// kunlun-dizi2.c (kunlun)

inherit NPC;

void create()
{
	set_name("昆仑派弟子", ({ "dizi"}));
	set("long",
		"他看起来膀阔腰圆，似乎练过一点武功。\n");
	set("gender", "男性");
	set("age", 20);
	set("attitude", "heroism");
	set("shen_type", 1);
	set("str", 25);
	set("int", 20);
	set("con", 20);
	set("dex", 23);

	set("max_qi", 300);
	set("max_jing", 200);
	set("neili", 300);
	set("max_neili", 300);
	set("jiali", 10);
	set("combat_exp", 8000);
	set("score", 4000);

	set_skill("force", 20);
	set_skill("dodge", 20);
	set_skill("taxue-wuhen", 20);
	set_skill("cuff", 30);
	set_skill("sword", 30);

	map_skill("dodge", "taxue-wuhen");

	create_family("昆仑派", 6, "弟子");
	setup();
	carry_object("/d/kunlun/obj/sword")->wield();
	carry_object("/d/kunlun/obj/pao4")->wear();
}


