Initialize engine version: 4.1.3f3 (9174d583c97b)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.2049]
    Renderer: NVIDIA GeForce 9600 GT
    Vendor:   NVIDIA
    VRAM:     1134 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\962打包\game\3DMGAME-Electronic_Super_Joy-VACE\ElectronicSuperJoy_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\962打包\game\3DMGAME-Electronic_Super_Joy-VACE\ElectronicSuperJoy_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\962打包\game\3DMGAME-Electronic_Super_Joy-VACE\ElectronicSuperJoy_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\962打包\game\3DMGAME-Electronic_Super_Joy-VACE\ElectronicSuperJoy_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\3DMGAME-Electronic_Super_Joy-VACE\ElectronicSuperJoy_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\962打包\game\3DMGAME-Electronic_Super_Joy-VACE\ElectronicSuperJoy_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\962打包\game\3DMGAME-Electronic_Super_Joy-VACE\ElectronicSuperJoy_Data\Managed\SteamworksManaged.dll (this message is harmless)
Loading D:\962打包\game\3DMGAME-Electronic_Super_Joy-VACE\ElectronicSuperJoy_Data\Managed\SteamworksManaged.dll into Unity Child Domain
- Completed reload, in  0.075 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
Platform assembly: D:\962打包\game\3DMGAME-Electronic_Super_Joy-VACE\ElectronicSuperJoy_Data\Managed\System.dll (this message is harmless)
Clear Key Bindings
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Save Key Bindings
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Wiping total game stats
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

lvlID???: -1
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Preloaded audio
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

On level0
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 2005.
Total: 1.545374 ms (FindLiveObjects: 0.099839 ms CreateObjectMapping: 0.037119 ms MarkObjects: 0.461222 ms  DeleteObjects: 0.008533 ms)

Started level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

End of level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Forced Garbage Collection!
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 1196.
Total: 1.713479 ms (FindLiveObjects: 0.056319 ms CreateObjectMapping: 0.037546 ms MarkObjects: 0.595621 ms  DeleteObjects: 0.200531 ms)

Started level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

End of level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Forced Garbage Collection!
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 2057.
Total: 1.924251 ms (FindLiveObjects: 0.129278 ms CreateObjectMapping: 0.044372 ms MarkObjects: 0.667727 ms  DeleteObjects: 0.146772 ms)

Started level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

End of level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Forced Garbage Collection!
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 222 unused Assets to reduce memory usage. Loaded Objects now: 877.
Total: 2.428566 ms (FindLiveObjects: 0.044799 ms CreateObjectMapping: 0.041812 ms MarkObjects: 0.474449 ms  DeleteObjects: 1.001805 ms)

Started level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

End of level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Forced Garbage Collection!
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 9811.
Total: 3.960287 ms (FindLiveObjects: 0.765860 ms CreateObjectMapping: 0.111359 ms MarkObjects: 1.971610 ms  DeleteObjects: 0.326397 ms)

Started level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Platform assembly: D:\962打包\game\3DMGAME-Electronic_Super_Joy-VACE\ElectronicSuperJoy_Data\Managed\System.Core.dll (this message is harmless)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 639 unused Assets to reduce memory usage. Loaded Objects now: 9812.
Total: 7.013063 ms (FindLiveObjects: 0.923725 ms CreateObjectMapping: 0.299944 ms MarkObjects: 2.232301 ms  DeleteObjects: 2.754111 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 639 unused Assets to reduce memory usage. Loaded Objects now: 9812.
Total: 8.287079 ms (FindLiveObjects: 0.851619 ms CreateObjectMapping: 0.267091 ms MarkObjects: 2.597098 ms  DeleteObjects: 3.749089 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 639 unused Assets to reduce memory usage. Loaded Objects now: 9812.
Total: 7.708950 ms (FindLiveObjects: 0.855459 ms CreateObjectMapping: 0.414716 ms MarkObjects: 2.651711 ms  DeleteObjects: 2.990909 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 639 unused Assets to reduce memory usage. Loaded Objects now: 9812.
Total: 7.683351 ms (FindLiveObjects: 0.904952 ms CreateObjectMapping: 0.418556 ms MarkObjects: 2.673471 ms  DeleteObjects: 2.883816 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 632 unused Assets to reduce memory usage. Loaded Objects now: 9812.
Total: 7.430339 ms (FindLiveObjects: 0.856739 ms CreateObjectMapping: 0.413863 ms MarkObjects: 2.661098 ms  DeleteObjects: 2.699498 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 632 unused Assets to reduce memory usage. Loaded Objects now: 9812.
Total: 8.799929 ms (FindLiveObjects: 0.841379 ms CreateObjectMapping: 0.413436 ms MarkObjects: 3.690636 ms  DeleteObjects: 3.028455 ms)

Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename:  Line: 1385)

HandleD3DDeviceLost
  HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 637 unused Assets to reduce memory usage. Loaded Objects now: 9811.
Total: 9.340084 ms (FindLiveObjects: 1.486067 ms CreateObjectMapping: 0.604155 ms MarkObjects: 3.459811 ms  DeleteObjects: 2.996455 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 628 unused Assets to reduce memory usage. Loaded Objects now: 9811.
Total: 7.603991 ms (FindLiveObjects: 0.858446 ms CreateObjectMapping: 0.413436 ms MarkObjects: 2.746857 ms  DeleteObjects: 2.780990 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 628 unused Assets to reduce memory usage. Loaded Objects now: 9811.
Total: 8.162067 ms (FindLiveObjects: 0.837966 ms CreateObjectMapping: 0.414289 ms MarkObjects: 2.850536 ms  DeleteObjects: 3.072828 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 628 unused Assets to reduce memory usage. Loaded Objects now: 9811.
Total: 7.532738 ms (FindLiveObjects: 0.853326 ms CreateObjectMapping: 0.419409 ms MarkObjects: 2.805737 ms  DeleteObjects: 2.656405 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 639 unused Assets to reduce memory usage. Loaded Objects now: 9812.
Total: 8.330600 ms (FindLiveObjects: 0.814926 ms CreateObjectMapping: 0.422823 ms MarkObjects: 2.996882 ms  DeleteObjects: 3.302799 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 637 unused Assets to reduce memory usage. Loaded Objects now: 9811.
Total: 7.807936 ms (FindLiveObjects: 0.842659 ms CreateObjectMapping: 0.416423 ms MarkObjects: 2.795924 ms  DeleteObjects: 2.953789 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 630 unused Assets to reduce memory usage. Loaded Objects now: 9811.
Total: 7.592045 ms (FindLiveObjects: 0.882339 ms CreateObjectMapping: 0.411729 ms MarkObjects: 2.833043 ms  DeleteObjects: 2.664938 ms)

End of level
 
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Forced Garbage Collection!
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 934 unused Assets to reduce memory usage. Loaded Objects now: 2966.
Total: 12.022515 ms (FindLiveObjects: 0.317864 ms CreateObjectMapping: 0.392956 ms MarkObjects: 1.601267 ms  DeleteObjects: 8.770488 ms)

Started level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

End of level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Forced Garbage Collection!
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 970 unused Assets to reduce memory usage. Loaded Objects now: 1612.
Total: 4.825560 ms (FindLiveObjects: 0.183465 ms CreateObjectMapping: 0.197545 ms MarkObjects: 1.122550 ms  DeleteObjects: 2.505793 ms)

Started level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

End of level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Forced Garbage Collection!
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 1366.
Total: 2.190915 ms (FindLiveObjects: 0.147198 ms CreateObjectMapping: 0.100265 ms MarkObjects: 1.058551 ms  DeleteObjects: 0.110505 ms)

Started level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Clear Key Bindings
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Save Key Bindings
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1610.
Total: 2.152089 ms (FindLiveObjects: 0.090879 ms CreateObjectMapping: 0.101972 ms MarkObjects: 1.112737 ms  DeleteObjects: 0.023466 ms)

Started level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

End of level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Forced Garbage Collection!
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 11 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 170 unused Assets to reduce memory usage. Loaded Objects now: 2015.
Total: 2.945256 ms (FindLiveObjects: 0.099839 ms CreateObjectMapping: 0.114772 ms MarkObjects: 1.181857 ms  DeleteObjects: 0.619941 ms)

Started level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

End of level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Forced Garbage Collection!
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 1200.
Total: 2.874856 ms (FindLiveObjects: 0.071252 ms CreateObjectMapping: 0.097705 ms MarkObjects: 1.265483 ms  DeleteObjects: 0.606715 ms)

Started level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

End of level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Forced Garbage Collection!
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 11 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 2060.
Total: 2.651285 ms (FindLiveObjects: 0.151465 ms CreateObjectMapping: 0.109652 ms MarkObjects: 1.294922 ms  DeleteObjects: 0.164265 ms)

Started level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

End of level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Forced Garbage Collection!
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 222 unused Assets to reduce memory usage. Loaded Objects now: 880.
Total: 3.031442 ms (FindLiveObjects: 0.045652 ms CreateObjectMapping: 0.098559 ms MarkObjects: 1.070071 ms  DeleteObjects: 0.964258 ms)

Started level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

End of level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Forced Garbage Collection!
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 9814.
Total: 6.001444 ms (FindLiveObjects: 0.734714 ms CreateObjectMapping: 0.248317 ms MarkObjects: 3.889461 ms  DeleteObjects: 0.352423 ms)

Started level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 628 unused Assets to reduce memory usage. Loaded Objects now: 9814.
Total: 7.577111 ms (FindLiveObjects: 0.823033 ms CreateObjectMapping: 0.416849 ms MarkObjects: 3.090321 ms  DeleteObjects: 2.451606 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 628 unused Assets to reduce memory usage. Loaded Objects now: 9814.
Total: 8.246546 ms (FindLiveObjects: 0.819193 ms CreateObjectMapping: 0.658767 ms MarkObjects: 3.432932 ms  DeleteObjects: 2.543339 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 641 unused Assets to reduce memory usage. Loaded Objects now: 9815.
Total: 8.095081 ms (FindLiveObjects: 0.865272 ms CreateObjectMapping: 0.411729 ms MarkObjects: 3.117201 ms  DeleteObjects: 2.892349 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 679 unused Assets to reduce memory usage. Loaded Objects now: 9815.
Total: 8.533263 ms (FindLiveObjects: 0.801700 ms CreateObjectMapping: 0.422396 ms MarkObjects: 3.139814 ms  DeleteObjects: 3.377465 ms)

carrying stars: 0
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

lvlID???: 0
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

saving player deaths for this lvl: 2
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

End of level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Forced Garbage Collection!
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 693 unused Assets to reduce memory usage. Loaded Objects now: 14434.
Total: 12.278939 ms (FindLiveObjects: 1.772785 ms CreateObjectMapping: 0.519249 ms MarkObjects: 4.576816 ms  DeleteObjects: 4.607109 ms)

Started level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 845 unused Assets to reduce memory usage. Loaded Objects now: 14434.
Total: 11.209295 ms (FindLiveObjects: 1.073911 ms CreateObjectMapping: 0.489382 ms MarkObjects: 4.386951 ms  DeleteObjects: 4.434310 ms)

carrying stars: 0
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

lvlID???: 1
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

saving player deaths for this lvl: 1
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

End of level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Forced Garbage Collection!
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1346 unused Assets to reduce memory usage. Loaded Objects now: 11715.
Total: 13.966820 ms (FindLiveObjects: 1.023565 ms CreateObjectMapping: 0.483836 ms MarkObjects: 4.109620 ms  DeleteObjects: 7.493059 ms)

Started level
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 675 unused Assets to reduce memory usage. Loaded Objects now: 11716.
Total: 9.416883 ms (FindLiveObjects: 1.349535 ms CreateObjectMapping: 0.433489 ms MarkObjects: 3.843808 ms  DeleteObjects: 2.997735 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 675 unused Assets to reduce memory usage. Loaded Objects now: 11716.
Total: 8.968460 ms (FindLiveObjects: 0.793166 ms CreateObjectMapping: 0.427943 ms MarkObjects: 4.018314 ms  DeleteObjects: 2.944829 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 681 unused Assets to reduce memory usage. Loaded Objects now: 11716.
Total: 10.528767 ms (FindLiveObjects: 0.750500 ms CreateObjectMapping: 0.427516 ms MarkObjects: 5.108011 ms  DeleteObjects: 3.448292 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 681 unused Assets to reduce memory usage. Loaded Objects now: 11716.
Total: 10.452821 ms (FindLiveObjects: 0.876366 ms CreateObjectMapping: 0.433489 ms MarkObjects: 5.227050 ms  DeleteObjects: 3.124028 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 685 unused Assets to reduce memory usage. Loaded Objects now: 11716.
Total: 9.785948 ms (FindLiveObjects: 0.808953 ms CreateObjectMapping: 0.426236 ms MarkObjects: 4.720175 ms  DeleteObjects: 3.036562 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 683 unused Assets to reduce memory usage. Loaded Objects now: 11716.
Total: 10.981030 ms (FindLiveObjects: 0.818340 ms CreateObjectMapping: 0.426663 ms MarkObjects: 5.459155 ms  DeleteObjects: 3.484558 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 680 unused Assets to reduce memory usage. Loaded Objects now: 11716.
Total: 11.494306 ms (FindLiveObjects: 0.992418 ms CreateObjectMapping: 0.447569 ms MarkObjects: 6.033017 ms  DeleteObjects: 3.234107 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 693 unused Assets to reduce memory usage. Loaded Objects now: 11716.
Total: 10.665726 ms (FindLiveObjects: 0.829433 ms CreateObjectMapping: 0.429223 ms MarkObjects: 5.474088 ms  DeleteObjects: 3.141947 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 680 unused Assets to reduce memory usage. Loaded Objects now: 11716.
Total: 10.739112 ms (FindLiveObjects: 0.799140 ms CreateObjectMapping: 0.424529 ms MarkObjects: 5.766779 ms  DeleteObjects: 2.960189 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 677 unused Assets to reduce memory usage. Loaded Objects now: 11716.
Total: 11.634679 ms (FindLiveObjects: 0.782073 ms CreateObjectMapping: 0.430076 ms MarkObjects: 6.523680 ms  DeleteObjects: 3.092028 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 683 unused Assets to reduce memory usage. Loaded Objects now: 11716.
Total: 11.211855 ms (FindLiveObjects: 0.794446 ms CreateObjectMapping: 0.427516 ms MarkObjects: 6.166990 ms  DeleteObjects: 3.018642 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 677 unused Assets to reduce memory usage. Loaded Objects now: 11716.
Total: 11.632973 ms (FindLiveObjects: 0.792313 ms CreateObjectMapping: 0.425383 ms MarkObjects: 6.662772 ms  DeleteObjects: 2.961895 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 695 unused Assets to reduce memory usage. Loaded Objects now: 11716.
Total: 11.955956 ms (FindLiveObjects: 0.816633 ms CreateObjectMapping: 0.429649 ms MarkObjects: 6.720798 ms  DeleteObjects: 3.199547 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 692 unused Assets to reduce memory usage. Loaded Objects now: 11716.
Total: 12.244806 ms (FindLiveObjects: 0.864846 ms CreateObjectMapping: 0.429649 ms MarkObjects: 6.975516 ms  DeleteObjects: 3.182054 ms)

