<map>
<layer name="settings">
<map gridSize="32" width="640" height="480" />
<gameDesign ropePhysicsSpeed="1" special="1" twoParts="false" />
</layer>
<layer name="Objects">
<target x="318" y="430" />
<star x="189" y="95" timeout="-1" />
<star x="451" y="93" timeout="-1" />
<star x="319" y="94" timeout="-1" />
<rotatedCircle x="316" y="254" size="132" handleAngle="0" oneHandle="false" />
<candy x="315" y="270" />
<grab x="445" y="45" length="230" wheel="false" gun="false" radius="-1" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" hidePath="false" />
<grab x="190" y="45" length="230" wheel="false" gun="false" radius="-1" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" hidePath="false" />
<pump x="317" y="155" angle="90" />
</layer>
</map>