<map>
<layer name="settings">
<map gridSize="32" width="320" height="480" />
<gameDesign ropePhysicsSpeed="1.0" special="1" twoParts="false" />
</layer>
<layer name="Objects">
<target x="163" y="200" />
<sock x="229" y="392" group="0" angle="180" />
<sock x="93" y="152" group="0" angle="0" />
<candy x="161" y="136" />
<grab x="220" y="49" length="76" wheel="false" radius="-1" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" />
<grab x="103" y="49" length="76" wheel="false" radius="-1" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" />
<sock x="95" y="400" group="1" angle="0" />
<sock x="227" y="148" group="1" angle="180" />
<bubble x="160" y="416" />
<grab x="210" y="298" length="100" wheel="false" radius="60" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" />
<grab x="116" y="301" length="100" wheel="false" radius="60" moveLength="-1" moveVertical="false" moveOffset="0" spider="false" part="L" />
<star x="200" y="146" timeout="-1" />
<star x="121" y="148" timeout="-1" />
<star x="162" y="418" timeout="-1" />
</layer>
</map>