<?xml version="1.0"?>

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          />
        </minigame_button04>
        <minigame_button05
          object_type="material"
          draw_mode="normal"
          position="782; 539"
          dimensions="73; 201"
          angle="0"
          rotation_center="0; 0"
          hint_offset="0; 0"
          deep_level="14"
          render_layer="below_interface"
          alpha="1"
          scale="1"
          visible="false"
          cursor="normal"
          contour=""
          blink_enabled="false"
          waves=""
        >
          <actions
            actions=""
          />
          <on_leave_actions
            actions=""
          />
          <on_over_actions
            actions=""
          />
        </minigame_button05>
        <minigame_button06
          object_type="material"
          draw_mode="normal"
          position="892; 538"
          dimensions="88; 202"
          angle="0"
          rotation_center="0; 0"
          hint_offset="0; 0"
          deep_level="15"
          render_layer="below_interface"
          alpha="1"
          scale="1"
          visible="false"
          blink_enabled="false"
          cursor="normal"
          contour=""
          waves=""
        >
          <actions
            actions=""
          />
          <on_leave_actions
            actions=""
          />
          <on_over_actions
            actions=""
          />
        </minigame_button06>
        <tree
          object_type="image"
          draw_mode="normal"
          position="486; 28"
          dimensions="314; 572"
          angle="0"
          rotation_center="0; 0"
          hint_offset="0; 0"
          deep_level="5"
          render_layer="below_interface"
          alpha="1"
          scale="1"
          visible="false"
          waves=""
        />
      </objects>
      <params
        visit_once="false"
      >
        <ctrl_r
          local_marks=""
          global_marks=""
          global_inv_items=""
          object_visibility=""
        />
        <exit_rects
          rects="back"
          widescreen_mode="none"
        >
          <back
            exit_to_scene="p03_l01"
            change_scene_effect="default"
            cursor="back_arrow"
            position="0;620"
            dimensions="1200;150"
            actions=""
            conditions=""
            hint_offset="0; 0"
          />
        </exit_rects>
      </params>
      <sounds
        groups="amb"
      >
        <amb
          sounds="p03_l01_amb"
        >
          <p03_l01_amb
            start_delay="0; 0"
            delay="0; 0"
          />
        </amb>
      </sounds>
      <stored_actions>
        <on_complete
          actions=""
        />
        <on_hint
          actions=""
        />
        <on_start
          actions=""
        />
        <on_visit
          actions=""
        />
        <start_game
          actions=""
        />
      </stored_actions>
    </p03_l11>
    <p03_l11_m01>
      <stored_actions>
        <complete_game1
          actions="change_scene; hide_object; show_object; show_object_2; set_game_info; hide_object_2; enable_input; enable_input_2; hide_object_3; show_object_3; drop_object; drop_object_2; close_skipable_block; stop_script; hide_object_4"
        >
          <change_scene
            name=""
            effect="default"
            start_new="false"
            action_delay="6.00"
            execute_once="false"
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions="false"
            />
          </change_scene>
          <close_skipable_block
            name=""
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </close_skipable_block>
          <drop_object
            name=""
            position="512; 384"
            click_enabled="false"
            time="1"
            x_ra="0"
            x_rb="0"
            y_ra="0"
            y_rb="0"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </drop_object>
          <drop_object_2
            name=""
            position="512; 384"
            click_enabled="false"
            time="1"
            x_ra="0"
            x_rb="0"
            y_ra="0"
            y_rb="0"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </drop_object_2>
          <enable_input
            enable="true"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </enable_input>
          <enable_input_2
            enable="true"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </enable_input_2>
          <hide_object
            name=""
            hide_time="0"
            remove_on_hide="false"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </hide_object>
          <hide_object_2
            name=""
            hide_time="0"
            remove_on_hide="false"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </hide_object_2>
          <hide_object_3
            name="tree_part01; tree_part02; tree_part03; tree_part04; tree_part05; tree_part06; tree_part07; tree_part08; tree_part09; tree_part10; tree_part11; tree_part12;doorleft; doorright;tree_part3_2"
            hide_time="0"
            remove_on_hide="false"
            action_delay="0"
            execute_once="true"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </hide_object_3>
          <hide_object_4
            name=""
            hide_time="0"
            remove_on_hide="false"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </hide_object_4>
          <set_game_info
            text_key="root/game_info/@default_info"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions="false"
            />
          </set_game_info>
          <show_object
            name=""
            show_time="0"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </show_object>
          <show_object_2
            name=""
            show_time="0"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </show_object_2>
          <show_object_3
            name=""
            show_time="0"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </show_object_3>
          <stop_script
            name=""
            remove="false"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </stop_script>
        </complete_game1>
      </stored_actions>
    </p03_l11_m01>
    <p03_l11_m02>
      <objects>
        <game_finished>
          <actions
            actions=""
          />
        </game_finished>
      </objects>
    </p03_l11_m02>
  </scenes>
</root>
