#INIT
LoadBmp, Stage\Taltal_mountain.bmp
EntryPat,   0,  0,1120,176,-1,-1,
#INITEND

#PUT
 0,  0,  0,  0,*feeld,
#PUTEND

#MOVE
*feeld,  1, -1, 20,
  1,  0, 20,
  1,  1, 20,
  1,  2, 20,
255,
#MOVEEND