// dongfang.c 东方不败
#include <ansi.h>
inherit NPC;
void create()

{
        
	set_name("东方不败", ({ "dongfang bubai", "dongfang",}));
        
	set("long", 
"他就是武林之中一位惊天动地，威震当世的怪杰。
此刻他剃光了胡须，脸上竟然施了脂粉，身上那件衣衫
式样男不男，女不女，颜色之妖，便穿在少女身上，也
显得太娇艳、太刺眼了些。\n");
        set("title",HIY"日月神教  教主"NOR);         
	set("nickname", HIR"日出东方 唯我不败"NOR);
        set("gender", "无性");
        set("age", 24);
        set("attitude", "peaceful");
        set("str", 28);
        set("int", 29);
        set("con", 26);
        set("dex", 32);
        set("max_qi", 3500);
	set("qi", 3500);
        set("max_jing", 3000);
	set("jing", 3000);
	set("jingli", 3000);
	set("eff_jingli", 3000);
        set("neili", 3500);
        set("max_neili", 3500);
        set("jiali", 100);
        set("combat_exp", 1800000);
        set("shen", -150000);
set("unique", 1);
set("vendetta_mark", "lcc");
        set_skill("sword", 180); 
        set_skill("parry", 180);
        set_skill("dodge", 180);
        set_skill("claw", 180);
        set_skill("force",180);
        set_skill("pixie-jian",200);        
	set_skill("youming-zhao", 180);
	set_skill("xuantian-wuji", 180);

        map_skill("sword", "pixie-jian");
        map_skill("parry", "pixie-jian");
        map_skill("dodge", "pixie-jian");
        map_skill("claw", "youming-zhao");
	map_skill("force", "xuantian-wuji");

	prepare_skill("claw", "youming-zhao");
set("chat_chance_combat",40);
        set("chat_msg_combat", ({
        (: perform_action, "sword.cimu" :),
        (: perform_action, "sword.feiying" :),
        }));
        create_family("日月神教", 1, "教主");

        setup();
     
  	carry_object("/clone/weapon/changjian1")->wield();
	carry_object("/clone/misc/cloth")->wear();        

}




