<map>
<layer name="settings">
<map gridSize="32" width="320" height="480" />
<gameDesign ropePhysicsSpeed="1.0" twoParts="false" />
</layer>
<layer name="Objects">
<target x="235" y="438" />
<grab x="272" y="60" length="60" wheel="false" gun="false" kickable="false" kicked="false" radius="-1" invisible="false" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" />
<candy x="186" y="154" />
<star x="55" y="245" timeout="-1" />
<star x="196" y="390" timeout="-1" />
<star x="128" y="153" timeout="-1" />
<grab x="172" y="354" length="40" wheel="false" gun="false" kickable="false" kicked="false" radius="-1" invisible="false" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" />
<grab x="21" y="63" length="50" wheel="false" gun="false" kickable="false" kicked="false" radius="-1" invisible="false" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" />
<spike2 x="73" y="279" angle="90" size="2" toggled="1" />
<grab x="297" y="302" length="60" wheel="false" gun="false" kickable="false" kicked="false" radius="-1" invisible="false" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" />
<spikesSwitch x="92" y="434" toggleGroup="0" />
</layer>
</map>