<map>
<layer name="settings">
<map gridSize="32" width="640" height="960" />
<gameDesign ropePhysicsSpeed="1.0" special="1" twoParts="false" />
</layer>
<layer name="Objects">
<target x="416" y="292" />
<candy x="320" y="709" />
<electro x="248" y="811" initialDelay="-1,5" offTime="2,6" onTime="1" angle="-135" size="5" path="0,0" rotateSpeed="-30" />
<electro x="392" y="812" initialDelay="-1,5" offTime="2,6" onTime="1" angle="135" size="5" path="0,0" rotateSpeed="30" />
<bubble x="321" y="909" />
<grab x="324" y="516" length="100" wheel="false" gun="false" radius="65" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" />
<spike3 x="413" y="380" angle="30" size="3" />
<spike3 x="231" y="382" angle="-30" size="3" />
<grab x="395" y="811" length="100" wheel="false" gun="false" radius="70" moveLength="-1" moveVertical="false" moveOffset="0" spider="true" part="L" />
<grab x="250" y="814" length="100" wheel="false" gun="false" radius="70" moveLength="-1" moveVertical="false" moveOffset="0" spider="true" part="L" />
<grab x="324" y="311" length="100" wheel="true" gun="false" radius="40" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" />
<grab x="440" y="123" length="100" wheel="false" gun="false" radius="30" moveLength="260" moveVertical="false" moveOffset="250" spider="false" part="L" />
<star x="259" y="251" timeout="-1" />
<star x="260" y="51" timeout="-1" />
<grab x="256" y="582" length="100" wheel="false" gun="false" radius="-1" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" />
<grab x="385" y="582" length="100" wheel="false" gun="false" radius="-1" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" />
<star x="323" y="518" path="RW65" moveSpeed="40" timeout="-1" />
</layer>
</map>