// liji.c 抓炒里脊

#include <ansi.h>

inherit ITEM;
inherit F_FOOD;

void create()
{
	set_name(HIY "抓炒里脊" NOR, ({"zhuachao liji", "liji"}));
	set_weight(400);
	if (clonep())
		set_default_object(__FILE__);
	else {
		set("long", "抓炒里脊酸、咸、甜，外焦里嫩，是“四大抓炒”之一。\n");
		set("unit", "碟");
		set("value", 100);
		set("food_remaining", 1);
		set("food_supply", 50);
	}
}