[0];大刀
wil	=	0
drts	=	4
standbegin	=	0
standframe	=	4
standtotal	=	8
walkbegin	=	64
walkframe	=	6
walktotal	=	8
atkbegin	=	128
atkframe	=	6
atktotal	=	8
[1];雪人
wil	=	0
drts	=	4
standbegin	=	280
standframe	=	4
standtotal	=	8
walkbegin	=	344
walkframe	=	6
walktotal	=	8
atkbegin	=	408
atkframe	=	6
atktotal	=	8
hurtbegin	=	472
hurtframe	=	2
hurttotal	=	2
deadbegin	=	488
deadframe	=	4
deadtotal	=	8
index		=	1
[2];多钩猫
wil	=	2
drts	=	4
standbegin	=	1800
standframe	=	4
standtotal	=	10
walkbegin	=	1880
walkframe	=	6
walktotal	=	10
atkbegin	=	1960
atkframe	=	6
atktotal	=	10
hurtbegin	=	2040
hurtframe	=	2
hurttotal	=	2
deadbegin	=	2060
deadframe	=	10
deadtotal	=	10
index		=	5
[3];食人花
wil	=	1
drts	=	4
standbegin	=	0
standframe	=	4
standtotal	=	8
walkbegin	=	0
walkframe	=	0
walktotal	=	0
atkbegin	=	408
atkframe	=	6
atktotal	=	8
hurtbegin	=	472
hurtframe	=	2
hurttotal	=	2
deadbegin	=	488
deadframe	=	491
deadtotal	=	8
[4];骷髅
wil	=	2
drts	=	4
standbegin	=	0
standframe	=	4
standtotal	=	10
walkbegin	=	80
walkframe	=	6
walktotal	=	10
atkbegin	=	160
atkframe	=	6
atktotal	=	10
hurtbegin	=	240
hurtframe	=	2
hurttotal	=	2
deadbegin	=	260
deadframe	=	10
deadtotal	=	10
index		=	0
[5];掷斧骷髅
wil		=	2
drts		=	4
standbegin	=	360
standframe	=	4
standtotal	=	10
walkbegin	=	440
walkframe	=	6
walktotal	=	10
atkbegin	=	520
atkframe	=	6
atktotal	=	10
hurtbegin	=	600
hurtframe	=	2
hurttotal	=	2
deadbegin	=	620
deadframe	=	10
deadtotal	=	10
index		=	1
[6];骷髅战士
wil		=	2
drts		=	4
standbegin	=	720
standframe	=	4
standtotal	=	10
walkbegin	=	800
walkframe	=	6
walktotal	=	10
atkbegin	=	880
atkframe	=	6
atktotal	=	10
hurtbegin	=	960
hurtframe	=	2
hurttotal	=	2
deadbegin	=	980
deadframe	=	10
deadtotal	=	10
index		=	2
[7];骷髅战将
wil		=	2
drts		=	4
standbegin	=	1080
standframe	=	4
standtotal	=	10
walkbegin	=	1160
walkframe	=	6
walktotal	=	10
atkbegin	=	1240
atkframe	=	6
atktotal	=	10
hurtbegin	=	1320
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1340
deadframe	=	10
deadtotal	=	10
index		=	3
[8];钉耙猫
wil	=	2
drts	=	4
standbegin	=	2160
standframe	=	4
standtotal	=	10
walkbegin	=	2240
walkframe	=	6
walktotal	=	10
atkbegin	=	2320
atkframe	=	6
atktotal	=	10
hurtbegin	=	2400
hurtframe	=	2
hurttotal	=	2
deadbegin	=	2420
deadframe	=	10
deadtotal	=	10
index		=	6
[9];骷髅精灵
wil		=	15
drts	=	4
standbegin	=	0
standframe	=	4
standtotal	=	10
walkbegin	=	80
walkframe	=	6
walktotal	=	10
atkbegin	=	160
atkframe	=	6
atktotal	=	10
hurtbegin	=	240
hurtframe	=	2
hurttotal	=	2
deadbegin	=	260
deadframe	=	10
deadtotal	=	10
index		=	0
[10];半兽勇士
wil		=	10
drts	=	4
standbegin	=	720
standframe	=	4
standtotal	=	10
walkbegin	=	800
walkframe	=	6
walktotal	=	10
atkbegin	=	880
atkframe	=	6
atktotal	=	10
hurtbegin	=	960
hurtframe	=	2
hurttotal	=	2
deadbegin	=	980
deadframe	=	10
deadtotal	=	10
index		=	2
[11];蝎子
wil		=	8
drts	=	4
standbegin	=	1080
standframe	=	4
standtotal	=	10
walkbegin	=	1160
walkframe	=	6
walktotal	=	10
atkbegin	=	1240
atkframe	=	6
atktotal	=	10
hurtbegin	=	1400
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1420
deadframe	=	10
deadtotal	=	10
index		=	3
[13];稻草人
wil	=	2
drts	=	4
standbegin	=	2520
standframe	=	4
standtotal	=	10
walkbegin	=	2600
walkframe	=	6
walktotal	=	10
atkbegin	=	2680
atkframe	=	6
atktotal	=	10
hurtbegin	=	2760
hurtframe	=	2
hurttotal	=	2
deadbegin	=	2780
deadframe	=	10
deadtotal	=	10
index		=	7
[14];神兽
wil		=	17
standbegin	=	430
standframe	=	4
standtotal	=	10
walkbegin	=	510
walkframe	=	6
walktotal	=	10
atkbegin	=	590
atkframe	=	6
atktotal	=	10
hurtbegin	=	670
hurtframe	=	2
hurttotal	=	2
deadbegin	=	690
deadframe	=	10
deadtotal	=	10	
atkeftbegin	=	820
atkeftframe	=	6
atkefttotal	=	10
index		=	0
[15];粪虫
wil	=	2
drts	=	4
standbegin	=	3240
standframe	=	4
standtotal	=	10
walkbegin	=	3320
walkframe	=	6
walktotal	=	10
atkbegin	=	3400
atkframe	=	6
atktotal	=	10
hurtbegin	=	3480
hurtframe	=	2
hurttotal	=	2
deadbegin	=	3500
deadframe	=	10
deadtotal	=	10
[16];牛魔王
wil	=	16
drts	=	4
standbegin	=	1800
standframe	=	4
standtotal	=	10
walkbegin	=	1880
walkframe	=	6
walktotal	=	10
atkbegin	=	1960
atkframe	=	6
atktotal	=	10
hurtbegin	=	2040
hurtframe	=	2
hurttotal	=	2
deadbegin	=	2060
deadframe	=	10
deadtotal	=	10
index		=	5
[17];虹魔蝎卫
wil	=	15
drts	=	4
standbegin	=	1080
standframe	=	4
standtotal	=	10
walkbegin	=	1160
walkframe	=	6
walktotal	=	10
atkbegin	=	1240
atkframe	=	6
atktotal	=	10
hurtbegin	=	1320
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1340
deadframe	=	10
deadtotal	=	10
atkeftbegin	=	1510
atkeftframe	=	8
atkefttotal	=	10
index		=	3
[18];祖玛教主
wil	=	6
drts	=	4
standbegin	=	1340
standframe	=	4
standtotal	=	10
walkbegin	=	1420
walkframe	=	6
walktotal	=	10
atkbegin	=	1500
atkframe	=	6
atktotal	=	10
hurtbegin	=	1580
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1600
deadframe	=	10
deadtotal	=	10
atkeftbegin	=	1682
atkeftframe	=	6
atkeftotal	=	10
index		=	2
[19];触龙神
wil	=	14
standbegin	=	0
standframe	=	4
standtotal	=	0
walkbegin	=	70
walkframe	=	10
walktotal	=	10
atkbegin	=	10
atkframe	=	6
atktotal	=	0
hurtbegin	=	50
hurtframe	=	2
hurttotal	=	0
deadbegin	=	60
deadframe	=	10
deadtotal	=	0
atkeftbegin	=	100
atkeftframe	=	10
atkefttotal	=	10
index		=	0
[20];祖玛雕像
wil	=	6
standbegin	=	520
standframe	=	4
standtotal	=	10
walkbegin	=	600
walkframe	=	6
walktotal	=	10
atkbegin	=	680
atkframe	=	6
atktotal	=	10
hurtbegin	=	760
hurtframe	=	2
hurttotal	=	2
deadbegin	=	780
deadframe	=	10
deadtotal	=	10
index		=	0
[21];鸡
wil		=	16
standbegin	=	0
standframe	=	4
standtotal	=	10
walkbegin	=	80
walkframe	=	6
walktotal	=	10
atkbegin	=	160
atkframe	=	6
atktotal	=	10
hurtbegin	=	240
hurtframe	=	2
hurttotol	=	2
deadbegin	=	260
deadframe	=	10
deadtotal	=	10
index		=	0
[22];鹿
wil		=	16
standbegin	=	360
standframe	=	4
standtotal	=	10
walkbegin	=	440
walkframe	=	6
walktotal	=	10
atkbegin	=	520
atkframe	=	6
atktotal	=	10
hurtbegin	=	600
hurtframe	=	2
hurttotal	=	2
deadbegin	=	620
deadframe	=	10
deadtotal	=	10
index		=	1
[23];僵尸(地下钻出)
wil		=	5
standbegin	=	0
standframe	=	4
standtotal	=	10
walkbegin	=	80
walkframe	=	6
walktotal	=	10
atkbegin	=	160
atkframe	=	6
atktotal	=	10
hurtbegin	=	240
hurtframe	=	2
hurttotal	=	2
deadbegin	=	260
deadframe	=	10
deadtotal	=	10
index		=	0
[24];僵尸(普通1)
wil		=	5
standbegin	=	430
standframe	=	4
standtotal	=	10
walkbegin	=	510
walkframe	=	6
walktotal	=	10
atkbegin	=	590
atkframe	=	6
atktotal	=	10
hurtbegin	=	670
hurtframe	=	2
hurttotal	=	2
deadbegin	=	690
deadframe	=	10
deadtotal	=	10
index		=	1
[25];僵尸(普通2)
wil		=	5
standbegin	=	860
standframe	=	4
standtotal	=	10
walkbegin	=	940
walkframe	=	6
walktotal	=	10
atkbegin	=	1020
atkframe	=	6
atktotal	=	10
hurtbegin	=	1100
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1120
deadframe	=	10
deadtotal	=	10
index		=	2
[26];僵尸(地上爬)
wil		=	5
standbegin	=	1290
standframe	=	4
standtotal	=	10
walkbegin	=	1370
walkframe	=	6
walktotal	=	10
atkbegin	=	1450
atkframe	=	6
atktotal	=	10
hurtbegin	=	1530
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1550
deadframe	=	10
deadtotal	=	10
index		=	3
[27];尸王
wil		=	15
standbegin	=	720
standframe	=	4
standtotal	=	10
walkbegin	=	800
walkframe	=	6
walktotal	=	10
atkbegin	=	880
atkframe	=	6
atktotal	=	10
hurtbegin	=	960
hurtframe	=	2
hurttotal	=	2
deadbegin	=	980
deadframe	=	10
deadtotal	=	10
index		=	2
[28]
wil		=	10
standbegin	=	360
standframe	=	4
standtotal	=	10
walkbegin	=	440
walkframe	=	6
walktotal	=	10
atkbegin	=	520
atkframe	=	6
atktotal	=	10
hurtbegin	=	600
hurtframe	=	2
hurttotal	=	2
deadbegin	=	620
deadframe	=	10
deadtotal	=	10	
[29];变异骷髅
wil		=	3
standbegin	=	2520
standframe	=	4
standtotal	=	10
walkbegin	=	2600
walkframe	=	6
walktotal	=	10
atkbegin	=	2680
atkframe	=	6
atktotal	=	10
hurtbegin	=	2760
hurtframe	=	2
hurttotal	=	2
deadbegin	=	2780
deadframe	=	10
deadtotal	=	10	
showbegin	=	2860
showframe	=	10
index		=	6
[30];沃玛战士
wil		=	3
standbegin	=	0
standframe	=	4
standtotal	=	10
walkbegin	=	80
walkframe	=	6
walktotal	=	10
atkbegin	=	160
atkframe	=	6
atktotal	=	10
hurtbegin	=	240
hurtframe	=	2
hurttotal	=	2
deadbegin	=	260
deadframe	=	10
deadtotal	=	10
index		=	0
[31];火焰沃玛
wil		=	3
standbegin	=	360
standframe	=	4
standtotal	=	10
walkbegin	=	440
walkframe	=	6
walktotal	=	10
atkbegin	=	520
atkframe	=	6
atktotal	=	10
hurtbegin	=	600
hurtframe	=	2
hurttotal	=	2
deadbegin	=	620
deadframe	=	10
deadtotal	=	10
atkeftbegin	=	1800
atkeftframe	=	7
atkefttotal	=	10
index		=	1
[32];沃玛勇士
wil		=	3
standbegin	=	720
standframe	=	4
standtotal	=	10
walkbegin	=	800
walkframe	=	6
walktotal	=	10
atkbegin	=	880
atkframe	=	6
atktotal	=	10
hurtbegin	=	960
hurtframe	=	2
hurttotal	=	2
deadbegin	=	980
deadframe	=	10
deadtotal	=	10
index		=	2
[33];沃玛战将
wil		=	3
standbegin	=	1080
standframe	=	4
standtotal	=	10
walkbegin	=	1160
walkframe	=	6
walktotal	=	10
atkbegin	=	1240
atkframe	=	6
atktotal	=	10
hurtbegin	=	1320
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1340
deadframe	=	10
deadtotal	=	10
index		=	3
[34];沃玛教主
wil		=	3
standbegin	=	1440
standframe	=	4
standtotal	=	10
walkbegin	=	1520
walkframe	=	6
walktotal	=	10
atkbegin	=	1600
atkframe	=	6
atktotal	=	10
hurtbegin	=	1680
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1700
deadframe	=	10
deadtotal	=	10
atkeftbegin	=	1900
atkeftframe	=	6
atkefttotal	=	10
index		=	4
[35];沃玛护卫
wil		=	15
standbegin	=	360
standframe	=	4
standtotal	=	10
walkbegin	=	440
walkframe	=	6
walktotal	=	10
atkbegin	=	520
atkframe	=	6
atktotal	=	10
hurtbegin	=	600
hurtframe	=	2
hurttotal	=	2
deadbegin	=	620
deadframe	=	10
deadtotal	=	10
index		=	1
[36];红猪
wil		=	11
standbegin	=	0
standframe	=	4
standtotal	=	10
walkbegin	=	80
walkframe	=	6
walktotal	=	10
atkbegin	=	160
atkframe	=	6
atktotal	=	10
hurtbegin	=	240
hurtframe	=	2
hurttotal	=	2
deadbegin	=	260
deadframe	=	10
deadtotal	=	10
index		=	1
[37];黑猪
wil		=	11
standbegin	=	360
standframe	=	4
standtotal	=	10
walkbegin	=	440
walkframe	=	6
walktotal	=	10
atkbegin	=	520
atkframe	=	6
atktotal	=	10
hurtbegin	=	600
hurtframe	=	2
hurttotal	=	2
deadbegin	=	620
deadframe	=	10
deadtotal	=	10
index		=	1
[38];白野猪
wil		=	11
standbegin	=	720
standframe	=	4
standtotal	=	10
walkbegin	=	800
walkframe	=	6
walktotal	=	10
atkbegin	=	880
atkframe	=	6
atktotal	=	10
hurtbegin	=	960
hurtframe	=	2
hurttotal	=	2
deadbegin	=	980
deadframe	=	10
deadtotal	=	10
index		=	2
[39];蜈蚣
wil		=	7
standbegin	=	1080
standframe	=	4
standtotal	=	10
walkbegin	=	1160
walkframe	=	6
walktotal	=	10
atkbegin	=	1240
atkframe	=	6
atktotal	=	10
hurtbegin	=	1320
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1340
deadframe	=	10
deadtotal	=	10
index		=	3
[40];黑色恶蛆
wil		=	7
standbegin	=	1440
standframe	=	4
standtotal	=	10
walkbegin	=	1520
walkframe	=	6
walktotal	=	10
atkbegin	=	1600
atkframe	=	6
atktotal	=	10
hurtbegin	=	1680
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1700
deadframe	=	10
deadtotal	=	10
index		=	4
[41];跳跳蜂
wil		=	8
standbegin	=	360
standframe	=	4
standtotal	=	10
walkbegin	=	440
walkframe	=	6
walktotal	=	10
atkbegin	=	520
atkframe	=	6
atktotal	=	10
hurtbegin	=	600
hurtframe	=	2
hurttotal	=	2
deadbegin	=	620
deadframe	=	10
deadtotal	=	10
index		=	1
[42];巨型蠕虫
wil		=	8
standbegin	=	720
standframe	=	4
standtotal	=	10
walkbegin	=	800
walkframe	=	6
walktotal	=	10
atkbegin	=	880
atkframe	=	6
atktotal	=	10
hurtbegin	=	960
hurtframe	=	2
hurttotal	=	2
deadbegin	=	980
deadframe	=	10
deadtotal	=	10
index		=	2
[43];钳虫
wil		=	12
standbegin	=	0
standframe	=	4
standtotal	=	10
walkbegin	=	80
walkframe	=	6
walktotal	=	10
atkbegin	=	160
atkframe	=	6
atktotal	=	10
hurtbegin	=	240
hurtframe	=	2
hurttotal	=	2
deadbegin	=	260
deadframe	=	10
deadtotal	=	10
index		=	0
[44];巨型钳虫
wil		=	12
standbegin	=	360
standframe	=	4
standtotal	=	10
walkbegin	=	440
walkframe	=	6
walktotal	=	10
atkbegin	=	520
atkframe	=	6
atktotal	=	10
hurtbegin	=	600
hurtframe	=	2
hurttotal	=	2
deadbegin	=	620
deadframe	=	10
deadtotal	=	10
index		=	1
[45];电僵王
wil		=	4
standbegin	=	0
standframe	=	4
standtotal	=	10
walkbegin	=	80
walkframe	=	6
walktotal	=	10
atkbegin	=	160
atkframe	=	6
atktotal	=	10
hurtbegin	=	240
hurtframe	=	2
hurttotal	=	2
deadbegin	=	260
deadframe	=	10
deadtotal	=	10
atkeftbegin	=	350
atkeftframe	=	6
atkefttotal	=	10
index		=	0
[46];祖玛弓箭手
wil		=	4
standbegin	=	2520
standframe	=	4
standtotal	=	10
walkbegin	=	2600
walkframe	=	6
walktotal	=	10
atkbegin	=	2680
atkframe	=	6
atktotal	=	10
hurtbegin	=	2760
hurtframe	=	2
hurttotal	=	2
deadbegin	=	2780
deadframe	=	10
deadtotal	=	10
atkeftbegin	=	2609
atkeftframe	=	1
atkefttotal	=	10
index		=	7
[47];祖玛弓箭手 强化
wil		=	4
standbegin	=	2520
standframe	=	4
standtotal	=	10
walkbegin	=	2600
walkframe	=	6
walktotal	=	10
atkbegin	=	2680
atkframe	=	6
atktotal	=	10
hurtbegin	=	2760
hurtframe	=	2
hurttotal	=	2
deadbegin	=	2780
deadframe	=	10
deadtotal	=	10
atkeftbegin	=	2609
atkeftframe	=	1
atkefttotal	=	10
index		=	7
[48];暗之祖玛雕像
wil	=	6
standbegin	=	520
standframe	=	4
standtotal	=	10
walkbegin	=	600
walkframe	=	6
walktotal	=	10
atkbegin	=	680
atkframe	=	6
atktotal	=	10
hurtbegin	=	760
hurtframe	=	2
hurttotal	=	2
deadbegin	=	780
deadframe	=	10
deadtotal	=	10
index		=	0
[49];祖玛卫士
wil	=	6
standbegin	=	960
standframe	=	4
standtotal	=	10
walkbegin	=	1040
walkframe	=	6
walktotal	=	10
atkbegin	=	1120
atkframe	=	6
atktotal	=	10
hurtbegin	=	1200
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1220
deadframe	=	10
deadtotal	=	10
index		=	1
[50];暗之祖玛卫士
wil	=	6
standbegin	=	960
standframe	=	4
standtotal	=	10
walkbegin	=	1040
walkframe	=	6
walktotal	=	10
atkbegin	=	1120
atkframe	=	6
atktotal	=	10
hurtbegin	=	1200
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1220
deadframe	=	10
deadtotal	=	10
index		=	1
[51];赤月恶魔
wil	=	13
standbegin	=	360
standframe	=	4
standtotal	=	10
walkbegin	=	0
walkframe	=	0
walktotal	=	0
atkbegin	=	370
atkframe	=	6
atktotal	=	10
hurtbegin	=	380
hurtframe	=	2
hurttotal	=	2
deadbegin	=	390
deadframe	=	20
deadtotal	=	20
atkeftbegin	=	410
atkeftframe	=	6
atkefttotal	=	6
index		=	1
[52];幻影蜘蛛
wil	=	13
standbegin	=	454
standframe	=	2
standtotal	=	10
walkbegin	=	0
walkframe	=	0
walktotal	=	0
atkbegin	=	450
atkframe	=	4
atktotal	=	4
hurtbegin	=	458
hurtframe	=	2
hurttotal	=	2
deadbegin	=	460
deadframe	=	10
deadtotal	=	10
index		=	2
[53];爆裂蜘蛛
wil	=	13
standbegin	=	550
standframe	=	1
standtotal	=	10
walkbegin	=	550
walkframe	=	6
walktotal	=	10
atkbegin	=	630
atkframe	=	10
atktotal	=	10
hurtbegin	=	550
hurtframe	=	1
hurttotal	=	10
deadbegin	=	630
deadframe	=	10
deadtotal	=	10
index		=	3
[54];月魔蜘蛛
wil	=	11
standbegin	=	1080
standframe	=	4
standtotal	=	10
walkbegin	=	1160
walkframe	=	6
walktotal	=	10
atkbegin	=	1240
atkframe	=	6
atktotal	=	10
hurtbegin	=	1320
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1340
deadframe	=	10
deadtotal	=	10
index		=	3
[55];花吻蜘蛛
wil	=	11
standbegin	=	2520
standframe	=	4
standtotal	=	10
walkbegin	=	2600
walkframe	=	6
walktotal	=	10
atkbegin	=	2680
atkframe	=	6
atktotal	=	10
hurtbegin	=	2760
hurtframe	=	2
hurttotal	=	2
deadbegin	=	2780
deadframe	=	10
deadtotal	=	10
index		=	7
[56];黑锷蜘蛛
wil	=	11
standbegin	=	2880
standframe	=	4
standtotal	=	10
walkbegin	=	2960
walkframe	=	6
walktotal	=	10
atkbegin	=	3040
atkframe	=	6
atktotal	=	10
hurtbegin	=	3120
hurtframe	=	2
hurttotal	=	2
deadbegin	=	3140
deadframe	=	10
deadtotal	=	10
index		=	8
[57];血僵尸
wil	=	11
standbegin	=	1800
standframe	=	4
standtotal	=	10
walkbegin	=	1880
walkframe	=	6
walktotal	=	10
atkbegin	=	1960
atkframe	=	6
atktotal	=	10
hurtbegin	=	2040
hurtframe	=	2
hurttotal	=	2
deadbegin	=	2060
deadframe	=	10
deadtotal	=	10
index		=	6
[58];双头金刚
wil	=	11
standbegin	=	2160
standframe	=	4
standtotal	=	10
walkbegin	=	2240
walkframe	=	6
walktotal	=	10
atkbegin	=	2320
atkframe	=	6
atktotal	=	10
hurtbegin	=	2400
hurtframe	=	2
hurttotal	=	2
deadbegin	=	2420
deadframe	=	10
deadtotal	=	10
index		=	7
[59];双头血魔
wil	=	9
standbegin	=	720
standframe	=	4
standtotal	=	10
walkbegin	=	800
walkframe	=	6
walktotal	=	10
atkbegin	=	880
atkframe	=	6
atktotal	=	10
hurtbegin	=	960
hurtframe	=	2
hurttotal	=	2
deadbegin	=	980
deadframe	=	10
deadtotal	=	10
index		=	2
[60];双头金刚 弱化
wil	=	11
standbegin	=	2160
standframe	=	4
standtotal	=	10
walkbegin	=	2240
walkframe	=	6
walktotal	=	10
atkbegin	=	2320
atkframe	=	6
atktotal	=	10
hurtbegin	=	2400
hurtframe	=	2
hurttotal	=	2
deadbegin	=	2420
deadframe	=	10
deadtotal	=	10
index		=	7
[61];双头血魔 弱化
wil	=	9
standbegin	=	720
standframe	=	4
standtotal	=	10
walkbegin	=	800
walkframe	=	6
walktotal	=	10
atkbegin	=	880
atkframe	=	6
atktotal	=	10
hurtbegin	=	960
hurtframe	=	2
hurttotal	=	2
deadbegin	=	980
deadframe	=	10
deadtotal	=	10
index		=	2
[62];上古神兽
wil		=	27
standbegin	=	430
standframe	=	4
standtotal	=	10
walkbegin	=	510
walkframe	=	6
walktotal	=	10
atkbegin	=	590
atkframe	=	6
atktotal	=	10
hurtbegin	=	670
hurtframe	=	2
hurttotal	=	2
deadbegin	=	690
deadframe	=	10
deadtotal	=	10
atkeftbegin	=	250
atkeftframe	=	6
atkefttotal	=	10
index		=	0
[63];虹膜教主
wil		=	12
standbegin	=	720
standframe	=	4
standtotal	=	10
walkbegin	=	800
walkframe	=	6
walktotal	=	10
atkbegin	=	880
atkframe	=	6
atktotal	=	10
hurtbegin	=	960
hurtframe	=	2
hurttotal	=	2
deadbegin	=	980
deadframe	=	10
deadtotal	=	10
index		=	2
atkeftbegin	=	1260
atkeftframe	=	6
atkefttotal	=	10
[64];藏宝盒
wil		=	16
standbegin	=	2150
standframe	=	4
standtotal	=	4
walkbegin	=	2150
walkframe	=	4
walktotal	=	4
atkbegin	=	2150
atkframe	=	4
atktotal	=	4
hurtbegin	=	2150
hurtframe	=	4
hurttotal	=	4
deadbegin	=	2430
deadframe	=	1
deadtotal	=	1
index		=	6
[65];黄泉教主
wil		=	14
standbegin	=	2880
standframe	=	4
standtotal	=	10
walkbegin	=	2960
walkframe	=	6
walktotal	=	10
atkbegin	=	3040
atkframe	=	6
atktotal	=	10
hurtbegin	=	3120
hurtframe	=	2
hurttotal	=	2
deadbegin	=	3140
deadframe	=	10
deadtotal	=	10
index		=	8
[66];沃玛教主
wil		=	3
standbegin	=	1440
standframe	=	4
standtotal	=	10
walkbegin	=	1520
walkframe	=	6
walktotal	=	10
atkbegin	=	1600
atkframe	=	6
atktotal	=	10
hurtbegin	=	1680
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1700
deadframe	=	10
deadtotal	=	10
atkeftbegin	=	1900
atkeftframe	=	6
atkefttotal	=	10
index		=	4
[67];牛头魔 2200
wil		=	17
standbegin	=	1050
standframe	=	4
standtotal	=	10
walkbegin	=	1130
walkframe	=	6
walktotal	=	10
atkbegin	=	1210
atkframe	=	6
atktotal	=	10
hurtbegin	=	1290
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1310
deadframe	=	10
deadtotal	=	10
index		=	1
[68];牛魔战士 2210
wil		=	17
standbegin	=	1400
standframe	=	4
standtotal	=	10
walkbegin	=	1480
walkframe	=	6
walktotal	=	10
atkbegin	=	1560
atkframe	=	6
atktotal	=	10
hurtbegin	=	1640
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1660
deadframe	=	10
deadtotal	=	10
index		=	2
[69];牛魔斗士 2220
wil		=	17
standbegin	=	1400
standframe	=	4
standtotal	=	10
walkbegin	=	1480
walkframe	=	6
walktotal	=	10
atkbegin	=	1560
atkframe	=	6
atktotal	=	10
hurtbegin	=	1640
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1660
deadframe	=	10
deadtotal	=	10
index		=	3
[70];牛魔侍卫 2240
wil		=	17
standbegin	=	2100
standframe	=	4
standtotal	=	10
walkbegin	=	2180
walkframe	=	6
walktotal	=	10
atkbegin	=	2260
atkframe	=	6
atktotal	=	10
hurtbegin	=	2340
hurtframe	=	2
hurttotal	=	2
deadbegin	=	2360
deadframe	=	10
deadtotal	=	10
index		=	4
[71];牛魔将军; 2250
wil		=	17
standbegin	=	2450
standframe	=	4
standtotal	=	10
walkbegin	=	2530
walkframe	=	6
walktotal	=	10
atkbegin	=	2610
atkframe	=	6
atktotal	=	10
hurtbegin	=	2690
hurtframe	=	2
hurttotal	=	2
deadbegin	=	2710
deadframe	=	10
deadtotal	=	10
index		=	5
[72];牛魔法师;2260
wil		=	17
standbegin	=	2800
standframe	=	4
standtotal	=	10
walkbegin	=	2880
walkframe	=	6
walktotal	=	10
atkbegin	=	2960
atkframe	=	6
atktotal	=	10
hurtbegin	=	3040
hurtframe	=	2
hurttotal	=	2
deadbegin	=	3060
deadframe	=	10
deadtotal	=	10
index		=	6
[73];牛魔祭祀
wil		=	17
standbegin	=	3150
standframe	=	4
standtotal	=	10
walkbegin	=	3230
walkframe	=	6
walktotal	=	10
atkbegin	=	3310
atkframe	=	6
atktotal	=	10
hurtbegin	=	3390
hurtframe	=	2
hurttotal	=	2
deadbegin	=	3410
deadframe	=	10
deadtotal	=	10
index		=	7
[74];封魔树妖
wil		=	14
standbegin	=	360
standframe	=	4
standtotal	=	10
walkbegin	=	0
walkframe	=	0
walktotal	=	0
atkbegin	=	370
atkframe	=	6
atktotal	=	10
hurtbegin	=	380
hurtframe	=	2
hurttotal	=	2
deadbegin	=	390
deadframe	=	20
deadtotal	=	20
atkeftbegin	=	410
atkeftframe	=	6
atkefttotal	=	6
index		=	1
[75];900 巨型多角虫
wil		=	9
drts	=	4
standbegin	=	360
standframe	=	4
standtotal	=	10
walkbegin	=	440
walkframe	=	6
walktotal	=	10
atkbegin	=	520
atkframe	=	6
atktotal	=	10
hurtbegin	=	600
hurtframe	=	2
hurttotal	=	2
deadbegin	=	620
deadframe	=	10
deadtotal	=	10
index		=	1
[76];300 巨型多角虫
wil		=	9
drts	=	4
standbegin	=	360
standframe	=	4
standtotal	=	10
walkbegin	=	440
walkframe	=	6
walktotal	=	10
atkbegin	=	520
atkframe	=	6
atktotal	=	10
hurtbegin	=	600
hurtframe	=	2
hurttotal	=	2
deadbegin	=	620
deadframe	=	10
deadtotal	=	10
index		=	1
[77]; 多角虫
wil		=	9
drts	=	4
standbegin	=	0
standframe	=	4
standtotal	=	10
walkbegin	=	80
walkframe	=	6
walktotal	=	10
atkbegin	=	160
atkframe	=	6
atktotal	=	10
hurtbegin	=	240
hurtframe	=	2
hurttotal	=	2
deadbegin	=	260
deadframe	=	10
deadtotal	=	10
index		=	0
[78];火龙护法
wil		=	28
standbegin	=	0
standframe	=	10
standtotal	=	10
walkbegin	=	40
walkframe	=	10
walktotal	=	0
atkbegin	=	11
atkframe	=	6
atktotal	=	10
hurtbegin	=	240
hurtframe	=	2
hurttotal	=	2
deadbegin	=	160
deadframe	=	6
deadtotal	=	6
index		=	0
[79];混世魔王
wil		=	28
standbegin	=	0
standframe	=	4
standtotal	=	10
walkbegin	=	80
walkframe	=	6
walktotal	=	10
atkbegin	=	160
atkframe	=	6
atktotal	=	10
hurtbegin	=	240
hurtframe	=	2
hurttotal	=	2
deadbegin	=	260
deadframe	=	20
deadtotal	=	20
index		=	0
[80];变异龙神
wil		=	1
standbegin	=	0
standframe	=	4
standtotal	=	10
walkbegin	=	80
walkframe	=	8
walktotal	=	10
atkbegin	=	160
atkframe	=	8
atktotal	=	10
hurtbegin	=	240
hurtframe	=	2
hurttotal	=	2
deadbegin	=	260
deadframe	=	10
deadtotal	=	10
index		=	0
[81];虹魔猪卫
wil		=	10
standbegin	=	1080
standframe	=	4
standtotal	=	10
walkbegin	=	1160
walkframe	=	6
walktotal	=	10
atkbegin	=	1240
atkframe	=	6
atktotal	=	10
hurtbegin	=	1320
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1340
deadframe	=	10
deadtotal	=	10
index		=	3
[82];加了防御的神兽
wil		=	27
standbegin	=	1210
standframe	=	4
standtotal	=	10
walkbegin	=	1290
walkframe	=	6
walktotal	=	10
atkbegin	=	1370
atkframe	=	6
atktotal	=	10
hurtbegin	=	1450
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1470
deadframe	=	10
deadtotal	=	10
atkeftbegin	=	330
atkeftframe	=	6
atkefttotal	=	10
index		=	3
[83];魔龙刀兵
wil		=	21
standbegin	=	1180
standframe	=	4
standtotal	=	10
walkbegin	=	1260
walkframe	=	6
walktotal	=	10
atkbegin	=	1340
atkframe	=	6
atktotal	=	10
hurtbegin	=	1420
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1440
deadframe	=	10
deadtotal	=	10
index		=	3
[84];魔龙破甲兵
wil		=	21
standbegin	=	1540
standframe	=	4
standtotal	=	10
walkbegin	=	1620
walkframe	=	6
walktotal	=	10
atkbegin	=	1700
atkframe	=	6
atktotal	=	10
hurtbegin	=	1780
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1800
deadframe	=	10
deadtotal	=	10
index		=	4
[85];魔龙弓箭手
wil		=	21
standbegin	=	1900
standframe	=	4
standtotal	=	10
walkbegin	=	1980
walkframe	=	6
walktotal	=	10
atkbegin	=	2060
atkframe	=	6
atktotal	=	10
hurtbegin	=	2140
hurtframe	=	2
hurttotal	=	2
deadbegin	=	2160
deadframe	=	10
deadtotal	=	10
atkeftbegin	=	1989
atkeftframe	=	1
atkefttotal	=	10
index		=	5
[86];魔龙教主
wil		=	21
standbegin	=	2700
standframe	=	4
standtotal	=	10
walkbegin	=	2780
walkframe	=	6
walktotal	=	10
atkbegin	=	2860
atkframe	=	6
atktotal	=	10
hurtbegin	=	2940
hurtframe	=	2
hurttotal	=	2
deadbegin	=	2960
deadframe	=	20
deadtotal	=	20
index		=	8
[87];魔龙巨蛾
wil		=	21
standbegin	=	0
standframe	=	4
standtotal	=	10
walkbegin	=	80
walkframe	=	6
walktotal	=	10
atkbegin	=	160
atkframe	=	6
atktotal	=	10
hurtbegin	=	240
hurtframe	=	2
hurttotal	=	2
deadbegin	=	260
deadframe	=	10
deadtotal	=	10
index		=	0
[88];魔龙力士
wil		=	21
standbegin	=	460
standframe	=	4
standtotal	=	10
walkbegin	=	540
walkframe	=	6
walktotal	=	10
atkbegin	=	620
atkframe	=	6
atktotal	=	10
hurtbegin	=	700
hurtframe	=	2
hurttotal	=	2
deadbegin	=	720
deadframe	=	10
deadtotal	=	10
index		=	1
[89];魔龙战将
wil		=	21
standbegin	=	820
standframe	=	4
standtotal	=	10
walkbegin	=	900
walkframe	=	6
walktotal	=	10
atkbegin	=	980
atkframe	=	6
atktotal	=	10
hurtbegin	=	1060
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1080
deadframe	=	10
deadtotal	=	10
index		=	2
[90];魔龙炎柱
wil		=	21
standbegin	=	2440
standframe	=	4
standtotal	=	10
walkbegin	=	0
walkframe	=	0
walktotal	=	0
atkbegin	=	2450
atkframe	=	6
atktotal	=	10
hurtbegin	=	2460
hurtframe	=	2
hurttotal	=	2
deadbegin	=	2470
deadframe	=	10
deadtotal	=	10
atkeftbegin	=	2490
atkeftframe	=	4
atkefttotal	=	4
index		=	7
[91];魔龙冰柱
wil		=	21
standbegin	=	2570
standframe	=	4
standtotal	=	10
walkbegin	=	0
walkframe	=	0
walktotal	=	0
atkbegin	=	2580
atkframe	=	6
atktotal	=	10
hurtbegin	=	2590
hurtframe	=	2
hurttotal	=	2
deadbegin	=	2470
deadframe	=	10
deadtotal	=	10
atkeftbegin	=	2620
atkeftframe	=	4
atkefttotal	=	4
index		=	7
[92];魔龙树妖
wil		=	14
standbegin	=	360
standframe	=	4
standtotal	=	10
walkbegin	=	0
walkframe	=	0
walktotal	=	0
atkbegin	=	370
atkframe	=	6
atktotal	=	10
hurtbegin	=	380
hurtframe	=	2
hurttotal	=	2
deadbegin	=	390
deadframe	=	20
deadtotal	=	20
atkeftbegin	=	410
atkeftframe	=	6
atkefttotal	=	6
index		=	1
[93];暗之骷髅精灵
wil		=	15
drts	=	4
standbegin	=	0
standframe	=	4
standtotal	=	10
walkbegin	=	80
walkframe	=	6
walktotal	=	10
atkbegin	=	160
atkframe	=	6
atktotal	=	10
hurtbegin	=	240
hurtframe	=	2
hurttotal	=	2
deadbegin	=	260
deadframe	=	10
deadtotal	=	10
index		=	0
[94];狐狸战士
wil		=	32
drts	=	4
standbegin	=	0
standframe	=	4
standtotal	=	10
walkbegin	=	80
walkframe	=	6
walktotal	=	10
atkbegin	=	160
atkframe	=	6
atktotal	=	10
hurtbegin	=	240
hurtframe	=	2
hurttotal	=	2
deadbegin	=	260
deadframe	=	10
deadtotal	=	10
atkeftbegin	=	350
atkeftframe	=	6
atkefttotal	=	10
index		=	0
[95];赤狐
wil		=	32
drts	=	4
standbegin	=	440
standframe	=	4
standtotal	=	10
walkbegin	=	520
walkframe	=	6
walktotal	=	10
atkbegin	=	600
atkframe	=	6
atktotal	=	10
hurtbegin	=	680
hurtframe	=	2
hurttotal	=	2
deadbegin	=	700
deadframe	=	10
deadtotal	=	10
atkeftbegin	=	350
atkeftframe	=	6
atkefttotal	=	10
index		=	0
[96];素狐
wil		=	32
drts	=	4
standbegin	=	820
standframe	=	4
standtotal	=	10
walkbegin	=	900
walkframe	=	6
walktotal	=	10
atkbegin	=	1160
atkframe	=	6
atktotal	=	10
hurtbegin	=	1060
hurtframe	=	2
hurttotal	=	2
deadbegin	=	1080
deadframe	=	10
deadtotal	=	10
atkeftbegin	=	1160
atkeftframe	=	6
atkefttotal	=	10
index		=	0
[97];冰宫侍者
wil		=	28
standbegin	=	0
standframe	=	4
standtotal	=	10
walkbegin	=	80
walkframe	=	6
walktotal	=	10
atkbegin	=	160
atkframe	=	6
atktotal	=	10
hurtbegin	=	240
hurtframe	=	2
hurttotal	=	2
deadbegin	=	260
deadframe	=	10
deadtotal	=	10

;NPC绘制
[10000];铁匠
standbegin	=	0
standframe	=	4
standtotal	=	10
walkbegin	=	30
walkframe	=	10
walktotal	=	10
[10001];船夫
standbegin	=	1580
standframe	=	4
standtotal	=	10
[10002];小宝
standbegin	=	1190
standframe	=	10
standtotal	=	10
[10003];小贩
standbegin	=	210
standframe	=	10
standtotal	=	10
[10004];王老伯
standbegin	=	90
standframe	=	10
standtotal	=	10
[10005];神秘学者
standbegin	=	1980
standframe	=	30
standtotal	=	30
[10006];仓库老板
standbegin	=	1000
standtotal	=	10
standframe	=	10
[10007];神秘商人
standbegin	=	2100
standframe	=	30
standtotal	=	30
[10008];封魔商人
standbegin	=	1710
standframe	=	4
standtotal	=	4
[10009];封魔城主
standbegin	=	510
standframe	=	10
standtotal	=	10
[10010];新手指引
standbegin	=	720
standframe	=	4
standtotal	=	10
[10011];仓库老板
standbegin	=	1000
standtotal	=	10
standframe	=	10
[10012];天尊
standbegin	=	860
standframe	=	4
standtotal	=	4
[10013];老兵
standbegin	=	90
standframe	=	10
standtotal	=	10