set_living_name - set a living name for a living object

void set_living_name( string name );

This efun is only available if NO_ADD_ACTION is not compiled in.

Set a living name on an object that is living. After this has been done, the
object can be found with "find_living()".

See also:
 enable_commands,
 find_living,
 find_player

 Tim Hollebeek  Beek@ZorkMUD, Lima Bean, IdeaExchange, and elsewhere
