[General]
scale=1
skeleton=CanadaGoose.csf

numAnimations=12
animation00=CanadaGooseFly.caf
animation01=CanadaGooseDie.caf
animation02=CanadaGooseDie.caf
animation03=CanadaGooseFly.caf
animation04=CanadaGooseFly.caf
animation05=CanadaGooseFly.caf
animation06=CanadaGooseFly.caf
animation07=CanadaGooseFly.caf
animation08=CanadaGooseFly.caf
animation09=CanadaGooseDie.caf
animation10=CanadaGooseDie.caf
animation11=CanadaGooseDie.caf

numMeshes=1
mesh00=CanadaGoose.cmf

numMaterials=1
material00=CanadaGoose.crf


numZones=7

zone00.bone=BoneNeck
zone00.offset.x=0.0
zone00.offset.y=0.0
zone00.offset.z=-0.3
zone00.radius=01.7

zone01.bone=BoneHead
zone01.offset.x=0.0
zone01.offset.y=0.0
zone01.offset.z=0.2
zone01.radius=0.19
         
zone02.bone=BoneNeck
zone02.offset.x=0.0
zone02.offset.y=0.0
zone02.offset.z=-0.4
zone02.radius=0.18

zone03.bone=BoneNeck
zone03.offset.x=0.0
zone03.offset.y=0.0
zone03.offset.z=0.1
zone03.radius=0.78
         
zone04.bone=BoneBody
zone04.offset.x=0.0
zone04.offset.y=0.0
zone04.offset.z=0.8
zone04.radius=0.65

zone05.bone=BoneWingLeft01
zone05.offset.x=0.0
zone05.offset.y=0.0
zone05.offset.z=0.0
zone05.radius=0.4

zone06.bone=BoneWingRight01
zone06.offset.x=0.0
zone06.offset.y=0.0
zone06.offset.z=0.0
zone06.radius=0.4