// NPC: /d/huashan/npc/frog.c
// Last modify by Yanyang because erroneous word
// Date: Look 99/03/25

inherit NPC;

void create()
{
        set_name("青蛙", ({ "qing wa", "qingwa" }) );
        set("race", "野兽");
        set("age", 2);
        set("long", "这是一个肥大的青蛙。\n");
        set("attitude", "peaceful");
        
        set("limbs", ({ "头部", "身体", "前脚", "后脚" }) );
        set("verbs", ({ "hoof", "bite" }) );

        set("combat_exp", 10000);
        set("shen_type", -1);
        set("chat_chance", 10);

        set("chat_msg", ({
                "青蛙叫道：呱呱呱。。。呱呱呱。。。\n",
            }) );
        set("str",10);
        set("dex",50);
        set("con",10);
//      set_temp("apply/attack", 5);
//      set_temp("apply/dodge", 20);
//      set_temp("apply/armor", 5);

        setup();
}

void die()
{
        object ob;
        message_vision("$N死了。\n", this_object());
        ob = new(__DIR__"obj/frog-meat");
        ob->move(environment(this_object()));
        destruct(this_object());
}
