GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumd32.dll 9.17.10.3062]
    Renderer: Intel(R) HD Graphics
    Vendor:   Intel
    VRAM:     682 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Initialize engine version: 3.5.7f6
Begin MonoManager ReloadAssembly
Platform assembly: D:\962打包\game\幻想郷泰戦\幻想郷泰戦_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\962打包\game\幻想郷泰戦\幻想郷泰戦_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\962打包\game\幻想郷泰戦\幻想郷泰戦_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\962打包\game\幻想郷泰戦\幻想郷泰戦_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\幻想郷泰戦\幻想郷泰戦_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\962打包\game\幻想郷泰戦\幻想郷泰戦_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\962打包\game\幻想郷泰戦\幻想郷泰戦_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\962打包\game\幻想郷泰戦\幻想郷泰戦_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Completed reload, in  0.050 seconds
Platform assembly: D:\962打包\game\幻想郷泰戦\幻想郷泰戦_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\962打包\game\幻想郷泰戦\幻想郷泰戦_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: D:\962打包\game\幻想郷泰戦\幻想郷泰戦_Data\Managed\Boo.Lang.dll (this message is harmless)
Platform assembly: D:\962打包\game\幻想郷泰戦\幻想郷泰戦_Data\Managed\System.dll (this message is harmless)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 628. Operation took 5.260530 ms.
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 8347. Operation took 53.707846 ms.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 8713. Operation took 68.782024 ms.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 8401. Operation took 32.787047 ms.
begin displaying chapter:1-1: 闇夜のルーミア
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

end displaying chapter
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

You can only have one instance of this singleton object in existence.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

begin EventPlot_0000_10
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Event Skip!
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

end EventPlot_0000_10
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 8851. Operation took 23.652228 ms.
Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 278 unused Assets to reduce memory usage. Loaded Objects now: 9730. Operation took 152.657285 ms.
You can only have one instance of this singleton object in existence.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

begin EventPlot_0000_00
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Event Skip!
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

end EventPlot_0000_00
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

begin EventPlot_0000_01
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Event Skip!
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

end EventPlot_0000_01
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

begin EventPlot_0000_02
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

