[ProfileProgress]
Level00 = profile_box/%s/Staff
Level01 = profile_box/%s/Headdress
Level02 = profile_box/%s/Dagger,profile_box/Shared/Heart_1
Level03 = profile_box/%s/Cloak
Level04 = profile_box/Shared/Heart_2

Level06 = profile_box/Shared/Heart_3
Level07 = profile_box/%s/Necklace
Level08 = profile_box/Shared/Heart_4
Level09 = profile_box/%s/Sandals

Level11 = profile_box/Shared/Heart_5
Level12 = profile_box/Shared/Yellow_Scale
Level13 = profile_box/Shared/Green_Scale
Level14 = profile_box/Shared/Gold_Scale
Level15 = profile_box/Shared/Feather


[SpecialItems]
Level01_white_island=pot,barrel,fish,pitcher,boots,telescope,binocular,horns,kettle,vase,box,sun,tortoise, steering_wheel
Level02_white_island=pot,barrel,fish,pitcher,boots,telescope,binocular,horns,kettle,vase,box,sun,tortoise, steering_wheel
Level03_white_island=snake,flask,pistol,bird,shovel,lobster,moon,rope,lizard
Level01_underground_chamber=mask,wheelbarrow,chest,drum,lantern,basket,wrench,suitcase,butterfly,star,boots,pick,spider,axe
Level02_scrificial_altar2=skull,pitcher,book,licence_plate,butterfly,cross,bowl,vase,tower,steering_wheel,green_bottle,goblet,cat
Level02_land_of_the_dead=tombstone,shield,drum,basket,moon,chameleon,vase,totem,kokopelli,birds,scroll,shovel,stone-head
Level03_land_of_the_dead=tombstone,shield,drum,basket,moon,chameleon,vase,totem,kokopelli,birds,scroll,shovel,stone-head
Level01_coyotes_den=butterfly,wheel,hat,crown,carrot,scroll,4,clock,parrot,skull,tuba,dartboard,fairy
Level03_coyotes_den=butterfly,wheel,hat,crown,carrot,scroll,4,clock,parrot,skull,tuba,dartboard,fairy
Level03_ruins_of_tenochtitlan=butterfly,domino,box,snake,gear,gas_tank,brush,bucket,moon,playing_card,bust,cross,wheel
Level01_prison_of_the_gods=crate,skull,lamp,handcuffs,owl,drum,bowl,steering_wheel,brush,pipe,mouse
Level03_prison_of_the_gods=boots,lizard,scroll,book,bat,snake,axe,teapot,rope
Level03_underground_river=owl,vase,snake,bowl,elephant,coin,hat,dragon,lobster,scroll,teapot,bucket
Level02_olmec_colossi=arrow,parrot,moon,snake,drum,sombrero,cane,mask,skull,book,binocular

[SoundTime]
IntroText17 = 5
IntroText1 = 3.3
IntroText2 = 5
IntroText3 = 5.6
IntroText4 = 3.9
IntroText5 = 6.5
IntroText6 = 7.4

IntroText7 = 3
IntroText8 = 4.5
IntroText9 = 3.2

IntroText10 = 2
IntroText11 = 4.8
IntroText12 = 2.9
IntroText13 = 14.5
IntroText14 = 8.8
IntroText15 = 4.5
IntroText16 = 9.2

IntroText18 = 7.2
IntroText19 = 11.3 

IntroText22a=3.0
IntroText22b=3.17
IntroText24=13.2
IntroText26=8.6
IntroText20a=4.5
IntroText20b=4.6
IntroText21=8.3
IntroText23=7.9
IntroText25=7.7

Pantheon_1_atl_0_coyote=7.2
Pantheon_1_atl_1_coyote=8.2
Pantheon_1_atl_2_player=4.5
Pantheon_1_atl_3_coyote=14.4

Pantheon_2_atl_0_coyote=6.5
Pantheon_2_atl_1_coyote=6.8
Pantheon_2_atl_2_coyote=9.9

Pantheon_3_atl_0_coyote=11
Pantheon_3_atl_1_coyote=11.8
Pantheon_3_atl_2_coyote=11.5

Pantheon_4_atl_0_coyote=11.09
Pantheon_4_atl_1_coyote=11.5
Pantheon_4_atl_2_coyote=17.4

Pantheon_5_atl_0_coyote=8.2
Pantheon_5_atl_1_coyote=9.2
Pantheon_5_atl_2_coyote=14.7

Pantheon_6_atl_0_coyote=12.0
Pantheon_6_atl_1_coyote=11.4
Pantheon_6_atl_2_coyote=11.8

Pantheon_7_atl_0_coyote=10.4
Pantheon_7_atl_1_coyote=11.0
Pantheon_7_atl_2_coyote=12.98
Pantheon_7_atl_3_coyote=8.7

Pantheon_8_atl_0_coyote=13.0
Pantheon_8_atl_1_coyote=17.67
Pantheon_8_atl_2_coyote=16.1

Pantheon_9_atl_0_coyote=7.7
Pantheon_9_atl_1_coyote=11.4
Pantheon_9_atl_2_coyote=8.8

Pantheon_10_atl_0_coyote=11.15
Pantheon_10_atl_1_coyote=10.6
Pantheon_10_atl_2_coyote=5.2
Pantheon_10_atl_3_coyote=4.3

Pantheon_11_atl_0_coyote=10.9
Pantheon_11_atl_1_player=6.9
Pantheon_11_atl_2_coyote=10.5
Pantheon_11_atl_3_coyote=10.6

Pantheon_12_atl_0_coyote=9.8
Pantheon_12_atl_1_coyote=10.5
Pantheon_12_atl_2_coyote=13.8
Pantheon_12_atl_3_coyote=2.7

Pantheon_13_atl_0_coyote=8.48
Pantheon_13_atl_1_coyote=11.7
Pantheon_13_atl_2_coyote=5.6

Pantheon_14_atl_0_coyote=13.95
Pantheon_14_atl_1_coyote=11.17
Pantheon_14_atl_2_coyote=2.3

Pantheon_15_atl_0_coyote=14.15
Pantheon_15_atl_1_coyote=10.59
Pantheon_15_atl_2_coyote=7.0

Progress2_1_atl_0_coyote=11.4
Progress2_2_atl_0_coyote=10.2
Progress2_3_atl_0_coyote=17.3
Progress2_4_atl_0_coyote=7.6
Progress2_5_atl_0_coyote=15.0
Progress2_6_atl_0_coyote=11.5
Progress2_7_atl_0_coyote=13.2
Progress2_8_atl_0_coyote=11.1
Progress2_9_atl_0_coyote=11.6
Progress2_10_atl_0_coyote=8.7
Progress2_11_atl_0_coyote=9.0
Progress2_12_atl_0_coyote=4.7
Progress2_13_atl_0_coyote=10.8
Progress2_14_atl_0_coyote=13.6
Progress2_15_atl_0_coyote=11.3

Progress_1_atl_0_coyote=9.0
Progress_2_atl_0_coyote=13.9
Progress_3_atl_0_coyote=16
Progress_4_atl_0_coyote=4.2
Progress_5_atl_0_coyote=18.33
Progress_6_atl_0_coyote=10.3
Progress_7_atl_0_coyote=15.6
Progress_8_atl_0_coyote=8.4
Progress_9_atl_0_coyote=10.15
Progress_10_atl_0_coyote=5.7
Progress_11_atl_0_coyote=8.8
Progress_12_atl_0_coyote=3.5
Progress_13_atl_0_coyote=11.1
Progress_14_atl_0_coyote=15.4
Progress_15_atl_0_coyote=10.0

Progress_0_atl_0_max=4.6
Progress_0_atl_1_max=8.3
Progress_0_atl_2_player=3.17
Progress_0_atl_3_max=8.0
Progress_0_atl_4_coyote=13.2
Progress_0_atl_5_max=7.7
Progress_0_atl_6_coyote=8.6

Pantheon_1_tletl_0_coyote=7.0
Pantheon_1_tletl_1_coyote=15.5
Pantheon_1_tletl_2_player=2.0
Pantheon_1_tletl_3_coyote=7.7

Pantheon_2_tletl_0_coyote=8.4
Pantheon_2_tletl_1_coyote=11.5
Pantheon_2_tletl_2_coyote=5.4

Pantheon_3_tletl_0_coyote=9.75
Pantheon_3_tletl_1_coyote=10.4
Pantheon_3_tletl_2_coyote=13.8
Pantheon_3_tletl_3_coyote=2.5

Pantheon_4_tletl_0_coyote=12.5
Pantheon_4_tletl_1_coyote=9.6
Pantheon_4_tletl_2_coyote=16.4

Pantheon_5_tletl_0_coyote=8.2
Pantheon_5_tletl_1_coyote=9.2
Pantheon_5_tletl_2_coyote=14.7

Pantheon_6_tletl_0_coyote=9.4
Pantheon_6_tletl_1_coyote=11.8
Pantheon_6_tletl_2_coyote=8.9

Pantheon_7_tletl_0_coyote=12.95
Pantheon_7_tletl_1_coyote=17.6
Pantheon_7_tletl_2_coyote=15.9

Pantheon_8_tletl_0_coyote=10.4
Pantheon_8_tletl_1_coyote=10.8
Pantheon_8_tletl_2_coyote=12.8
Pantheon_8_tletl_3_coyote=8.6

Pantheon_9_tletl_0_coyote=10.4
Pantheon_9_tletl_1_coyote=14.4
Pantheon_9_tletl_2_coyote=13.4

Pantheon_10_tletl_0_coyote=10.9
Pantheon_10_tletl_1_coyote=10.6
Pantheon_10_tletl_2_coyote=5.1
Pantheon_10_tletl_3_coyote=4.3

Pantheon_11_tletl_0_coyote=12.8
Pantheon_11_tletl_1_player=2.7
Pantheon_11_tletl_2_coyote=12.95
Pantheon_11_tletl_3_coyote=8.6

Pantheon_12_tletl_0_coyote=10.8
Pantheon_12_tletl_1_coyote=11.6
Pantheon_12_tletl_2_coyote=11.4

Pantheon_13_tletl_0_coyote=6.5
Pantheon_13_tletl_1_coyote=6.8
Pantheon_13_tletl_2_coyote=9.8

Pantheon_14_tletl_0_coyote=14.3
Pantheon_14_tletl_1_coyote=13.0
Pantheon_14_tletl_2_coyote=13.45
Pantheon_14_tletl_3_coyote=7.1

Pantheon_15_tletl_0_coyote=14.1
Pantheon_15_tletl_1_coyote=10.59
Pantheon_15_tletl_2_coyote=7.0

Progress2_1_tletl_0_coyote=13.5
Progress2_2_tletl_0_coyote=10.7
Progress2_3_tletl_0_coyote=4.7
Progress2_4_tletl_0_coyote=8.0
Progress2_5_tletl_0_coyote=14.9
Progress2_6_tletl_0_coyote=11.3
Progress2_7_tletl_0_coyote=10.8
Progress2_8_tletl_0_coyote=13.0
Progress2_9_tletl_0_coyote=11.2
Progress2_10_tletl_0_coyote=8.4
Progress2_11_tletl_0_coyote=7.4
Progress2_12_tletl_0_coyote=17.2
Progress2_13_tletl_0_coyote=11.1
Progress2_14_tletl_0_coyote=9.9
Progress2_15_tletl_0_coyote=10.9

Progress_1_tletl_0_coyote=15.3
Progress_2_tletl_0_coyote=11.8
Progress_3_tletl_0_coyote=3.45
Progress_4_tletl_0_coyote=8.6
Progress_5_tletl_0_coyote=17.9
Progress_6_tletl_0_coyote=9.8
Progress_7_tletl_0_coyote=8.3
Progress_8_tletl_0_coyote=15.1
Progress_9_tletl_0_coyote=10.0
Progress_10_tletl_0_coyote=5.2
Progress_11_tletl_0_coyote=4.0
Progress_12_tletl_0_coyote=15.6
Progress_13_tletl_0_coyote=13.9
Progress_14_tletl_0_coyote=8.75
Progress_15_tletl_0_coyote=9.9

Progress_0_tletl_0_max=4.5
Progress_0_tletl_2_player=2.75
Progress_0_tletl_1_max=8.1
Progress_0_tletl_3_max=7.7
Progress_0_tletl_4_coyote=13.2
Progress_0_tletl_5_max=7.7
Progress_0_tletl_6_coyote=8.4

CutScene_0_0=8.2
CutScene_0_1a=10.0
CutScene_0_1b=8.5
CutScene_0_2=15.65

CutScene_1_0=5.0
CutScene_1_1a=8.0
CutScene_1_1b=10.3
CutScene_1_2a=2.0
CutScene_1_2b=2.0
CutScene_1_3=3.7
CutScene_1_4=4.25
CutScene_1_5=6.6
CutScene_1_6=3.9
CutScene_1_7=8.3

Cutscene_1=10.8
Cutscene_2=7.4
Cutscene_3=6.8
Cutscene_4=13.8
Cutscene_5=10.0
Cutscene_6=4.2
Cutscene_7=3.78
Cutscene_8=5.4
Cutscene_9=5.6
Cutscene_10=6.1
Cutscene_11=10.7
Cutscene_12=6.7
Cutscene_13=2.7
Cutscene_14=3.7
Cutscene_15=5.7
Cutscene_16=2.0
Cutscene_17=2.0
Cutscene_18=7.3
Cutscene_19=6.5
Cutscene_20=5.15
Cutscene_21=11.3
Cutscene_22=2.3
Cutscene_23=2.55
Cutscene_24=4.65
Cutscene_25=15.0
Cutscene_26=3.7
Cutscene_27=3.45
Cutscene_28=11.0
Cutscene_29=7.6
Cutscene_30=4.15
Cutscene_31=15.45
Cutscene_32=2.0
Cutscene_33=2.9
Cutscene_34=10.1
Cutscene_35=1.7
Cutscene_36=2.8
Cutscene_37=7.6
Cutscene_38=3.3
Cutscene_39=10.15
Cutscene_40=2.2
Cutscene_41=4.1
Cutscene_42=10.2
Cutscene_43=4.4
Cutscene_44=6.63
Cutscene_45=3.2
Cutscene_46=4.2
Cutscene_47=6.95
Cutscene_48=3.0
Cutscene_49=7.9
Cutscene_50=14.15
Cutscene_51=4.7
Cutscene_52=4.8
Cutscene_53=5.6
Cutscene_54=5.4
Cutscene_55=3.15
Cutscene_56=7.7
Cutscene_57=7.2
Cutscene_58=6.9
Cutscene_59=3.85
Cutscene_60=3.7
Cutscene_61=7.75
Cutscene_62=4.5
Cutscene_63=13.0
Cutscene_64=5.95
Cutscene_65=8.25
Cutscene_66=14.0


[SpeechAnimTimigs]
IntroText17=20,0

[Scenario]
pantheon_tletl=sun,jaguar,holder_9,war,mirror,holder_15,holder_10,holder_13,holder_14,oldman,holder_11,dead,gator,holder_12,snake

pantheon_atl=holder_12,gator,dead,holder_11,mirror,holder_14,holder_13,holder_10,holder_15,oldman,war,holder_9,jaguar,sun,snake

[Progress]
Progress_0 = Base_Image,Staff,+_Staff,                       coyote,coyote

Progress_1 = +_Staff,3-Headdress,+_Headdress,                       god_6,god_7
Progress_2 = +_Headdress,1-Dagger,+_Dagger,                        god_2,god_15
Progress_3 = +_Dagger,2-Cloak,+_Cloak,                god_11,god_13

Progress_4 = +_Cloak,4-6-8-11-Heart,+_Cloak,                        god_3,god_14
Progress_5 = +_Cloak,,+_Cloak,                          god,god
Progress_6 = +_Cloak,4-6-8-11-Heart,+_Cloak,                       god_10,god_8
Progress_7 = +_Cloak,7-Necklace,+_Necklace,               god_5,god_12
Progress_8 = +_Necklace,4-6-8-11-Heart,+_Necklace,                         god_12,god_5
Progress_9 = +_Necklace,9-Sandals,+_Sandals,                  god_8,god_10
Progress_10 = +_Sandals,,+_Sandals,                           god_9,god_9
Progress_11 = +_Sandals,4-6-8-11-Heart,+_Sandals,                          god_14,god_3
Progress_12 = +_Sandals,12-Yellow_Scale,+_Yellow_Scale,      god_13,god_11
Progress_13 = +_Yellow_Scale,13-Green_Scale,+_Green_Scale,   god_15,god_2
Progress_14 = +_Green_Scale,14-Gold_Scale,+_Gold_Scale,       god_7,god_6
Progress_15 = +_Gold_Scale,15-Golden_Feather,+_Golden_Feather,god_4,god_4


[Music]
MusicList=DATA/Music/Zaza_coyote.ogg,DATA/Music/Zaza_final_level.ogg,DATA/Music/Zaza_levels_1.ogg,DATA/Music/Zaza_levels_2.ogg,DATA/Music/Zaza_levels_3.ogg,DATA/Music/Zaza_menu.ogg,DATA/Music/Zaza_timeout_1.ogg,DATA/Music/Zaza_timeout_2.ogg,DATA/Music/Zaza_timeout_3.ogg
MainMenu = 5
Credits = 5
Progress=0
Minigame01 = 0
Minigame02 = 0
Minigame03 = 0
Minigame04 = 0
Minigame05 = 0
Minigame06 = 0
Minigame07 = 0
Minigame08 = 0
Minigame09 = 0
Minigame10 = 0
Minigame11 = 0
Minigame12 = 0
Minigame13 = 0
Minigame14 = 0
Minigame15 = 0
Minigame16 = 0
Minigame17 = 1

Level01 = 2
Level02 = 3
Level03 = 4
Level04 = 2
Level05 = 3
Level06 = 4
Level07 = 2
Level08 = 3
Level09 = 4
Level10 = 2
Level11 = 3
Level12 = 4
Level13 = 2
Level14 = 3
Level15 = 4
Level16 = 2
Level17 = 3
Level18 = 4
Level19 = 2
Level20 = 3

LowTime = 6,7,8

[Game]
ExitURL=http://bigfishgames.coyotestale.sgizmo.com
LevelViewTextRect = 40,265,195,555,20
LevelViewTextRect2 = 829,265,984,555,20
ProgressAnimTletlOffset = -38,0
ProgressAnimAtlOffset = 12,6
ProgressAnimCoyoteOffset = -4,12

IntroTextMod = 0.09
RainDelay=80
MapCloud = 10,20,84
LogoList = data/images/dev2,data/images/dev0,data/images/dev1
LeftColor = FFeadfb1
LeftPos = 17,220,215,250

HintNoRandomRecord=1
PublisherButton=Data/Images/Buttons/portal,20,650,1
AutoCreatePak=0
PlaceAllSpheres=1
AmbientMul=1.4
ScreenFade = 0
Notepad = FF000000,FFeadfb1
NotepadPosition=20,200,206,556

NotepadLines = 60,110,18



TutorImageRect = 20,320,200,250
TutorImageRect2 = 800,320,200,250

Picture = 228,0,1024,768
Picture2 = 0,0,796,768

LeftPos2 = 798,220,1024,250
NotepadPosition2=806,195,206,556


TimePanelPos = 125,628,222,695
TimePanelPos2 = 800,621,900,688


MouseDebug = 0
HintPanel = 10,0.8
HintPos = 96,48, 145,82, 140,132, 97,153, 46,126, 48,69
HintPanelPos = 0,0,225,200
HintColor=f8ff41

ScorePanelPos = 2,10,222,675
ProgressTextPos = 40,275,500,665
StoryRect = 415,105,875,555
IntroRect = 385,95,950,570
CreditsRect = 30,50,450,340
CompleteTextPos = 100,250,350,580
PuzzleTextPos = 100,250,350,580

[Options]
AmbientVolume=0.5
MusicVolume=0
SoundVolume=0.5
FullScreen=0

[Credits]
Desc00 = 2,ffffffff,0,0,Credits

[MiniGame01]
Rect = 0,0,1024,768
Size = 4,4,10,12
ImageSet = Data/Images/Minigame01/%d,1
ImageBack = Data/Images/Minigame01/back

[MiniGame02]
Rect = 0,0,1024,768
Circle01 = 7,6,5,4,3,2,1,8
Circle02 = 2,1,8,7,6,5,4,3
Circle03 = 4,3,2,1,8,7,6,5
Circle04 = 4,3,2,1,8,7,6,5
Circle05 = 5,4,3,2,1,8,7,6
Circle06 = 6,5,4,3,2,1,8,7
Circle07 = 5,4,3,2,1,8,7,6
Circle08 = 4,3,2,1,8,7,6,5
Dist = 327,284,246,208,169,132,94,53

[MiniGame03]
Rect = 0,0,1024,768
Size = 6,6
Chunks = 1,5,3,3,2,3, 5,3,3,3,3,2, 3,2,3,3,2,5, 3,3,2,5,3,2, 3,2,3,3,5,3, 3,3,5,1,3,2
Start0=0,0,0,0,0,0
Finish0=3,5,2,0,0,0

[MiniGame04]
Rect = 0,0,1024,768

[MiniGame05]
Rect = 0,0,1024,768
MazePos = 300,180
StartPos = 504,543
BallSize = 5
TargetRect = 485,365,50,40
IncreaseFactor = 0.1
DecreaseFactor = -10
LimitSpeed = 100

[MiniGame06]
Rect = 0,0,1024,768
FeatherRect = 200,300,824,350
DicePos1 = 150,-300
DicePos2 = 600,-300

[MiniGame07]
Rect = 0,0,1024,768
WorkRect = 230,80,830,650
WorkLen = 60
NoTotemLen = 2.0
StartTotems = 10

[MiniGame08]
Rect = 0,0,1024,768
Size = 17,17
Level00_0= 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2
Level00_1= 2,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,2
Level00_2= 2,0,2,0,0,0,2,0,2,0,1,0,1,0,0,0,2
Level00_3= 2,1,0,1,0,0,0,1,0,0,0,0,0,0,1,0,2
Level00_4= 2,2,0,0,0,2,0,0,0,0,0,0,2,0,0,0,2
Level00_5= 2,1,0,2,0,1,0,0,0,1,0,0,0,1,0,0,2
Level00_6= 2,0,0,0,1,0,0,1,0,0,0,0,0,0,0,2,2
Level00_7= 2,1,0,1,0,2,0,0,0,1,0,0,2,0,0,0,2
Level00_8= 2,0,0,0,0,0,1,0,0,0,1,0,0,0,2,0,2
Level00_9= 2,0,1,2,0,0,0,0,2,0,0,0,1,0,0,0,2
Level00_10=2,0,1,0,0,1,0,0,0,1,0,0,0,0,1,0,2
Level00_11=2,0,2,0,0,0,2,0,0,0,0,2,0,0,2,1,2
Level00_12=2,1,0,1,0,0,0,1,0,0,0,0,0,1,0,0,2
Level00_13=2,2,0,0,0,2,0,0,2,0,0,2,0,0,0,0,2
Level00_14=2,2,0,1,0,0,0,1,0,0,1,0,0,2,0,0,2
Level00_15=2,2,1,0,0,2,0,0,2,0,1,0,0,0,0,0,2
Level00_16=2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2
Level00_start = 1,1
Level00_startDir=right
Level00_end = 15,15

[MiniGame09]
Rect = 0,0,1024,768
Size = 8,7,64,8
LevelTime = 3000000000000
Center = 305,197
ToFind = 20

[MiniGame10]
Rect = 0,0,1024,768
Size = 4,4,1

[MiniGame11]
Rect = 0,0,1024,768
ShowTime = 1,4
NewTime = 0,1
LevelTime = 60
ScoreLimit = 500

[MiniGame12]
Rect = 0,0,1024,768
Size = 4,4
Preset00 = 1,3,5,7,9,11,13,15,2,4,6,8,10,12,14,16

[MiniGame13]
Rect = 10,10,700,700
Level00 = 0,1, 1,0, 2,1, 2,2, 0,2, 0,1, 2,1, -1,-1
sisters=2,8,-5,9,1,10,-7,3,4,6,2,8,5,9,1,10,-7,6,3,1
max=6,5,-2,3,7,8,-1,9,10,4,6,5,2,3,7,8,-1,4,2,1


[MiniGame14]
Rect = 0,0,1024,768
Options = 1,5,1,1
InputLine = 100,1500,100,0

[MiniGame15]
Rect = 0,0,1024,768
Puzzle = puzzle_test
Range = 10

[MiniGame16]
Rect = 0,0,1024,768

Dice01=200,50,224,538
Dice02=400,150,224,538
Dice03=600,125,224,538

Dice04=200,-200,224,538
Dice05=400,-170,224,538
Dice06=600,-120,224,538

[MiniGame17]
Rect = 0,0,1024,768

ListTletl=Chichen_Itza_Pyramid_e,olmec_Colossi_e,white_island_e,Scrificial_Altar2_e,palace_of_quetzalcoatl_e,Coyotes_den_new_e,tutor_level_e

ListAtl=Chichen_Itza_Pyramid_e,olmec_Colossi_e,white_island_e,Scrificial_Altar2_e,palace_of_quetzalcoatl_e,Coyotes_den_new_e,tutor_level2_e

List=Chichen_Itza_Pyramid_e,olmec_Colossi_e,white_island_e,Scrificial_Altar2_e,palace_of_quetzalcoatl_e,Coyotes_den_new_e,tutor_level_e

Range = 50
StartFade = 70

[MiniGame18]
Rect = 0,0,1024,768
Size = 7,7,100,50
Level00 = 3,0, 1,1, 2,2, 0,4, 3,4, 5,5 , -1,-1


[sounds]
rain=rain_02
buttonEnter =ButtonEnter_v11
buttonPress = buttonPress_v06
trashRemove = trashRemove_v05
mouseMiss = mouseMiss_v05
wrongClick = wrongClick_v01,wrongClick_v02
heartAdded = orbFound_v02
hintUsed = hintUsed_v02
caseChange = caseChange_v01,caseChange_v02,caseChange_v03,caseChange_v04
winCheme = winCheme_v05
looseCheme = failed
scrollMove = scrollMove_v03
clockTick = clockTick_shot
puzzleComplete = orbFound_v03

puzzleEmpower = orbFound_v02

puzzleError = puzzleput_v03
puzzlePick = puzzletake_v01,puzzletake_v02
puzzlePlace = puzzleput_v04
cardTurn = caseChange_v01,caseChange_v02,caseChange_v03,caseChange_v04
cardTurnBack = caseChange_v01,caseChange_v02,caseChange_v03,caseChange_v04
CardComplete = switch
sundokuturn = stones/stoneMove_01,stones/stoneMove_02,stones/stoneMove_03
Waterturn = stones/stoneMove_05,stones/stoneMove_06,stones/stoneMove_07
waterFill = waterFill
rabbitStep = steps/step_grass1
koyoteStep = steps/step_grass5
boatSwim = plot
wind = wind
ballhit = ball
featherSelect = caseChange_v01,caseChange_v02
featherFade = caseChange_v03,caseChange_v04
dicesDrop = misc/misc_wood1,misc/misc_wood2
catStep = steps/step_cave3
totemPlace = steps/step_cave1
mirrorTurn = stones/stoneMove_01,stones/stoneMove_06,stones/stoneMove_07
roomLight = roomlight
cardSelect = caseChange_v01,caseChange_v02,caseChange_v03,caseChange_v04
cardFly = dealcard_01,dealcard_02
cardPlace = switch
krotAppear = moleAppear
krotHide = moleHide
krotMiss = hit/hit_miss
krotHit0 = hit/hit0,hit/hit1,hit/hit2
krotHit1 = hit/hit0,hit/hit1,hit/hit2
krotHit2 = hit/hit0,hit/hit1,hit/hit2
krotHit3 = hit/hit0,hit/hit1,hit/hit2
krotHit4 = hit/hit0,hit/hit1,hit/hit2
krotHit5 = hit/hit0,hit/hit1,hit/hit2
15move = stones/stoneMove_01,stones/stoneMove_02,stones/stoneMove_03
Mg3Water = water/water_01,water/water_02
Mg12Intro = stones/stoneup
Mg12Outro = stones/stonedown
Mg13Open = card/dealcard_02,card/dealcard_03
Mg13Close = card/dealcard_01
mg13player = match3/bluegem_2,match3/greengem_2,match3/purplegem_2
mg13god = card/click
Mg14s1 = lock/lock1
Mg14s2 = lock/lock2
Mg14s3 = lock/lock3
Mg14s4 = lock/lock4
Mg14Lose = wrongClick_v01,wrongclick_v02
stupka = stones/mix
mg17pickup = puzzletake_v01,puzzletake_v02
mg17place = puzzleput_v03,puzzleput_v04
mg17error = scrollmove_v03
mg17complite = switch
Mg18Fire = fire
Mg18Fire2 = ambience/fire
Mg18point = puzzleput_v03,puzzleput_v04
mg9Line = match3/bluegem,match3/greengem,match3/purplegem
mg9Move = match3/select
mg9Place = match3/put
rewardCheme = winCheme_v05
winMGCheme = winCheme_v05



LevelTutorText0=vo/Max/0



TutorText1=vo/Tutorial/Map/1
TutorText2=vo/Tutorial/Map/4
TutorText3=vo/Tutorial/Map/6

LevelTutorText2=vo/Tutorial/staff
LevelTutorText1=vo/Tutorial/staff



Level01Tutor0=vo/Tutorial/Ingame/1




Level01Tutor1=vo/Tutorial/Ingame/2
Level01Tutor2=vo/Tutorial/Ingame/3
Level01Tutor3_tletl=vo/Tutorial/Ingame/limited
Level01Tutor3_atl=vo/Tutorial/Ingame/unlimited



Progress2_1_tletl_0_coyote=vo/Trials/1
Progress2_2_tletl_0_coyote=vo/Trials/2
Progress2_3_tletl_0_coyote=vo/Trials/3
Progress2_4_tletl_0_coyote=vo/Trials/4
Progress2_5_tletl_0_coyote=vo/Trials/5
Progress2_6_tletl_0_coyote=vo/Trials/6
Progress2_7_tletl_0_coyote=vo/Trials/7
Progress2_8_tletl_0_coyote=vo/Trials/8
Progress2_9_tletl_0_coyote=vo/Trials/9
Progress2_10_tletl_0_coyote=vo/Trials/10
Progress2_11_tletl_0_coyote=vo/Trials/11
Progress2_12_tletl_0_coyote=vo/Trials/12
Progress2_13_tletl_0_coyote=vo/Trials/13
Progress2_14_tletl_0_coyote=vo/Trials/14

Progress2_15_tletl_0_coyote=vo/Trials/15



Progress2_15_tletl_1_player=vo/Final/2

Progress2_15_atl_1_player=vo/Final/3

Progress2_15_tletl_2_coyote=vo/Final/4

Progress2_15_atl_2_coyote=vo/Final/4





Progress_1_tletl_0_coyote=vo/Trials/1_e
Progress_2_tletl_0_coyote=vo/Trials/2_e
Progress_3_tletl_0_coyote=vo/Trials/3_e
Progress_4_tletl_0_coyote=vo/Trials/4_e
Progress_5_tletl_0_coyote=vo/Trials/5_e
Progress_6_tletl_0_coyote=vo/Trials/6_e
Progress_7_tletl_0_coyote=vo/Trials/7_e
Progress_8_tletl_0_coyote=vo/Trials/8_e
Progress_9_tletl_0_coyote=vo/Trials/9_e
Progress_10_tletl_0_coyote=vo/Trials/10_e
Progress_11_tletl_0_coyote=vo/Trials/11_e
Progress_12_tletl_0_coyote=vo/Trials/12_e
Progress_13_tletl_0_coyote=vo/Trials/13_e
Progress_14_tletl_0_coyote=vo/Trials/14_e
Progress_15_tletl_0_coyote=vo/Trials/15_e


Progress2_1_atl_0_coyote=vo/Trials/14
Progress2_2_atl_0_coyote=vo/Trials/13
Progress2_3_atl_0_coyote=vo/Trials/12
Progress2_4_atl_0_coyote=vo/Trials/11
Progress2_5_atl_0_coyote=vo/Trials/5
Progress2_6_atl_0_coyote=vo/Trials/9
Progress2_7_atl_0_coyote=vo/Trials/8
Progress2_8_atl_0_coyote=vo/Trials/7
Progress2_9_atl_0_coyote=vo/Trials/6
Progress2_10_atl_0_coyote=vo/Trials/10
Progress2_11_atl_0_coyote=vo/Trials/4
Progress2_12_atl_0_coyote=vo/Trials/3
Progress2_13_atl_0_coyote=vo/Trials/2
Progress2_14_atl_0_coyote=vo/Trials/1
Progress2_15_atl_0_coyote=vo/Trials/15


Progress_1_atl_0_coyote=vo/Trials/14_e
Progress_2_atl_0_coyote=vo/Trials/13_e
Progress_3_atl_0_coyote=vo/Trials/12_e
Progress_4_atl_0_coyote=vo/Trials/11_e
Progress_5_atl_0_coyote=vo/Trials/5_e
Progress_6_atl_0_coyote=vo/Trials/9_e
Progress_7_atl_0_coyote=vo/Trials/8_e
Progress_8_atl_0_coyote=vo/Trials/7_e
Progress_9_atl_0_coyote=vo/Trials/6_e
Progress_10_atl_0_coyote=vo/Trials/10_e
Progress_11_atl_0_coyote=vo/Trials/4_e
Progress_12_atl_0_coyote=vo/Trials/3_e
Progress_13_atl_0_coyote=vo/Trials/2_e
Progress_14_atl_0_coyote=vo/Trials/1_e
Progress_15_atl_0_coyote=vo/Trials/15_e



Tutor30sek=vo/Max/1/1
TutorFirstPic=vo/Max/1/2
Tutor30sekhint=vo/Max/2/3








Level03Tutor0=vo/Max/2/1
Level03Tutor1=vo/Max/2/2


Level04Tutor0=vo/Max/3/1
Level04Tutor1=vo/Max/3/2
Level04Tutor2=vo/Max/3/3

Level02Tutor0=vo/Max/4/1
Level02Tutor1=vo/Max/4/2
Level02Tutor2=vo/Max/4/3













Level05Tutor0=vo/Max/5/1

Level06Tutor0=vo/Max/6/1

Level07Tutor0=vo/Max/7/1


Level08Tutor0=vo/Max/8/1
Level08Tutor1=vo/Max/8/2
Level08Tutor2=vo/Max/8/3
Level08Tutor3=vo/Max/8/4

Level09Tutor0=vo/Max/9/1

Level10Tutor0=vo/Max/10/1

Level11Tutor0=vo/Max/11/1

Level11Tutor1=vo/Max/11/2


Level12Tutor0=vo/Max/12/1
Level13Tutor0=vo/Max/13/1
Level14Tutor0=vo/Max/14/1
Level15Tutor0=vo/Max/15/1










IntroText1=vo/Intro/1

IntroText2=vo/Intro/2

IntroText3=vo/Intro/3

IntroText4=vo/Intro/4

IntroText5=vo/Intro/5

IntroText6=vo/Intro/6

IntroText7=vo/Intro/7

IntroText8=vo/Intro/8

IntroText9=vo/Intro/9

IntroText10=vo/Intro/10

IntroText11=vo/Intro/11

IntroText12=vo/Intro/12

IntroText13=vo/Intro/13

IntroText14=vo/Intro/14

IntroText15=vo/Intro/15

IntroText16=vo/Intro/16

IntroText18=vo/Intro/18

IntroText19=vo/Intro/19











IntroText22a=vo/Intro/22a
IntroText22b=vo/Intro/22b
IntroText24=vo/Intro/24
IntroText26=vo/Intro/26
IntroText20a=vo/Intro/20a
IntroText20b=vo/Intro/20b
IntroText21=vo/Intro/21
IntroText23=vo/Intro/23
IntroText25=vo/Intro/25




Progress_0_tletl_0_max=vo/Intro/20a
Progress_0_tletl_2_player=vo/Intro/22a
Progress_0_tletl_1_max=vo/Intro/21
Progress_0_tletl_3_max=vo/Intro/23
Progress_0_tletl_4_coyote=vo/Intro/24
Progress_0_tletl_5_max=vo/Intro/25
Progress_0_tletl_6_coyote=vo/Intro/26


Progress_0_atl_0_max=vo/Intro/20b
Progress_0_atl_5_max=vo/Intro/25
Progress_0_atl_2_player=vo/Intro/22b
Progress_0_atl_1_max=vo/Intro/21
Progress_0_atl_3_max=vo/Intro/23
Progress_0_atl_4_coyote=vo/Intro/24
Progress_0_atl_6_coyote=vo/Intro/26


Pantheon_1_tletl_0_coyote=vo/1/0
Pantheon_1_atl_0_coyote=vo/1/0

Pantheon_1_tletl_1_coyote=vo/1/t_1

Pantheon_1_tletl_2_player=vo/1/t_2

Pantheon_1_tletl_3_coyote=vo/1/t_3


Pantheon_1_atl_1_coyote=vo/1/a_1

Pantheon_1_atl_2_player=vo/1/a_2

Pantheon_1_atl_3_coyote=vo/1/a_3









###############################################################################################################################


Pantheon_2_tletl_0_coyote=vo/Jaguar/1
Pantheon_2_tletl_1_coyote=vo/Jaguar/2
Pantheon_2_tletl_2_coyote=vo/Jaguar/3

Pantheon_2_atl_0_coyote=vo/Gator/1
Pantheon_2_atl_1_coyote=vo/Gator/2
Pantheon_2_atl_2_coyote=vo/Gator/3

Pantheon_3_tletl_0_coyote=vo/Wind/1
Pantheon_3_tletl_1_coyote=vo/Wind/2
Pantheon_3_tletl_2_coyote=vo/Wind/3
Pantheon_3_tletl_3_coyote=vo/Wind/4

Pantheon_3_atl_0_coyote=vo/Dead/1
Pantheon_3_atl_1_coyote=vo/Dead/2
Pantheon_3_atl_2_coyote=vo/Dead/3

Pantheon_7_tletl_0_coyote=vo/Medicine/1
Pantheon_7_tletl_1_coyote=vo/Medicine/2
Pantheon_7_tletl_2_coyote=vo/Medicine/3

Pantheon_7_atl_0_coyote=vo/River/1
Pantheon_7_atl_1_coyote=vo/River/2
Pantheon_7_atl_2_coyote=vo/River/3
Pantheon_7_atl_3_coyote=vo/River/4

Pantheon_8_tletl_0_coyote=vo/River/1
Pantheon_8_tletl_1_coyote=vo/River/2
Pantheon_8_tletl_2_coyote=vo/River/3
Pantheon_8_tletl_3_coyote=vo/River/4

Pantheon_8_atl_0_coyote=vo/Medicine/1
Pantheon_8_atl_1_coyote=vo/Medicine/2
Pantheon_8_atl_2_coyote=vo/Medicine/3

Pantheon_12_atl_0_coyote=vo/Wind/1
Pantheon_12_atl_1_coyote=vo/Wind/2
Pantheon_12_atl_2_coyote=vo/Wind/3
Pantheon_12_atl_3_coyote=vo/Wind/4

Pantheon_12_tletl_0_coyote=vo/Dead/1
Pantheon_12_tletl_1_coyote=vo/Dead/2
Pantheon_12_tletl_2_coyote=vo/Dead/3

Pantheon_13_tletl_0_coyote=vo/Gator/1
Pantheon_13_tletl_1_coyote=vo/Gator/2
Pantheon_13_tletl_2_coyote=vo/Gator/3

Pantheon_13_atl_0_coyote=vo/Jaguar/1
Pantheon_13_atl_1_coyote=vo/Jaguar/2
Pantheon_13_atl_2_coyote=vo/Jaguar/3


Pantheon_10_tletl_0_coyote=vo/10/1
Pantheon_10_tletl_1_coyote=vo/10/2
Pantheon_10_tletl_2_coyote=vo/10/3_t
Pantheon_10_tletl_3_coyote=vo/10/4

Pantheon_10_atl_0_coyote=vo/10/1
Pantheon_10_atl_1_coyote=vo/10/2
Pantheon_10_atl_2_coyote=vo/10/3_a
Pantheon_10_atl_3_coyote=vo/10/4

Pantheon_11_tletl_0_coyote=vo/11/1_t
Pantheon_11_tletl_1_player=vo/11/1_t_a
Pantheon_11_tletl_2_coyote=vo/11/2_t
Pantheon_11_tletl_3_coyote=vo/11/3_t

Pantheon_11_atl_0_coyote=vo/11/1_a
Pantheon_11_atl_1_player=vo/11/1_t_s
Pantheon_11_atl_2_coyote=vo/11/2_a
Pantheon_11_atl_3_coyote=vo/11/3_a

Pantheon_14_tletl_0_coyote=vo/14/1_t
Pantheon_14_tletl_1_coyote=vo/14/2_t
Pantheon_14_tletl_2_coyote=vo/14/3_t
Pantheon_14_tletl_3_coyote=vo/14/4_t

Pantheon_14_atl_0_coyote=vo/14/1_a
Pantheon_14_atl_1_coyote=vo/14/2_a
Pantheon_14_atl_2_coyote=vo/14/3_a

Pantheon_4_tletl_0_coyote=vo/4/1
Pantheon_4_tletl_1_coyote=vo/4/2
Pantheon_4_tletl_2_coyote=vo/4/3


Pantheon_4_atl_0_coyote=vo/Stone/1
Pantheon_4_atl_1_coyote=vo/Stone/2
Pantheon_4_atl_2_coyote=vo/Stone/3

Pantheon_5_tletl_0_coyote=vo/5/1
Pantheon_5_tletl_1_coyote=vo/5/2
Pantheon_5_tletl_2_coyote=vo/5/3

Pantheon_5_atl_0_coyote=vo/5/1
Pantheon_5_atl_1_coyote=vo/5/2
Pantheon_5_atl_2_coyote=vo/5/3

Pantheon_6_tletl_0_coyote=vo/6/1_t
Pantheon_6_tletl_1_coyote=vo/6/2_t
Pantheon_6_tletl_2_coyote=vo/6/3_t

Pantheon_6_atl_0_coyote=vo/6/1_a
Pantheon_6_atl_1_coyote=vo/6/2_a
Pantheon_6_atl_2_coyote=vo/6/3_a

Pantheon_9_tletl_0_coyote=vo/9/1_t
Pantheon_9_tletl_1_coyote=vo/9/2_t
Pantheon_9_tletl_2_coyote=vo/9/3_t

Pantheon_9_atl_0_coyote=vo/9/1_a
Pantheon_9_atl_1_coyote=vo/9/2_a
Pantheon_9_atl_2_coyote=vo/9/3_a

Pantheon_15_tletl_0_coyote=vo/15/1
Pantheon_15_tletl_1_coyote=vo/15/2
Pantheon_15_tletl_2_coyote=vo/15/3

Pantheon_15_atl_0_coyote=vo/15/1
Pantheon_15_atl_1_coyote=vo/15/2
Pantheon_15_atl_2_coyote=vo/15/3



###############################################################################################################################






CutScene_0_0=vo/Oldman/0_0
CutScene_0_1a=vo/Oldman/0_1a
CutScene_0_1b=vo/Oldman/0_1b
CutScene_0_2=vo/Oldman/0_2

CutScene_1_0=vo/Oldman/1_0
CutScene_1_1a=vo/Oldman/1_1a
CutScene_1_1b=vo/Oldman/1_1b
CutScene_1_2a=vo/Oldman/1_2
CutScene_1_2b=vo/Oldman/1_2
CutScene_1_3=vo/Oldman/1_3
CutScene_1_4=vo/Oldman/1_4
CutScene_1_5=vo/Oldman/1_5
CutScene_1_6=vo/Oldman/1_6
CutScene_1_7=vo/Oldman/1_7





















Cutscene_1=vo/Final/1

Cutscene_2=vo/Final/2

Cutscene_3=vo/Final/3

Cutscene_4=vo/Final/4

Cutscene_5=vo/Final/5

Cutscene_6=vo/Final/6

Cutscene_7=vo/Final/7

Cutscene_8=vo/Final/8

Cutscene_9=vo/Final/9

Cutscene_10=vo/Final/10

Cutscene_11=vo/Final/11

Cutscene_12=vo/Final/12

Cutscene_13=vo/Final/13

Cutscene_14=vo/Final/14

Cutscene_15=vo/Final/15

Cutscene_16=vo/Final/16

Cutscene_17=vo/Final/17

Cutscene_18=vo/Final/18

Cutscene_19=vo/Final/19

Cutscene_20=vo/Final/20

Cutscene_21=vo/Final/21

Cutscene_22=vo/Final/22

Cutscene_23=vo/Final/23

Cutscene_24=vo/Final/24

Cutscene_25=vo/Final/25

Cutscene_26=vo/Final/26

Cutscene_27=vo/Final/27

Cutscene_28=vo/Final/28

Cutscene_29=vo/Final/29

Cutscene_30=vo/Final/30

Cutscene_31=vo/Final/31

Cutscene_32=vo/Final/32

Cutscene_33=vo/Final/33

Cutscene_34=vo/Final/34

Cutscene_35=vo/Final/35

Cutscene_36=vo/Final/36

Cutscene_37=vo/Final/37

Cutscene_38=vo/Final/38

Cutscene_39=vo/Final/39

Cutscene_40=vo/Final/40

Cutscene_41=vo/Final/41

Cutscene_42=vo/Final/42

Cutscene_43=vo/Final/43

Cutscene_44=vo/Final/44

Cutscene_45=vo/Final/45

Cutscene_46=vo/Final/46

Cutscene_47=vo/Final/47

Cutscene_48=vo/Final/48

Cutscene_49=vo/Final/49

Cutscene_50=vo/Final/50

Cutscene_51=vo/Final/51

Cutscene_52=vo/Final/52

Cutscene_53=vo/Final/53

Cutscene_54=vo/Final/54

Cutscene_55=vo/Final/55

Cutscene_56=vo/Final/56

Cutscene_57=vo/Final/57

Cutscene_58=vo/Final/58

Cutscene_59=vo/Final/59

Cutscene_60=vo/Final/60

Cutscene_61=vo/Final/61

Cutscene_62=vo/Final/62

Cutscene_63=vo/Final/63

Cutscene_64=vo/Final/64

Cutscene_65=vo/Final/65

Cutscene_66=vo/Final/66























































# Itza Pyramid

rain = ambience/rain
jungle_birds_rain = ambience/jungle_birds_rain
flowers_1 = ambience/flowers_1
flowers_2 = ambience/flowers_2
flowers_3 = ambience/flowers_3
night_cat1 = animals/night_cat1
night_cat2 = animals/night_cat2
night_cat3 = animals/night_cat3
night_cat4 = animals/night_cat4
night_cat5 = animals/night_cat5
night_cat6 = animals/night_cat6
night_cat7 = animals/night_cat7
night_bird1 = animals/night_bird1
night_bird2 = animals/night_bird2
night_bird3 = animals/night_bird3
night_bird4 = animals/night_bird4
pig1 = animals/pig1
pig2 = animals/pig2
rocks1 = ambience/rocks1
rocks2 = ambience/rocks2
rocks3 = ambience/rocks3
rocks4 = ambience/rocks4

# Coyotes_Den

cave = ambience/cave
fire1 = ambience/fire1
cave_wind = ambience/cave_wind
step_cave1_2r = steps/step_cave1_2r
step_cave2_2r = steps/step_cave2_2r
step_cave3_2r = steps/step_cave3_2r
tombstone1_r = ambience/tombstone1_r
tombstone2_r = ambience/tombstone2_r
tombstone3_r = ambience/tombstone3_r

# Land_Of_the_Dead

marsh = ambience/marsh
howling1 = animals/howling1
howling2 = animals/howling2
owl1 = animals/owl1
owl2 = animals/owl2
whisper1 = voices/whisper1
whisper2 = voices/whisper2
whisper3 = voices/whisper3
night_bird1 = animals/night_bird1
night_bird2 = animals/night_bird2
night_bird3 = animals/night_bird3
night_bird4 = animals/night_bird4


# Mitla Tomb

hawk1 = animals/hawk1
hawk2 = animals/hawk2
tomb_wind = ambience/tomb_wind
rocks1 = ambience/rocks1
rocks2 = ambience/rocks2
rocks3 = ambience/rocks3
rocks4 = ambience/rocks4

# Underground Chamber

cave = ambience/cave
cave_wind = ambience/cave_wind
step_cave1_2r = steps/step_cave1_2r
step_cave2_2r = steps/step_cave2_2r
step_cave3_2r = steps/step_cave3_2r
tombstone1_r = ambience/tombstone1_r
tombstone2_r = ambience/tombstone2_r
tombstone3_r = ambience/tombstone3_r
metal_hit1 = misc/metal_hit1
metal_hit2 = misc/metal_hit2

# Waterfall

waterfall = ambience/waterfall
jungle_day2 = ambience/jungle_day2
rope1 = misc/rope1
rope2 = misc/rope2
rocks1 = ambience/rocks1
rocks2 = ambience/rocks2
rocks3 = ambience/rocks3
rocks4 = ambience/rocks4
flowers_1 = ambience/flowers_1
flowers_2 = ambience/flowers_2
flowers_3 = ambience/flowers_3
wings = animals/wings

# Altair

jungle_day3 = ambience/jungle_day3
monkey1 = animals/monkey1
monkey2 = animals/monkey2
monkey3 = animals/monkey3
rocks1 = ambience/rocks1
rocks2 = ambience/rocks2
rocks3 = ambience/rocks3
rocks4 = ambience/rocks4
flowers_1 = ambience/flowers_1
flowers_2 = ambience/flowers_2
flowers_3 = ambience/flowers_3
step_cave1_2 = steps/step_cave1_2
step_cave2_2 = steps/step_cave2_2
step_cave3_2 = steps/step_cave3_2
night_cat1 = animals/night_cat1
night_cat2 = animals/night_cat2
night_cat3 = animals/night_cat3
night_cat7 = animals/night_cat7


# Tulum Fortress

jungle_day3 = ambience/jungle_day3
monkey1 = animals/monkey1
monkey2 = animals/monkey2
monkey3 = animals/monkey3
rocks1 = ambience/rocks1
rocks2 = ambience/rocks2
rocks3 = ambience/rocks3
rocks4 = ambience/rocks4
flowers_1 = ambience/flowers_1
flowers_2 = ambience/flowers_2
flowers_3 = ambience/flowers_3
step_cave1_2 = steps/step_cave1_2
step_cave2_2 = steps/step_cave2_2
step_cave3_2 = steps/step_cave3_2


wave_crash = wave_crash

# Cloud Forest

jungle_day2 = ambience/jungle_day2
wings = animals/wings
flowers_1 = ambience/flowers_1
flowers_2 = ambience/flowers_2
flowers_3 = ambience/flowers_3
monkey1 = animals/monkey1
monkey2 = animals/monkey2
monkey3 = animals/monkey3


# Salt Marshes

jungle_birds_rain2 = ambience/jungle_birds_rain2
marsh2 = ambience/marsh2
water_1 = ambience/water_1
water_2 = ambience/water_2
water_3 = ambience/water_3
water_4 = ambience/water_4
monkey1 = animals/monkey1
monkey2 = animals/monkey2
monkey3 = animals/monkey3
night_cat1 = animals/night_cat1
night_cat2 = animals/night_cat2
night_cat3 = animals/night_cat3
night_cat4 = animals/night_cat4
night_cat5 = animals/night_cat5
night_cat6 = animals/night_cat6
night_cat7 = animals/night_cat7


# Desert

desert = ambience/desert
step_sand1 = steps/step_sand1
step_sand2 = steps/step_sand2
step_sand3 = steps/step_sand3
night_bird1 = animals/night_bird1
night_bird2 = animals/night_bird2
night_bird3 = animals/night_bird3
night_bird4 = animals/night_bird4
rattler1 = animals/rattler1
rattler2 = animals/rattler2
howling2 = animals/howling2

# Tula Ruins
geese = animals/geese
birds = ambience/birds
step_cave1_2 = steps/step_cave1_2
step_cave2_2 = steps/step_cave2_2
step_cave3_2 = steps/step_cave3_2
hawk1 = animals/hawk1
hawk2 = animals/hawk2

# Underground River

cave = ambience/cave
cave_wind = ambience/cave_wind
tombstone1_r = ambience/tombstone1_r
tombstone2_r = ambience/tombstone2_r
tombstone3_r = ambience/tombstone3_r
metal_hit1 = misc/metal_hit1
metal_hit2 = misc/metal_hit2
water_1r = ambience/water_1r
water_2r = ambience/water_2r
water_3r = ambience/water_3r
water_4r = ambience/water_4r

# Ruins of Tenochtitlan

hawk1 = animals/hawk1
hawk2 = animals/hawk2
tomb_wind = ambience/tomb_wind
rocks1 = ambience/rocks1
rocks2 = ambience/rocks2
rocks3 = ambience/rocks3
rocks4 = ambience/rocks4
rocks7 = ambience/rocks7

# Cave

metal_hit1 = misc/metal_hit1
metal_hit2 = misc/metal_hit2
cave = ambience/cave
cave_wind = ambience/cave_wind
step_cave1_2r = steps/step_cave1_2r
step_cave2_2r = steps/step_cave2_2r
step_cave3_2r = steps/step_cave3_2r
tombstone1_r = ambience/tombstone1_r
tombstone2_r = ambience/tombstone2_r
tombstone3_r = ambience/tombstone3_r
lion1 = animals/lion1
lion2 = animals/lion2
rocks2_r = ambience/rocks2_r
rocks3_r = ambience/rocks3_r
rocks6_r = ambience/rocks6_r

# Cornfield

birds = ambience/birds
step_grass1 = steps/step_grass1
step_grass2 = steps/step_grass2
step_grass3 = steps/step_grass3
step_grass4 = steps/step_grass4
flowers_1 = ambience/flowers_1
flowers_2 = ambience/flowers_2
flowers_3 = ambience/flowers_3


# White Island

night_bird1 = animals/night_bird1
night_bird2 = animals/night_bird2
night_bird3 = animals/night_bird3
night_bird4 = animals/night_bird4
owl1 = animals/owl1
owl2 = animals/owl2
water_1r = ambience/water_1r
water_2r = ambience/water_2r
water_3r = ambience/water_3r
water_4r = ambience/water_4r
night_cat1 = animals/night_cat1
night_cat2 = animals/night_cat2
night_cat3 = animals/night_cat3
night_cat4 = animals/night_cat4
night_cat5 = animals/night_cat5
night_cat6 = animals/night_cat6
night_cat7 = animals/night_cat7

# Palace

rocks1 = ambience/rocks1
rocks2 = ambience/rocks2
rocks3 = ambience/rocks3
rocks4 = ambience/rocks4
rocks5 = ambience/rocks5
rocks6 = ambience/rocks6
geese = animals/geese
birds = ambience/birds
step_cave1_2 = steps/step_cave1_2
step_cave2_2 = steps/step_cave2_2
step_cave3_2 = steps/step_cave3_2

# Prison

step_cave1_2 = steps/step_cave1_2
step_cave2_2 = steps/step_cave2_2
step_cave3_2 = steps/step_cave3_2
wind = ambience/wind
rocks1 = ambience/rocks1
rocks2 = ambience/rocks2
rocks3 = ambience/rocks3
rocks4 = ambience/rocks4
rocks5 = ambience/rocks5
rocks6 = ambience/rocks6
hawk1 = animals/hawk1
hawk2 = animals/hawk2


[menu_animation]
MM_Title = 0,-400, 0 , 0
MM_uzor1 = -400, 0, 0.3, 0.25
MM_uzor2 = 400, 0, 0.3, 0.25
MM_uzor3 = 0,200, 0.3, 0.25
MM_uzor4 = 0,200, 0.3, 0.25
MM_Credits = 0,200, 0.3, 0.3
MM_Option = 0,200, 0.3, 0.2
MM_Profile = 0,200, 0.3, 0.1
MM_Quit = 0,200, 0.3, 0.4
MM_Play = 0,200, 0.3, 0.7

Credit_ok = 0,200, 0.3, 0
Credit_title = 0,0, 0.3, 0
Credit_uzor1 = -800,0, 0.3, 0
Credit_uzor2 = 800,0, 0.3, 0
Credit_back = 0,-600, 0.3, 0

Exit_yes = 0,200, 0.3, 0.25
Exit_no = 0,200, 0.3, 0.25
Exit_uzor1 = 0,200, 0.3, 0
Exit_uzor2 = 0,200, 0.3, 0.25
Exit_uzor3 = 0,200, 0.3, 0

Options_ok =  0,200, 0.3, 0
Options_uzor =  0,200, 0.3, 0.25
Options_back =  0,-800, 0.3, 0

CharSel_Char1 = -800,0, 0.3, 0
CharSel_Char2 =  800,0, 0.3, 0
CharSel_Char1But = 0,300, 0.3, 0
CharSel_Char2But = 0,300, 0.3, 0

Intro_babi = 400, 0, 2.5, 0
Intro_piramid = 100,0, 2.5, 0
Intro_uzor =  0,300, 0.3, 0
Intro_uzor2 =  0,300, 0.3, 0
Intro_Play =  0,300, 0.3, 0
Intro_Skip =  0,300, 0.3, 0
Intro_skip_uzor =  0,300, 0.3, 0
Intro_skip_uzor2 =  0,300, 0.3, 0

Profile_panel1 = 800,0, 0.3, 0
Profile_panel2 = -800,0, 0.3, 0
Profile_panel3 = 800,0, 0.3, 0
Profile_panel4 = -800,0, 0.3, 0
Profile_panel5 = 800,0, 0.3, 0
Profile_rename = 0,200, 0.3, 0
Profile_delete = 0,200, 0.3, 0
Profile_ok = 0,200, 0.25, 0
Profile_uzor = 0,200, 0.25, 0

Complete_uzor = 0,200, 0.25, 0
Complete_button = 0,200, 0.25, 0

leveldesc_uzor = 0,200, 0.25, 0
leveldesc_button = 0,200, 0.25, 0
