[General]
scale=1
skeleton=HarlequinnDuck.csf

numAnimations=16
animation00=HarlequinnDuckFly.caf
animation01=HarlequinnDuckDie.caf
animation02=HarlequinnDuckDie.caf
animation03=HarlequinnDuckFly.caf
animation04=HarlequinnDuckFly.caf
animation05=HarlequinnDuckFloat.caf
animation06=HarlequinnDuckFly.caf
animation07=HarlequinnDuckFly.caf
animation08=HarlequinnDuckFly.caf
animation09=HarlequinnDuckFly.caf
animation10=HarlequinnDuckDie.caf
animation11=HarlequinnDuckDie.caf
animation12=HarlequinnDuckDie.caf
animation13=HarlequinnDuckDie.caf
animation14=HarlequinnDuckTakeOff.caf
animation15=HarlequinnDuckDie.caf

numMeshes=1
mesh00=HarlequinnDuck.cmf

numMaterials=1
material00=HarlequinnDuck.crf


numZones=5

zone00.bone=BoneNeck
zone00.offset.x=0.0
zone00.offset.y=0.0
zone00.offset.z=-0.3
zone00.radius=01.5

zone01.bone=BoneHead
zone01.offset.x=0.0
zone01.offset.y=0.0
zone01.offset.z=0.2
zone01.radius=0.19
         
zone02.bone=BoneNeck
zone02.offset.x=0.0
zone02.offset.y=0.0
zone02.offset.z=-0.2
zone02.radius=0.18

zone03.bone=BoneNeck
zone03.offset.x=0.0
zone03.offset.y=0.0
zone03.offset.z=0.1
zone03.radius=0.5
         
zone04.bone=BoneBody
zone04.offset.x=0.0
zone04.offset.y=0.0
zone04.offset.z=0.8
zone04.radius=0.65

