// npc: /d/xingxiu/npc/bayi.c
// Jay 3/25/96

inherit NPC;
void create()
{
        set_name("巴依", ({ "bayi"}));
        set("gender", "男性");
        set("age", 55);

        set_skill("unarmed", 30);
        set_skill("dodge", 30);
        set_skill("parry", 30);
        set_temp("apply/attack", 40);
        set_temp("apply/defense", 40);
        set_temp("apply/damage", 10);
        set("attitude","heroism");
/*
        set("inquiry", ([
           "金子" : "我照着阿凡提的办法种了好多金子，可什么也没长出来，连种子也没了。",
           "阿凡提" : "我把他关到我的客厅里了。",
        ]) );
*/
        set("combat_exp", 25000);
        set("shen_type", -1);
        setup();
        set("chat_chance", 10);
        set("chat_msg", ({
           "巴依嘟嘟囔囔：沙子一筐子金子一屋子，金子一筐子沙子一屋子。\n",
           "巴依冲着你大喊：你站在我的树荫里得付我钱！\n",
           "巴依叹了口气：我们对着沙漠喊：金子，你在哪里？\n",
        }) );
        carry_object(ARMOR_D("wcloth"))->wear();
}
