// Room: rimulundian.c

inherit ROOM;
#include <room.h>
#include <ansi.h>

void create()
{
        set("short", "日木伦殿");
        set("long", @LONG
大殿高四层，上覆金顶，辉煌壮观。不但有中原的建筑风格，也吸收了天竺
和回纥等建筑艺术特色。正殿大柱上斗拱架梁浮雕精美，有人物、天鹅、象等鸟
兽。殿前围墙正中有扇黑漆小门通向寺前各处。
LONG
        );

         set("exits", ([
                "north" : __DIR__"hufazhacang",
                "west" : __DIR__"yueliangmen",
                "east" : __DIR__"chiyangmen",
                
                "south" : __DIR__"xiekemen",
        ]));
set("objects", ([
            "/clone/npc/9/yuzhu1" : 1,
             "/clone/npc/8/xietu" : 1,
            "/clone/npc/9/yuzhu3" : 1,
        ]));
          //set("objects", ([__DIR__"npc/fanseng" : 2]));
        
        setup();
       // create_door("out", "黑漆木门", "enter", DOOR_CLOSED);                   
}
