-- game_over.lua
-- this is automatic generated file! do not modify it!
-- script for nls16 window loader. version 1.60.
-- copyright (c) 2005-2010 rionix. all rights reserved.

function FillWindow(wnd)

	setWndActive(wnd, true)
	setWndModal(wnd, true)

	local ctrl

	ctrl = createFrameCtrl(wnd, "noname")
	setCtrlFrame(ctrl, { x=287, y=166, w=450, h=436 }, { x=70, y=64 }, 0)
	setCtrlUVFrame(ctrl, { x=0.0000, y=0.0000, w=1.0000, h=0.8516 }, { x=0.1367, y=0.1250 }, 0)
	setCtrlTexture(ctrl, "gui_frame00")
	drawFrameCtrlInnerRect(ctrl, true)
	ignoreCtrl(ctrl, false)

	ctrl = createFrameCtrl(wnd, "noname")
	setCtrlFrame(ctrl, { x=322, y=555, w=380, h=76 }, { x=0, y=0 }, 0)
	setCtrlUVFrame(ctrl, { x=0.0000, y=0.8516, w=0.6191, h=0.1484 }, { x=0.0000, y=0.0000 }, 0)
	setCtrlTexture(ctrl, "gui_frame00")
	drawFrameCtrlInnerRect(ctrl, true)
	ignoreCtrl(ctrl, false)

	ctrl = createLabelCtrl(wnd, "noname")
	setCtrlRect(ctrl, { x=456, y=573, w=112, h=45 }, 0)
	setCtrlFont(ctrl, "tmpCalibriBold36", 0)
	setCtrlColor(ctrl, 1.000, 1.000, 1.000, 0)
	setCtrlAlign(ctrl, align.Center + align.Middle, 0)
	setCtrlText(ctrl, "[GameOver]", 0)
	enableCtrl(ctrl, false)
	ignoreCtrl(ctrl, false)

	ctrl = createButtonSysCtrl(wnd, "restart")
	setCtrlFrame(ctrl, { x=372, y=262, w=280, h=54 }, { x=28, y=20 }, 0)
	setCtrlFont(ctrl, "tmpCalibriBold30")
	setCtrlColor(ctrl, 1.000, 1.000, 1.000)
	setCtrlText(ctrl, "[PlayAgain]")
	setCtrlTexture(ctrl, "gui_main", 0)
	setCtrlUVFrame(ctrl, { x=0.0000, y=0.3945, w=0.2520, h=0.1055 }, { x=0.0547, y=0.0391 }, 0)

	ctrl = createTextBoxSysCtrl(wnd, "text")
	setCtrlRect(ctrl, { x=327, y=334, w=370, h=200 }, 0)
	setCtrlFont(ctrl, "tmpCalibriBold25")
	setCtrlColor(ctrl, 1.000, 1.000, 1.000)
	setCtrlText(ctrl, "[GameOverText]")
	setCtrlAlign(ctrl, align.Center + align.Middle)
	enableCtrl(ctrl, false)
	ignoreCtrl(ctrl, false)

	ctrl = createButtonSysCtrl(wnd, "map")
	setCtrlFrame(ctrl, { x=372, y=202, w=280, h=54 }, { x=28, y=20 }, 0)
	setCtrlFont(ctrl, "tmpCalibriBold30")
	setCtrlColor(ctrl, 1.000, 1.000, 1.000)
	setCtrlText(ctrl, "[Map]")
	setCtrlTexture(ctrl, "gui_main", 0)
	setCtrlUVFrame(ctrl, { x=0.0000, y=0.3945, w=0.2520, h=0.1055 }, { x=0.0547, y=0.0391 }, 0)


end
