-- game_loading.lua
-- this is automatic generated file! do not modify it!
-- script for nls16 window loader. version 1.60.
-- copyright (c) 2005-2010 rionix. all rights reserved.

function FillWindow(wnd)

	setWndActive(wnd, false)
	setWndModal(wnd, false)

	local ctrl

	ctrl = createImageCtrl(wnd, "noname")
	setCtrlRect(ctrl, { x=0, y=0, w=1024, h=768 }, 0)
	setCtrlUVRect(ctrl, { x=0.0000, y=0.0000, w=1.0000, h=1.0000 }, 0)
	setCtrlTexture(ctrl, "loading_base", 0)
	enableCtrl(ctrl, false)
	ignoreCtrl(ctrl, false)

	ctrl = createProgressBarSysCtrl(wnd, "progress")
	setCtrlRect(ctrl, { x=361, y=238, w=297, h=297 }, 0)
	setCtrlTexture(ctrl, "loading_progress", 0)
	setCtrlUVRect(ctrl, { x=0.2070, y=0.2109, w=0.5801, h=0.5801 }, 0)
	ignoreCtrl(ctrl, false)

	ctrl = createImageCtrl(wnd, "image")
	setCtrlRect(ctrl, { x=256, y=128, w=512, h=512 }, 0)
	setCtrlUVRect(ctrl, { x=0.0000, y=0.0000, w=1.0000, h=1.0000 }, 0)
	setCtrlTexture(ctrl, "loading_image0", 0)
	enableCtrl(ctrl, false)
	ignoreCtrl(ctrl, false)


end
