<?xml version="1.0"?>
<!-- edited with XMLSpy v2007 sp1 (http://www.altova.com) by vova (EMBRACE) -->
<GUI>
	<include>gui.lua</include>
	<Layer name="Cross">
		<Controls>
			<SolidRect name="BlackScreen">
				<rectangle x="0" y="0" width="800" height="600"/>
				<color r="0" g="0" b="0" a="255"/>
			</SolidRect>
		</Controls>
	</Layer>
	<Layer name="BookLayer">
		<Controls>
			<Book name="ZBook1" texturePages="#pagesTex" backMesh="Meshes\bkback.dat" frontMesh="Meshes\bkfront.dat" backPaperMesh="Meshes\bkfrontpaper.dat" backPagesMesh="Meshes\bkbackpaper.dat">
				<position x="400" y="300"/>
				<RoundButton name="Continue" visible="1" active="0">
					<position x="38" y="42"/>
					<pressOffset x="1" y="-2"/>
					<textOffset x="3" y="23"/>
					<ball core="#btnGreenMiddle_Core" text="#btnContinue_Text" shadowText="#btnContinue_SText"/>
					<shadow normal="#btnGreenMiddle_UShadow"/>
					<shadow pressed="#btnGreenMiddle_PShadow"/>
				</RoundButton>
				<LeftPage texture2D="#LeftPage"/>
				<RightPage texture2D="#RightPage"/>
				<Pages>
					<page suit="#bookmarkSuit1"/>
					<page suit="#bookmarkSuit2"/>
					<page suit="#bookmarkSuit3"/>
					<page suit="#bookmarkSuit4"/>
				</Pages>
				<Progress>
					<progress x="51" y="213"/>
					<progress x="76" y="213"/>
					<progress x="101" y="213"/>
					<progress x="126" y="213"/>
					<progress x="151" y="211"/>
				</Progress>
				<Pockets>
					<rightbottom texture2D="#rightBottomPocket">
						<offset x="218" y="-242"/>
					</rightbottom>
				</Pockets>
				<BookElements light="#bookLight" shadow="#bookShadow" strap="#bookStrap" lock="booklock.xml" chips="#wholeChips" backs="#wholeBacks" shadows="#wholeShadows" holesShadows="#wholeHolesShadows">
					<BookElement frontMesh="Meshes\Earth\bkfront.dat" texture3D="#earthBook3D" texture2D="#earthBook2D" open="1" ornamentRight="#earthOrnamentRight" ornamentLeft="#earthOrnamentLeft">
						<position x="109" y="334"/>
						<DisappearPath>
							<key x="109" y="334"/>
							<key x="111" y="332"/>
							<key x="-200" y="600"/>
						</DisappearPath>
						<border texture2D="#earthBorder">
							<offset x="31" y="12"/>
						</border>
						<Pages>
							<page map="eElem.xml" bonusmap="eElem.xml"/>
							<page map="eKnight.xml" bonusmap="eKnight.xml"/>
							<page map="eDragon.xml" bonusmap="edragonBonus.xml"/>
							<page map="eAnimal.xml" bonusmap="eAnimal.xml"/>
						</Pages>
						<Trajectory>
							<Up axis="y">
								<position x="-648" y="340" z="-2642.9639" angle="0.0"/>
								<position x="100" y="100" z="-2300" angle="90.0"/>
								<position x="0" y="0" z="-2100" angle="270.0"/>
								<position x="-230" y="-10" z="-1119.6154" angle="360.0"/>
							</Up>
							<Down axis="x">
								<position x="-230" y="-10" z="-1119.6154" angle="360.0"/>
								<position x="0" y="0" z="-2100" angle="180.0"/>
								<position x="100" y="100" z="-2300" angle="30.0"/>
								<position x="-655" y="338" z="-2642.9639" angle="0.0"/>
							</Down>
						</Trajectory>
						<Trajectory>
							<Up axis="x">
								<position x="-648" y="340" z="-2642.9639" angle="0.0"/>
								<position x="400" y="100" z="-2300" angle="70.0"/>
								<position x="600" y="0" z="-2100" angle="300.0"/>
								<position x="-230" y="-10" z="-1119.6154" angle="360.0"/>
							</Up>
							<Down axis="y">
								<position x="-230" y="-10" z="-1119.6154" angle="360.0"/>
								<position x="600" y="0" z="-2100" angle="200.0"/>
								<position x="400" y="100" z="-2300" angle="100.0"/>
								<position x="-655" y="338" z="-2642.9639" angle="0.0"/>
							</Down>
						</Trajectory>
						<Trajectory>
							<Up axis="x">
								<position x="-648" y="340" z="-2642.9639" angle="0.0"/>
								<position x="200" y="-200" z="-2500" angle="45.0"/>
								<position x="300" y="400" z="-2100" angle="90.0"/>
								<position x="-230" y="-10" z="-1119.6154" angle="360.0"/>
							</Up>
							<Down axis="y">
								<position x="-230" y="-10" z="-1119.6154" angle="0.0"/>
								<position x="-230" y="-10" z="-1300" angle="90.0"/>
								<position x="-230" y="-10" z="-1500" angle="120.0"/>
								<position x="-230" y="-10" z="-1700" angle="170.0"/>
								<position x="-230" y="-10" z="-1900" angle="230.0"/>
								<position x="-230" y="-10" z="-2100" angle="270.0"/>
								<position x="400" y="100" z="-2300" angle="300.0"/>
								<position x="-655" y="338" z="-2642.9639" angle="360.0"/>
							</Down>
						</Trajectory>
						<Chips>
							<Chip x="33" y="498" width="50" height="49" uStart="0.0" uEnd="0.1953" vStart="0.8086" vEnd="1.0" completed="1" translateX="1.5" translateY="-1.5"/>
							<Chip x="27" y="450" width="48" height="49" uStart="0.25" uEnd="0.4336" vStart="0.8086" vEnd="1.0" completed="1" translateX="1.5" translateY="-1.5"/>
							<Chip x="27" y="399" width="49" height="49" uStart="0.5159" uEnd="0.703" vStart="0.8086" vEnd="1.0" completed="1" translateX="1.5" translateY="-1.5"/>
							<Chip x="34" y="347" width="51" height="50" uStart="0.758" uEnd="0.953" vStart="0.8047" vEnd="1.0" completed="1" translateX="1.5" translateY="-1.5"/>
						</Chips>
						<ChipShadows>
							<ChipShadow x="26" y="497" width="50" height="51" uStart="0.0" uEnd="0.1914" vStart="0.8" vEnd="1.0"/>
							<ChipShadow x="26" y="447" width="46" height="45" uStart="0.234" uEnd="0.41" vStart="0.797" vEnd="0.969"/>
							<ChipShadow x="26" y="395" width="48" height="45" uStart="0.48" uEnd="0.664" vStart="0.8" vEnd="0.973"/>
							<ChipShadow x="31" y="343" width="51" height="45" uStart="0.727" uEnd="0.922" vStart="0.8" vEnd="0.973"/>
						</ChipShadows>
						<HoleShadows>
							<HoleShadow x="34" y="498" width="50" height="49" uStart="0.0" uEnd="0.1953" vStart="0.8086" vEnd="1.0"/>
							<HoleShadow x="28" y="450" width="48" height="49" uStart="0.25" uEnd="0.4336" vStart="0.8086" vEnd="1.0"/>
							<HoleShadow x="28" y="398" width="49" height="49" uStart="0.5159" uEnd="0.703" vStart="0.8086" vEnd="1.0"/>
							<HoleShadow x="35" y="347" width="51" height="50" uStart="0.758" uEnd="0.953" vStart="0.8047" vEnd="1.0"/>
						</HoleShadows>
						<Backs>
							<Back x="32" y="496" width="53" height="53" uStart="0.0" uEnd="0.207" vStart="0.789" vEnd="1.0"/>
							<Back x="25" y="449" width="51" height="48" uStart="0.25" uEnd="0.4453" vStart="0.8164" vEnd="1.0"/>
							<Back x="27" y="397" width="50" height="48" uStart="0.496" uEnd="0.6875" vStart="0.8164" vEnd="1.0"/>
							<Back x="32" y="345" width="54" height="52" uStart="0.738" uEnd="0.945" vStart="0.8" vEnd="1.0"/>
						</Backs>
					</BookElement>
					<BookElement frontMesh="Meshes\Fire\bkfront.dat" texture3D="#fireBook3D" texture2D="#fireBook2D" open="0" ornamentRight="#fireOrnamentRight" ornamentLeft="#fireOrnamentLeft">
						<position x="509" y="334"/>
						<DisappearPath>
							<key x="509" y="334"/>
							<key x="507" y="332"/>
							<key x="800" y="600"/>
						</DisappearPath>
						<Pages>
							<page map="fElem.xml" bonusmap="fElem.xml"/>
							<page map="fKnight.xml" bonusmap="fKnight.xml"/>
							<page map="fDragon.xml" bonusmap="fDragon.xml"/>
							<page map="fAnimal.xml" bonusmap="fAnimal.xml"/>
						</Pages>
						<border texture2D="#fireBorder">
							<offset x="31" y="12"/>
						</border>
						<Trajectory>
							<Up axis="x">
								<position x="285" y="340" z="-2642.9639" angle="0.0"/>
								<position x="0" y="0" z="-2100" angle="150.0"/>
								<position x="-230" y="-10" z="-1119.6154" angle="360.0"/>
							</Up>
							<Down axis="y">
								<position x="-230" y="-10" z="-1119.6154" angle="360.0"/>
								<position x="0" y="0" z="-2100" angle="120.0"/>
								<position x="285" y="340" z="-2642.9639" angle="0.0"/>
							</Down>
						</Trajectory>
						<Chips>
							<Chip x="715" y="496" width="51" height="52" uStart="0.0" uEnd="0.195" vStart="0.566" vEnd="0.766" completed="0" translateX="-1.5" translateY="-1.5"/>
							<Chip x="723" y="449" width="47" height="46" uStart="0.254" uEnd="0.434" vStart="0.578" vEnd="0.754" completed="0" translateX="-1.5" translateY="-1.5"/>
							<Chip x="722" y="398" width="48" height="46" uStart="0.516" uEnd="0.699" vStart="0.578" vEnd="0.754" completed="0" translateX="-1.5" translateY="-1.5"/>
							<Chip x="713" y="346" width="51" height="49" uStart="0.758" uEnd="0.953" vStart="0.566" vEnd="0.754" completed="0" translateX="-1.5" translateY="-1.5"/>
						</Chips>
						<ChipShadows>
							<ChipShadow x="713" y="495" width="49" height="44" uStart="0.03" uEnd="0.22" vStart="0.563" vEnd="0.73"/>
							<ChipShadow x="721" y="446" width="46" height="44" uStart="0.254" uEnd="0.43" vStart="0.578" vEnd="0.746"/>
							<ChipShadow x="719" y="395" width="46" height="46" uStart="0.488" uEnd="0.664" vStart="0.566" vEnd="0.742"/>
							<ChipShadow x="710" y="343" width="46" height="49" uStart="0.727" uEnd="0.902" vStart="0.563" vEnd="0.75"/>
						</ChipShadows>
						<HoleShadows>
							<HoleShadow x="715" y="496" width="51" height="52" uStart="0.0" uEnd="0.195" vStart="0.566" vEnd="0.766"/>
							<HoleShadow x="723" y="449" width="49" height="46" uStart="0.254" uEnd="0.441" vStart="0.578" vEnd="0.754"/>
							<HoleShadow x="722" y="398" width="50" height="46" uStart="0.516" uEnd="0.707" vStart="0.578" vEnd="0.754"/>
							<HoleShadow x="714" y="346" width="51" height="49" uStart="0.762" uEnd="0.957" vStart="0.574" vEnd="0.762"/>
						</HoleShadows>
						<Backs>
							<Back x="713" y="497" width="53" height="53" uStart="0.0" uEnd="0.203" vStart="0.559" vEnd="0.762"/>
							<Back x="721" y="449" width="51" height="48" uStart="0.234" uEnd="0.43" vStart="0.578" vEnd="0.7617"/>
							<Back x="720" y="397" width="51" height="49" uStart="0.492" uEnd="0.6875" vStart="0.574" vEnd="0.7617"/>
							<Back x="711" y="345" width="55" height="52" uStart="0.746" uEnd="0.957" vStart="0.5625" vEnd="0.7617"/>
						</Backs>
					</BookElement>
					<BookElement frontMesh="Meshes\Water\bkfront.dat" texture3D="#waterBook3D" texture2D="#waterBook2D" open="1" ornamentRight="#waterOrnamentRight" ornamentLeft="#waterOrnamentLeft">
						<position x="109" y="44"/>
						<DisappearPath>
							<key x="109" y="44"/>
							<key x="111" y="46"/>
							<key x="-200" y="-300"/>
						</DisappearPath>
						<Pages>
							<page map="wElem.xml" bonusmap="wElem.xml"/>
							<page map="wKnight.xml" bonusmap="wKnight.xml"/>
							<page map="wDragon.xml" bonusmap="wDragon.xml"/>
							<page map="wAnimal.xml" bonusmap="wAnimal.xml"/>
						</Pages>
						<border texture2D="#waterBorder">
							<offset x="31" y="12"/>
						</border>
						<Trajectory>
							<Up axis="y">
								<position x="-648" y="-330" z="-2642.9639" angle="0.0"/>
								<position x="0" y="0" z="-2100" angle="260.0"/>
								<position x="-230" y="-10" z="-1119.6154" angle="360.0"/>
							</Up>
							<Down axis="x">
								<position x="-230" y="-10" z="-1119.6154" angle="360.0"/>
								<position x="0" y="0" z="-2100" angle="180.0"/>
								<position x="-648" y="-330" z="-2642.9639" angle="0.0"/>
							</Down>
						</Trajectory>
						<Chips>
							<Chip x="34" y="206" width="51" height="50" uStart="0.0" uEnd="0.195" vStart="0.305" vEnd="0.496" completed="0" translateX="1.5" translateY="-1.5"/>
							<Chip x="27" y="157" width="49" height="46" uStart="0.25" uEnd="0.4375" vStart="0.305" vEnd="0.4805" completed="0" translateX="1.5" translateY="-1.5"/>
							<Chip x="27" y="107" width="48" height="45" uStart="0.514" uEnd="0.695" vStart="0.305" vEnd="0.477" completed="0" translateX="1.5" translateY="-1.5"/>
							<Chip x="32" y="54" width="51" height="49" uStart="0.766" uEnd="0.961" vStart="0.301" vEnd="0.488" completed="0" translateX="1.5" translateY="-1.5"/>
						</Chips>
						<ChipShadows>
							<ChipShadow x="32" y="204" width="45" height="48" uStart="0.031" uEnd="0.203" vStart="0.32" vEnd="0.5"/>
							<ChipShadow x="25" y="155" width="46" height="46" uStart="0.266" uEnd="0.441" vStart="0.328" vEnd="0.504"/>
							<ChipShadow x="25" y="104" width="48" height="44" uStart="0.508" uEnd="0.691" vStart="0.324" vEnd="0.492"/>
							<ChipShadow x="30" y="52" width="51" height="44" uStart="0.723" uEnd="0.918" vStart="0.32" vEnd="0.488"/>
						</ChipShadows>
						<HoleShadows>
							<HoleShadow x="35" y="207" width="51" height="49" uStart="0.0" uEnd="0.195" vStart="0.3125" vEnd="0.5"/>
							<HoleShadow x="28" y="158" width="49" height="46" uStart="0.25" uEnd="0.4375" vStart="0.305" vEnd="0.4805"/>
							<HoleShadow x="28" y="107" width="48" height="45" uStart="0.514" uEnd="0.695" vStart="0.305" vEnd="0.477"/>
							<HoleShadow x="33" y="55" width="51" height="49" uStart="0.766" uEnd="0.961" vStart="0.301" vEnd="0.488"/>
						</HoleShadows>
						<Backs>
							<Back x="32" y="206" width="54" height="53" uStart="0.0" uEnd="0.207" vStart="0.3086" vEnd="0.5118"/>
							<Back x="28" y="156" width="51" height="49" uStart="0.2657" uEnd="0.461" vStart="0.3047" vEnd="0.492"/>
							<Back x="26" y="105" width="51" height="49" uStart="0.5118" uEnd="0.707" vStart="0.305" vEnd="0.492"/>
							<Back x="31" y="53" width="54" height="52" uStart="0.758" uEnd="0.965" vStart="0.305" vEnd="0.504"/>
						</Backs>
					</BookElement>
					<BookElement frontMesh="Meshes\Air\bkfront.dat" texture3D="#airBook3D" texture2D="#airBook2D" open="1" ornamentRight="#airOrnamentRight" ornamentLeft="#airOrnamentLeft">
						<position x="509" y="44"/>
						<DisappearPath>
							<key x="509" y="44"/>
							<key x="507" y="46"/>
							<key x="800" y="-300"/>
						</DisappearPath>
						<Pages>
							<page map="aElem.xml" bonusmap="aElem.xml"/>
							<page map="aKnight.xml" bonusmap="aKnight.xml"/>
							<page map="aDragon.xml" bonusmap="aDragon.xml"/>
							<page map="aAnimal.xml" bonusmap="aAnimal.xml"/>
						</Pages>
						<border texture2D="#airBorder">
							<offset x="31" y="12"/>
						</border>
						<Trajectory>
							<Up axis="x">
								<position x="285" y="-330" z="-2642.9639" angle="0.0"/>
								<position x="0" y="0" z="-2100" angle="250.0"/>
								<position x="-230" y="-10" z="-1119.6154" angle="360.0"/>
							</Up>
							<Down axis="y">
								<position x="-230" y="-10" z="-1119.6154" angle="360.0"/>
								<position x="0" y="0" z="-2100" angle="100.0"/>
								<position x="285" y="-330" z="-2642.9639" angle="0.0"/>
							</Down>
						</Trajectory>
						<Chips>
							<Chip x="714" y="206" width="50" height="50" uStart="0.0" uEnd="0.191" vStart="0.043" vEnd="0.234" completed="1" translateX="-1.5" translateY="-1.5"/>
							<Chip x="722" y="158" width="48" height="46" uStart="0.262" uEnd="0.445" vStart="0.059" vEnd="0.234" completed="1" translateX="-1.5" translateY="-1.5"/>
							<Chip x="722" y="107" width="48" height="45" uStart="0.527" uEnd="0.711" vStart="0.059" vEnd="0.23" completed="1" translateX="-1.5" translateY="-1.5"/>
							<Chip x="715" y="54" width="50" height="49" uStart="0.77" uEnd="0.961" vStart="0.047" vEnd="0.234" completed="1" translateX="-1.5" translateY="-1.5"/>
						</Chips>
						<ChipShadows>
							<ChipShadow x="711" y="203" width="50" height="44" uStart="0.027" uEnd="0.22" vStart="0.063" vEnd="0.231"/>
							<ChipShadow x="720" y="155" width="48" height="43" uStart="0.277" uEnd="0.461" vStart="0.074" vEnd="0.238"/>
							<ChipShadow x="721" y="104" width="45" height="45" uStart="0.523" uEnd="0.695" vStart="0.066" vEnd="0.238"/>
							<ChipShadow x="712" y="52" width="45" height="48" uStart="0.754" uEnd="0.926" vStart="0.055" vEnd="0.238"/>
						</ChipShadows>
						<HoleShadows>
							<HoleShadow x="715" y="206" width="50" height="50" uStart="0.0" uEnd="0.191" vStart="0.043" vEnd="0.234"/>
							<HoleShadow x="723" y="158" width="48" height="46" uStart="0.262" uEnd="0.445" vStart="0.059" vEnd="0.234"/>
							<HoleShadow x="722" y="106" width="49" height="46" uStart="0.531" uEnd="0.719" vStart="0.059" vEnd="0.234"/>
							<HoleShadow x="716" y="54" width="50" height="49" uStart="0.77" uEnd="0.961" vStart="0.047" vEnd="0.234"/>
						</HoleShadows>
						<Backs>
							<Back x="712" y="205" width="55" height="53" uStart="0.027" uEnd="0.238" vStart="0.05" vEnd="0.254"/>
							<Back x="721" y="156" width="51" height="49" uStart="0.289" uEnd="0.484" vStart="0.0625" vEnd="0.25"/>
							<Back x="721" y="105" width="51" height="49" uStart="0.539" uEnd="0.734" vStart="0.0625" vEnd="0.25"/>
							<Back x="713" y="53" width="54" height="52" uStart="0.789" uEnd="1.0" vStart="0.055" vEnd="0.254"/>
						</Backs>
					</BookElement>
				</BookElements>
			</Book>
			<RoundButton name="LevelStart">
				<position x="349" y="249"/>
				<pressOffset x="1" y="-2"/>
				<textOffset x="13" y="37"/>
				<ball core="#btnGreenBig_Core" text="#btnBonusStart_Text" shadowText="#btnBonusStart_SText"/>
				<shadow normal="#btnGreenBig_UShadow"/>
				<shadow pressed="#btnGreenBig_PShadow"/>
				<board tex="#btnGreenBig_Board" x="-3" y="-2"/>
			</RoundButton>
			<RoundButton name="BackToMenu">
				<position x="368" y="518"/>
				<pressOffset x="1" y="-1"/>
				<textOffset x="7" y="20"/>
				<ball core="#btnRedSmall_Core" text="#btnBonusMenu_Text" shadowText="#btnBonusMenu_SText"/>
				<shadow normal="#btnRedSmall_UShadow"/>
				<shadow pressed="#btnRedSmall_PShadow"/>
				<board tex="#btnRedSmall_Board" x="-2" y="-1"/>
			</RoundButton>
		</Controls>
		<Script>BookFunc</Script>
	</Layer>
</GUI>
