// /u/beyond/mr/npc/tang.c 唐光雄
// this is made by beyond
// update 1997.6.23
#include <ansi.h>
inherit NPC;
string ask_1();
void create()
{
        set_name("唐光雄", ({ "tang guangxiong", "tang" }));
        set("gender", "男性");
        set("age", 20);      
        set("unique", 1);
	set("str", 25);
        set("int", 26);
        set("con", 26);
        set("dex", 26);
        set("combat_exp", 30000);
        set("shen_type", 1);
        set("attitude", "peaceful");
	set("max_qi",2000);
        set("max_jing",2000);
        set("neili",2000);
        set("max_neili",2000);
	set("jiali",0);
	set("score", 8000);

        set_skill("cuff", 60);
	set_skill("parry",60);
	set_skill("dodge", 70);
	set_skill("force",70);
	set_skill("shenyuan-gong",70);

	map_skill("force","shenyuan-gong");
	        
        set_temp("apply/attack", 20);
        set_temp("apply/defense", 20);

        setup();
        set("inquiry", 
                ([
                "秘密" : (: ask_1 :)
                ]));
        set("chat_chance",20);
        set("chat_msg",({
                "唐光雄道：“快救我出去，我告诉你一个秘密！！！\n",
                
        }) );        
}                          
string ask_1()
{
        mapping fam; 
        if (!(fam = this_player()->query("family")) 
           || fam["family_name"] != "姑苏慕容")
                return RANK_D->query_respect(this_player()) + 
                "与本派素无来往，不知此话从何谈起？";
		return "后花园的树藤里面有古怪！\n";
}
