// mai.c 麦鲸

#include <ansi.h>
inherit NPC;
//string ask_me();

void create()
{
       set_name("麦鲸", ({ "mai jing", "mai" }) );
       set("title", "巨鲸帮帮主");
       set("gender", "男性" );
       set("shen_type", -1);
       set("age", 50);
       set("str", 30);
       set("con", 10);
       set("int", 10);
       set("dex", 30);
       set("long",
               "这就是横行七海的大盗，烧杀淫掠无所不为。\n" );
       set("combat_exp", 600000);
       set("attitude", "peaceful");
       set("chat_chance", 2);
       set("chat_msg", ({
           "麦鲸说道: 巨鲸帮是海上第一大帮，谁也不怕。\n",
         (: random_move :)
         }));
          set("chat_chance_combat", 20);
          set("chat_msg_combat", ({
             (: exert_function, "powerup" :),
               }));
       set("max_qi", 3000);
       set("max_jing", 400);
       set("neili", 3000);
       set("max_neili", 3000);
       set("jiali", 150);
       set("shen_type", -1);
       set("env/wimpy", 60);
       set("score",10000);
       set_skill("force", 150); 
       set_skill("unarmed", 150);
       set_skill("huntian-qigong",150);
       set_skill("blade", 150);
       set_skill("xiuluo-dao",150);
       set_skill("dodge", 120);
       set_skill("ding-dodge", 120);
       set_skill("parry", 150);
       set_skill("cuff",150);
       set_skill("luohan-quan",150);
       map_skill("dodge", "ding-dodge");
       map_skill("blade","cibei-dao");
       map_skill("parry","cibei-dao");
       map_skill("cuff","luohan-quan");
       prepare_skill("cuff","luohan-quan");
       setup();

 }
