[main]
pan_factor=0.5

[worker_build]
event0=worker_build_r1
event1=worker_build_r2
[worker_build_r1]
name=data\\sounds\\effects\\worker_build1.ogg
MaxVolume=1.0
Pan=1
[worker_build_r2]
name=data\\sounds\\effects\\worker_build2.ogg
MaxVolume=1.0
Pan=1



[worker_chop]
event0=worker_chop_r1
event1=worker_chop_r2
event2=worker_chop_r3
[worker_chop_r1]
name=data\\sounds\\effects\\worker_chop1.ogg
MaxVolume=1.0
Pan=1
[worker_chop_r2]
name=data\\sounds\\effects\\worker_chop2.ogg
MaxVolume=1.0
Pan=1
[worker_chop_r3]
name=data\\sounds\\effects\\worker_chop3.ogg
MaxVolume=1.0
Pan=1


[saw]
name=data\\sounds\\effects\saw.ogg
MaxVolume=1


[worker_grab]
event0=worker_grab_r1
event1=worker_grab_r2
[worker_grab_r1]
name=data\\sounds\\effects\\worker_grab1.ogg
MaxVolume=0.5
Pan=1
[worker_grab_r2]
name=data\\sounds\\effects\\worker_grab2.ogg
MaxVolume=0.5
Pan=1


[worker_grab_berry]
event0=worker_grab_berry_r1
event1=worker_grab_berry_r2
[worker_grab_berry_r1]
name=data\\sounds\\effects\\worker_grab_berry1.ogg
MaxVolume=0.7
Pan=1
[worker_grab_berry_r2]
name=data\\sounds\\effects\\worker_grab_berry2.ogg
MaxVolume=0.8
Pan=1

[tree_fall]
name=data\\sounds\\effects\\tree_fall.ogg
MaxVolume=1
Pan=1


[secret_found]
name=data\\sounds\\effects\\secret_found.ogg
MaxVolume=1

[task_completed]
name=data\\sounds\\effects\\task_completed.ogg
MaxVolume=1

[task_completed_up]
name=data\\sounds\\effects\\task_completed_up.ogg
MaxVolume=1

[rain]
name=data\\sounds\\effects\\rain.ogg
MaxVolume=1

[lightning_strike]
name=data\\sounds\\effects\\lightning_strike.ogg
MaxVolume=1





[wrongclick]
name=data\\sounds\\effects\\wrongclick.ogg
MaxVolume=1

[button_click]
name=data\\sounds\\effects\\button_click.ogg
MaxVolume=1

[waypoint_click]
name=data\\sounds\\effects\\waypoint_click.ogg
MaxVolume=1

[hint]
name=data\\sounds\\effects\\hint01.ogg
MaxVolume=1



[amb_forest]
name=data\\sounds\\ambient\\amb_forest.ogg
MaxVolume=1

[amb_forest_river]
name=data\\sounds\\ambient\\amb_forest_river.ogg
MaxVolume=1

[amb_blizzard]
name=data\\sounds\\ambient\\amb_winter1.ogg
MaxVolume=1

[amb_winter2]
name=data\\sounds\\ambient\\amb_winter2.ogg
MaxVolume=1

[sea]
name=data\\sounds\\ambient\\sea.ogg
MaxVolume=1

[amb_waterfall]
name=data\\sounds\\ambient\\amb_waterfall.ogg
MaxVolume=0.3

[amb_geyser]
name=data\\sounds\\ambient\\amb_geyser.ogg
MaxVolume=1

[amb_lava]
name=data\\sounds\\ambient\\amb_lava.ogg
MaxVolume=1

[amb_cave]
name=data\\sounds\\ambient\\amb_cave.ogg
MaxVolume=1


[earthquake]
name=data\\sounds\\effects\\earthquake.ogg



[fish_angled]
name=data\\sounds\\effects\fish_angled.ogg
MaxVolume=1
Pan=1

[animal_bear]
name=data\\sounds\\effects\\animal_bear.ogg
MaxVolume=1
Pan=1

[animal_sheep]
name=data\\sounds\\effects\\animal_sheep.ogg
MaxVolume=1
Pan=1

[animal_elk]
name=data\\sounds\\effects\\animal_elk.ogg
MaxVolume=1
Pan=1

[animal_owl]
name=data\\sounds\\effects\\animal_owl.ogg
MaxVolume=1
Pan=1



[building_ppl_in]
name=data\\sounds\\effects\\building_ppl_in.ogg
MaxVolume=1

[building_ppl_out]
name=data\\sounds\\effects\\building_ppl_out.ogg
MaxVolume=1

[worker_collect]
name=data\\sounds\\effects\\worker_collect.ogg
MaxVolume=1
Pan=1

[worker_collect_building]
name=data\\sounds\\effects\\worker_collect_building.ogg
MaxVolume=1
Pan=1

[building_resource_generation_completed]
name=data\\sounds\\effects\\building_resource_generation_completed.ogg
MaxVolume=1

[firework]
name=data\\sounds\\effects\\firework.ogg
MaxVolume=1

[building_upgrade_completed]
name=data\\sounds\\effects\\building_upgrade_completed.ogg
MaxVolume=1

[secret_path_found]
name=data\\sounds\\effects\\secret_path_found.ogg
MaxVolume=1

[people_run]
name=data\\sounds\\effects\\ppl_running_cycled.ogg
MaxVolume=1
Pan=1

[people_run_snow]
name=data\\sounds\\effects\\ppl_running_cycled_snow.ogg
MaxVolume=1
Pan=1


[bonus_bar_active]
name=data\\sounds\\effects\\bonus_bar_active.ogg
MaxVolume=1

[bonus_build_up]
name=data\\sounds\\effects\\bonus_build_up.ogg
MaxVolume=1

[bonus_making]
name=data\\sounds\\effects\\bonus_making.ogg
MaxVolume=1

[bonus_new_worker]
name=data\\sounds\\effects\\bonus_new_worker.ogg
MaxVolume=1

[bonus_res2x]
name=data\\sounds\\effects\\bonus_res2x.ogg
MaxVolume=1

[bonus_time_stop]
name=data\\sounds\\effects\\bonus_time_stop.ogg
MaxVolume=1

[bonus_speed_up]
name=data\\sounds\\effects\\bonus_speed_up.ogg
MaxVolume=1

[bonus_stop]
name=data\\sounds\\effects\\bonus_stop.ogg
MaxVolume=1





[points_count]
name=data\\sounds\\effects\\points_count.ogg
MaxVolume=1


[star_start]
name=data\\sounds\\effects\\star_start.ogg
MaxVolume=1


[star_fly]
name=data\\sounds\\effects\\star_fly.ogg
MaxVolume=1


[star_end]
name=data\\sounds\\effects\\star_end.ogg
MaxVolume=1

[time_bar_freeze]
name=data\\sounds\\effects\\TimeBarFreeze.ogg
MaxVolume=1

[time_bar_ice_break]
name=data\\sounds\\effects\\TimeBarIceBreak.ogg
MaxVolume=1

[dialogue_open]
name=data\\sounds\\effects\\dialogue_open.ogg
MaxVolume=1

[dialogue_close]
name=data\\sounds\\effects\\dialogue_close.ogg
MaxVolume=1

[star_lost]
name=data\\sounds\\effects\\star_lost.ogg
MaxVolume=1






[worker_mine]
event0=worker_mine1
event1=worker_mine2
event2=worker_mine3
event3=worker_mine4
event4=worker_mine5
[worker_mine1]
name=data\\sounds\\effects\\hack1.ogg
MaxVolume=1.0
Pan=1
[worker_mine2]
name=data\\sounds\\effects\\hack2.ogg
MaxVolume=1.0
Pan=1
[worker_mine3]
name=data\\sounds\\effects\\hack3.ogg
MaxVolume=1.0
Pan=1
[worker_mine4]
name=data\\sounds\\effects\\hack4.ogg
MaxVolume=1.0
Pan=1
[worker_mine5]
name=data\\sounds\\effects\\hack5.ogg
MaxVolume=1.0
Pan=1


[worker_demolish]
event0=worker_demolition1
event1=worker_demolition2
event2=worker_demolition3
[worker_demolition1]
name=data\\sounds\\effects\\worker_demolition1.ogg
MaxVolume=1.0
Pan=1
[worker_demolition2]
name=data\\sounds\\effects\\worker_demolition2.ogg
MaxVolume=1.0
Pan=1
[worker_demolition3]
name=data\\sounds\\effects\\worker_demolition3.ogg
MaxVolume=1.0
Pan=1

[bats]
name=data\\sounds\\effects\\BatsFly.ogg
MaxVolume=1.0
Pan=1

[cave_search]
name=data\\sounds\\effects\\CaveSearching.ogg
MaxVolume=1.0
Pan=1

[chest_open]
name=data\\sounds\\effects\\ChestOpening.ogg
MaxVolume=1.0
Pan=1





[bridge_ready]
name=data\\sounds\\effects\\voices\\vo_game_bridge_ready01.ogg
MaxVolume=1.0
Pan=1



[druid_onmyway]
event0=vo_game_unit_onmyway01
event1=vo_game_unit_ontheway01
[vo_game_unit_onmyway01]
name=data\\sounds\\effects\\voices\\vo_game_unit_onmyway01.ogg
MaxVolume=1.0
Pan=1
[vo_game_unit_ontheway01]
name=data\\sounds\\effects\\voices\\vo_game_unit_ontheway01.ogg
MaxVolume=1.0
Pan=1

[worker_onmyway]
event0=vo_game_unit_iwilldoit01
event1=vo_game_unit_iwilldoit02
event2=vo_game_unit_iwillgetitdone01
event3=vo_game_unit_ontheway02
event4=vo_game_unit_willbedone01
event5=vo_game_unit_yesyes01
[vo_game_unit_iwilldoit01]
name=data\\sounds\\effects\\voices\\vo_game_unit_iwilldoit01.ogg
MaxVolume=1.0
Pan=1
[vo_game_unit_iwilldoit02]
name=data\\sounds\\effects\\voices\\vo_game_unit_iwilldoit02.ogg
MaxVolume=1.0
Pan=1
[vo_game_unit_iwillgetitdone01]
name=data\\sounds\\effects\\voices\\vo_game_unit_iwillgetitdone01.ogg
MaxVolume=1.0
Pan=1
[vo_game_unit_ontheway02]
name=data\\sounds\\effects\\voices\\vo_game_unit_ontheway02.ogg
MaxVolume=1.0
Pan=1
[vo_game_unit_willbedone01]
name=data\\sounds\\effects\\voices\\vo_game_unit_willbedone01.ogg
MaxVolume=1.0
Pan=1
[vo_game_unit_yesyes01]
name=data\\sounds\\effects\\voices\\vo_game_unit_yesyes01.ogg
MaxVolume=1.0
Pan=1

[worker_no_path]
event0=vo_game_unit_dontgo01
event1=vo_game_unit_itdoesntwork01
event2=vo_game_unit_itdoesntwork02
event3=vo_game_unit_itwontwork01
event4=vo_game_unit_no01
[vo_game_unit_dontgo01]
name=data\\sounds\\effects\\voices\\vo_game_unit_dontgo01.ogg
MaxVolume=1.0
Pan=1
[vo_game_unit_itdoesntwork01]
name=data\\sounds\\effects\\voices\\vo_game_unit_itdoesntwork01.ogg
MaxVolume=1.0
Pan=1
[vo_game_unit_itdoesntwork02]
name=data\\sounds\\effects\\voices\\vo_game_unit_itdoesntwork02.ogg
MaxVolume=1.0
Pan=1
[vo_game_unit_itwontwork01]
name=data\\sounds\\effects\\voices\\vo_game_unit_itwontwork01.ogg
MaxVolume=1.0
Pan=1
[vo_game_unit_no01]
name=data\\sounds\\effects\\voices\\vo_game_unit_no01.ogg
MaxVolume=1.0
Pan=1


[druid_no_path]
event0=vo_game_unit_itwontwork02
event1=dru_vo_game_unit_itdoesntwork01
[vo_game_unit_itwontwork02]
name=data\\sounds\\effects\\voices\\vo_game_unit_itwontwork02.ogg
MaxVolume=1.0
Pan=1
[dru_vo_game_unit_itdoesntwork01]
name=data\\sounds\\effects\\voices\\vo_game_unit_itdoesntwork01.ogg
MaxVolume=1.0
Pan=1

[no_wood]
event0=vo_game_no_lumber01
event1=vo_game_no_lumber02
event2=vo_game_no_lumber03
[vo_game_no_lumber01]
name=data\\sounds\\effects\\voices\\vo_game_no_lumber01.ogg
MaxVolume=1.0
Pan=1
[vo_game_no_lumber02]
name=data\\sounds\\effects\\voices\\vo_game_no_lumber02.ogg
MaxVolume=1.0
Pan=1
[vo_game_no_lumber03]
name=data\\sounds\\effects\\voices\\vo_game_no_lumber03.ogg
MaxVolume=1.0
Pan=1

[no_food]
event0=vo_game_no_food01
event1=vo_game_no_food02
event2=vo_game_no_food03
[vo_game_no_food01]
name=data\\sounds\\effects\\voices\\vo_game_no_food01.ogg
MaxVolume=1.0
Pan=1
[vo_game_no_food02]
name=data\\sounds\\effects\\voices\\vo_game_no_food02.ogg
MaxVolume=1.0
Pan=1
[vo_game_no_food03]
name=data\\sounds\\effects\\voices\\vo_game_no_food03.ogg
MaxVolume=1.0
Pan=1

[no_stone]
event0=vo_game_no_stones01
event1=vo_game_no_stones02
event2=vo_game_no_stones03
[vo_game_no_stones01]
name=data\\sounds\\effects\\voices\\vo_game_no_stones01.ogg
MaxVolume=1.0
Pan=1
[vo_game_no_stones02]
name=data\\sounds\\effects\\voices\\vo_game_no_stones02.ogg
MaxVolume=1.0
Pan=1
[vo_game_no_stones03]
name=data\\sounds\\effects\\voices\\vo_game_no_stones03.ogg
MaxVolume=1.0
Pan=1

[no_silver]
event0=vo_game_no_silver01
event1=vo_game_no_silver02
[vo_game_no_silver01]
name=data\\sounds\\effects\\voices\\vo_game_no_silver01.ogg
MaxVolume=1.0
Pan=1
[vo_game_no_silver02]
name=data\\sounds\\effects\\voices\\vo_game_no_silver02.ogg
MaxVolume=1.0
Pan=1

[no_worker]
name=data\\sounds\\effects\\voices\\vo_game_unit_problem01.ogg
MaxVolume=1.0
Pan=1






[work_finish]
event0=vo_game_unit_ready01
event1=vo_game_unit_ready02
event2=vo_game_unit_workisfinished01
[vo_game_unit_ready01]
name=data\\sounds\\effects\\voices\\vo_game_unit_ready01.ogg
MaxVolume=1.0
Pan=1
[vo_game_unit_ready02]
name=data\\sounds\\effects\\voices\\vo_game_unit_ready02.ogg
MaxVolume=1.0
Pan=1
[vo_game_unit_workisfinished01]
name=data\\sounds\\effects\\voices\\vo_game_unit_workisfinished01.ogg
MaxVolume=1.0
Pan=1

[worker_will_fix]
name=data\\sounds\\effects\\voices\\vo_game_unit_willfixit0.ogg
MaxVolume=1.0
Pan=1

[worker_will_build]
name=data\\sounds\\effects\\voices\\vo_game_unit_willbuildit01.ogg
MaxVolume=1.0
Pan=1

[worker_demolition_finish]
name=data\\sounds\\effects\\voices\\vo_game_building_destroyed.ogg
MaxVolume=1.0
Pan=1






[base_upgrade_finish]
name=data\\sounds\\effects\\voices\\vo_game_unit_add_unit01.ogg
MaxVolume=1.0
Pan=1

[house_upgrade_finish]
name=data\\sounds\\effects\\voices\\vo_game_building_was_upgraded01.ogg
MaxVolume=1.0
Pan=1

[house_finish]
event0=vo_game_house_ready_01
event1=vo_game_house_ready_02
[vo_game_house_ready_01]
name=data\\sounds\\effects\\voices\\vo_game_house_ready_01.ogg
MaxVolume=1.0
Pan=1
[vo_game_house_ready_02]
name=data\\sounds\\effects\\voices\\vo_game_house_ready_02.ogg
MaxVolume=1.0
Pan=1

[mine_finish]
name=data\\sounds\\effects\\voices\\vo_game_mine_ready_01.ogg
MaxVolume=1.0
Pan=1

[woodfactory_finish]
event0=vo_game_lumbermill_ready01
event1=vo_game_lumbermill_ready02
[vo_game_lumbermill_ready01]
name=data\\sounds\\effects\\voices\\vo_game_lumbermill_ready01.ogg
MaxVolume=1.0
Pan=1
[vo_game_lumbermill_ready02]
name=data\\sounds\\effects\\voices\\vo_game_lumbermill_ready02.ogg
MaxVolume=1.0
Pan=1

[farm_finish]
name=data\\sounds\\effects\\voices\\vo_game_farm_ready_01.ogg
MaxVolume=1.0
Pan=1






[game_start]
event0=vo_game_start_game01
event1=vo_game_start_game02
event2=vo_game_start_game03
[vo_game_start_game01]
name=data\\sounds\\effects\\voices\\vo_game_start_game01.ogg
MaxVolume=1.0
Pan=1
[vo_game_start_game02]
name=data\\sounds\\effects\\voices\\vo_game_start_game02.ogg
MaxVolume=1.0
Pan=1
[vo_game_start_game03]
name=data\\sounds\\effects\\voices\\vo_game_start_game03.ogg
MaxVolume=1.0
Pan=1

[game_finished]
event0=vo_game_messages_youdidit01
event1=vo_game_messages_victory02
event2=vo_game_messages_level_finished_01
[vo_game_messages_youdidit01]
name=data\\sounds\\effects\\voices\\vo_game_messages_youdidit01.ogg
MaxVolume=1.0
Pan=1
[vo_game_messages_victory02]
name=data\\sounds\\effects\\voices\\vo_game_messages_victory02.ogg
MaxVolume=1.0
Pan=1
[vo_game_messages_level_finished_01]
name=data\\sounds\\effects\\voices\\vo_game_messages_level_finished_01.ogg
MaxVolume=1.0
Pan=1

[game_star_1]
event0=vo_game_messages_brilliant01
event1=vo_game_messages_excellent01
[vo_game_messages_brilliant01]
name=data\\sounds\\effects\\voices\\vo_game_messages_brilliant01.ogg
MaxVolume=1.0
Pan=1
[vo_game_messages_excellent01]
name=data\\sounds\\effects\\voices\\vo_game_messages_excellent01.ogg
MaxVolume=1.0
Pan=1

[game_star_2]
event0=vo_game_messages_excellent_achievement01
event1=vo_game_messages_excellent02
[vo_game_messages_excellent_achievement01]
name=data\\sounds\\effects\\voices\\vo_game_messages_excellent_achievement01.ogg
MaxVolume=1.0
Pan=1
[vo_game_messages_excellent02]
name=data\\sounds\\effects\\voices\\vo_game_messages_excellent02.ogg
MaxVolume=1.0
Pan=1

[game_star_3]
event0=vo_game_messages_excellent_achievement02
event1=vo_game_messages_excellent03
[vo_game_messages_excellent_achievement02]
name=data\\sounds\\effects\\voices\\vo_game_messages_excellent_achievement02.ogg
MaxVolume=1.0
Pan=1
[vo_game_messages_excellent03]
name=data\\sounds\\effects\\voices\\vo_game_messages_excellent03.ogg
MaxVolume=1.0
Pan=1

[20sec_to_star]
event0=vo_game_messages_hurryup01
event1=vo_game_messages_moveit01
event2=vo_game_messages_watchtime01
[vo_game_messages_hurryup01]
name=data\\sounds\\effects\\voices\\vo_game_messages_hurryup01.ogg
MaxVolume=1.0
Pan=1
[vo_game_messages_moveit01]
name=data\\sounds\\effects\\voices\\vo_game_messages_moveit01.ogg
MaxVolume=1.0
Pan=1
[vo_game_messages_watchtime01]
name=data\\sounds\\effects\\voices\\vo_game_messages_watchtime01.ogg
MaxVolume=1.0
Pan=1

[20sec_to_fail]
name=data\\sounds\\effects\\voices\\vo_game_messages_timeout01.ogg
MaxVolume=1.0
Pan=1








[big_gate_open]
name=data\\sounds\\effects\\big_gate_open.ogg
MaxVolume=1.0
Pan=1

[tree_grow]
name=data\\sounds\\effects\\tree_grow.ogg
MaxVolume=1.0
Pan=1

[totem_activated]
name=data\\sounds\\effects\\totem_activated.ogg
MaxVolume=1.0
Pan=1

[druid_first_cast]
name=data\\sounds\\effects\\druid_first_cast.ogg
MaxVolume=1.0
Pan=1

[druid_cast]
name=data\\sounds\\effects\\druid_cast.ogg
MaxVolume=1.0
Pan=1

[snake_gate_open]
name=data\\sounds\\effects\\snake_gate_open.ogg
MaxVolume=1.0
Pan=1

[sword_use]
name=data\\sounds\\effects\\sword_use.ogg
MaxVolume=1.0
Pan=1

[magic_rays_loop]
name=data\\sounds\\effects\\magic_rays_loop.ogg
MaxVolume=1.0
Pan=1

[magic_tree_revive_effect]
name=data\\sounds\\effects\\magic_tree_revive_effect.ogg
MaxVolume=1.0
Pan=1

[loki_teleport]
name=data\\sounds\\effects\\loki_teleport.ogg
MaxVolume=1.0
Pan=1
[grand_loki_teleport]
name=data\\sounds\\effects\\grand_loki_teleport.ogg
MaxVolume=1.0
Pan=1

[treasure_bear_call]
name=data\\sounds\\effects\\treasure_bear_call.ogg
MaxVolume=1.0
Pan=1
[treasure_bear_digging]
name=data\\sounds\\effects\\treasure_bear_digging.ogg
MaxVolume=1.0
Pan=1
[treasure_bear_run]
name=data\\sounds\\effects\\treasure_bear_run.ogg
MaxVolume=1.0
Pan=1


[ferry_work]
name=data\\sounds\\effects\\ferry_work.ogg
MaxVolume=1.0
Pan=1

[saw_circular]
name=data\\sounds\\effects\\saw_circular.ogg
MaxVolume=1.0
Pan=1

[windmill_start_work]
name=data\\sounds\\effects\\windmill_start_work.ogg
MaxVolume=1.0
Pan=1
[windmill_start_work_short]
name=data\\sounds\\effects\\windmill_start_work_short.ogg
MaxVolume=1.0
Pan=1

[mine_work]
name=data\\sounds\\effects\\mine_work.ogg
MaxVolume=1.0
Pan=1
[mine_work_short]
name=data\\sounds\\effects\\mine_work_short.ogg
MaxVolume=1.0
Pan=1

[farm_sheep]
name=data\\sounds\\effects\\farm_sheep.ogg
MaxVolume=1.0
Pan=1

[fish_angled_loop]
name=data\\sounds\\effects\\fish_angled_loop.ogg
MaxVolume=1.0
Pan=1

[spider_idle]
name=data\\sounds\\effects\\spider_idle.ogg
MaxVolume=1.0
Pan=1

[stone_gate_down]
name=data\\sounds\\effects\\stone_gate_down.ogg
MaxVolume=1.0
Pan=1

[stone_fall]
name=data\\sounds\\effects\\stone_fall.ogg
MaxVolume=1.0
Pan=1

[acorn_fall]
name=data\\sounds\\effects\\acorn_fall.ogg
MaxVolume=1.0
Pan=1

[chest_broke]
name=data\\sounds\\effects\\chest_broke.ogg
MaxVolume=1.0
Pan=1

[fire_start]
name=data\\sounds\\effects\\fire_start.ogg
MaxVolume=1.0
Pan=1

[c1_02]
name=data\\sounds\\comics\\c1_02.ogg
MaxVolume=1

[c1_03]
name=data\\sounds\\comics\\c1_03.ogg
MaxVolume=1

[c1_04]
name=data\\sounds\\comics\\c1_04.ogg
MaxVolume=1

[c1_05]
name=data\\sounds\\comics\\c1_05.ogg
MaxVolume=1

[c1_06]
name=data\\sounds\\comics\\c1_06.ogg
MaxVolume=1

[c1_07]
name=data\\sounds\\comics\\c1_07.ogg
MaxVolume=1

[c1_08]
name=data\\sounds\\comics\\c1_08.ogg
MaxVolume=1

[c1_09]
name=data\\sounds\\comics\\c1_09.ogg
MaxVolume=1

[c2_01]
name=data\\sounds\\comics\\c2_01.ogg
MaxVolume=1

[c2_02]
name=data\\sounds\\comics\\c2_02.ogg
MaxVolume=1

[c2_03]
name=data\\sounds\\comics\\c2_03.ogg
MaxVolume=1

[c2_04]
name=data\\sounds\\comics\\c2_04.ogg
MaxVolume=1

[c2_05]
name=data\\sounds\\comics\\c2_05.ogg
MaxVolume=1

[c2_06]
name=data\\sounds\\comics\\c2_06.ogg
MaxVolume=1

[c2_07]
name=data\\sounds\\comics\\c2_07.ogg
MaxVolume=1

[c2_08]
name=data\\sounds\\comics\\c2_08.ogg
MaxVolume=1

[c2_09]
name=data\\sounds\\comics\\c2_09.ogg
MaxVolume=1

[c3_01]
name=data\\sounds\\comics\\c3_01.ogg
MaxVolume=1

[c3_02]
name=data\\sounds\\comics\\c3_02.ogg
MaxVolume=1

[c3_03]
name=data\\sounds\\comics\\c3_03.ogg
MaxVolume=1

[c3_04]
name=data\\sounds\\comics\\c3_04.ogg
MaxVolume=1

[c3_06]
name=data\\sounds\\comics\\c3_06.ogg
MaxVolume=1

[c3_07]
name=data\\sounds\\comics\\c3_07.ogg
MaxVolume=1

[c3_08]
name=data\\sounds\\comics\\c3_08.ogg
MaxVolume=1

[c3_09]
name=data\\sounds\\comics\\c3_09.ogg
MaxVolume=1

[c3_10]
name=data\\sounds\\comics\\c3_10.ogg
MaxVolume=1

[c3_11]
name=data\\sounds\\comics\\c3_11.ogg
MaxVolume=1

[c3_12]
name=data\\sounds\\comics\\c3_12.ogg
MaxVolume=1

[c4_01]
name=data\\sounds\\comics\\c4_01.ogg
MaxVolume=1

[c4_02]
name=data\\sounds\\comics\\c4_02.ogg
MaxVolume=1

[c4_03]
name=data\\sounds\\comics\\c4_03.ogg
MaxVolume=1

[c4_04]
name=data\\sounds\\comics\\c4_04.ogg
MaxVolume=1

[c4_05]
name=data\\sounds\\comics\\c4_05.ogg
MaxVolume=1

[c4_06]
name=data\\sounds\\comics\\c4_06.ogg
MaxVolume=1

[c4_07]
name=data\\sounds\\comics\\c4_07.ogg
MaxVolume=1

[c4_08]
name=data\\sounds\\comics\\c4_08.ogg
MaxVolume=1

[c4_09]
name=data\\sounds\\comics\\c4_09.ogg
MaxVolume=1

[c4_10]
name=data\\sounds\\comics\\c4_10.ogg
MaxVolume=1

[c4_11]
name=data\\sounds\\comics\\c4_11.ogg
MaxVolume=1

[c4_12]
name=data\\sounds\\comics\\c4_12.ogg
MaxVolume=1

[c4_13]
name=data\\sounds\\comics\\c4_13.ogg
MaxVolume=1

[c4_14]
name=data\\sounds\\comics\\c4_14.ogg
MaxVolume=1

[c5_01]
name=data\\sounds\\comics\\c5_01.ogg
MaxVolume=1

[c5_02]
name=data\\sounds\\comics\\c5_02.ogg
MaxVolume=1

[c5_03]
name=data\\sounds\\comics\\c5_03.ogg
MaxVolume=1

[c5_04]
name=data\\sounds\\comics\\c5_04.ogg
MaxVolume=1

[c5_05]
name=data\\sounds\\comics\\c5_05.ogg
MaxVolume=1

[c5_06]
name=data\\sounds\\comics\\c5_06.ogg
MaxVolume=1

[c5_07]
name=data\\sounds\\comics\\c5_07.ogg
MaxVolume=1

[c5_08]
name=data\\sounds\\comics\\c5_08.ogg
MaxVolume=1

[c5_09]
name=data\\sounds\\comics\\c5_09.ogg
MaxVolume=1

[c5_10]
name=data\\sounds\\comics\\c5_10.ogg
MaxVolume=1

[c5_11]
name=data\\sounds\\comics\\c5_11.ogg
MaxVolume=1

[c5_12]
name=data\\sounds\\comics\\c5_12.ogg
MaxVolume=1

[demolition_button_glow]
name=data\\sounds\\effects\\demolition_button_glow.ogg
MaxVolume=1.0
Pan=1









[puddle_attention]
name=data\\sounds\\effects\\puddle_attention.ogg
MaxVolume=0.6
Pan=1

[puddle_on]
name=data\\sounds\\effects\\puddle_on.ogg
MaxVolume=1.0
Pan=1

[snowdrift_attention]
name=data\\sounds\\effects\\snowdrift_attention.ogg
MaxVolume=0.3
Pan=1

[snowdrift_on]
name=data\\sounds\\effects\\snowdrift_on.ogg
MaxVolume=0.7
Pan=1

[stonefall_attention]
name=data\\sounds\\effects\\stonefall_attention.ogg
MaxVolume=1.0
Pan=1

[stonefall_on]
name=data\\sounds\\effects\\stonefall_on.ogg
MaxVolume=1.0
Pan=1

[worker_boat]
event0=boating1
event1=boating2
event2=boating3
[boating1]
name=data\\sounds\\effects\\boating1.ogg
MaxVolume=1.0
Pan=1
[boating2]
name=data\\sounds\\effects\\boating2.ogg
MaxVolume=1.0
Pan=1
[boating3]
name=data\\sounds\\effects\\boating3.ogg
MaxVolume=1.0
Pan=1

[trader]
name=data\\sounds\\effects\\trader.ogg
MaxVolume=1.0
Pan=1


[ship_arrive]
name=data\\sounds\\effects\\ship_arrive.ogg
MaxVolume=1.0
Pan=1
[ship_away]
name=data\\sounds\\effects\\ship_away.ogg
MaxVolume=1.0
Pan=1


[forest_fire]
name=data\\sounds\\ambient\\amb_28lvl_fire.ogg
MaxVolume=1
[forest_fire_people]
name=data\\sounds\\ambient\\amb_29lvl_fire_talk.ogg
MaxVolume=1
[temple]
name=data\\sounds\\ambient\\amb_38lvl_temple.ogg
MaxVolume=1
[canyon]
name=data\\sounds\\ambient\\amb_canyon.ogg
MaxVolume=1
[jungle]
name=data\\sounds\\ambient\\amb_jungle.ogg
MaxVolume=1




[xo_start_game]
name=data\\sounds\\effects\\xo_start_game.ogg
MaxVolume=1.0
[xo_turn_indian]
name=data\\sounds\\effects\\xo_turn_indian.ogg
MaxVolume=1.0
[xo_turn_vikings]
name=data\\sounds\\effects\\xo_turn_vikings.ogg
MaxVolume=1.0
[xo_win_indians]
name=data\\sounds\\effects\\xo_win_indians.ogg
MaxVolume=1.0
[xo_win_vikings]
name=data\\sounds\\effects\\xo_win_vikings.ogg
MaxVolume=1.0




[gate_vertical_down]
name=data\\sounds\\effects\\gate_vertical_down.ogg
MaxVolume=1.0
Pan=1

[gate_vertical_up]
name=data\\sounds\\effects\\gate_vertical_up.ogg
MaxVolume=1.0
Pan=1

[lever_mechanism_off]
name=data\\sounds\\effects\\lever_mechanism_off.ogg
MaxVolume=1.0
Pan=1

[lever_mechanism_on]
name=data\\sounds\\effects\\lever_mechanism_on.ogg
MaxVolume=1.0
Pan=1

[torches_fire]
name=data\\sounds\\effects\\torches_fire.ogg
MaxVolume=1.0
Pan=1

[cocon]
name=data\\sounds\\effects\\cocon.ogg
MaxVolume=1.0
Pan=1

[cauldron]
name=data\\sounds\\effects\\cauldron.ogg
MaxVolume=1.0
Pan=1


[balloon_blow_up]
name=data\\sounds\\effects\\balloon_blow_up.ogg
MaxVolume=1.0
Pan=1
[balloon_blow_down]
name=data\\sounds\\effects\\balloon_blow_down.ogg
MaxVolume=1.0
Pan=1


[burn_object]
name=data\\sounds\\effects\\burn_object.ogg
MaxVolume=1.0
Pan=1

[fire_water]
name=data\\sounds\\effects\\fire_water.ogg
MaxVolume=1.0
Pan=1


[40_timer_lost]
name=data\\sounds\\effects\\40_timer_lost.ogg
MaxVolume=1.0
Pan=1
[40_timer_low_single]
name=data\\sounds\\effects\\40_timer_low_single.ogg
MaxVolume=1.0
Pan=1
[40_timer_restore]
name=data\\sounds\\effects\\40_timer_restore.ogg
MaxVolume=1.0
Pan=1
[spider_queen_income]
name=data\\sounds\\effects\\spider_queen_income.ogg
MaxVolume=1.0
Pan=1
[spider_queen_exile]
name=data\\sounds\\effects\\spider_queen_exile.ogg
MaxVolume=1.0
Pan=1

[animal_bat]
name=data\\sounds\\effects\\batsfly2.ogg
MaxVolume=1.0
Pan=1


[alchemical_table]
name=data\\sounds\\effects\\alchemical_table.ogg 
MaxVolume=1.0
Pan=1
[altar]
name=data\\sounds\\effects\\altar.ogg
MaxVolume=1.0
Pan=1

[bonus_level_2_fontain]
name=data\\sounds\\effects\\bonus_level_2_fontain.ogg
MaxVolume=1.0
Pan=1

[rat_infected]
name=data\\sounds\\effects\\rat_infected.ogg
MaxVolume=1.0
Pan=1
[rat_nest]
name=data\\sounds\\effects\\rat_nest.ogg
MaxVolume=0.0
Pan=1
[rats_arrive]
name=data\\sounds\\effects\\rats_arrive.ogg
MaxVolume=1.0
Pan=1
[rat_running]
event0=rat_running2
event1=rat_running3
[rat_running2]
name=data\\sounds\\effects\\rat_running2.ogg
MaxVolume=1.0
Pan=1
[rat_running3]
name=data\\sounds\\effects\\rat_running3.ogg
MaxVolume=1.0
Pan=1


[ship_sail]
name=data\\sounds\\effects\\ship_sail.ogg
MaxVolume=1.0
Pan=1
[ship_bell]
name=data\\sounds\\effects\\ship_bell.ogg
MaxVolume=1.0
Pan=1

[air_ship_fly]
name=data\\sounds\\effects\\air_ship_fly.ogg
MaxVolume=1.0
Pan=1
