<!-- 
  List all entity type, used to sort physics entities.
  This info is used to define the entity and which class will be used to instanciate it
  Value can be any positive integer.
  
  Must match with values in SPSBloc.h
 -->
 <entitytypes>
  <type name="default" value="0"/>
  <type name="ball" value="1"/>
  <type name="sheep" value="2"/>
  <type name="sheep_colonel" value="2"/>
  <type name="wolf" value="3"/>
  <type name="boulder" value="4"/>
  <type name="fan" value="5"/>
  <type name="fire" value="6"/>
  <type name="flying_platform" value="7"/>
  <type name="land" value="8"/>
  <type name="pyramid" value="9"/>
  <type name="wooden_beam" value="10"/>
  <type name="steel_beam" value="11"/>
  <type name="waterfall" value="12"/>
  <type name="waterfall_boulder" value="13"/>
  <type name="waterfall_rope" value="14"/>
  <type name="wooden_box" value="15"/>
  <type name="ramp" value="16"/>
  <type name="wooden_corner" value="17"/>
  <type name="stone_corner" value="18"/>
  <type name="sticky_bloc" value="19"/>
  <type name="sharp_bloc" value="20"/>
  <type name="web" value="21"/>
  <type name="wolf_armor" value="22"/>
  <type name="pipe" value="23"/>
  <type name="pipe_90" value="24"/>
  <type name="pipe_45" value="25"/>
  <type name="pipe_cross" value="26"/>
  <type name="ramp_flipped" value="27"/>
  <type name="star" value="28"/>
  <type name="web_clip" value="29"/>
  <type name="bird" value="30"/>
  <type name="parachute" value="31"/>
  <type name="jetpack" value="32"/>
  <type name="bonus" value="33"/>
  <type name="bonus_gold" value="34"/>
  <type name="tuto_panel_kill_fox" value="35"/>
  <type name="tuto_panel_kill_armored_fox" value="35"/>
  <type name="tuto_panel_bird" value="35"/>
  <type name="tuto_panel_box_fullpower" value="35"/>
  <type name="tuto_panel_box_rebound" value="35"/>
  <type name="tuto_panel_waterfall_rope" value="35"/>
  <type name="tuto_panel_shake" value="35"/>
  <type name="tuto_panel_shoot" value="35"/>
  <type name="tuto_panel_tilt" value="35"/>
  <type name="tuto_panel_web_fire" value="35"/>
  <type name="tuto_panel_kill_hedgehog" value="35"/>
</entitytypes>
