<map>
<layer name="settings">
<map gridSize="32" width="320" height="480" />
<gameDesign ropePhysicsSpeed="1.0" special="1" twoParts="false" />
</layer>
<layer name="Objects">
<candy x="135" y="243" />
<grab x="100" y="110" length="78" wheel="false" gun="false" radius="-1" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" hidePath="false" />
<grab x="97" y="366" length="78" wheel="false" gun="false" radius="-1" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" hidePath="false" />
<grab x="290" y="432" length="210" wheel="false" gun="false" radius="-1" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" hidePath="false" />
<star x="203" y="153" timeout="-1" />
<star x="149" y="325" timeout="-1" />
<star x="130" y="113" timeout="-1" />
<target x="147" y="426" />
<sock x="78" y="232" group="0" angle="0" />
<sock x="79" y="62" group="0" angle="0" />
<grab x="226" y="240" length="68" wheel="false" gun="false" radius="-1" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" hidePath="false" />
<grab x="290" y="55" length="210" wheel="false" gun="false" radius="-1" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" hidePath="false" />
</layer>
</map>