="ISpyHelp1" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-25" y="-7"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="Wow!... {word color='255;255;255;255'}#PlayerName#{word}, I feel the key is somewhere here. But when it's pitch dark like this we won't find a thing. We need a lamp!"/>
	</Message>
	<Message id="ISpyHelp2" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-25" y="-7"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="The lamp looks like this. But it is broken and its pieces are scattered around the cave. You need to collect them all!"/>
	</Message>
	<Message id="ISpyHelp3" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true">
		<ToRightOrientShift x="-25" y="-7"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="I can see a piece of the lamp! Click on it to pick it up."/>
	</Message>
	<Message id="ISpyHelp4" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true">
		<ToLeftOrientShift x="40" y="-13"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="And here's another piece! Click on it!"/>
	</Message>
	<Message id="ISpyHelp5" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-25" y="-7"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="{word color='255;255;255;255'}#PlayerName#{word}, we did it! We found all the pieces and now we have a lamp!"/>
	</Message>
	<Message id="ISpyHelp6" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true">
		<ToRightOrientShift x="-25" y="-7"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="However, it is still dark in here and I don't think we'll be able to find other items. Let's use the lamp we found! Click on the lamp to pick it up."/>
	</Message>
	<Message id="ISpyHelp7" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true">
		<ToLeftOrientShift x="40" y="-13"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="Excellent, {word color='255;255;255;255'}#PlayerName#{word}! Now it'd be good to find something to hang it on. I think the dragon statue will do. Click on it to hang the lamp!"/>
	</Message>
	<Message id="ISpyHelp8" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToLeftOrientShift x="30" y="0"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="Well, we have the light. Now you need to collect and use the other items to get the key to the book."/>
	</Message>
	<Message id="ISpyHelp9" height="0.8" onlyOkButton="true" needDrawPalka="true">
		<ToRightOrientShift x="-15" y="-7"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="Press this button in case you need my help."/>
	</Message>
	<Message id="ISpyHelp10" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true">
		<ToRightOrientShift x="-15" y="-7"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="Oops, am I still here? It is time to go. Good luck!"/>
	</Message>
	<Message id="BooksOpenBook0a" height="0.8" onlyOkButton="false" needDrawPalka="true" onlyShow="true">
		<ToLeftOrientShift x="0" y="0"/>
		<ToRightOrientShift x="-25" y="-11"/>
		<formatedText formateWidth="250" font="AntiquaBold14" height="0.75" text="The Book of Earth Magic is free from the bonds. Click on the book to open it. "/>
	</Message>
	<Message id="BooksOpenBook1" height="0.8" onlyOkButton="true" needDrawPalka="false">
		<ToLeftOrientShift x="35" y="-16"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Thus, the Book of Fire Magic is open! I'm sure, {word color='255;255;255;255'}#PlayerName#{word}, you can restore it too! Press Start and let's go. New adventures await you!"/>
	</Message>
	<Message id="BooksOpenBook2" height="0.8" onlyOkButton="true" needDrawPalka="false">
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="The bonds of the Book of Air Magic have been broken. The magic sky world lies ahead! Press Start and let's go!"/>
	</Message>
	<Message id="BooksOpenBook3" height="0.8" onlyOkButton="true" needDrawPalka="false">
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="We've opened the last book! Now our way lies through the underwater and above-water worlds. Well, I think you're ready for this. Press Start!"/>
	</Message>
	<Message id="BooksISpyHint01" height="0.8" onlyOkButton="true" needDrawPalka="false">
		<ToRightOrientShift x="-25" y="-7"/>
		<formatedText formateWidth="300" font="AntiquaBold14" height="0.75" text="Hi, {word color='255;255;255;255'}#PlayerName#{word}! I am a fairy. I was sent by the mage to help you in your difficult mission. Here are four ancient books of magic. You need to restore their power, so that peace and prosperity could return to this magic land."/>
	</Message>
	<Message id="BooksISpyHint02" height="0.8" onlyOkButton="true" needDrawPalka="false">
		<ToRightOrientShift x="-25" y="-7"/>
		<formatedText formateWidth="300" font="AntiquaBold14" height="0.75" text="To bring back the power of each book, you need to restore 16 altars of its element and fill the book with content. But first you will have to remove the bonds of an evil spell. I will help you find the key. Press Start and let's go!"/>
	</Message>
	<Message id="BooksISpyHint1" height="0.8" onlyOkButton="true" needDrawPalka="false">
		<ToLeftOrientShift x="35" y="-16"/>
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="The Book of Earth Magic is restored! Now the power of Earth will return to our world. But we shall continue our journey and find the key to the Book of Fire. Press Start!"/>
	</Message>
	<Message id="BooksISpyHint2" height="0.8" onlyOkButton="true" needDrawPalka="false">
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="Terrific! We've managed to bring back the power of the two Elements to our world! But let's not stop here — a new book awaits us and again we need a key! Press Start!"/>
	</Message>
	<Message id="BooksISpyHint3" height="0.8" onlyOkButton="true" needDrawPalka="false">
		<formatedText formateWidth="240" font="AntiquaBold14" height="0.75" text="The power of the three powerful elements — Earth, Fire and Air — has returned to the magic land! I'd like to thank you on behalf of all its inhabitants, {word color='255;255;255;255'}#PlayerName#{word}! But there's one more Element left and we need the key to unlock the book! Press Start!"/>
	</Message>
	<Message id="PresentationAsking" height="0.8" onlyOkButton="false" needDrawPalka="true" yesNo="true">
		<formatedText formateWidth="240" font="AntiquaBold14" text="{word color='255;255;255;255'}#PlayerName#{word}, I see you have to be going. Would you like me to tell you briefly about some of the features of this game?"/>
	</Message>
</Hints>
