[level1]
extradata=weaponsLevel=14\newline\name="Swift" Bomber\newline\iconOverride=library\AbilityIcons\icon-bomber0000.png\newline\price=30000\newline\launchCount=4\newline\damage=60\newline\weaponSprite=bomber-bomb-a.png\newline\rechargeTicks=800\newline\class=BomberBay\newline\spawnLevel=14\newline\
image1=library\BattleScreen\bombertop0000.png
pos1=400,300
effectiveness=3.0
[level2]
extradata=weaponsLevel=23\newline\name="Osprey" Bomber\newline\iconOverride=library\AbilityIcons\icon-bomber0001.png\newline\price=48000\newline\launchCount=6\newline\damage=80\newline\weaponSprite=bomber-bomb-b.png\newline\rechargeTicks=1000\newline\class=BomberBay\newline\spawnLevel=23\newline\
image1=library\BattleScreen\bombertop0001.png
pos1=400,300
effectiveness=4.8
[level3]
extradata=weaponsLevel=40\newline\name="Harrier" Bomber\newline\iconOverride=library\AbilityIcons\icon-bomber0002.png\newline\price=83000\newline\launchCount=4\newline\damage=250\newline\weaponSprite=bomber-bomb-c.png\newline\rechargeTicks=1200\newline\class=BomberBay\newline\spawnLevel=40\newline\
image1=library\BattleScreen\bombertop0002.png
pos1=400,300
effectiveness=8.33333333333
[level4]
extradata=weaponsLevel=56\newline\name="Falcon" Bomber\newline\iconOverride=library\AbilityIcons\icon-bomber0003.png\newline\price=114000\newline\launchCount=8\newline\damage=200\newline\weaponSprite=bomber-bomb-d.png\newline\rechargeTicks=1400\newline\class=BomberBay\newline\spawnLevel=56\newline\
image1=library\BattleScreen\bombertop0003.png
pos1=400,300
effectiveness=11.4285714286
[level5]
extradata=weaponsLevel=4\newline\name="Swift" Bomber\newline\iconOverride=library\AbilityIcons\icon-fighter0000.png\newline\price=10000\newline\launchCount=4\newline\damage=40\newline\weaponSprite=fighter-laser-a.png\newline\rechargeTicks=800\newline\class=FighterBay\newline\spawnLevel=4\newline\
image1=library\BattleScreen\fightertop0000.png
pos1=400,300
effectiveness=1.0
[level6]
extradata=weaponsLevel=8\newline\name="Wasp" Interceptors\newline\iconOverride=library\AbilityIcons\icon-fighter0001.png\newline\price=17000\newline\launchCount=6\newline\damage=60\newline\weaponSprite=fighter-laser-b.png\newline\rechargeTicks=1000\newline\class=FighterBay\newline\spawnLevel=8\newline\
image1=library\BattleScreen\fightertop0001.png
pos1=400,300
effectiveness=1.8
[level7]
extradata=weaponsLevel=15\newline\name="Damselfly" Interceptors\newline\iconOverride=library\AbilityIcons\icon-fighter0002.png\newline\price=33000\newline\launchCount=4\newline\damage=200\newline\weaponSprite=fighter-laser-c.png\newline\rechargeTicks=1200\newline\class=FighterBay\newline\spawnLevel=15\newline\
image1=library\BattleScreen\fightertop0002.png
pos1=400,300
effectiveness=3.33333333333
[level8]
extradata=weaponsLevel=20\newline\name="Dragonfly" Interceptors\newline\iconOverride=library\AbilityIcons\icon-fighter0003.png\newline\price=42000\newline\launchCount=8\newline\damage=150\newline\weaponSprite=fighter-laser-d.png\newline\rechargeTicks=1400\newline\class=FighterBay\newline\spawnLevel=20\newline\
image1=library\BattleScreen\fightertop0003.png
pos1=400,300
effectiveness=4.28571428571
[level9]
extradata=weaponsLevel=0\newline\name=Bolt Cannon (Mk.1)\newline\iconOverride=library\AbilityIcons\icon-laser0000.png\newline\price=3000\newline\salvoCount=6\newline\damage=40\newline\weaponSprite=ion-cannon-a.png\newline\rechargeTicks=800\newline\class=LaserBay\newline\spawnLevel=0\newline\
image1=library\BattleScreen\lasertop0000.png
pos1=400,300
effectiveness=0.3
[level10]
extradata=weaponsLevel=5\newline\name=Bolt Cannon (Mk.2)\newline\iconOverride=library\AbilityIcons\icon-laser0001.png\newline\price=12000\newline\salvoCount=12\newline\damage=100\newline\weaponSprite=ion-cannon-b.png\newline\rechargeTicks=960\newline\class=LaserBay\newline\spawnLevel=5\newline\
image1=library\BattleScreen\lasertop0001.png
pos1=400,300
effectiveness=1.25
[level11]
extradata=weaponsLevel=11\newline\name=Bolt Cannon (Mk.3)\newline\iconOverride=library\AbilityIcons\icon-laser0002.png\newline\price=25000\newline\salvoCount=18\newline\damage=200\newline\weaponSprite=ion-cannon-c.png\newline\rechargeTicks=1440\newline\class=LaserBay\newline\spawnLevel=11\newline\
image1=library\BattleScreen\lasertop0002.png
pos1=400,300
effectiveness=2.5
[level12]
extradata=weaponsLevel=17\newline\name=Bolt Cannon (Mk.4)\newline\iconOverride=library\AbilityIcons\icon-laser0003.png\newline\price=36000\newline\salvoCount=24\newline\damage=300\newline\weaponSprite=ion-cannon-d.png\newline\rechargeTicks=2000\newline\class=LaserBay\newline\spawnLevel=17\newline\
image1=library\BattleScreen\lasertop0003.png
pos1=400,300
effectiveness=3.6
[level13]
extradata=weaponsLevel=2\newline\name="Dopey" Mines\newline\iconOverride=library\AbilityIcons\icon-mines0000.png\newline\price=7000\newline\salvoCount=6\newline\damage=200\newline\weaponSprite=proximity-mine-a.png\newline\rechargeTicks=400\newline\class=MineBay\newline\spawnLevel=2\newline\
image1=library\BattleScreen\minetop0000.png
pos1=400,300
effectiveness=0.75
[level14]
extradata=weaponsLevel=8\newline\name="Sleepy" Mines\newline\iconOverride=library\AbilityIcons\icon-mines0001.png\newline\price=19000\newline\salvoCount=7\newline\damage=400\newline\weaponSprite=proximity-mine-b.png\newline\rechargeTicks=360\newline\class=MineBay\newline\spawnLevel=8\newline\
image1=library\BattleScreen\minetop0001.png
pos1=400,300
effectiveness=1.94444444444
[level15]
extradata=weaponsLevel=13\newline\name="Sneezy" Mines\newline\iconOverride=library\AbilityIcons\icon-mines0002.png\newline\price=28000\newline\salvoCount=6\newline\damage=600\newline\weaponSprite=proximity-mine-c.png\newline\rechargeTicks=320\newline\class=MineBay\newline\spawnLevel=13\newline\
image1=library\BattleScreen\minetop0002.png
pos1=400,300
effectiveness=2.8125
[level16]
extradata=weaponsLevel=29\newline\name="Grumpy" Mines\newline\iconOverride=library\AbilityIcons\icon-mines0003.png\newline\price=60000\newline\salvoCount=9\newline\damage=800\newline\weaponSprite=proximity-mine-d.png\newline\rechargeTicks=300\newline\class=MineBay\newline\spawnLevel=29\newline\
image1=library\BattleScreen\minetop0003.png
pos1=400,300
effectiveness=6.0
[level17]
extradata=weaponsLevel=8\newline\name="Basset Hound" Missiles\newline\iconOverride=library\AbilityIcons\icon-missile0000.png\newline\price=17000\newline\salvoCount=6\newline\damage=40\newline\weaponSprite=homing-missile-a.png\newline\homing=1\newline\rechargeTicks=400\newline\class=MissileBay\newline\spawnLevel=8\newline\
image1=library\BattleScreen\missiletop0000.png
pos1=400,300
effectiveness=1.8
[level18]
extradata=weaponsLevel=12\newline\name="Greyhound" Missiles\newline\iconOverride=library\AbilityIcons\icon-missile0001.png\newline\price=26000\newline\salvoCount=7\newline\damage=80\newline\weaponSprite=homing-missile-a.png\newline\homing=1\newline\rechargeTicks=640\newline\class=MissileBay\newline\spawnLevel=12\newline\
image1=library\BattleScreen\missiletop0001.png
pos1=400,300
effectiveness=2.625
[level19]
extradata=weaponsLevel=19\newline\name="Bloodhound" Missiles\newline\iconOverride=library\AbilityIcons\icon-missile0002.png\newline\price=40000\newline\salvoCount=9\newline\damage=120\newline\weaponSprite=homing-missile-a.png\newline\homing=1\newline\rechargeTicks=800\newline\class=MissileBay\newline\spawnLevel=19\newline\
image1=library\BattleScreen\missiletop0002.png
pos1=400,300
effectiveness=4.05
[level20]
extradata=weaponsLevel=29\newline\name="Wolfhound" Missiles\newline\iconOverride=library\AbilityIcons\icon-missile0003.png\newline\price=60000\newline\salvoCount=12\newline\damage=160\newline\weaponSprite=homing-missile-a.png\newline\homing=1\newline\rechargeTicks=960\newline\class=MissileBay\newline\spawnLevel=29\newline\
image1=library\BattleScreen\missiletop0003.png
pos1=400,300
effectiveness=6.0
[level21]
extradata=class=Skip\newline\
image1=
pos1=400,300
effectiveness=0
[level22]
extradata=class=Skip\newline\
image1=
pos1=400,300
effectiveness=0
[level23]
extradata=class=Skip\newline\
image1=
pos1=400,300
effectiveness=0
[level24]
extradata=class=Skip\newline\
image1=
pos1=400,300
effectiveness=0
[level25]
extradata=class=Skip\newline\
image1=
pos1=400,300
effectiveness=0
[level26]
extradata=class=Skip\newline\
image1=
pos1=400,300
effectiveness=0
[level27]
extradata=class=Skip\newline\
image1=
pos1=400,300
effectiveness=0
[level28]
extradata=class=Skip\newline\
image1=
pos1=400,300
effectiveness=0
[level29]
extradata=ignored=True\newline\weaponsLevel=4\newline\name=Engine I\newline\price=10000\newline\ingameSpeed=1\newline\mapSpeed=1\newline\class=EngineBay\newline\spawnLevel=4\newline\
image1=library\BattleScreen\engine0000.png
pos1=400,300
effectiveness=1.0
[level30]
extradata=ignored=True\newline\weaponsLevel=5\newline\name=Engine II\newline\price=12000\newline\ingameSpeed=1.2\newline\mapSpeed=1\newline\class=EngineBay\newline\spawnLevel=5\newline\
image1=library\BattleScreen\engine0001.png
pos1=400,300
effectiveness=1.2
[level31]
extradata=ignored=True\newline\weaponsLevel=6\newline\name=Engine III\newline\price=14000\newline\ingameSpeed=1.4\newline\mapSpeed=1\newline\class=EngineBay\newline\spawnLevel=6\newline\
image1=library\BattleScreen\engine0002.png
pos1=400,300
effectiveness=1.4
[level32]
extradata=ignored=True\newline\weaponsLevel=7\newline\name=Engine IV\newline\price=16000\newline\ingameSpeed=1.6\newline\mapSpeed=1\newline\class=EngineBay\newline\spawnLevel=7\newline\
image1=library\BattleScreen\engine0003.png
pos1=400,300
effectiveness=1.6
[level33]
extradata=ignored=True\newline\weaponsLevel=8\newline\name=Engine V\newline\price=18000\newline\ingameSpeed=1.8\newline\mapSpeed=1\newline\class=EngineBay\newline\spawnLevel=8\newline\
image1=library\BattleScreen\engine0004.png
pos1=400,300
effectiveness=1.8
[level34]
extradata=ignored=True\newline\weaponsLevel=9\newline\name=Engine VI\newline\price=20000\newline\ingameSpeed=2.0\newline\mapSpeed=1\newline\class=EngineBay\newline\spawnLevel=9\newline\
image1=library\BattleScreen\engine0005.png
pos1=400,300
effectiveness=2.0
[level35]
extradata=ignored=True\newline\weaponsLevel=10\newline\name=Engine VII\newline\price=22000\newline\ingameSpeed=2.2\newline\mapSpeed=1\newline\class=EngineBay\newline\spawnLevel=10\newline\
image1=library\BattleScreen\engine0006.png
pos1=400,300
effectiveness=2.2
[level36]
extradata=ignored=True\newline\weaponsLevel=11\newline\name=Engine VIII\newline\price=24000\newline\ingameSpeed=2.4\newline\mapSpeed=1\newline\class=EngineBay\newline\spawnLevel=11\newline\
image1=library\BattleScreen\engine0007.png
pos1=400,300
effectiveness=2.4
[level37]
extradata=ignored=True\newline\weaponsLevel=-1\newline\name=Point Def. Laser I\newline\price=1000\newline\damage=10\newline\rateOfFire=1\newline\class=ArmorLaser\newline\spawnLevel=-1\newline\
image1=library\BattleScreen\armorlaserport0000.png
pos1=400,300
effectiveness=0.1
[level38]
extradata=ignored=True\newline\weaponsLevel=0\newline\name=Point Def. Laser II\newline\price=3000\newline\damage=22\newline\rateOfFire=1.5\newline\class=ArmorLaser\newline\spawnLevel=0\newline\
image1=library\BattleScreen\armorlaserport0001.png
pos1=400,300
effectiveness=0.33
[level39]
extradata=ignored=True\newline\weaponsLevel=1\newline\name=Point Def. Laser III\newline\price=4000\newline\damage=20\newline\rateOfFire=2\newline\class=ArmorLaser\newline\spawnLevel=1\newline\
image1=library\BattleScreen\armorlaserport0002.png
pos1=400,300
effectiveness=0.4
[level40]
extradata=ignored=True\newline\weaponsLevel=1\newline\name=Point Def. Laser IV\newline\price=5000\newline\damage=22\newline\rateOfFire=2.5\newline\class=ArmorLaser\newline\spawnLevel=1\newline\
image1=library\BattleScreen\armorlaserport0003.png
pos1=400,300
effectiveness=0.55
[level41]
extradata=ignored=True\newline\weaponsLevel=-1\newline\name=Point Off. Maser I\newline\price=1000\newline\damage=10\newline\rateOfFire=1\newline\class=AutoLaser\newline\spawnLevel=-1\newline\
image1=library\BattleScreen\autolaser0000.png
pos1=400,300
effectiveness=0.1
[level42]
extradata=ignored=True\newline\weaponsLevel=0\newline\name=Point Off. Maser II\newline\price=3000\newline\damage=22\newline\rateOfFire=1.5\newline\class=AutoLaser\newline\spawnLevel=0\newline\
image1=library\BattleScreen\autolaser0001.png
pos1=400,300
effectiveness=0.33
[level43]
extradata=ignored=True\newline\weaponsLevel=1\newline\name=Point Off. Maser III\newline\price=4000\newline\damage=20\newline\rateOfFire=2\newline\class=AutoLaser\newline\spawnLevel=1\newline\
image1=library\BattleScreen\autolaser0002.png
pos1=400,300
effectiveness=0.4
[level44]
extradata=ignored=True\newline\weaponsLevel=1\newline\name=Point Off. Maser IV\newline\price=5000\newline\damage=22\newline\rateOfFire=2.5\newline\class=AutoLaser\newline\spawnLevel=1\newline\
image1=library\BattleScreen\autolaser0003.png
pos1=400,300
effectiveness=0.55
[level45]
extradata=ignored=True\newline\weaponsLevel=-1\newline\name=Torpedos I\newline\price=1000\newline\damage=10\newline\rateOfFire=1\newline\class=MissilePort\newline\spawnLevel=-1\newline\
image1=library\BattleScreen\missileport0000.png
pos1=400,300
effectiveness=0.1
[level46]
extradata=ignored=True\newline\weaponsLevel=0\newline\name=Torpedos II\newline\price=3000\newline\damage=22\newline\rateOfFire=1.5\newline\class=MissilePort\newline\spawnLevel=0\newline\
image1=library\BattleScreen\missileport0001.png
pos1=400,300
effectiveness=0.33
[level47]
extradata=ignored=True\newline\weaponsLevel=1\newline\name=Torpedos III\newline\price=4000\newline\damage=20\newline\rateOfFire=2\newline\class=MissilePort\newline\spawnLevel=1\newline\
image1=library\BattleScreen\missileport0002.png
pos1=400,300
effectiveness=0.4
[level48]
extradata=ignored=True\newline\weaponsLevel=1\newline\name=Torpedos IV\newline\price=5000\newline\damage=22\newline\rateOfFire=2.5\newline\class=MissilePort\newline\spawnLevel=1\newline\
image1=library\BattleScreen\missileport0003.png
pos1=400,300
effectiveness=0.55
[level49]
extradata=ignored=True\newline\weaponsLevel=-1\newline\name=Bolt Gun I\newline\price=1000\newline\damage=10\newline\rateOfFire=1\newline\class=TorpedoPort\newline\spawnLevel=-1\newline\
image1=library\BattleScreen\torpedoport0000.png
pos1=400,300
effectiveness=0.1
[level50]
extradata=ignored=True\newline\weaponsLevel=0\newline\name=Bolt Gun II\newline\price=3000\newline\damage=22\newline\rateOfFire=1.5\newline\class=TorpedoPort\newline\spawnLevel=0\newline\
image1=library\BattleScreen\torpedoport0001.png
pos1=400,300
effectiveness=0.33
[level51]
extradata=ignored=True\newline\weaponsLevel=1\newline\name=Bolt Gun III\newline\price=4000\newline\damage=20\newline\rateOfFire=2\newline\class=TorpedoPort\newline\spawnLevel=1\newline\
image1=library\BattleScreen\torpedoport0002.png
pos1=400,300
effectiveness=0.4
[level52]
extradata=ignored=True\newline\weaponsLevel=1\newline\name=Bolt Gun IV\newline\price=5000\newline\damage=22\newline\rateOfFire=2.5\newline\class=TorpedoPort\newline\spawnLevel=1\newline\
image1=library\BattleScreen\torpedoport0003.png
pos1=400,300
effectiveness=0.55
[level53]
extradata=weaponsLevel=11\newline\name=Anti-Apathy Gun (Mk.1)\newline\iconOverride=library\AbilityIcons\icon-cannon0000.png\newline\price=25000\newline\damage=500\newline\weaponSprite=huge-laser-a.png\newline\rechargeTicks=200\newline\class=LaserBay\newline\spawnLevel=11\newline\
image1=library\BattleScreen\cannontop0000.png
pos1=400,300
effectiveness=2.5
[level54]
extradata=weaponsLevel=14\newline\name=Anti-Apathy Gun (Mk.2)\newline\iconOverride=library\AbilityIcons\icon-cannon0001.png\newline\price=30000\newline\damage=750\newline\weaponSprite=huge-laser-b.png\newline\rechargeTicks=250\newline\class=LaserBay\newline\spawnLevel=14\newline\
image1=library\BattleScreen\cannontop0001.png
pos1=400,300
effectiveness=3.0
[level55]
extradata=weaponsLevel=15\newline\name=Anti-Apathy Gun (Mk.3)\newline\iconOverride=library\AbilityIcons\icon-cannon0002.png\newline\price=33000\newline\damage=1000\newline\weaponSprite=huge-laser-c.png\newline\rechargeTicks=300\newline\class=LaserBay\newline\spawnLevel=15\newline\
image1=library\BattleScreen\cannontop0002.png
pos1=400,300
effectiveness=3.33333333333
[level56]
extradata=weaponsLevel=16\newline\name=Anti-Apathy Gun (Mk.4)\newline\iconOverride=library\AbilityIcons\icon-cannon0003.png\newline\price=35000\newline\damage=1250\newline\weaponSprite=huge-laser-d.png\newline\rechargeTicks=350\newline\class=LaserBay\newline\spawnLevel=16\newline\
image1=library\BattleScreen\cannontop0003.png
pos1=400,300
effectiveness=3.57142857143
[level57]
extradata=weaponsLevel=11\newline\name=Cascade Cannon (Mk.1)\newline\iconOverride=library\AbilityIcons\icon-cannon0000.png\newline\price=24000\newline\salvoCount=12\newline\damage=200\newline\focus=1\newline\weaponSprite=focus-laser-a.png\newline\rechargeTicks=800\newline\class=LaserBay\newline\spawnLevel=11\newline\
image1=library\BattleScreen\focuslasertop0000.png
pos1=400,300
effectiveness=2.4
[level58]
extradata=weaponsLevel=19\newline\name=Cascade Cannon (Mk.2)\newline\iconOverride=library\AbilityIcons\icon-cannon0001.png\newline\price=40000\newline\salvoCount=15\newline\damage=300\newline\focus=1\newline\weaponSprite=focus-laser-b.png\newline\rechargeTicks=900\newline\class=LaserBay\newline\spawnLevel=19\newline\
image1=library\BattleScreen\focuslasertop0001.png
pos1=400,300
effectiveness=4.0
[level59]
extradata=weaponsLevel=27\newline\name=Cascade Cannon (Mk.3)\newline\iconOverride=library\AbilityIcons\icon-cannon0002.png\newline\price=57000\newline\salvoCount=18\newline\damage=400\newline\focus=1\newline\weaponSprite=focus-laser-c.png\newline\rechargeTicks=1000\newline\class=LaserBay\newline\spawnLevel=27\newline\
image1=library\BattleScreen\focuslasertop0002.png
pos1=400,300
effectiveness=5.76
[level60]
extradata=weaponsLevel=34\newline\name=Cascade Cannon (Mk.4)\newline\iconOverride=library\AbilityIcons\icon-cannon0003.png\newline\price=70000\newline\salvoCount=21\newline\damage=500\newline\focus=1\newline\weaponSprite=focus-laser-d.png\newline\rechargeTicks=1200\newline\class=LaserBay\newline\spawnLevel=34\newline\
image1=library\BattleScreen\focuslasertop0003.png
pos1=400,300
effectiveness=7.0
[level61]
extradata=weaponsLevel=49\newline\name="Magnum" torpedo (Mk.1)\newline\iconOverride=library\AbilityIcons\icon-heavymissile0000.png\newline\price=100000\newline\damage=1000\newline\weaponSprite=nuclear-missile-a.png\newline\rechargeTicks=100\newline\class=MissileBay\newline\spawnLevel=49\newline\
image1=library\BattleScreen\heavymissiletop0000.png
pos1=400,300
effectiveness=10.0
[level62]
extradata=weaponsLevel=64\newline\name="Magnum" torpedo (Mk.2)\newline\iconOverride=library\AbilityIcons\icon-heavymissile0001.png\newline\price=130000\newline\damage=1500\newline\weaponSprite=nuclear-missile-a.png\newline\rechargeTicks=115\newline\class=MissileBay\newline\spawnLevel=64\newline\
image1=library\BattleScreen\heavymissiletop0001.png
pos1=400,300
effectiveness=13.0434782609
[level63]
extradata=weaponsLevel=79\newline\name="Magnum" torpedo (Mk.3)\newline\iconOverride=library\AbilityIcons\icon-heavymissile0002.png\newline\price=160000\newline\damage=2000\newline\weaponSprite=nuclear-missile-a.png\newline\rechargeTicks=125\newline\class=MissileBay\newline\spawnLevel=79\newline\
image1=library\BattleScreen\heavymissiletop0002.png
pos1=400,300
effectiveness=16.0
[level64]
extradata=weaponsLevel=88\newline\name="Magnum" torpedo (Mk.4)\newline\iconOverride=library\AbilityIcons\icon-heavymissile0003.png\newline\price=178000\newline\damage=2500\newline\weaponSprite=nuclear-missile-a.png\newline\rechargeTicks=140\newline\class=MissileBay\newline\spawnLevel=88\newline\
image1=library\BattleScreen\heavymissiletop0003.png
pos1=400,300
effectiveness=17.8571428571
[level65]
extradata=weaponsLevel=2\newline\name="Flint" Torpedoes\newline\iconOverride=library\AbilityIcons\icon-unguidedmissile0000.png\newline\price=7000\newline\salvoCount=9\newline\damage=80\newline\focus=1\newline\weaponSprite=unguided-missile-a.png\newline\rechargeTicks=800\newline\class=MissileBay\newline\spawnLevel=2\newline\
image1=library\BattleScreen\unguidedmissiletop0000.png
pos1=400,300
effectiveness=0.72
[level66]
extradata=weaponsLevel=7\newline\name="Spear" Torpedoes\newline\iconOverride=library\AbilityIcons\icon-unguidedmissile0001.png\newline\price=16000\newline\salvoCount=12\newline\damage=160\newline\focus=1\newline\weaponSprite=unguided-missile-a.png\newline\rechargeTicks=960\newline\class=MissileBay\newline\spawnLevel=7\newline\
image1=library\BattleScreen\unguidedmissiletop0001.png
pos1=400,300
effectiveness=1.6
[level67]
extradata=weaponsLevel=16\newline\name="Javelin" Torpedoes\newline\iconOverride=library\AbilityIcons\icon-unguidedmissile0002.png\newline\price=34000\newline\salvoCount=15\newline\damage=320\newline\focus=1\newline\weaponSprite=unguided-missile-a.png\newline\rechargeTicks=1120\newline\class=MissileBay\newline\spawnLevel=16\newline\
image1=library\BattleScreen\unguidedmissiletop0002.png
pos1=400,300
effectiveness=3.42857142857
[level68]
extradata=weaponsLevel=26\newline\name="Longbow" Torpedoes\newline\iconOverride=library\AbilityIcons\icon-unguidedmissile0003.png\newline\price=54000\newline\salvoCount=18\newline\damage=480\newline\focus=1\newline\weaponSprite=unguided-missile-a.png\newline\rechargeTicks=1280\newline\class=MissileBay\newline\spawnLevel=26\newline\
image1=library\BattleScreen\unguidedmissiletop0003.png
pos1=400,300
effectiveness=5.4
[level69]
extradata=weaponsLevel=21\newline\name="Creepy" Mines\newline\iconOverride=library\AbilityIcons\icon-homingmines0000.png\newline\price=45000\newline\salvoCount=6\newline\damage=200\newline\weaponSprite=homing-mine-a.png\newline\homing=1\newline\rechargeTicks=400\newline\class=MineBay\newline\spawnLevel=21\newline\
image1=library\BattleScreen\homingminetop0000.png
pos1=400,300
effectiveness=4.5
[level70]
extradata=weaponsLevel=21\newline\name="Sneaky" Mines\newline\iconOverride=library\AbilityIcons\icon-homingmines0001.png\newline\price=45000\newline\salvoCount=7\newline\damage=300\newline\weaponSprite=homing-mine-b.png\newline\homing=1\newline\rechargeTicks=700\newline\class=MineBay\newline\spawnLevel=21\newline\
image1=library\BattleScreen\homingminetop0001.png
pos1=400,300
effectiveness=4.5
[level71]
extradata=weaponsLevel=44\newline\name="Brainy" Mines\newline\iconOverride=library\AbilityIcons\icon-homingmines0002.png\newline\price=90000\newline\salvoCount=6\newline\damage=400\newline\weaponSprite=homing-mine-c.png\newline\homing=1\newline\rechargeTicks=400\newline\class=MineBay\newline\spawnLevel=44\newline\
image1=library\BattleScreen\homingminetop0002.png
pos1=400,300
effectiveness=9.0
[level72]
extradata=weaponsLevel=41\newline\name="Crafty" Mines\newline\iconOverride=library\AbilityIcons\icon-homingmines0003.png\newline\price=84000\newline\salvoCount=9\newline\damage=500\newline\weaponSprite=homing-mine-d.png\newline\homing=1\newline\rechargeTicks=800\newline\class=MineBay\newline\spawnLevel=41\newline\
image1=library\BattleScreen\homingminetop0003.png
pos1=400,300
effectiveness=8.4375
[level73]
extradata=weaponsLevel=30\newline\name="Bashful" Mine (Mk.1)\newline\iconOverride=library\AbilityIcons\icon-nuclearmines0000.png\newline\price=62000\newline\damage=10000\newline\weaponSprite=nuclear-mine-a.png\newline\rechargeTicks=400\newline\class=MineBay\newline\spawnLevel=30\newline\
image1=library\BattleScreen\nuclearminetop0000.png
pos1=400,300
effectiveness=6.25
[level74]
extradata=weaponsLevel=49\newline\name="Bashful" Mine (Mk.2)\newline\iconOverride=library\AbilityIcons\icon-nuclearmines0001.png\newline\price=100000\newline\damage=20000\newline\weaponSprite=nuclear-mine-b.png\newline\rechargeTicks=500\newline\class=MineBay\newline\spawnLevel=49\newline\
image1=library\BattleScreen\nuclearminetop0001.png
pos1=400,300
effectiveness=10.0
[level75]
extradata=weaponsLevel=67\newline\name="Bashful" Mine (Mk.3)\newline\iconOverride=library\AbilityIcons\icon-nuclearmines0002.png\newline\price=136000\newline\damage=30000\newline\weaponSprite=nuclear-mine-c.png\newline\rechargeTicks=550\newline\class=MineBay\newline\spawnLevel=67\newline\
image1=library\BattleScreen\nuclearminetop0002.png
pos1=400,300
effectiveness=13.6363636364
[level76]
extradata=weaponsLevel=82\newline\name="Bashful" Mine (Mk.4)\newline\iconOverride=library\AbilityIcons\icon-nuclearmines0003.png\newline\price=166000\newline\damage=40000\newline\weaponSprite=nuclear-mine-d.png\newline\rechargeTicks=600\newline\class=MineBay\newline\spawnLevel=82\newline\
image1=library\BattleScreen\nuclearminetop0003.png
pos1=400,300
effectiveness=16.6666666667
[level77]
extradata=weaponsLevel=0\newline\name=Flak Cannon (Mk.1)\newline\iconOverride=library\AbilityIcons\icon-flakcannon0000.png\newline\price=3000\newline\salvoCount=7\newline\damage=20\newline\weaponSprite=flakbullet.png\newline\rechargeTicks=400\newline\class=FlakBay\newline\spawnLevel=0\newline\
image1=library\BattleScreen\flakcannontop0000.png
pos1=400,300
effectiveness=0.35
[level78]
extradata=weaponsLevel=6\newline\name=Flak Cannon (Mk.2)\newline\iconOverride=library\AbilityIcons\icon-flakcannon0001.png\newline\price=15000\newline\salvoCount=15\newline\damage=40\newline\weaponSprite=flakbullet.png\newline\rechargeTicks=400\newline\class=FlakBay\newline\spawnLevel=6\newline\
image1=library\BattleScreen\flakcannontop0001.png
pos1=400,300
effectiveness=1.5
[level79]
extradata=weaponsLevel=21\newline\name=Flak Cannon (Mk.3)\newline\iconOverride=library\AbilityIcons\icon-flakcannon0002.png\newline\price=44000\newline\salvoCount=22\newline\damage=80\newline\weaponSprite=flakbullet.png\newline\rechargeTicks=400\newline\class=FlakBay\newline\spawnLevel=21\newline\
image1=library\BattleScreen\flakcannontop0002.png
pos1=400,300
effectiveness=4.4
[level80]
extradata=weaponsLevel=51\newline\name=Flak Cannon (Mk.4)\newline\iconOverride=library\AbilityIcons\icon-flakcannon0003.png\newline\price=105000\newline\salvoCount=30\newline\damage=140\newline\weaponSprite=flakbullet.png\newline\rechargeTicks=400\newline\class=FlakBay\newline\spawnLevel=51\newline\
image1=library\BattleScreen\flakcannontop0003.png
pos1=400,300
effectiveness=10.5
[level81]
extradata=weaponsLevel=24\newline\name=Flak Screen (Mk.1)\newline\iconOverride=library\AbilityIcons\icon-starburstflakcannon0000.png\newline\price=50000\newline\launchCount=5\newline\damage=50\newline\weaponSprite=flakbullet.png\newline\rechargeTicks=100\newline\class=FlakBay\newline\spawnLevel=24\newline\
image1=library\BattleScreen\starburstflakcannontop0000.png
pos1=400,300
effectiveness=5.0
[level82]
extradata=weaponsLevel=39\newline\name=Flak Screen (Mk.2)\newline\iconOverride=library\AbilityIcons\icon-starburstflakcannon0001.png\newline\price=80000\newline\launchCount=8\newline\damage=50\newline\weaponSprite=flakbullet.png\newline\rechargeTicks=100\newline\class=FlakBay\newline\spawnLevel=39\newline\
image1=library\BattleScreen\starburstflakcannontop0001.png
pos1=400,300
effectiveness=8.0
[level83]
extradata=weaponsLevel=49\newline\name=Flak Screen (Mk.3)\newline\iconOverride=library\AbilityIcons\icon-starburstflakcannon0002.png\newline\price=100000\newline\launchCount=10\newline\damage=50\newline\weaponSprite=flakbullet.png\newline\rechargeTicks=100\newline\class=FlakBay\newline\spawnLevel=49\newline\
image1=library\BattleScreen\starburstflakcannontop0002.png
pos1=400,300
effectiveness=10.0
[level84]
extradata=weaponsLevel=59\newline\name=Flak Screen (Mk.4)\newline\iconOverride=library\AbilityIcons\icon-starburstflakcannon0003.png\newline\price=120000\newline\launchCount=12\newline\damage=50\newline\weaponSprite=flakbullet.png\newline\rechargeTicks=100\newline\class=FlakBay\newline\spawnLevel=59\newline\
image1=library\BattleScreen\starburstflakcannontop0003.png
pos1=400,300
effectiveness=12.0
[level85]
extradata=weaponsLevel=20\newline\description=Creates a temporary electrostatic shell which neutralises incoming enemy fire.\newline\price=40000\newline\class=Shield\newline\imName=shield0000.png\newline\image=shield0000.png\newline\name=Shield Generator\newline\
image1=shield0000.png
pos1=400,300
effectiveness=1.0
[level86]
extradata=weaponsLevel=1\newline\description=Drone loom. Spawns Attention Seeker countermeasure pods, which interfere with enemy missile targeting.\newline\price=500\newline\class=Flares\newline\imName=flares0000.png\newline\image=flares0000.png\newline\name=Flare Drones\newline\
image1=flares0000.png
pos1=400,300
effectiveness=1.0
[level87]
extradata=weaponsLevel=10\newline\description=Drone loom. Spawns semi-sentient Tactical Engagement Enthusiast drones to attack the target.\newline\price=25000\newline\class=LaserDrone\newline\imName=laserdrone0000.png\newline\image=laserdrone0000.png\newline\name=Combat Drones\newline\
image1=laserdrone0000.png
pos1=400,300
effectiveness=1.0
[level88]
extradata=weaponsLevel=5\newline\description=Drone loom. Spawns semi-sentient Armour Integrity Assurance drones to conduct battlefield repairs.\newline\price=7500\newline\class=EmergencyRepair\newline\imName=emergency_repair0000.png\newline\image=emergency_repair0000.png\newline\name=Repair Drones\newline\
image1=emergency_repair0000.png
pos1=400,300
effectiveness=1.0
[level89]
extradata=weaponsLevel=1\newline\description=Tractor beam modification. When triggered, automatically snags all dropped cargo in a combat zone.\newline\price=100\newline\class=Tractor\newline\imName=tractor_beam0000.png\newline\image=tractor_beam0000.png\newline\name=Tractor Sweep\newline\
image1=tractor_beam0000.png
pos1=400,300
effectiveness=1.0
[level90]
extradata=weaponsLevel=5\newline\description=Computer hack. When effective, temporarily paralyses enemy vessels. \newline\price=10000\newline\class=Stun\newline\imName=stun0000.png\newline\image=stun0000.png\newline\name=Mousetrap\newline\
image1=stun0000.png
pos1=400,300
effectiveness=1.0
[level91]
extradata=weaponsLevel=15\newline\description=Weapon modification. Force-fires all weapons with up to 50% increase in damage potential.\newline\price=25000\newline\class=Overcharge\newline\imName=overcharge0000.png\newline\image=overcharge0000.png\newline\name=Overclock\newline\
image1=overcharge0000.png
pos1=400,300
effectiveness=1.0
[level92]
extradata=weaponsLevel=20\newline\description=Computer hack. Temporarily takes control of enemy vessels and forces them out of the engagement zone.\newline\price=30000\newline\class=Fear\newline\imName=fear0000.png\newline\image=fear0000.png\newline\name=Yellowbelly\newline\
image1=fear0000.png
pos1=400,300
effectiveness=1.0
[level93]
extradata=weaponsLevel=2\newline\description=Drone loom. Spawns small Stress Induced Breakdown suicide drone.\newline\price=1000\newline\class=SmallBomb\newline\imName=smallbomb0000.png\newline\image=smallbomb0000.png\newline\name=Tyke Bomb (Mk.1)\newline\
image1=smallbomb0000.png
pos1=400,300
effectiveness=1.0
[level94]
extradata=weaponsLevel=10\newline\description=Drone loom. Spawns medium sized Stress Induced Breakdown suicide drone.\newline\price=7500\newline\class=MediumBomb\newline\imName=mediumbomb0000.png\newline\image=mediumbomb0000.png\newline\name=Tyke Bomb (Mk.2)\newline\
image1=mediumbomb0000.png
pos1=400,300
effectiveness=1.0
[level95]
extradata=weaponsLevel=20\newline\description=Drone loom. Spawns large Stress Induced Breakdown suicide drone.\newline\price=15000\newline\class=LargeBomb\newline\imName=largebomb0000.png\newline\image=largebomb0000.png\newline\name=Tyke Bomb (Mk.3)\newline\
image1=largebomb0000.png
pos1=400,300
effectiveness=1.0
[level96]
extradata=
[level97]
extradata=
[level98]
extradata=
[level99]
extradata=
[level100]
extradata=
[level101]
extradata=
[level102]
extradata=
[level103]
extradata=
[level104]
extradata=
[level105]
extradata=
[level106]
extradata=
[level107]
extradata=
[level108]
extradata=
[level109]
extradata=
[level110]
extradata=
[level111]
extradata=
[level112]
extradata=
[level113]
extradata=
[level114]
extradata=
[level115]
extradata=
[level116]
extradata=
[level117]
extradata=
[level118]
extradata=
[level119]
extradata=
[level120]
extradata=
[level121]
extradata=
[level122]
extradata=
[level123]
extradata=
[level124]
extradata=
[level125]
extradata=
[level126]
extradata=
[level127]
extradata=
[level128]
extradata=
[level129]
extradata=
[level130]
extradata=
[level131]
extradata=
[level132]
extradata=
[level133]
extradata=
[level134]
extradata=
[level135]
extradata=
[level136]
extradata=
[level137]
extradata=
[level138]
extradata=
[level139]
extradata=
[level140]
extradata=
[level141]
extradata=
[level142]
extradata=
[level143]
extradata=
[level144]
extradata=
[level145]
extradata=
[level146]
extradata=
[level147]
extradata=
[level148]
extradata=
[level149]
extradata=
[level150]
extradata=
[level151]
extradata=
[level152]
extradata=
[level153]
extradata=
[level154]
extradata=
[level155]
extradata=
[level156]
extradata=
[level157]
extradata=
[level158]
extradata=
[level159]
extradata=
[level160]
extradata=
[level161]
extradata=
[level162]
extradata=
[level163]
extradata=
[level164]
extradata=
[level165]
extradata=
[level166]
extradata=
[level167]
extradata=
[level168]
extradata=
[level169]
extradata=
[level170]
extradata=
[level171]
extradata=
[level172]
extradata=
[level173]
extradata=
[level174]
extradata=
[level175]
extradata=
[level176]
extradata=
[level177]
extradata=
[level178]
extradata=
[level179]
extradata=
[level180]
extradata=
[level181]
extradata=
[level182]
extradata=
[level183]
extradata=
[level184]
extradata=
[level185]
extradata=
[level186]
extradata=
[level187]
extradata=
[level188]
extradata=
[level189]
extradata=
[level190]
extradata=
[level191]
extradata=
[level192]
extradata=
[level193]
extradata=
[level194]
extradata=
[level195]
extradata=
[level196]
extradata=
[level197]
extradata=
[level198]
extradata=
[level199]
extradata=
[level200]
extradata=
