<?xml version="1.0" ?>
<!-- Copyright 2011-2012 Spraylight -->
<Graph>
    
    <View>
        <PerspectiveCamera depthOrder="0" fieldOfViewX="640"/>
    </View>
    
    <View>
        <PerspectiveCamera id="camera_loader" depthOrder="1"
        clearColorBuffer="no" clearDepthBuffer="no"
        fieldOfViewX="640"
        posZ="800" nearPlane="400" farPlane="2500"/>
        
        <Switch id="splash_switch">
            
            <Namespace id="splash_cervo" activeAndVisible="no">
                
                <Scale id="scale">
                    <FlatTexture id="tex_loading_splash_cervo"
                    bitmapResourceId="loader:gfx_splash_cervo"
                    pixelFormat="R8_G8_B8_A8"/>
                    
                    <TextureSlot textureId="tex_loading_splash_cervo"/>
                    <DisplayPlane id="gfx_splash_cervo.png"
                    depthOrder="10"
                    scaleFactorX="1280.0" scaleFactorY="800.0"
                    textureStartX="0.0" textureEndX="0.625" textureStartY="0.0" textureEndY="0.78125"/>
                </Scale>
            </Namespace>
            
            
            <!-- Custom images BEGIN -->
            
            <Instance imageId="gfx_splash_gamehouse" graphResourceId="loader:graph_image" activeAndVisible="no"/>
            <!--
             <Instance imageId="gfx_splash_gamehouse1" graphResourceId="loader:graph_image" activeAndVisible="no"/>
             <Instance imageId="gfx_splash_gamehouse2" graphResourceId="loader:graph_image" activeAndVisible="no"/>
             ... and so on
             -->
            
            <!-- Custom images END -->
            
            
            <Node>
                <Namespace id="loader_title">
                    
                    <FlatTexture id="tex_loading"
                    bitmapResourceId="loader:gfx_title"
                    pixelFormat="R8_G8_B8_A8"/>
                    
                    <TextureSlot textureId="tex_loading"/>
                    <DisplayPlane id="gfx_title.jpg"
                    depthOrder="10"
                    scaleFactorX="1280.0" scaleFactorY="800.0"
                    textureStartX="0.0" textureEndX="0.625" textureStartY="0.0" textureEndY="0.78125"/>
                    
                </Namespace>
                
                <Namespace id="loader_kringel">
                    
                    <FlatTexture
                    id="tex_circle"
                    bitmapResourceId="loader:gfx_kringel"
                    pixelFormat="R8_G8_B8_A8"
                    />
                    
                    <TextureSlot textureId="tex_circle"/>
                    
                    <Transform id="loader_kringel_pos" activeAndVisible="no">
                        <Timeline startOnActivate="yes" numberOfLoops="-1" startTime="0.0" endTime="1.0">
                            <Transform animationResourceId="loader:anim_loader_circle" depthOrder="20">
                                <DisplayPlane scaleFactorX="64.0" scaleFactorY="64.0"/>
                            </Transform>
                        </Timeline>
                    </Transform>
                    
                </Namespace>
            </Node>
        </Switch>
        
    </View>
    
</Graph>
