<map>
<layer name="settings">
<map gridSize="32" width="320" height="960" />
<gameDesign ropePhysicsSpeed="1.0" special="1" twoParts="false" />
</layer>
<layer name="Objects">
<candy x="161" y="842" />
<target x="162" y="66" />
<star x="161" y="131" timeout="-1" />
<star x="160" y="303" timeout="-1" />
<star x="160" y="562" timeout="-1" />
<grab x="162" y="751" length="50" wheel="false" gun="false" radius="-1" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" />
<bubble x="161" y="906" />
<grab x="84" y="704" length="100" wheel="false" gun="false" radius="75" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" />
<grab x="237" y="575" length="100" wheel="false" gun="false" radius="75" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" />
<grab x="237" y="321" length="100" wheel="false" gun="false" radius="75" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" />
<grab x="93" y="448" length="100" wheel="false" gun="false" radius="75" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" />
<grab x="98" y="195" length="70" wheel="false" gun="false" radius="75" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" />
</layer>
</map>