Initialize engine version: 5.2.0f3 (e7947df39b5c)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dumx.dll 10.18.13.5362]
    Renderer: NVIDIA GeForce GTX 650 Ti 
    Vendor:   NVIDIA
    VRAM:     972 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\刘云皓\Turbo Pug\game_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\刘云皓\Turbo Pug\game_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\刘云皓\Turbo Pug\game_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\刘云皓\Turbo Pug\game_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\刘云皓\Turbo Pug\game_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\刘云皓\Turbo Pug\game_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\刘云皓\Turbo Pug\game_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\刘云皓\Turbo Pug\game_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\刘云皓\Turbo Pug\game_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.044 seconds
desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: D:\刘云皓\Turbo Pug\game_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 1b30 -> priority: 1 
