// shunu jian
// Modify By River
#include <weapon.h>
#include <ansi.h>
inherit SWORD;
inherit F_UNIQUE;
void create()
{
        set_name(HIM"淑女剑"NOR,({ "shunu jian", "shunu", "jian", "sword" }) );
        set_weight(12000);
        if( clonep() )
                set_default_object(__FILE__);
        else {
                set("unit", "柄");
                set("value", 1500);
                set("rigidity", 3);
                set("sharpness", 3);
                set("unique", 1);
                set("treasure", 1);
                set("material", "steel");
                set("weapon_prop/parry", 2);
                set("wield_neili", 500);
                set("wield_maxneili", 900);
                set("wield_str", 22);
                set("long","此剑乌黑的剑身，没半点光泽，就似一段黑木。刻着淑女二字。与君子剑一般长短，全无二致。\n");
                set("wield_msg", HIM"$N缓缓抽出淑女剑，只觉轻飘飘无甚份量，到是一阵凉意凛然逼人，令人莫可忽视。\n"NOR);
                set("unwield_msg", HIM"$N画个剑势，将淑女剑缓缓插回剑鞘，当真风姿嫣然。\n" NOR);
        }
        init_sword(80);
        setup();
}
