inherit NPC;

void create()
{
        set_name("婢女", ({ "bi nu" }) );
        set("gender", "女性" );
        set("age", 18);
        set("long",
                "一个天真无邪，未懂世事的小丫环\n");
        set("combat_exp", 7000);
        set("attitude", "friendly");
        set("per",30);
        set_skill("strike",40);
        set_skill("sword",40);
        set_skill("dodge",40);
        
        setup();
        carry_object(__DIR__"obj/cloth")->wear();
        carry_object(__DIR__"obj/changjian")->wield();
}

