// yayi.c  官府衙役
inherit NPC;

void create()
{
	set_name("衙役", ({ "ya yi", "ya" }));
	set("gender", "男性");
	set("age", 25);

	set("long", "一个高大威猛的汉子，因为久在官府做事，脸上已经磨炼得毫无表情。\n");
        set("no_quest",1);
        set("no_bark",1);
	set("combat_exp", 17500);
	set("shen_type", 1);
        set_skill("unarmed", 50);
        set_skill("dodge", 50);
	setup();
        carry_object(ARMOR_D("yayifu"))->wear();
}
	
void init()
{
	object ob;
	::init();
	if (interactive(ob = this_player()) && living(this_object()) &&
		(int)ob->query_condition("killer")) {
		remove_call_out("kill_ob");
		call_out("kill_ob", 0, ob);
	}
}
