<map>
<layer name="settings">
<map gridSize="32" width="640" height="480" />
<gameDesign ropePhysicsSpeed="1.0" special="1" twoParts="false" />
</layer>
<layer name="Objects">
<candy x="289" y="528" />
<target x="66" y="416" />
<bubble x="289" y="528" />
<grab x="292" y="324" length="100" wheel="false" gun="false" radius="30" moveLength="300" moveVertical="false" moveOffset="0" spider="false" part="L" />
<grab x="292" y="191" length="100" wheel="false" gun="false" radius="30" moveLength="250" moveVertical="false" moveOffset="250" spider="false" part="L" />
<star x="290" y="42" timeout="10" />
<star x="61" y="259" timeout="-1" />
<star x="576" y="258" timeout="-1" />
</layer>
</map>