Initialize engine version: 4.5.4f1 (e036f44c54c9)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.4052]
    Renderer: NVIDIA GeForce 405  
    Vendor:   NVIDIA
    VRAM:     1103 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\3DMGAME游戏\dmzdm\HotTinRoof_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\3DMGAME游戏\dmzdm\HotTinRoof_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\dmzdm\HotTinRoof_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\dmzdm\HotTinRoof_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\dmzdm\HotTinRoof_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\3DMGAME游戏\dmzdm\HotTinRoof_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\dmzdm\HotTinRoof_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\dmzdm\HotTinRoof_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\dmzdm\HotTinRoof_Data\Managed\ProCore.dll (this message is harmless)
Loading D:\3DMGAME游戏\dmzdm\HotTinRoof_Data\Managed\ProCore.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\dmzdm\HotTinRoof_Data\Managed\SixBySeven.dll (this message is harmless)
Loading D:\3DMGAME游戏\dmzdm\HotTinRoof_Data\Managed\SixBySeven.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\dmzdm\HotTinRoof_Data\Managed\RAINIndie.dll (this message is harmless)
Loading D:\3DMGAME游戏\dmzdm\HotTinRoof_Data\Managed\RAINIndie.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\dmzdm\HotTinRoof_Data\Managed\Recast.dll (this message is harmless)
Loading D:\3DMGAME游戏\dmzdm\HotTinRoof_Data\Managed\Recast.dll into Unity Child Domain
- Completed reload, in  0.048 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
Platform assembly: D:\3DMGAME游戏\dmzdm\HotTinRoof_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\dmzdm\HotTinRoof_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\dmzdm\HotTinRoof_Data\Managed\System.Xml.dll (this message is harmless)
UnloadTime: 0.447532 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 12913.
Total: 6.148516 ms (FindLiveObjects: 0.510043 ms CreateObjectMapping: 0.099831 ms MarkObjects: 4.967018 ms  DeleteObjects: 0.032966 ms)

UnloadTime: 10.732068 ms
Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 17488.
Total: 7.032695 ms (FindLiveObjects: 0.760711 ms CreateObjectMapping: 0.120668 ms MarkObjects: 5.534597 ms  DeleteObjects: 0.056291 ms)

