// /d/xingxiu/npc/ding.c
// ding.c 丁春秋
// Update by caiji@SJ 8/8/2000

#include <ansi.h>

inherit NPC;
inherit F_MASTER;



void create()
{
	set_name("逍遥子", ({ "xiaoyao", "zi" }));
	set("nickname", HIM"天山派祖师"NOR);

	set("gender", "男性");
	set("age", 100);
	set("per", 24);
	set("attitude", "friendly");
	set("no_bark",1);
	set("shen_type", -1);
	set("str", 33);
	set("int", 32);
	set("con", 42);
	set("dex", 32);
	set("max_qi", 6000);
	set("max_jing", 5000);
	set("eff_jingli", 3500);
	set("max_neili", 11000);
	set("jiali", 120);
	set("combat_exp", 2000000);
	set("unique", 1);
	set("shen", -200000);
set("vendetta_mark", "lcc");
	set_skill("force", 200);
	set_skill("beiming-shengong", 230);
	set_skill("dodge", 200);
	set_skill("zhaixingshu", 200);
	set_skill("strike", 200);
	set_skill("chousui-zhang", 200);
	set_skill("parry", 200);
	set_skill("hand", 200);
	set_skill("zhemei-shou", 200);
	set_skill("staff", 176);
	set_skill("tianshan-zhang", 200);
	set_skill("literate", 230);
	set_skill("poison", 200);
	map_skill("force", "beiming-shengong");
	map_skill("dodge", "zhaixingshu");
	map_skill("strike", "chousui-zhang");
	map_skill("parry", "chousui-zhang");
	map_skill("hand", "zhemei-shou");
	map_skill("staff", "tianshan-zhang");
	//prepare_skill("strike", "chousui-zhang");
	prepare_skill("hand", "zhemei-shou");
	




	set("drug_count",15);
	set("class", "taoist");


	setup();
	
	if (clonep()) {
		UPDATE_D->get_cloth(this_object());
		add_money("gold", 5);
	}	  
}








