<?xml version="1.0"?>
<phxGuiProject Name="Project" Author="" Version="" Width="1024" Height="768">
  <Script>-- This is the code for the gui

function Loaded()
	-- Called when the gui is loaded
	Angle=0;
	ClickTick=0;

	guiLeft.Top=768-guiLeft.Height;
	guiRight.Top=768-guiRight.Height;
	topBar.Top=0;

	PlayWAnim('man1anim');
	PlayWAnim('man2anim');
	PlayAnim('animtchau');

  if cottage.Visible then
	   PlayWAnim('woman');
  end

	VoltaBarra=-1;

	Construct.Visible=false;
	ConstructSmoke.Visible=false;
	formGoals.Visible=false;
end

function Update(frametime)
	-- Called once each frame


  for i = 1, 20, 1 do
      if (Hover()==nil) or (Hover().Name~='lv'..i) then
         ControlByName('lv'..i).AdditiveBlending=false;
      end  
  end  

  if (Hover()~=nil) and (Hover().Parent.Name=='formSelectLevel') and (Hover().ClassName=='TPHXLayer') then  
     Hover().AdditiveBlending=true;     

     if MouseClick() then     
        FreePlay();
     end;
  else     

  if (ending.Visible) and (MouseClick()) then  


     if ending.lbEnding.Tag==4 then
        ending:AnimateAlpha(1,0,0,1);     
        ending.lbEnding.Tag=5;
     end     

     if ending.lbEnding.Tag==3 then
        ChangeCaption('lbEnding','ending4');     
        ending.lbEnding.Tag=4;
     end     

     if ending.lbEnding.Tag==2 then              
        ChangeCaption('lbEnding','ending3');
        ending.lbEnding.Tag=3;
     end


     if ending.lbEnding.Tag==1 then     
        ChangeCaption('lbEnding','ending2');                
        ending.lbEnding.Tag=2;
     end     


  end



	Angle=Angle+frametime*200;
	ClickTick=ClickTick+frametime;

	if (formBuy.Visible) and (not AnimationActive('formBuy')) then
		if (formDescription.Visible) then
			StopAnimation('formDescription');
		end
	end

	soldier1.Image.Pattern=  soldieranim.Image.Pattern;
	wb_b.Image.Pattern=wb_b_anim.Image.Pattern;
	wb_f.Image.Pattern=wb_f_anim.Image.Pattern;


	-- Clica no meio para sumir todas as barras
	if (VoltaBarra==-1) and (MouseClick())   and  (TPHXGuiEngine.Hover==nil) and (TPHXGuiEngine.Modal==nil) and (not ending.Visible) and (not formGoals.Visible) then
		guiLeft:AnimatePosition(guiLeft.Left,guiLeft.Top,guiLeft.Left,768+guiLeft.Height,0,1);
		guiRight:AnimatePosition(guiRight.Left,guiRight.Top,guiRight.Left,768+guiRight.Height,0,1);
		topBar:AnimatePosition(topBar.Left,topBar.Top,topBar.Left,-topBar.Height,0,1);
		VoltaBarra=0;
	else
		if (VoltaBarra==0) and (MouseClick()) and (TPHXGuiEngine.Modal==nil)   then

			guiLeft:AnimatePosition(guiLeft.Left,guiLeft.Top,guiLeft.Left,768-guiLeft.Height,0,1);
			guiRight:AnimatePosition(guiRight.Left,guiRight.Top,guiRight.Left,768-guiRight.Height,0,1);
			topBar:AnimatePosition(topBar.Left,topBar.Top,topBar.Left,0,0,1);
			VoltaBarra=-1;
		end
	end

	----------------

	if VoltaBarra&gt;0 then

		VoltaBarra=VoltaBarra-frametime;
		if VoltaBarra&lt;=0 then
			guiLeft:AnimatePosition(guiLeft.Left,guiLeft.Top,guiLeft.Left,768-guiLeft.Height,0,0.5);
			guiRight:AnimatePosition(guiRight.Left,guiRight.Top,guiRight.Left,768-guiRight.Height,0,0.5);
			topBar:AnimatePosition(topBar.Left,topBar.Top,topBar.Left,0,0,0.5);
		end
	end

	if (ClickTick&gt;1.5) then
		if MouseDown() then
			ClickToContinue();
			ClickTick=0;
		end;
	end

	if (TPHXGuiEngine.Hover~=nil) and (TPHXGuiEngine.Hover.ClassName=='TPHXLayer') and (TPHXGuiEngine.Hover.Tag ~= 0) then
		--Acabou de Focar
		if (focus.Image.Pattern~=TPHXGuiEngine.Hover.Image.Pattern or focus.Alpha==0) then
			focus.Image.Pattern=TPHXGuiEngine.Hover.Image.Pattern;
			focus.Left=TPHXGuiEngine.Hover.Left;
			focus.Top=TPHXGuiEngine.Hover.Top;
			focus:AnimateAlpha(0,0.2,0,0.3);

			formBuy.Visible=false;
			formDescription.Visible=false;
			formDescription.Tag=TPHXGuiEngine.Hover.Tag;
			formDescription:AnimateAlpha(0,1,0.5,0.4);
      ChangeCaption('lbName','buy'..TPHXGuiEngine.Hover.Hint..'name');      
      ChangeCaption('lbText','buy'..TPHXGuiEngine.Hover.Hint..'text');
			formDescription.imgBonus.Image.Pattern='token'..TPHXGuiEngine.Hover.tag;
			AjustaBonus(formDescription);
		end
	end


	if  (TPHXGuiEngine.Hover==nil) or (TPHXGuiEngine.Hover.Tag==0) then
		if (formDescription.Alpha&gt;0) and (formDescription.Visible) then
			formDescription:AnimateAlpha(1,0,0,0.2);
		end
		formDescription.Tag=0;

		if (formBuy.Alpha&gt;0) and (formBuy.Visible) then
			formBuy:AnimateAlpha(1,0,0,0.1,True);
			MoveToFront('formBuy');
		end
		formBuy.Tag=0;

    if focus.Alpha&gt;0 then
  		focus:AnimateAlpha(focus.Alpha,0,0,0.2);
    end
	end
 end
end


function btnPlayClick(sender)
	if formGoals.Visible then
		formGoals:AnimateAlpha(1,0,0,0.5);
	end
	PlayLevel();
end

function btBackClick(sender)
	Back();
end

function AjustaBonus(sender)

	sender.imgExtraBonus.Visible=false;
	sender.lbExtraBonus.Visible=false;

	if sender.tag==18 then  --Sawmill
		sender.imgExtraBonus.Visible=true;
		sender.imgExtraBonus.Image.Image='interface';
		sender.imgExtraBonus.Image.Pattern='powerup_hammer';
		sender.lbExtraBonus.Visible=true;
    ChangeCaption('lbExtraBonus','bonuspowerupaxe');
	end

	if sender.tag==2 then  --Cottages
		sender.imgExtraBonus.Visible=true;
		sender.imgExtraBonus.Image.Image='interface';
		sender.imgExtraBonus.Image.Pattern='powerup_bomb';
		sender.lbExtraBonus.Visible=true;
    ChangeCaption('lbExtraBonus','bonuspowerupbomb');
	end

	if sender.tag==13 then  --Farm
		sender.imgExtraBonus.Visible=true;
		sender.imgExtraBonus.Image.Image='interface';
		sender.imgExtraBonus.Image.Pattern='powerup_arrow';
		sender.lbExtraBonus.Visible=true;
    ChangeCaption('lbExtraBonus','bonuspoweruparrow');
  end

	if sender.tag==12 then  --Storehouse
		sender.imgExtraBonus.Visible=true;
		sender.imgExtraBonus.Image.Image='interface';
		sender.imgExtraBonus.Image.Pattern='powerup_bombspikes';
		sender.lbExtraBonus.Visible=true;
    ChangeCaption('lbExtraBonus','bonuspowerupbombspike');
	end
end

function bt1_1MouseEntered(sender)
	if (not (formBuy.Tag==sender.Tag)) and (sender.Checked==false) then
		formDescription.Visible=false;
		formBuy.Tag=sender.Tag;
		formBuy:AnimateAlpha(0,1,0,0.2);
		--       formBuy.miniatura.Image.Pattern=sender.PatternName;
    ChangeCaption('lbNameB','buy'..sender.ScaleY..'name');
    ChangeCaption('lbTextB','buy'..sender.ScaleY..'text');
    ChangeCaption('lbPrice','buy'..sender.ScaleY..'price');
		formBuy.imgBonus.Image.Pattern='token'..sender.tag;

		AjustaBonus(formBuy);

		if sender.blackwhite then
			formBuy.lbinsufficiente.Visible=true;
			formBuy.lbClickBuy.Visible=false;
		else
			formBuy.lbinsufficiente.Visible=false;
			formBuy.lbClickBuy.Visible=true;
		end
	end
end

function bt1_4MouseExited(sender)
	if formBuy.Alpha&gt;0 then
		formBuy:AnimateAlpha(1,0,0,0.2);
	end
	formBuy.Tag=0;
end

function bt1_1Click(sender)
	if not sender.BlackWhite then
		constroe(cottage);
		PlayWAnim('woman',10);
		LiberaPowerUpBomb();
		Buy(sender);

		formGoals.goal2check.Checked=true;
		PlayParticle('lParticle2',9.5);
    guiRight:AnimateAlpha(1,0,0,0.5);
    guiRight:AnimateAlpha(0,1,9,0.5,true,true); 
		formGoals:AnimateAlpha(0, 1, 9, 0.5);
		formGoals.goal2:AnimateAlpha(1, 0.2, 9.5, 1);
		PlaySfx('sfx-unlocked-awards', 9.5);


	else
		PlaySfx('sfx-building-icon-no-gold');
	end
end

function bt1_2Click(sender)
	if not sender.BlackWhite then
		constroe(wall1);
		wall2:AnimateAlpha(0,1,0,8.5);
		wall3:AnimateAlpha(0,1,0,8.5);
		wall4:AnimateAlpha(0,1,0,8.5);
		soldier3:AnimateAlpha(0,1,10,0);
		soldier2:AnimateAlpha(0,1,10,0);
		PlayWAnim('man1anim',10);

		Construct.Left=-40;
		Construct.Top=450;
		ConstructSmoke.Left=Construct.Left+173;
		ConstructSmoke.Top=Construct.Top+118;

		PlayAnim('Construct');
		PlayParticle('ConstructSmoke');
		Construct:AnimateAlpha(1,0,7,1);
		formBuy:AnimateAlpha(1,0,0,0.2);

		GoalCompleted(formGoals.goal2check);



		Buy(sender);
	else
		PlaySfx('sfx-building-icon-no-gold');

	end
end

function bt1_3Click(sender)
  if not guiLeft.bt1_2.Checked then  
     formCottage:AnimateAlpha(0,1,0,0.5);
  else

	if not sender.BlackWhite then
		constroe(farm);
		LiberaPowerUpArrow();
		Buy(sender);

		formGoals.goal3check.Checked=true;
		PlayParticle('lParticle3',9.5);
    guiRight:AnimateAlpha(1,0,0,0.5);
    guiRight:AnimateAlpha(0,1,9,0.5,true,true); 
 
		formGoals:AnimateAlpha(0, 1, 9, 0.5);
		formGoals.goal3:AnimateAlpha(1, 0.2, 9.5, 1);
		PlaySfx('sfx-unlocked-awards', 9.5);


	else
		PlaySfx('sfx-building-icon-no-gold');

	end

  end
end

function bt1_4Click(sender)
	if not sender.BlackWhite then
		constroe(sawmill);
		Buy(sender);
		LiberaPowerUpAxe();
		PlayWAnim('anim_tora',10);



	

			formGoals.goal1check.Checked=true;
      formGoals.goal1check.Tag=1;
			PlayParticle('lParticle1',9.5);
    guiRight:AnimateAlpha(1,0,0,0.5);
    guiRight:AnimateAlpha(0,1,9,0.5,true,true); 
 
			formGoals:AnimateAlpha(0, 1, 9, 0.5);
			formGoals.goal1:AnimateAlpha(1, 0.2, 9.5, 1);
			formGoals.Tag=1;
			PlaySfx('sfx-unlocked-awards', 9.5);

if formJoana.Visible then
			formJoana:AnimateAlpha(1,0,0,0.5);
			ArrowFirstBuilding:AnimateAlpha(1, 0, 0, 0.5);
		end
			VoltaBarra=9;
	else
		PlaySfx('sfx-building-icon-no-gold');

	end
end

function btJoanaOkClick(sender)
	CloseModal();
end

function bt2_4Click(sender)
	if not sender.BlackWhite then
		constroe(blacksmith);
		PlayAnim('anim_smith',10);
		Buy(sender);
		GoalCompleted(formGoals.goal2check);
	else
		PlaySfx('sfx-building-icon-no-gold');

	end
end

function bt2_3Click(sender)
	if not sender.BlackWhite then
		constroe(goldmine);
		Buy(sender);
		GoalCompleted(formGoals.goal1check);

	else
		PlaySfx('sfx-building-icon-no-gold');

	end

end

function bt2_2Click(sender)
	if not sender.BlackWhite then
		constroe(watchtower);
		Buy(sender);
		GoalCompleted(formGoals.goal3check);

	else
		PlaySfx('sfx-building-icon-no-gold');

	end
end

function bt2_1Click(sender)
	if not sender.BlackWhite then
		constroe(quarry);
		Buy(sender);

		GoalCompleted(formGoals.goal1check);
	else
		PlaySfx('sfx-building-icon-no-gold');

	end

end

function bt3_4Click(sender)
	if not sender.BlackWhite then
		constroe(workshop);
		PlayAnim('workshop_helice',0);
		workshop_helice:AnimateAlpha(0,1,0,8.5);
		Buy(sender);
		GoalCompleted(formGoals.goal2check);
	else
		PlaySfx('sfx-building-icon-no-gold');

	end

end

function bt3_2Click(sender)

  if not guiLeft.bt1_2.Checked then  
     formCottage:AnimateAlpha(0,1,0,0.5);
  else

  if not guiLeft.bt1_3.Checked then  
     formFarm:AnimateAlpha(0,1,0,0.5);
  else

	if not sender.BlackWhite then
		constroe(storehouse);
		PlayAnim('anim_broom',10);
		LiberaPowerUpBombSpike();
		Buy(sender);

		formGoals.goal4check.Checked=true;
		PlayParticle('lParticle4',9.5);
    guiRight:AnimateAlpha(1,0,0,0.5);
    guiRight:AnimateAlpha(0,1,9,0.5,true,true); 
 
		formGoals:AnimateAlpha(0, 1, 9, 0.5);
		formGoals.goal4:AnimateAlpha(1, 0.2, 9.5, 1);
		PlaySfx('sfx-unlocked-awards', 9.5);

	else
		PlaySfx('sfx-building-icon-no-gold');

	end

  end  
  end

end

function bt3_1Click(sender)
	if not sender.BlackWhite then
		constroe(barrack);
		PlayWAnim('soldier3anim',10);
		Buy(sender);
		GoalCompleted(formGoals.goal4check);

	else
		PlaySfx('sfx-building-icon-no-gold');

	end
end

function bt3_3Click(sender)
	if not sender.BlackWhite then
		constroe(stable2);
		Buy(sender);
		GoalCompleted(formGoals.goal3check);

	else
		PlaySfx('sfx-building-icon-no-gold');

	end

end

function bt4_1Click(sender)
	if not sender.BlackWhite then
		constroe(archeryrange);
		PlayAnim('archery',10);
		Buy(sender);
		GoalCompleted(formGoals.goal4check);
	else
		PlaySfx('sfx-building-icon-no-gold');

	end

end

function bt4_2Click(sender)
	if not sender.BlackWhite then
		constroe(windmill);
		PlayAnim('windmill_helice');
		windmill_helice:AnimateAlpha(0,1,0,8.5);
		Buy(sender);
		GoalCompleted(formGoals.goal1check);

	else
		PlaySfx('sfx-building-icon-no-gold');

	end
end

function bt4_3Click(sender)
	if not sender.BlackWhite then
		constroe(memorial);
		PlayParticle('water',10);
		Buy(sender);
		GoalCompleted(formGoals.goal4check);
	else
		PlaySfx('sfx-building-icon-no-gold');
	end
end

function bt4_4Click(sender)
	if not sender.BlackWhite then
		constroe(castle);
		Buy(sender);
		GoalCompleted(formGoals.goal3check);

	else
		PlaySfx('sfx-building-icon-no-gold');

	end
end


function constroe(sender)

	Construct.Left=sender.Left+sender.Width/2-171;
	Construct.Top=sender.Top+sender.Height/2-132;
	ConstructSmoke.Left=Construct.Left+173;
	ConstructSmoke.Top=Construct.Top+118;

	PlayAnim('Construct');
	PlayParticle('ConstructSmoke');
	Construct:AnimateAlpha(1,0,7,1);
	sender:AnimateAlpha(0,1,0,8.5);
	formBuy:AnimateAlpha(1,0,0,0.2);
	LiberaTokenBonus(sender.Tag);
	PlaySfx('sfx-construction-animation');
	PlaySfx('sfx-building-icon-buy');
	guiLeft:AnimatePosition(guiLeft.Left,guiLeft.Top,guiLeft.Left,guiLeft.Top+guiLeft.Height,0,0.5);
	guiRight:AnimatePosition(guiRight.Left,guiRight.Top,guiRight.Left,guiRight.Top+guiRight.Height,0,0.5);
	topBar:AnimatePosition(topBar.Left,topBar.Top,topBar.Left,-topBar.Height,0,0.5);
	VoltaBarra=7;
end


function Buy(sender,price)
	sender.Checked=true;
	sender.Enabled=false;
	formBuy:AnimateAlpha(1,0,0,0.2);
	formBuy.Tag=0;
	UseMoney(formBuy.lbPrice.Caption);
	UpdateButtons();
end

function sawmillMouseEntered(sender)

end

function sawmillMouseExited(sender)
	--    if formDescription.Alpha&gt;0 then
	--    formDescription:AnimateAlpha(1,0,0,0.2);
	--    end
	formDescription.Tag=0;
end

function ConstructAnimationEnded(sender)

end

function btFreePlayCancelClick(sender)
	formFreePlay:AnimateAlpha(1,0,0,0.5);
end

function btFreePlayOkClick(sender)
	FreePlay();
end

function SliderLevelChange(sender)
	formFreePlay.lbLevel.Caption=arredonda(formFreePlay.SliderLevel.Position) .. ' of 100';
end



function btGoalsClick(sender)
	formGoals:AnimateAlpha(0,1,0,0.5);
end

function btGoalsOkClick(sender)
	CloseGoals();
end

function GoalCompleted(sender)
	sender.Checked=true;

	if sender==formGoals.goal1check then
		PlayParticle('lParticle1',9.5);
    formGoals.goal1check.Tag=1;                    
    guiRight:AnimateAlpha(1,0,0,0.5);
    guiRight:AnimateAlpha(0,1,9,0.5,true,true); 
	end

	if sender==formGoals.goal2check then
		PlayParticle('lParticle2',9.5);
    formGoals.goal2check.Tag=1;          
    guiRight:AnimateAlpha(1,0,0,0.5);
    guiRight:AnimateAlpha(0,1,9,0.5,true,true); 
 
 	end

	if sender==formGoals.goal3check then
		PlayParticle('lParticle3',9.5);
    formGoals.goal3check.Tag=1;          
    guiRight:AnimateAlpha(1,0,0,0.5);
    guiRight:AnimateAlpha(0,1,9,0.5,true,true); 
	end

	if sender==formGoals.goal4check then
		PlayParticle('lParticle4',9.5);
    formGoals.goal4check.Tag=1;          
    guiRight:AnimateAlpha(1,0,0,0.5);
    guiRight:AnimateAlpha(0,1,9,0.5,true,true); 
	end

	formGoals:AnimateAlpha(0, 1, 9, 0.5);
	sender:AnimateAlpha(1, 0.2, 9.5, 1);
	PlaySfx('sfx-unlocked-awards', 9.5);
end;


function ShowLevelPage(pagina)
  for i = 1, 20, 1 do
         ControlByName('lv'..i).Image.Pattern='screen_ '..((pagina-1)*20)+i;         
         ControlByName('lv'..i).Tag=((pagina-1)*20)+i         
         ControlByName('lb'..i).Caption=((pagina-1)*20)+i
  end    

  formSelectLevel.Tag=pagina;


end

function btNextPageClick(sender)
   if formSelectLevel.Tag&lt;5 then   
      ShowLevelPage(formSelectLevel.Tag+1);      

      if formSelectLevel.Tag==5 then      
         formSelectLevel.btNextPage.Enabled=false;
      end            
      formSelectLevel.btPriorPage.Enabled=true;                              
   end
end

function btPriorPageClick(sender)
   if formSelectLevel.Tag&gt;1 then   
      ShowLevelPage(formSelectLevel.Tag-1);      

      if formSelectLevel.Tag==1 then      
         formSelectLevel.btPriorPage.Enabled=false;
      end            
      formSelectLevel.btNextPage.Enabled=true;                              
   end

end

function formSelectLevelShow(sender)
      ShowLevelPage(formSelectLevel.Tag);      
end

function CancelFreePlayClick(sender)
   CloseModal();
end

function btCottageOkClick(sender)
   CloseModal();
end

function btFarmOkClick(sender)
   CloseModal();
end

function formJoanaClose(sender)
 	ClickToContinue();
end

function formJoanaShow(sender)
   formJoana.lbClickContinue:AnimateAlpha(0,1,1,0.5);
end</Script>
  <Actions/>
  <Controls>
    <control class="TPHXLayer" AdditiveBlending="False" AfterRender="" Alpha="1" BeforeRender="" Cursor="cursor" Enabled="True" Focusable="False" Hint="" Layer="" LayerHeight="315" LayerWidth="1024" VisibleOnRenderingOverlay="True">
      <AutoBlink Active="False" Delay="0" DelayFinal="0" Time="10"/>
      <Color Alpha="1" Blue="1" Green="1" Red="1"/>
      <EventsControl OnMouseEntered="" OnMouseExited="" OnMousePressed="" OnMouseReleased=""/>
      <Image Image="kingdom" Pattern="sky1"/>
      <Pivot Center="True" X="512" Y="158"/>
      <Polygon/>
      <Path/>
    </control>
    <control class="TPHXLayerParallax" Active="True" AdditiveBlending="False" AfterRender="" Alpha="1" BeforeRender="" Cursor="cursor" Enabled="True" Focusable="False" Hint="" Layer="" LayerHeight="266" LayerWidth="1024" MoveX="0" MoveY="0" PositionX="555,892578125" SpeedX="5" SpeedY="0" VisibleOnRenderingOverlay="True">
      <AutoBlink Active="False" Delay="0" DelayFinal="0" Time="10"/>
      <Color Alpha="1" Blue="1" Green="1" Red="1"/>
      <EventsControl OnMouseEntered="" OnMouseExited="" OnMousePressed="" OnMouseReleased=""/>
      <Image Image="kingdom" Pattern="clouds1"/>
      <Pivot Center="True" X="512" Y="133"/>
      <Polygon/>
      <Path/>
    </control>
    <control class="TPHXLayer" AdditiveBlending="False" AfterRender="" Alpha="1" BeforeRender="" Cursor="cursor" Enabled="True" Focusable="False" Hint="" Layer="" LayerHeight="210" LayerWidth="1024" VisibleOnRenderingOverlay="True">
      <AutoBlink Active="False" Delay="0" DelayFinal="0" Time="10"/>
      <Color Alpha="1" Blue="1" Green="1" Red="1"/>
      <EventsControl OnMouseEntered="" OnMouseExited="" OnMousePressed="" OnMouseReleased=""/>
      <Image Image="kingdom" Pattern="sky2"/>
      <Pivot Center="True" X="512" Y="105"/>
      <Polygon/>
      <Path/>
    </control>
    <control class="TPHXLayerParallax" Active="True" AdditiveBlending="False" AfterRender="" Alpha="1" BeforeRender="" Cursor="cursor" Enabled="True" Focusable="False" Hint="" Layer="" LayerHeight="110" LayerWidth="927" MoveX="0" MoveY="0" PositionX="844,604125976563" SpeedX="10" SpeedY="0" VisibleOnRenderingOverlay="True">
      <AutoBlink Active="False" Delay="0" DelayFinal="0" Time="10"/>
      <Color Alpha="1" Blue="1" Green="1" Red="1"/>
      <EventsControl OnMouseEntered="" OnMouseExited="" OnMousePressed="" OnMouseReleased=""/>
      <Image Image="kingdom" Pattern="clouds2"/>
      <Pivot Center="True" X="464" Y="55"/>
      <Polygon/>
      <Path/>
    </control>
    <control class="TPHXBackground" Alpha="1" Enabled="True" Hint="" Layer="" VisibleOnRenderingOverlay="True">
      <EventsControl OnMouseEntered="Background1MouseEntered" OnMouseExited="" OnMousePressed="" OnMouseReleased=""/>
      <Image Image="kingdom_background" Pattern="kingdom_background"/>
      <Pivot Center="True" X="0" Y="0"/>
      <Polygon/>
      <Path/>
    </control>
    <control class="TPHXLayer" AdditiveBlending="False" AfterRender="" Alpha="1" BeforeRender="" Cursor="cursor" Enabled="True" Focusable="True" Hint="2" Layer="" LayerHeight="132" LayerWidth="254" VisibleOnRenderingOverlay="True">
      <AutoBlink Active="False" Delay="0" DelayFinal="0" Time="10"/>
      <Color Alpha="1" Blue="1" Green="1" Red="1"/>
      <EventsControl OnMouseEntered="sawmillMouseEntered" OnMouseExited="sawmillMouseExited" OnMousePressed="" OnMouseReleased=""/>
      <Image Image="kingdombuildings" Pattern="cottage"/>
      <Pivot Center="True" X="127" Y="66"/>
      <Polygon>
        <point X="106" Y="0"/>
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</phxGuiProject>
