<?xml version="1.0"?>

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          waves=""
        >
          <actions
            actions=""
          >
            <change_scene
              name="p04_l03"
              effect="default"
              start_new="false"
              action_delay="0"
              execute_once="false"
              active="true"
            >
              <conditions
                conditions=""
              />
              <marked_for_hint
                conditions="false"
              />
            </change_scene>
            <drop_object
              name="s_victory"
              position="-200; 148"
              click_enabled="false"
              time="2.00"
              x_ra="0"
              x_rb="0"
              y_ra="0"
              y_rb="0"
              action_delay="0"
              execute_once="true"
              scene_name=""
              active="true"
            >
              <conditions
                conditions=""
              />
              <marked_for_hint
                conditions=""
              />
            </drop_object>
            <execute
              name="click_scip"
              action_delay="0"
              execute_once="false"
              scene_name=""
              active="true"
            >
              <conditions
                conditions=""
              />
              <marked_for_hint
                conditions=""
              />
            </execute>
            <hide_object
              name="i1; i2; i3; i4; i5; i6; i7; i8; i9;background02;line01; line02; line03; line04; line05; line06; line07; line08;lines_border"
              hide_time="0"
              remove_on_hide="false"
              action_delay="0"
              execute_once="true"
              scene_name=""
              active="true"
            >
              <conditions
                conditions=""
              />
              <marked_for_hint
                conditions=""
              />
            </hide_object>
            <set_game_info
              text_key=""
              action_delay="0"
              execute_once="false"
              scene_name=""
              active="true"
            >
              <conditions
                conditions=""
              />
              <marked_for_hint
                conditions="false"
              />
            </set_game_info>
            <show_object
              name="mg_fifteen_complete"
              show_time="0"
              action_delay="0"
              execute_once="false"
              scene_name="p04_l03"
              active="true"
            >
              <conditions
                conditions=""
              />
              <marked_for_hint
                conditions=""
              />
            </show_object>
          </actions>
          <on_leave_actions
            actions=""
          />
          <on_over_actions
            actions=""
          />
        </s_victory>
      </objects>
      <params>
        <ctrl_r
          local_marks=""
          global_marks=""
          global_inv_items=""
          object_visibility=""
        />
        <exit_rects
          rects=""
        />
      </params>
      <sounds
        groups="amb"
      >
        <amb
          sounds="eerie_amb1"
        >
          <eerie_amb1
            start_delay="0; 0"
            delay="0; 0"
          />
        </amb>
      </sounds>
      <stored_actions>
        <click_scip
          actions=" set_game_info; hide_object; drop_object; hide_object_2"
        >
          <change_scene
            name="p04_l03"
            effect="default"
            start_new="false"
            action_delay="0"
            execute_once="false"
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions="false"
            />
          </change_scene>
          <drop_object
            name="s_victory"
            position="-200; 148"
            click_enabled="false"
            time="2.00"
            x_ra="0"
            x_rb="0"
            y_ra="0"
            y_rb="0"
            action_delay="0"
            execute_once="true"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </drop_object>
          <hide_object
            name="i1; i2; i3; i4; i5; i6; i7; i8; i9;background02;line01; line02; line03; line04; line05; line06; line07; line08;lines_border"
            hide_time="0"
            remove_on_hide="false"
            action_delay="0"
            execute_once="true"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </hide_object>
          <hide_object_2
            name="mask_vicktory;fx_mouseover"
            hide_time="0"
            remove_on_hide="false"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </hide_object_2>
          <set_game_info
            text_key=""
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions="false"
            />
          </set_game_info>
          <show_object
            name="mg_fifteen_complete"
            show_time="0"
            action_delay="0"
            execute_once="false"
            scene_name="p04_l03"
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </show_object>
        </click_scip>
        <complete_game01
          actions=" hide_object; show_inventory_item_dialog; show_object;close_skipable_block; show_object_2;start_script; stop_script; hide_object_2; stop_script_2; show_object_3; set_game_info; reset_mark"
        >
          <change_scene
            name="p04_l03"
            effect="default"
            start_new="false"
            action_delay="2.00"
            execute_once="false"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions="false"
            />
          </change_scene>
          <close_skipable_block
            name="s_game01"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </close_skipable_block>
          <hide_object
            name=""
            hide_time="0"
            remove_on_hide="false"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </hide_object>
          <hide_object_2
            name="protect_mask"
            hide_time="0"
            remove_on_hide="false"
            action_delay="4.00"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </hide_object_2>
          <reset_mark
            name="game_start"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </reset_mark>
          <set_game_info
            text_key=""
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions="false"
            />
          </set_game_info>
          <show_inventory_item_dialog
            inventory_item=""
            common="true"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </show_inventory_item_dialog>
          <show_object
            name="fx_win"
            show_time="1.00"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </show_object>
          <show_object_2
            name="protect_mask"
            show_time="0"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </show_object_2>
          <show_object_3
            name="mg_fifteen_complete"
            show_time="0"
            action_delay="0"
            execute_once="false"
            scene_name="p04_l03"
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </show_object_3>
          <start_script
            name="p04_l03_z04_move"
            class_name=""
            param_1=""
            param_2=""
            param_3=""
            action_delay="1.50"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </start_script>
          <stop_script
            name="p04_l03_z04_move"
            remove="true"
            action_delay="4.00"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </stop_script>
          <stop_script_2
            name="p04_l03_z04_game01"
            remove="true"
            action_delay="1.45"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </stop_script_2>
        </complete_game01>
        <on_complete
          actions=""
        />
        <on_hint
          actions=""
        />
        <on_start
          actions=""
        />
        <on_visit
          actions="set_game_info"
        >
          <set_game_info
            text_key="root/game_info/@p04_l03_z04"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions="have_marks"
            >
              <have_marks
                keys="game_start"
              />
            </conditions>
            <else_actions
              actions=""
            />
            <marked_for_hint
              conditions="false"
            />
          </set_game_info>
        </on_visit>
        <skipable_blocks>
          <s_game01
            actions="show_object; set_game_info; reset_mark"
          >
            <reset_mark
              name="game_start"
              action_delay="0"
              execute_once="false"
              scene_name=""
              active="true"
            >
              <conditions
                conditions=""
              />
              <marked_for_hint
                conditions=""
              />
            </reset_mark>
            <set_game_info
              text_key=""
              action_delay="0"
              execute_once="false"
              scene_name=""
              active="true"
            >
              <conditions
                conditions=""
              />
              <marked_for_hint
                conditions="false"
              />
            </set_game_info>
            <show_object
              name="s_victory;mask_vicktory"
              show_time="0.50"
              action_delay="0"
              execute_once="false"
              scene_name=""
              active="true"
            >
              <conditions
                conditions=""
              />
              <marked_for_hint
                conditions=""
              />
            </show_object>
          </s_game01>
        </skipable_blocks>
        <start_game01
          actions="start_script; show_object; enter_skipable_block; set_mark; hide_object; set_game_info; play_sound; remove_inventory_slot"
        >
          <enter_skipable_block
            name="s_game01"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </enter_skipable_block>
          <hide_object
            name="put_puzle"
            hide_time="0"
            remove_on_hide="false"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </hide_object>
          <play_sound
            name="p_put_fifteen"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions="false"
            />
          </play_sound>
          <remove_inventory_slot
            name="i_fifteen"
            action_delay="0"
            execute_once="true"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </remove_inventory_slot>
          <set_game_info
            text_key="root/game_info/@p04_l03_z04"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions="false"
            />
          </set_game_info>
          <set_mark
            name="game_start"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </set_mark>
          <show_object
            name="i2;i3;i4;i;i6;i9"
            show_time="0"
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </show_object>
          <start_script
            name="p04_l03_z04_game01"
            class_name=""
            param_1=""
            param_2=""
            param_3=""
            action_delay="0"
            execute_once="false"
            scene_name=""
            active="true"
          >
            <conditions
              conditions=""
            />
            <marked_for_hint
              conditions=""
            />
          </start_script>
        </start_game01>
      </stored_actions>
    </p04_l03_z04>
  </scenes>
</root>
