// seller.c

inherit NPC;
inherit F_VENDOR;

void create()
{
	set_name("小贩", ({ "xiao fan", "seller", "fan" }) );
	set("gender", "男性" );
	set("age", 32);
	set("long",
		"这是个小贩，别看他长的老老实实，可你别想从他那儿掏便宜。\n");
	set("shen_type", 1);
	set("combat_exp", 1000);
        set("str", 17);
        set("dex", 20);
        set("con", 17);
        set("int", 22);
	set("attitude", "peaceful");
	set("vendor_goods", ([
		"/d/village/npc/obj/shoes":5,
                "/d/village/npc/obj/bottle":5,
	]) );
	setup();
        carry_object("/clone/misc/cloth")->wear();
	add_money("coin", 100);
}
void init()
{
        ::init();
        add_action("do_buy", "buy");
        add_action("do_list", "list");
}

