GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 8.17.13.142]
    Renderer: NVIDIA GeForce 9600 GT
    Vendor:   NVIDIA
    VRAM:     880 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
<RI> Initializing input.

<RI> Input initialized.

desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
Initialize engine version: 3.5.5f2
Begin MonoManager ReloadAssembly
Platform assembly: D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless)
Loading D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain
Platform assembly: D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\System.Data.dll (this message is harmless)
Loading D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\System.Data.dll into Unity Child Domain
Platform assembly: D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\Mono.Data.dll (this message is harmless)
Loading D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\Mono.Data.dll into Unity Child Domain
Platform assembly: D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\Mono.Data.SqliteClient.dll (this message is harmless)
Loading D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\Mono.Data.SqliteClient.dll into Unity Child Domain
Platform assembly: D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\System.Configuration.dll (this message is harmless)
Loading D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\System.Configuration.dll into Unity Child Domain
Platform assembly: D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\System.EnterpriseServices.dll (this message is harmless)
Loading D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\System.EnterpriseServices.dll into Unity Child Domain
Platform assembly: D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\System.Security.dll (this message is harmless)
Loading D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\System.Security.dll into Unity Child Domain
Platform assembly: D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\uLink.dll (this message is harmless)
Loading D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\uLink.dll into Unity Child Domain
Platform assembly: D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\C5.dll (this message is harmless)
Loading D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\C5.dll into Unity Child Domain
- Completed reload, in  0.158 seconds
Platform assembly: D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\System.Core.dll (this message is harmless)
Setting native resolution to : 1680
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Saving resolution as width = [1440], Height = [900]
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Quality set to : 2
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Current shadow = high
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Saving resolution as width = [1440], Height = [900]
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1110 unused Assets to reduce memory usage. Loaded Objects now: 2536. Operation took 9.186560 ms.
NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Platform assembly: D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\System.Transactions.dll (this message is harmless)
Platform assembly: D:\962打包\game\gskcjxyy\monstertruckracing_Data\Managed\System.Xml.dll (this message is harmless)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 25849. Operation took 34.685865 ms.
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1437 unused Assets to reduce memory usage. Loaded Objects now: 4409. Operation took 38.524587 ms.
NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 25850. Operation took 32.950614 ms.
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1434 unused Assets to reduce memory usage. Loaded Objects now: 4409. Operation took 27.181653 ms.
NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at MonsterTruck.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 259 unused Assets to reduce memory usage. Loaded Objects now: 25850. Operation took 27.108265 ms.
