in_input() - determines if a player is inputting to an input_to

int in_input();

int in_input(object ob);

Returns 1 if the object is currently inputting to an input_to or get_char.
If no object is specified, this_object() is assumed.

See also:
 get_char,
 input_to

 Tim Hollebeek  Beek@ZorkMUD, Lima Bean, IdeaExchange, and elsewhere

