<Storage>
	<Globals>
		<Variable name="Ask player name" type="bool" value="false"/>
		<Variable name="Music Volume" type="float" value="5.020408e-001/0x3F0085BF"/>
		<Variable name="Number of UpdateLoadScreen calls" type="int" value="2437"/>
		<Variable name="Screen saver player" type="string" value="!"/>
		<Variable name="Screen saver tank" type="string" value="1"/>
		<Variable name="ScreensaverMode" type="bool" value="false"/>
		<Variable name="Sound Volume" type="float" value="6.489796e-001/0x3F262387"/>
		<Variable name="StartLuaFilename" type="string" value="start.lua"/>
		<Variable name="Use UTF-8" type="bool" value="false"/>
		<Variable name="_nextId" type="int" value="2"/>
		<Variable name="betaLog" type="bool" value="false"/>
		<Variable name="force pow2" type="bool" value="false"/>
		<Variable name="isCursorCustom" type="bool" value="false"/>
		<Variable name="isFullScreen" type="bool" value="false"/>
		<Variable name="isScreensaverEnabled" type="bool" value="false"/>
		<Variable name="isScreensaverMute" type="bool" value="false"/>
		<Variable name="reportTo" type="string" value="http://www.playrix.com/testing/fishdom2.html"/>
		<Variable name="screensaver tank file" type="string" value="textures\choose_tank\tanks\0_tank_1.jpg"/>
		<Variable name="showFps" type="bool" value="false"/>
		<Variable name="splashes" type="bool" value="true"/>
		<Variable name="useSingleCore" type="bool" value="false"/>
		<Variable name="zipLog" type="bool" value="false"/>
	</Globals>
	<Player name="962">
		<Variable name="1 AquaFilter" type="int" value="0"/>
		<Variable name="1 Aquarium bottom" type="xml">
			<ZOrderControlState>
				<FishControl name="Fish1">
					<state fishSize="9.921495e-001/0x3F7DFD82" isObject="false" stateId="4" angle="-3.704604e+001/0xC2142F25">
						<position x="3.955062e+002/0x43C5C0CA" y="1.537364e+002/0x4319BC87" z="279"/>
						<currentDest x="2.090000e+002/0x43510000" y="2.800000e+002/0x438C0000" z="279" angle="-1.916391e+001/0xC1994FAE"/>
						<oldDest x="5.352512e+002/0x4405D014" y="9.015268e+001/0x42B44E2C" z="279" angle="-1.021933e-001/0xBDD14AB9"/>
					</state>
				</FishControl>
				<FishControl name="Fish20">
					<state fishSize="9.814485e-001/0x3F7B4035" isObject="false" stateId="0" angle="-3.972513e+001/0xC21EE689">
						<position x="3.277998e+002/0x43A3E660" y="4.870116e+002/0x43F3817C" z="278"/>
						<currentDest x="2.759350e+002/0x4389F7AE" y="4.998572e+002/0x43F9EDB9" z="278" angle="2.218391e+001/0x41B178A4"/>
						<oldDest x="4.759350e+002/0x43EDF7AE" y="3.419230e+002/0x43AAF625" z="278" angle="-2.262230e-001/0xBE67A700"/>
					</state>
				</FishControl>
				<FishControl name="fish29">
					<state fishSize="8.608351e-001/0x3F5C5FB0" isObject="false" stateId="0" angle="-5.694822e+001/0xC263CAF9">
						<position x="5.124821e+002/0x44001EDB" y="4.118785e+002/0x43CDF073" z="273"/>
						<currentDest x="6.139032e+002/0x441979CE" y="2.491978e+002/0x437932A2" z="273" angle="-4.793658e+000/0xC09965A6"/>
						<oldDest x="4.827622e+002/0x43F16190" y="4.381482e+002/0x43DB12F7" z="273" angle="-5.000000e+000/0xC0A00000"/>
					</state>
				</FishControl>
				<FishControl name="Fish5">
					<state fishSize="8.026054e-001/0x3F4D778C" isObject="false" stateId="0" angle="-4.266010e-002/0xBD2EBC5B">
						<position x="6.408289e+002/0x4420350D" y="2.828865e+002/0x438D717A" z="228"/>
						<currentDest x="1.008289e+002/0x42C9A868" y="5.000000e+002/0x43FA0000" z="228" angle="-7.797117e+000/0xC0F981FB"/>
						<oldDest x="6.408289e+002/0x4420350D" y="2.828865e+002/0x438D717A" z="239" angle="-4.266010e-002/0xBD2EBC5B"/>
					</state>
				</FishControl>
				<InsertWaterPlantControl item="fa_plant3" x="582" y="185"/>
				<shopState tab="0" slide0="8.000000e-001/0x3F4CCCCD" slide1="0.000000e+000/0x00000000" slide2="0.000000e+000/0x00000000"/>
			</ZOrderControlState>
		</Variable>
		<Variable name="1 BeautyCost" type="int" value="70"/>
		<Variable name="1 BeautyIndicator" type="float" value="1.000000e-001/0x3DCCCCCD"/>
		<Variable name="1 ComfortIndicator" type="float" value="0.000000e+000/0x00000000"/>
		<Variable name="1 Compressor1" type="int" value="0"/>
		<Variable name="1 Compressor2" type="int" value="0"/>
		<Variable name="1 Cup" type="string" value="None"/>
		<Variable name="1 Dno" type="int" value="0"/>
		<Variable name="1 Feed" type="int" value="0"/>
		<Variable name="1 FishCost" type="int" value="415"/>
		<Variable name="1 FishIndicator" type="float" value="5.928571e-001/0x3F17C57C"/>
		<Variable name="1 Last main menu cup" type="string" value="None"/>
		<Variable name="1 LastItemBougth" type="string" value="fish Fish20"/>
		<Variable name="1 Medic" type="int" value="0"/>
		<Variable name="1 SameItemsBougthCounter" type="int" value="1"/>
		<Variable name="1 ShowCupEffect" type="bool" value="false"/>
		<Variable name="1 Spawn game active" type="bool" value="true"/>
		<Variable name="1 Sunlight" type="int" value="0"/>
		<Variable name="1 Thermoregulator" type="int" value="0"/>
		<Variable name="1 cup showen effect" type="string" value="None"/>
		<Variable name="1 tank spawn game enter count" type="int" value="1"/>
		<Variable name="1 tank spawn game fish win" type="int" value="1"/>
		<Variable name="2 Cup" type="string" value="None"/>
		<Variable name="2 Last main menu cup" type="string" value="None"/>
		<Variable name="3 Cup" type="string" value="None"/>
		<Variable name="BombCounter" type="int" value="2"/>
		<Variable name="ChipSets" type="xml">
			<Sets>
				<set chips="721C5"/>
				<set chips="B21C5"/>
				<set chips="AE1C5"/>
				<set chips="AEFCG"/>
				<set chips="0EFCG"/>
				<set chips="BEFCG"/>
				<set chips="0213G"/>
				<set chips="72135"/>
				<set chips="7EHC5"/>
				<set chips="0EHCG"/>
				<set chips="72139"/>
				<set chips="721C4"/>
				<set chips="6E14G"/>
				<set chips="A21C4"/>
				<set chips="AEFC9"/>
				<set chips="BEFC9"/>
				<set chips="0EF84"/>
				<set chips="B2139"/>
				<set chips="021CD"/>
				<set chips="521CD"/>
				<set chips="42135"/>
				<set chips="AEF84"/>
				<set chips="7EHC9"/>
				<set chips="02HCD"/>
				<set chips="457E1"/>
				<set chips="4G7EF"/>
				<set chips="9G0EF"/>
				<set chips="4GCEF"/>
				<set chips="4562F"/>
				<set chips="73951"/>
			</Sets>
		</Variable>
		<Variable name="Cup time" type="float" value="1.169470e+003/0x44922F0C"/>
		<Variable name="CupBonusInt" type="int" value="0"/>
		<Variable name="CupBonusMul" type="float" value="1.000000e+000/0x3F800000"/>
		<Variable name="Current Tank" type="string" value="1"/>
		<Variable name="First diamond tip active" type="bool" value="false"/>
		<Variable name="Fish10Amount" type="int" value="0"/>
		<Variable name="Fish11Amount" type="int" value="0"/>
		<Variable name="Fish12Amount" type="int" value="0"/>
		<Variable name="Fish13Amount" type="int" value="0"/>
		<Variable name="Fish14Amount" type="int" value="0"/>
		<Variable name="Fish15Amount" type="int" value="0"/>
		<Variable name="Fish16Amount" type="int" value="0"/>
		<Variable name="Fish17Amount" type="int" value="0"/>
		<Variable name="Fish18Amount" type="int" value="0"/>
		<Variable name="Fish19Amount" type="int" value="0"/>
		<Variable name="Fish1Amount" type="int" value="1"/>
		<Variable name="Fish20Amount" type="int" value="1"/>
		<Variable name="Fish21Amount" type="int" value="0"/>
		<Variable name="Fish22Amount" type="int" value="0"/>
		<Variable name="Fish23Amount" type="int" value="0"/>
		<Variable name="Fish24Amount" type="int" value="0"/>
		<Variable name="Fish25Amount" type="int" value="0"/>
		<Variable name="Fish26Amount" type="int" value="0"/>
		<Variable name="Fish2Amount" type="int" value="0"/>
		<Variable name="Fish3Amount" type="int" value="0"/>
		<Variable name="Fish4Amount" type="int" value="0"/>
		<Variable name="Fish5Amount" type="int" value="1"/>
		<Variable name="Fish6Amount" type="int" value="0"/>
		<Variable name="Fish7Amount" type="int" value="0"/>
		<Variable name="Fish8Amount" type="int" value="0"/>
		<Variable name="Fish9Amount" type="int" value="0"/>
		<Variable name="FishWishVisible" type="bool" value="false"/>
		<Variable name="Game field" type="xml">
			<Field>
				<level name="007"/>
			</Field>
		</Variable>
		<Variable name="Lap Number" type="int" value="0"/>
		<Variable name="Last main screen cup" type="string" value="None"/>
		<Variable name="Level money" type="int" value="184"/>
		<Variable name="Level name" type="string" value="Level 6"/>
		<Variable name="Level score" type="string" value=""/>
		<Variable name="Level time" type="int" value="380"/>
		<Variable name="LevelFileOrder" type="int" value="6"/>
		<Variable name="LevelFileTime" type="int" value="380"/>
		<Variable name="LevelNumber" type="int" value="7"/>
		<Variable name="LevelScoreBonusInt" type="int" value="3253"/>
		<Variable name="LevelScoreBonusMul" type="float" value="8.735999e-003/0x3C0F2170"/>
		<Variable name="Levels lost" type="int" value="0"/>
		<Variable name="Money" type="int" value="540"/>
		<Variable name="Move in button mover" type="string" value="out"/>
		<Variable name="MultipleBomb" type="int" value="50"/>
		<Variable name="Music Volume" type="float" value="5.020408e-001/0x3F0085BF"/>
		<Variable name="NCurrentTip" type="int" value="3"/>
		<Variable name="Need restart/continue level dialog" type="bool" value="false"/>
		<Variable name="Player in game time" type="float" value="4.260486e+000/0x408855E7"/>
		<Variable name="Relax question shown" type="bool" value="true"/>
		<Variable name="Relaxed game mode" type="bool" value="true"/>
		<Variable name="Shop time" type="float" value="8.126057e+001/0x42A28569"/>
		<Variable name="Show game field hints" type="bool" value="true"/>
		<Variable name="Show next shop tip" type="bool" value="false"/>
		<Variable name="Show podskazka pro mouse" type="bool" value="false"/>
		<Variable name="Show shop tips" type="bool" value="true"/>
		<Variable name="Sound Volume" type="float" value="6.489796e-001/0x3F262387"/>
		<Variable name="Spam Time" type="int" value="4"/>
		<Variable name="Spawn skip count" type="int" value="0"/>
		<Variable name="Tank 1 name" type="string" value="Deep-Sea Farm"/>
		<Variable name="TilesLevelMoney" type="string" value=""/>
		<Variable name="Time Multiplier" type="float" value="-6.000000e+000/0xC0C00000"/>
		<Variable name="TimeCountInt" type="int" value="100"/>
		<Variable name="TimeCountMul" type="float" value="6.333333e-001/0x3F222222"/>
		<Variable name="Total time" type="float" value="1.169470e+003/0x44922F0C"/>
		<Variable name="Track in game" type="string" value="Game3"/>
		<Variable name="Want tutorial" type="bool" value="false"/>
		<Variable name="[want tutorial] shown" type="bool" value="true"/>
		<Variable name="_Id" type="int" value="1"/>
		<Variable name="black_bomb_hint" type="bool" value="true"/>
		<Variable name="clear_hint" type="bool" value="true"/>
		<Variable name="current tutorial" type="string" value=""/>
		<Variable name="double_hint" type="bool" value="true"/>
		<Variable name="dynamit_hint" type="bool" value="true"/>
		<Variable name="eye_hint" type="bool" value="true"/>
		<Variable name="fa_plant3Amount" type="int" value="1"/>
		<Variable name="fire_cracker_hint" type="bool" value="true"/>
		<Variable name="firstLigthning" type="int" value="2"/>
		<Variable name="first_hint" type="bool" value="true"/>
		<Variable name="goldenCount" type="string" value="x0"/>
		<Variable name="goldenCountInt" type="int" value="4"/>
		<Variable name="goldenCountMul" type="float" value="4.000000e+000/0x40800000"/>
		<Variable name="haveBlackBombLastLevelDone" type="int" value="1"/>
		<Variable name="haveCrakerLastLevelFallIn" type="int" value="1"/>
		<Variable name="isCursorCustom" type="bool" value="false"/>
		<Variable name="isFullScreen" type="bool" value="false"/>
		<Variable name="levelMoney" type="int" value="0"/>
		<Variable name="levelScore" type="int" value="0"/>
		<Variable name="lighting_hint" type="bool" value="true"/>
		<Variable name="lock_hint" type="bool" value="true"/>
		<Variable name="match_hint" type="bool" value="true"/>
		<Variable name="oldMoneyValue" type="int" value="356"/>
		<Variable name="silverCount" type="string" value="x0"/>
		<Variable name="silverCountInt" type="int" value="75"/>
		<Variable name="silverCountMul" type="float" value="1.000000e+000/0x3F800000"/>
		<Variable name="three_hint" type="bool" value="false"/>
		<Variable name="timer_hint" type="bool" value="false"/>
		<Variable name="tooltip: shown shop" type="bool" value="true"/>
		<Variable name="tutorial buy beauty" type="bool" value="false"/>
		<Variable name="tutorial: beauty bought" type="bool" value="true"/>
		<Variable name="tutorial: entered shop" type="bool" value="true"/>
		<Variable name="tutorial: fish bought" type="bool" value="true"/>
		<Variable name="tutorial: play pressed" type="bool" value="true"/>
		<Variable name="tutorial: shown shop" type="bool" value="true"/>
	</Player>
	<Player name="zzz">
		<Variable name="1 AquaFilter" type="int" value="0"/>
		<Variable name="1 Aquarium bottom" type="xml">
			<ZOrderControlState>
				<FishControl name="Fish1">
					<state fishSize="9.706200e-001/0x3F787A8D" isObject="false" stateId="0" angle="3.245257e+001/0x4201CF6E">
						<position x="4.779472e+002/0x43EEF93F" y="2.656921e+002/0x4384D898" z="274"/>
						<currentDest x="5.001684e+002/0x43FA158F" y="2.790195e+002/0x438B8280" z="274" angle="2.976120e+001/0x41EE16F1"/>
						<oldDest x="1.990000e+002/0x43470000" y="1.102192e+002/0x42DC703B" z="274" angle="-8.151941e-001/0xBF50B090"/>
					</state>
				</FishControl>
				<shopState tab="1" slide0="0.000000e+000/0x00000000" slide1="0.000000e+000/0x00000000" slide2="0.000000e+000/0x00000000"/>
			</ZOrderControlState>
		</Variable>
		<Variable name="1 BeautyIndicator" type="float" value="0.000000e+000/0x00000000"/>
		<Variable name="1 ComfortIndicator" type="float" value="0.000000e+000/0x00000000"/>
		<Variable name="1 Compressor1" type="int" value="0"/>
		<Variable name="1 Compressor2" type="int" value="0"/>
		<Variable name="1 Cup" type="string" value="None"/>
		<Variable name="1 Dno" type="int" value="0"/>
		<Variable name="1 Feed" type="int" value="0"/>
		<Variable name="1 FishCost" type="int" value="90"/>
		<Variable name="1 FishIndicator" type="float" value="1.285714e-001/0x3E03A839"/>
		<Variable name="1 Last main menu cup" type="string" value="None"/>
		<Variable name="1 LastItemBougth" type="string" value="fish Fish1"/>
		<Variable name="1 Medic" type="int" value="0"/>
		<Variable name="1 SameItemsBougthCounter" type="int" value="1"/>
		<Variable name="1 ShowCupEffect" type="bool" value="false"/>
		<Variable name="1 Sunlight" type="int" value="0"/>
		<Variable name="1 Thermoregulator" type="int" value="0"/>
		<Variable name="1 cup showen effect" type="string" value="None"/>
		<Variable name="2 Cup" type="string" value="None"/>
		<Variable name="2 Last main menu cup" type="string" value="None"/>
		<Variable name="ChipSets" type="xml">
			<Sets>
				<set chips="72135"/>
				<set chips="721C5"/>
				<set chips="AE185"/>
				<set chips="B21C5"/>
				<set chips="AE1C5"/>
				<set chips="AEFCG"/>
				<set chips="0EFCG"/>
				<set chips="BEFCG"/>
				<set chips="BEF3G"/>
				<set chips="0213G"/>
				<set chips="021CG"/>
				<set chips="72135"/>
				<set chips="AEH85"/>
				<set chips="7EHC5"/>
				<set chips="0EHCG"/>
				<set chips="72139"/>
				<set chips="721C4"/>
				<set chips="7E1CD"/>
				<set chips="6E14G"/>
				<set chips="A21C4"/>
				<set chips="AEFC9"/>
				<set chips="BEFC9"/>
				<set chips="0EF84"/>
				<set chips="B2139"/>
				<set chips="021CD"/>
				<set chips="521CD"/>
				<set chips="42135"/>
				<set chips="AEF84"/>
				<set chips="7EHC9"/>
				<set chips="02HCD"/>
				<set chips="457E1"/>
				<set chips="4G7EF"/>
				<set chips="9G0EF"/>
				<set chips="4GCEF"/>
				<set chips="4562F"/>
				<set chips="73951"/>
			</Sets>
		</Variable>
		<Variable name="Cup time" type="float" value="1.911251e+002/0x433F2005"/>
		<Variable name="Current Tank" type="string" value="1"/>
		<Variable name="Fish10Amount" type="int" value="0"/>
		<Variable name="Fish11Amount" type="int" value="0"/>
		<Variable name="Fish12Amount" type="int" value="0"/>
		<Variable name="Fish13Amount" type="int" value="0"/>
		<Variable name="Fish14Amount" type="int" value="0"/>
		<Variable name="Fish15Amount" type="int" value="0"/>
		<Variable name="Fish16Amount" type="int" value="0"/>
		<Variable name="Fish17Amount" type="int" value="0"/>
		<Variable name="Fish18Amount" type="int" value="0"/>
		<Variable name="Fish19Amount" type="int" value="0"/>
		<Variable name="Fish1Amount" type="int" value="1"/>
		<Variable name="Fish20Amount" type="int" value="0"/>
		<Variable name="Fish21Amount" type="int" value="0"/>
		<Variable name="Fish22Amount" type="int" value="0"/>
		<Variable name="Fish23Amount" type="int" value="0"/>
		<Variable name="Fish24Amount" type="int" value="0"/>
		<Variable name="Fish25Amount" type="int" value="0"/>
		<Variable name="Fish26Amount" type="int" value="0"/>
		<Variable name="Fish2Amount" type="int" value="0"/>
		<Variable name="Fish3Amount" type="int" value="0"/>
		<Variable name="Fish4Amount" type="int" value="0"/>
		<Variable name="Fish5Amount" type="int" value="0"/>
		<Variable name="Fish6Amount" type="int" value="0"/>
		<Variable name="Fish7Amount" type="int" value="0"/>
		<Variable name="Fish8Amount" type="int" value="0"/>
		<Variable name="Fish9Amount" type="int" value="0"/>
		<Variable name="FishWishVisible" type="bool" value="false"/>
		<Variable name="Game field" type="xml">
			<Field matchCounter="0" sizeX="12" sizeY="12" levelName="001" levelTime="550" levelTimeCounter="5.500000e+002/0x44098000" chips="6E1C4">
				<Line>
					<Cell color="-2" born="false"/>
					<Cell color="-2" born="false"/>
					<Cell color="2" born="true" painted="0" locked="0" bonus="0"/>
					<Cell color="-2" born="false"/>
					<Cell color="-2" born="false"/>
					<Cell color="-2" born="false"/>
					<Cell color="-2" born="false"/>
					<Cell color="-2" born="false"/>
					<Cell color="-2" born="false"/>
					<Cell color="0" born="true" painted="0" locked="0" bonus="0"/>
					<Cell color="-2" born="false"/>
					<Cell color="-2" born="false"/>
				</Line>
				<Line>
					<Cell color="-2" born="false"/>
					<Cell color="1" born="true" painted="0" locked="0" bonus="0"/>
					<Cell color="3" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="0" born="true" painted="0" locked="0" bonus="0"/>
					<Cell color="2" born="true" painted="0" locked="0" bonus="0"/>
					<Cell color="4" born="true" painted="0" locked="0" bonus="0"/>
					<Cell color="0" born="true" painted="0" locked="0" bonus="0"/>
					<Cell color="0" born="true" painted="0" locked="0" bonus="0"/>
					<Cell color="4" born="true" painted="0" locked="0" bonus="0"/>
					<Cell color="2" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="3" born="true" painted="0" locked="0" bonus="0"/>
					<Cell color="-2" born="false"/>
				</Line>
				<Line>
					<Cell color="0" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="4" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="2" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="1" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="1" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="4" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="3" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="4" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="4" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="2" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="0" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="1" born="false" painted="0" locked="0" bonus="0"/>
				</Line>
				<Line>
					<Cell color="-2" born="false"/>
					<Cell color="1" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="2" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="1" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="4" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="0" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="3" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="3" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="2" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="1" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="2" born="false" painted="0" locked="0" bonus="0"/>
					<Cell color="-2" born="false"/>
				</Line>
				<Line>
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					<Cell color="-2" born="false"/>
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			</Field>
		</Variable>
		<Variable name="Lap Number" type="int" value="0"/>
		<Variable name="Last main screen cup" type="string" value="None"/>
		<Variable name="Level name" type="string" value="Level 1"/>
		<Variable name="Level score" type="string" value="408"/>
		<Variable name="LevelFileOrder" type="int" value="1"/>
		<Variable name="LevelFileTime" type="int" value="550"/>
		<Variable name="LevelNumber" type="int" value="1"/>
		<Variable name="Money" type="int" value="110"/>
		<Variable name="Move in button mover" type="string" value="out"/>
		<Variable name="Music Volume" type="float" value="5.020408e-001/0x3F0085BF"/>
		<Variable name="NCurrentTip" type="int" value="0"/>
		<Variable name="Need restart/continue level dialog" type="bool" value="true"/>
		<Variable name="PA slide value" type="float" value="0.000000e+000/0x00000000"/>
		<Variable name="Player in game time" type="float" value="1.911254e+002/0x433F2017"/>
		<Variable name="Relax question shown" type="bool" value="true"/>
		<Variable name="Relaxed game mode" type="bool" value="true"/>
		<Variable name="SS slide value" type="float" value="0.000000e+000/0x00000000"/>
		<Variable name="Screensaver Tank" type="string" value="1"/>
		<Variable name="Shop time" type="float" value="2.867949e+001/0x41E56F98"/>
		<Variable name="Show game field hints" type="bool" value="true"/>
		<Variable name="Show next shop tip" type="bool" value="false"/>
		<Variable name="Show shop tips" type="bool" value="true"/>
		<Variable name="Sound Volume" type="float" value="6.489796e-001/0x3F262387"/>
		<Variable name="Tank 1 name" type="string" value="Deep-Sea Farm"/>
		<Variable name="Tank 2 name" type="string" value="Evergreen Oasis"/>
		<Variable name="Tank 3 name" type="string" value="Kingdom of Poseidon"/>
		<Variable name="Tank Count" type="int" value="3"/>
		<Variable name="TilesLevelMoney" type="string" value="$2"/>
		<Variable name="Total time" type="float" value="1.911251e+002/0x433F2005"/>
		<Variable name="Track in game" type="string" value="Game2"/>
		<Variable name="Want tutorial" type="bool" value="false"/>
		<Variable name="[want tutorial] shown" type="bool" value="true"/>
		<Variable name="_Id" type="int" value="0"/>
		<Variable name="clear_hint" type="bool" value="true"/>
		<Variable name="current tutorial" type="string" value=""/>
		<Variable name="fa_plant3Amount" type="int" value="0"/>
		<Variable name="first_hint" type="bool" value="true"/>
		<Variable name="goldenCount" type="string" value="x0"/>
		<Variable name="goldenCountInt" type="int" value="0"/>
		<Variable name="isCursorCustom" type="bool" value="false"/>
		<Variable name="isFullScreen" type="bool" value="false"/>
		<Variable name="last tutorial" type="string" value="buy beauty"/>
		<Variable name="levelMoney" type="int" value="2"/>
		<Variable name="levelScore" type="int" value="408"/>
		<Variable name="oldMoneyValue" type="int" value="110"/>
		<Variable name="silverCount" type="string" value="x2"/>
		<Variable name="silverCountInt" type="int" value="4"/>
		<Variable name="three_hint" type="bool" value="false"/>
		<Variable name="tooltip: shown shop" type="bool" value="true"/>
		<Variable name="tutorial buy beauty" type="bool" value="false"/>
		<Variable name="tutorial: beauty bought" type="bool" value="false"/>
		<Variable name="tutorial: click on eye" type="bool" value="true"/>
		<Variable name="tutorial: entered shop" type="bool" value="true"/>
		<Variable name="tutorial: fish bought" type="bool" value="true"/>
		<Variable name="tutorial: play pressed" type="bool" value="true"/>
		<Variable name="tutorial: shown eye" type="bool" value="true"/>
		<Variable name="tutorial: shown photoalbum" type="bool" value="true"/>
	</Player>
	<ActivePlayer name="962"/>
</Storage>