<object>
id:  0  type: 0  file: chars\sagenaruto.dat  
id:  1  type: 0  file: chars\sasuke.dat
id:  3 type: 0  file: chars\sakura.dat
id:  0  type: 0  file: chars\kakashi.dat
id:  0  type: 0  file: chars\yamato.dat
id:  0  type: 0  file: sai\sai.dat
id:  0  type: 0  file: chars\gaara.dat
id:  0  type: 0  file: chars\neji.dat
id:  0  type: 0  file: chars\kankuro.dat
id:  0  type: 0  file: chars\tenten.dat
id:  0  type: 0  file: chars\kiba.dat
id:  0  type: 0  file: chars\rock_lee.dat
id:  0  type: 0  file: kid\kid_kakashi.dat
id:  9  type: 0  file: chars\itachi.dat
id:  5  type: 0  file: kisame\kisame.dat
id:  3  type: 0  file: chars\deidara_bird.dat
id:  10  type: 0  file: chars\deidara.dat
id:  0  type: 0  file: hidan\kakuzu.dat
id:  0  type: 0  file: hidan\hidan.dat
id:  56  type: 0  file: hidan\hidan_yashin.dat
id: 5   type: 0  file: chars\sasori.dat
id:  11 type: 0  file: chars\tobi.dat
id:  0  type: 0  file: chars\konan.dat  
id:  0  type: 0  file: chars\suigetsu.dat  
id:  1 type: 0  file: chars\tsunade.dat
id:  0  type: 0  file: chars\jiraiya.dat
id:  0  type: 0  file: chars\orochimaru.dat
id:  0  type: 0  file: chars\kabuto.dat
id:  38  type: 0  file: chars\kidomaru.dat
id:  32  type: 0  file: chars\jiroubou.dat
id:  33  type: 0  file: chars\sakon.dat
id:  39  type: 0  file: chars\tayuya.dat
id:  0  type: 0  file: chars\danzou.dat  
id:  33 type: 0  file: data\sage_clone.dat           
id:  38 type: 0  file: data\claw_nin.dat
id:  37 type: 0  file: data\sand_nin.dat
id:  35 type: 0  file: data\sand_cr.dat
id:  36 type: 0  file: data\ninja.dat
id:  39 type: 0  file: data\oboro.dat
id:  32 type: 0  file: data\hunter.dat
id:  31 type: 0  file: data\sound_nin2.dat
id:  30 type: 0  file: data\sound_nin.dat
id:  52 type: 0  file: data\puppet1.dat
id:  53 type: 0  file: data\puppet2.dat
id:  54 type: 0  file: data\puppet3.dat

id: 100  type: 4 file: stage\weapon6.dat   #heal_scroll
id: 101  type: 4  file: data\weapon2.dat   #ex_tag
id: 120  type: 1  file: data\weapon4.dat   #kunai
id: 121  type: 4  file: data\weapon5.dat   #shuriken
id: 122  type: 6  file: data\weapon3.dat   #healing
id: 150  type: 2  file: data\weapon1.dat   #stone
id: 151  type: 2  file: data\log.dat   #log
id: 500  type: 6  file: chars\weapon50.dat   
id: 123  type: 6  file: data\weapon8.dat   #beer
id: 151  type: 2  file: data\weapon3.dat   #wooden_box
id: 123  type: 6  file: data\weapon8.dat   #beer
id: 124  type: 1  file: data\weapon9.dat   #<
id: 217  type: 2  file: data\weapon10.dat  #louis_armour
id: 218  type: 2  file: data\weapon11.dat  #louis_armour
id: 300  type: 5  file: data\criminal.dat  #criminal
id: 150  type: 2  file: c\weapon12.dat   #stone

id: 200  type: 3  file: data\sakura_ball.dat
id: 294  type: 6  file: chars\big_fuuton.dat   
id: 249  type: 6  file: chars\stop.dat   
id: 293  type: 6  file: chars\rastro.dat
id: 203  type: 3  file: c\charge.dat
id: 204  type: 3  file: data\wind.dat
id: 205  type: 3  file: data\poison.dat 
id: 206  type: 3  file: chars\clay_bird2.dat
id: 207  type: 3  file: c\water_ball.dat
id: 208  type: 3  file: chars\sword.dat
id: 209  type: 3  file: data\freeze_ball.dat
id: 210  type: 3  file: k\katon_ball.dat
id: 211  type: 3  file: data\firen_flame.dat
id: 212  type: 3  file: data\freeze_column.dat
id: 214  type: 3  file: data\flash.dat
id: 219  type: 3  file: data\jan_chaseh.dat
id: 220  type: 3  file: data\jan_chase.dat
id: 221  type: 3  file: data\big_boom.dat
id: 225  type: 3  file: chars\clay_bird.dat
id: 231  type: 3  file: data\rasenshuriken.dat
id: 252  type: 3  file: chars\summon.dat
id: 201  type: 3  file: chars\fuuton.dat
id: 301  type: 3  file: k\rasen.dat
id: 302  type: 3  file: c\kirin.dat
id: 303  type: 3  file: data\amateratsu_ball.dat
id: 304  type: 3  file: chars\amaterasu.dat
 id: 305  type: 3  file: data\Spider_item.dat        
id: 306  type: 3  file: data\explosion.dat
id: 307  type: 3  file: data\light.dat
id: 308  type: 3  file: data\claw.dat
id: 309  type: 3  file: data\sword.dat
id: 416  type: 3  file: kisame\water.dat
id: 224  type: 3  file: chars\snake.dat
id: 216  type: 3  file: chars\doggy.dat
id: 215  type: 3  file: chars\frog.dat
id: 229  type: 3  file: chars\rasenshuriken.dat
id: 226  type: 3  file: chars\coffin.dat
id: 230  type: 1  file: chars\karasu.dat  #karasu
id: 407  type: 3  file: chars\clay_worm.dat
id: 408  type: 3  file: chars\katon_big.dat
id: 240  type: 3  file: sai\ink.dat
id: 245  type: 4  file: hidan\krople.dat   #kropelki_wody
id: 246  type: 4  file: hidan\prad.dat   #prąd_maski
id: 248  type: 3  file: hidan\efekty.dat
id: 409  type: 3  file: c\katon.dat
id: 410  type: 3  file: data\sand_shield.dat
id: 411  type: 3  file: chars\sand.dat
id: 412  type: 3  file: chars\sand_2.dat
id: 413  type: 3  file: chars\sand_blast.dat
id: 250  type: 3  file: chars\dog.dat
id: 455  type: 3  file: chars\wave_2.dat
id: 459  type: 3  file: chars\water_2.dat
id: 400  type: 3  file: chars\tubarao.dat
id: 232  type: 3  file: chars\paper_sword.dat
id: 233  type: 3  file: chars\paper_catch.dat
id: 423  type: 3  file: chars\paper.dat
id: 251  type: 3  file: chars\paper_kuni.dat

id: 998  type: 5  file: data\etc.dat
id: 999  type: 5  file: data\broken_weapon.dat
<object_end>

<file_editing>
data\nothing.txt
<file_editing_end>

<background>
<background>
id: 4    file: stage\distrito\bog.dat
id: 2  file: stage\o\o.dat
id: 3    file: stage\p\p.dat
id: 5    file: stage\b\b.dat
id: 6    file: stage\c\c.dat
id: 7    file: stage\d\d.dat
id: 8    file: stage\g\g.dat
id: 1    file: stage\h\h.dat
id: 0   file: stage\i\i.dat
id: 10   file: stage\j\j.dat
id: 11   file: stage\l\l.dat
id: 12   file: stage\m\m.dat
id: 5  file: stage\n\n.dat
id: 6    file: stage\a\a.dat

<background_end>

id: 100~199 drop weapon