// NPC: /d/huashan/npc/feng_bp.c
// Date: Look 99/03/25

inherit NPC;

void create()
{
         set_name("封不平",({"feng buping", "feng", "buping" }));
        set("title","华山派第十三代剑宗掌门弟子");
        set("nickname","狂风快剑");
        set("long", "这就是在江湖中默默无闻，但身手着实不凡的华山剑宗传人。\n");
        set("age", 40);
        set("attitude", "peaceful");
        set("shen_type", -1);
        set("str", 30);
        set("int", 30);
        set("con", 30);
        set("dex", 30);
        set("no_quest",1);
        
        set("max_qi",1800);
        set("qi", 1800);
        set("max_jing", 1400);
        set("jing",1400);
        set("eff_jingli", 1700);
        set("jingli", 1700);
        set("max_neili", 3500);
        set("neili", 3500);
        set("jiali", 50);
        set("combat_exp", 1000000);
        set("score", 30000);
        set("chat_chance_combat",40);
        set("chat_msg_combat", ({
        (: perform_action, "strike.wuji" :),
        (: perform_action, "sword.jianmang" :),
        }));
        set_skill("strike", 140);
        set_skill("hunyuan-zhang", 140);
        set_skill("sword",  140);
        set_skill("dodge",  140);
        set_skill("force",  140);
        set_skill("parry",  140);
        set_skill("literate",100);
        set_skill("zixia-gong", 120);
        set_skill("huashan-jianfa",  180);
        set_skill("huashan-shenfa",  180);

        map_skill("dodge", "huashan-shenfa");
        map_skill("force","zixia-gong");
        map_skill("sword","huashan-jianfa");
        map_skill("parry","huashan-jianfa");
        map_skill("strike","hunyuan-zhang");
        prepare_skill("strike","hunyuan-zhang");
        create_family("华山派",13,"弟子");

        setup();
	 carry_object(BINGQI_D("sword/sword"))->wield();
	 carry_object(ARMOR_D("armor/cloth"))->wear();
}


