inherit NPC;

void create()
{
        set_name("星宿派弟子", ({ "xingxiu dizi", "dizi"}));
        set("long", "他是星宿派的恶徒, 烧杀抢奸赌, 无恶不作。\n");
        set("gender", "男性");
        set("age", 30 + random(10));
        set("attitude", "peaceful");
        set("shen", -1000);

        set("str", 30);
        set("int", 20);
        set("con", 22);
        set("dex", 22);

        set("max_qi", 500);
        set("max_jing", 500);
        set("neili", 500);
        set("max_neili", 500);
        set("jiali", 20);
        set("combat_exp", 10000 + random(20000));

        set_skill("force", 50);
        set_skill("huagong-dafa", 30);
        set_skill("dodge", 50);
        set_skill("zhaixingshu", 30);
        set_skill("strike", 50);
        set_skill("chousui-zhang", 30);
        set_skill("parry", 50);


        map_skill("force", "huagong-dafa");
        map_skill("dodge", "zhaixingshu");
        map_skill("strike", "chousui-zhang");
        map_skill("parry", "chousui-zhang");


        create_family("星宿派", 3, "弟子");

        setup();

        carry_object(ARMOR_D("hcloth"))->wear();
        carry_object(BINGQI_D("hook"))->wield();
        set("chat_chance", 5);
        set("chat_msg", ({
"星宿派弟子一会儿吹奏丝竹箫管, 一会儿高声颂道，“星～宿～老～仙，古～今～无～比”。\n",
"星宿派弟子一会儿吹奏丝竹箫管, 一会儿高声颂道，“星～宿～老～仙，威～震～寰～宇”。\n",
"星宿派弟子一会儿吹奏丝竹箫管, 一会儿高声颂道，“星～宿～老～仙，德～配～天～地”。\n",
        }) );

}

