[level1]
extradata=class=BomberBay\newline\price=10000\newline\name=Bomber Loom I\newline\fuelCost=100\newline\launchCount=4\newline\rechargeTicks=70\newline\damage=40\newline\iconOverride=icon-bomber0001.png\newline\weaponsLevel=40\newline\rarity=100
image1=library\BattleScreen\bombertop0000.png
pos1=400,300
[level2]
extradata=class=BomberBay\newline\price=20000\newline\name=Bomber Loom II\newline\fuelCost=200\newline\launchCount=8\newline\rechargeTicks=60\newline\damage=40\newline\iconOverride=icon-bomber0000.png\newline\weaponsLevel=50\newline\rarity=10
image1=library\BattleScreen\bombertop0001.png
pos1=400,300
[level3]
extradata=class=BomberBay\newline\price=50000\newline\name=Bomber Loom III\newline\fuelCost=400\newline\launchCount=6\newline\rechargeTicks=70\newline\damage=50\newline\iconOverride=icon-bomber0002.png\newline\weaponsLevel=60
image1=library\BattleScreen\bombertop0002.png
pos1=400,300
[level4]
extradata=class=BomberBay\newline\price=100000\newline\name=Bomber Loom IV\newline\fuelCost=1000\newline\launchCount=10\newline\rechargeTicks=60\newline\damage=50\newline\iconOverride=icon-bomber0003.png\newline\weaponsLevel=70
image1=library\BattleScreen\bombertop0003.png
pos1=400,300
[level5]
extradata=class=FighterBay\newline\name=Interceptor Loom I\newline\price=5000\newline\fuelCost=20\newline\launchCount=4\newline\rechargeTicks=70\newline\damage=30\newline\iconOverride=icon-fighter0001.png\newline\weaponsLevel=1\newline\
image1=library\BattleScreen\fightertop0000.png
pos1=400,300
[level6]
extradata=class=FighterBay\newline\name=Interceptor Loom II\newline\price=10000\newline\fuelCost=50\newline\launchCount=6\newline\rechargeTicks=50\newline\damage=30\newline\iconOverride=icon-fighter0002.png\newline\weaponsLevel=15
image1=library\BattleScreen\fightertop0001.png
pos1=400,300
[level7]
extradata=class=FighterBay\newline\name=Interceptor Loom III\newline\price=20000\newline\fuelCost=100\newline\launchCount=6\newline\rechargeTicks=70\newline\damage=40\newline\iconOverride=icon-fighter0003.png\newline\weaponsLevel=25
image1=library\BattleScreen\fightertop0002.png
pos1=400,300
[level8]
extradata=class=FighterBay\newline\name=Interceptor Loom IV\newline\price=50000\newline\fuelCost=200\newline\launchCount=10\newline\rechargeTicks=50\newline\damage=40\newline\iconOverride=icon-fighter0000.png\newline\weaponsLevel=35
image1=library\BattleScreen\fightertop0003.png
pos1=400,300
[level9]
extradata=class=LaserBay\newline\name=Std. Particle Cannon\newline\price=2000\newline\fuelCost=10\newline\rechargeTicks=20\newline\damage=150\newline\iconOverride=icon-laser0001.png\newline\weaponsLevel=1\newline\salvoCount=30
image1=library\BattleScreen\lasertop0000.png
pos1=400,300
[level10]
extradata=class=LaserBay\newline\name=Ion Cannon\newline\price=5000\newline\fuelCost=30\newline\rechargeTicks=32\newline\damage=175\newline\iconOverride=icon-laser0002.png\newline\weaponsLevel=21\newline\salvoCount=5
image1=library\BattleScreen\lasertop0001.png
pos1=400,300
[level11]
extradata=class=LaserBay\newline\name=Vary Cannon\newline\price=10000\newline\fuelCost=200\newline\rechargeTicks=24\newline\damage=200\newline\iconOverride=icon-laser0003.png\newline\weaponsLevel=41\newline\salvoCount=4
image1=library\BattleScreen\lasertop0002.png
pos1=400,300
[level12]
extradata=class=LaserBay\newline\name=Cascade Cannon\newline\price=20000\newline\fuelCost=100\newline\rechargeTicks=20\newline\damage=300\newline\iconOverride=icon-laser0000.png\newline\weaponsLevel=61\newline\salvoCount=3
image1=library\BattleScreen\lasertop0003.png
pos1=400,300
[level13]
extradata=class=MineBay\newline\name=Concussion Mines\newline\price=5000\newline\fuelCost=40\newline\rechargeTicks=40\newline\damage=300\newline\launchCount=6\newline\iconOverride=icon-mines0001.png\newline\weaponsLevel=30
image1=library\BattleScreen\minetop0000.png
pos1=400,300
[level14]
extradata=class=MineBay\newline\name=Proximity Mines\newline\price=10000\newline\fuelCost=80\newline\rechargeTicks=60\newline\damage=300\newline\launchCount=8\newline\iconOverride=icon-mines0002.png\newline\weaponsLevel=40
image1=library\BattleScreen\minetop0001.png
pos1=400,300
[level15]
extradata=class=MineBay\newline\name=Pulse Mines\newline\price=20000\newline\fuelCost=100\newline\rechargeTicks=40\newline\damage=800\newline\launchCount=6\newline\iconOverride=icon-mines0003.png\newline\weaponsLevel=50
image1=library\BattleScreen\minetop0002.png
pos1=400,300
[level16]
extradata=class=MineBay\newline\name=Trip Mines\newline\price=50000\newline\fuelCost=200\newline\rechargeTicks=60\newline\damage=400\newline\launchCount=10\newline\iconOverride=icon-mines0000.png\newline\weaponsLevel=60
image1=library\BattleScreen\minetop0003.png
pos1=400,300
[level17]
extradata=class=MissileBay\newline\name=Blunt Force Missiles\newline\price=1000\newline\fuelCost=10\newline\launchCount=6\newline\rechargeTicks=36\newline\damage=20\newline\iconOverride=icon-missile0000.png\newline\weaponsLevel=10\newline\salvoCount=10
image1=library\BattleScreen\missiletop0000.png
pos1=400,300
[level18]
extradata=class=MissileBay\newline\name="Firework" Missiles\newline\price=2000\newline\fuelCost=20\newline\launchCount=8\newline\rechargeTicks=30\newline\damage=30\newline\iconOverride=icon-missile0001.png\newline\weaponsLevel=20\newline\salvoCount=12
image1=library\BattleScreen\missiletop0001.png
pos1=400,300
[level19]
extradata=class=MissileBay\newline\name="Javelin" Missiles\newline\price=5000\newline\fuelCost=40\newline\launchCount=6\newline\rechargeTicks=36\newline\damage=40\newline\iconOverride=icon-missile0002.png\newline\weaponsLevel=30\newline\salvoCount=15
image1=library\BattleScreen\missiletop0002.png
pos1=400,300
[level20]
extradata=class=MissileBay\newline\name="Thorn tree" Missiles\newline\price=10000\newline\fuelCost=25\newline\launchCount=8\newline\rechargeTicks=20\newline\damage=50\newline\iconOverride=icon-missile0003.png\newline\weaponsLevel=40\newline\salvoCount=20
image1=library\BattleScreen\missiletop0003.png
pos1=400,300
[level21]
extradata=class=RepairBay\newline\name=Patch-N-Go repair\newline\price=5000\newline\fuelCost=40\newline\repairRate=100\newline\totalRepair=3000\newline\rechargeTicks=50\newline\iconOverride=icon-repair0001.png\newline\weaponsLevel=20
image1=library\BattleScreen\repairtop0000.png
pos1=400,300
[level22]
extradata=class=RepairBay\newline\name=Fix-N-Stay repair\newline\price=10000\newline\fuelCost=60\newline\repairRate=200\newline\totalRepair=5000\newline\rechargeTicks=50\newline\iconOverride=icon-repair0002.png\newline\weaponsLevel=40
image1=library\BattleScreen\repairtop0001.png
pos1=400,300
[level23]
extradata=class=RepairBay\newline\name=Iron Cast repair\newline\price=20000\newline\fuelCost=100\newline\repairRate=400\newline\totalRepair=5000\newline\rechargeTicks=50\newline\iconOverride=icon-repair0003.png\newline\weaponsLevel=60
image1=library\BattleScreen\repairtop0002.png
pos1=400,300
[level24]
extradata=class=RepairBay\newline\name=Braid Aid repair\newline\price=100000\newline\fuelCost=100\newline\repairRate=500\newline\totalRepair=10000\newline\rechargeTicks=50\newline\iconOverride=icon-repair0000.png\newline\weaponsLevel=80
image1=library\BattleScreen\repairtop0003.png
pos1=400,300
[level25]
extradata=class=EmpBay\newline\name=Bargain Blackout Box\newline\price=1000\newline\fuelCost=100\newline\rechargeTicks=10\newline\iconOverride=icon-emp0000.png\newline\damageChance=60\newline\weaponsLevel=1
image1=library\BattleScreen\emptop0000.png
pos1=400,300
[level26]
extradata=class=EmpBay\newline\name=Std. Blackout Box\newline\price=2000\newline\fuelCost=200\newline\rechargeTicks=8\newline\iconOverride=icon-emp0001.png\newline\damageChance=80\newline\weaponsLevel=15
image1=library\BattleScreen\emptop0001.png
pos1=400,300
[level27]
extradata=class=EmpBay\newline\name=Hvy. Blackout Box\newline\price=5000\newline\fuelCost=300\newline\rechargeTicks=10\newline\iconOverride=icon-emp0002.png\newline\damageChance=90\newline\weaponsLevel=30
image1=library\BattleScreen\emptop0002.png
pos1=400,300
[level28]
extradata=class=EmpBay\newline\name=Deluxe Blackout Box\newline\price=10000\newline\fuelCost=400\newline\rechargeTicks=8\newline\iconOverride=icon-emp0003.png\newline\damageChance=100\newline\weaponsLevel=45
image1=library\BattleScreen\emptop0003.png
pos1=400,300
[level29]
extradata=class=EngineBay\newline\name=A350 Reactor Cubs\newline\price=1000\newline\mapSpeed=1\newline\escapeChance=50\newline\escapeSpeed=3\newline\weaponsLevel=1
image1=library\BattleScreen\engine0000.png
pos1=400,300
[level30]
extradata=class=EngineBay\newline\name=A351 Reactor Cubs\newline\price=2000\newline\mapSpeed=2\newline\escapeChance=50\newline\escapeSpeed=2.5\newline\weaponsLevel=10
image1=library\BattleScreen\engine0001.png
pos1=400,300
[level31]
extradata=class=EngineBay\newline\name=D448 Reactor Cubs\newline\price=5000\newline\mapSpeed=3\newline\escapeChance=50\newline\escapeSpeed=2\newline\weaponsLevel=20\newline\
image1=library\BattleScreen\engine0002.png
pos1=400,300
[level32]
extradata=class=EngineBay\newline\name=G66 Reactor Cubs\newline\price=10000\newline\mapSpeed=4\newline\escapeChance=80\newline\escapeSpeed=1.5\newline\weaponsLevel=30
image1=library\BattleScreen\engine0003.png
pos1=400,300
[level33]
extradata=class=EngineBay\newline\name=G88 Reactor Cubs\newline\price=20000\newline\mapSpeed=5\newline\escapeChance=50\newline\escapeSpeed=1\newline\weaponsLevel=40\newline\
image1=library\BattleScreen\engine0004.png
pos1=400,300
[level34]
extradata=class=EngineBay\newline\name=L12 Reactor Cubs\newline\price=40000\newline\mapSpeed=6\newline\escapeChance=50\newline\escapeSpeed=1\newline\weaponsLevel=50\newline\
image1=library\BattleScreen\engine0005.png
pos1=400,300
[level35]
extradata=class=EngineBay\newline\name=XX1 Reactor Cub\newline\price=60000\newline\mapSpeed=7\newline\escapeChance=80\newline\escapeSpeed=1\newline\weaponsLevel=60\newline\
image1=library\BattleScreen\engine0006.png
pos1=400,300
[level36]
extradata=class=EngineBay\newline\name=XX0 Reactor Cub\newline\price=100000\newline\mapSpeed=8\newline\escapeChance=75\newline\escapeSpeed=1\newline\weaponsLevel=70
image1=library\BattleScreen\engine0007.png
pos1=400,300
[level37]
extradata=class=ArmorLaser\newline\name=Point Def. Laser II\newline\price=500\newline\damage=10\newline\rateOfFire=1\newline\weaponsLevel=1
image1=library\BattleScreen\armorlaserport0001.png
pos1=400,300
[level38]
extradata=class=ArmorLaser\newline\name=Point Def. Laser II\newline\price=1000\newline\damage=22\newline\rateOfFire=1\newline\weaponsLevel=35
image1=library\BattleScreen\armorlaserport0002.png
pos1=400,300
[level39]
extradata=class=ArmorLaser\newline\name=Point Def. Laser II\newline\price=2000\newline\damage=20\newline\rateOfFire=1.5\newline\weaponsLevel=55
image1=library\BattleScreen\armorlaserport0003.png
pos1=400,300
[level40]
extradata=class=ArmorLaser\newline\name=Point Def. Laser II\newline\price=4000\newline\damage=22\newline\rateOfFire=2\newline\weaponsLevel=72
image1=library\BattleScreen\armorlaserport0004.png
pos1=400,300
[level41]
extradata=class=AutoLaser\newline\name=Point Off. Maser I\newline\price=1000\newline\damage=5\newline\rateOfFire=2\newline\weaponsLevel=10\newline\
image1=library\BattleScreen\autolaser0001.png
pos1=400,300
[level42]
extradata=class=AutoLaser\newline\name=Point Off. Maser II\newline\price=2000\newline\damage=10\newline\rateOfFire=2.5\newline\weaponsLevel=40
image1=library\BattleScreen\autolaser0002.png
pos1=400,300
[level43]
extradata=class=AutoLaser\newline\name=Point Off. Maser III\newline\price=5000\newline\damage=16\newline\rateOfFire=2\newline\weaponsLevel=60
image1=library\BattleScreen\autolaser0003.png
pos1=400,300
[level44]
extradata=class=AutoLaser\newline\name=Point Off. Maser IV\newline\price=10000\newline\damage=30\newline\rateOfFire=1.5\newline\weaponsLevel=74
image1=library\BattleScreen\autolaser0004.png
pos1=400,300
[level45]
extradata=class=MissilePort\newline\name=Hammer Torpedoes\newline\price=10000\newline\damage=25\newline\rateOfFire=0.5\newline\weaponsLevel=20
image1=library\BattleScreen\missileport0001.png
pos1=400,300
[level46]
extradata=class=MissilePort\newline\name=High Yield Torpedoes\newline\price=18000\newline\damage=50\newline\rateOfFire=0.5\newline\weaponsLevel=45
image1=library\BattleScreen\missileport0002.png
pos1=400,300
[level47]
extradata=class=MissilePort\newline\name=Daybreaker Torpedoes\newline\price=30000\newline\damage=70\newline\rateOfFire=0.5\newline\weaponsLevel=65
image1=library\BattleScreen\missileport0003.png
pos1=400,300
[level48]
extradata=class=MissilePort\newline\name=Daybreaker+ Torpedoes\newline\price=50000\newline\damage=100\newline\rateOfFire=0.5\newline\weaponsLevel=76
image1=library\BattleScreen\missileport0004.png
pos1=400,300
[level49]
extradata=class=TorpedoPort\newline\name=Bolt Gun I\newline\price=10000\newline\damage=34\newline\rateOfFire=0.6\newline\weaponsLevel=30
image1=library\BattleScreen\torpedoport0001.png
pos1=400,300
[level50]
extradata=class=TorpedoPort\newline\name=Bolt Gun II\newline\price=20000\newline\damage=35\newline\rateOfFire=0.8\newline\weaponsLevel=50
image1=library\BattleScreen\torpedoport0002.png
pos1=400,300
[level51]
extradata=class=TorpedoPort\newline\name=Bolt Gun III\newline\price=50000\newline\damage=40\newline\rateOfFire=1\newline\weaponsLevel=70
image1=library\BattleScreen\torpedoport0003.png
pos1=400,300
[level52]
extradata=class=TorpedoPort\newline\name=Bolt Gun IV\newline\price=100000\newline\damage=50\newline\rateOfFire=1\newline\weaponsLevel=78
image1=library\BattleScreen\torpedoport0004.png
pos1=400,300
[level53]
extradata=class=ArmorUp\newline\attributeLow=40\newline\attributeHigh=100\newline\attributeName=Boost\newline\priceLow=50000\newline\priceHigh=200000\newline\rechargeTicks=60\newline\activeTicks=10\newline\weaponsLevel=
image1=library\AbilityIcons\armorup0000.png
pos1=400,300
[level54]
extradata=class=Critical\newline\attributeLow=10\newline\attributeHigh=30\newline\attributeName=Boost\newline\priceLow=50000\newline\priceHigh=200000\newline\rechargeTicks=60\newline\activeTicks=10
image1=library\AbilityIcons\improved_critical0000.png
pos1=400,300
[level55]
extradata=class=Deflection\newline\attributeLow=10\newline\attributeHigh=30\newline\attributeName=Boost\newline\priceLow=100000\newline\priceHigh=400000\newline\rechargeTicks=60\newline\activeTicks=10
image1=library\AbilityIcons\deflection0000.png
pos1=400,300
[level56]
extradata=class=Distress\newline\attributeLow=1\newline\attributeHigh=50\newline\attributeName=Ship Level\newline\priceLow=100000\newline\priceHigh=400000\newline\rechargeTicks=60\newline\activeTicks=10
image1=library\AbilityIcons\distresscall0000.png
pos1=400,300
[level57]
extradata=class=Drain\newline\attributeLow=2\newline\attributeHigh=5\newline\attributeName=Drain Speed\newline\priceLow=100000\newline\priceHigh=400000\newline\rechargeTicks=60\newline\activeTicks=10
image1=library\AbilityIcons\draindrone0000.png
pos1=400,300
[level58]
extradata=class=ExtraDamage\newline\attributeLow=10\newline\attributeHigh=30\newline\attributeName=Boost\newline\priceLow=50000\newline\priceHigh=200000\newline\rechargeTicks=60\newline\activeTicks=10
image1=library\AbilityIcons\improved_damage0000.png
pos1=400,300
[level59]
extradata=class=Fear\newline\attributeLow=20\newline\attributeHigh=50\newline\attributeName=Chance\newline\priceLow=50000\newline\priceHigh=200000\newline\rechargeTicks=60\newline\activeTicks=10
image1=library\AbilityIcons\fear0000.png
pos1=400,300
[level60]
extradata=class=FleeStop\newline\attributeLow=50\newline\attributeHigh=90\newline\attributeName=Chance\newline\priceLow=100000\newline\priceHigh=400000\newline\rechargeTicks=60\newline\activeTicks=10
image1=library\AbilityIcons\flee_stop0000.png
pos1=400,300
[level61]
extradata=class=ImprovedFighters\newline\attributeLow=50\newline\attributeHigh=100\newline\attributeName=Boost\newline\priceLow=25000\newline\priceHigh=100000\newline\rechargeTicks=60\newline\activeTicks=10
image1=library\AbilityIcons\improved_fighters0000.png
pos1=400,300
[level62]
extradata=class=ImprovedFlee\newline\attributeLow=50\newline\attributeHigh=200\newline\attributeName=Speed Boost\newline\priceLow=25000\newline\priceHigh=100000\newline\rechargeTicks=60\newline\activeTicks=10
image1=library\AbilityIcons\improved_flee0000.png
pos1=400,300
[level63]
extradata=class=ImprovedLaser\newline\attributeLow=20\newline\attributeHigh=50\newline\attributeName=Boost\newline\priceLow=25000\newline\priceHigh=100000\newline\rechargeTicks=60\newline\activeTicks=10
image1=library\AbilityIcons\improved_laser0000.png
pos1=400,300
[level64]
extradata=class=ImprovedMines\newline\attributeLow=50\newline\attributeHigh=200\newline\attributeName=Boost\newline\priceLow=25000\newline\priceHigh=100000\newline\rechargeTicks=60\newline\activeTicks=10
image1=library\AbilityIcons\improved_mines0000.png
pos1=400,300
[level65]
extradata=class=ImprovedMissiles\newline\attributeLow=20\newline\attributeHigh=100\newline\attributeName=Boost\newline\priceLow=25000\newline\priceHigh=100000\newline\rechargeTicks=60\newline\activeTicks=10
image1=library\AbilityIcons\improved_missiles0000.png
pos1=400,300
[level66]
extradata=class=Stun\newline\attributeLow=1\newline\attributeHigh=5\newline\attributeName=Stun Time\newline\priceLow=50000\newline\priceHigh=200000\newline\rechargeTicks=60\newline\activeTicks=10
image1=library\AbilityIcons\stun0000.png
pos1=400,300
[level67]
extradata=class=Warp\newline\attributeLow=60\newline\attributeHigh=20\newline\attributeName=Recharge Time\newline\priceLow=50000\newline\priceHigh=200000\newline\rechargeTicks=60\newline\activeTicks=10
image1=library\AbilityIcons\warp0000.png
pos1=400,300
[level68]
extradata=class=Extortion\newline\attributeLow=70\newline\attributeHigh=95\newline\attributeName=Success Chance\newline\priceLow=100000\newline\priceHigh=400000\newline\rechargeTicks=60\newline\activeTicks=10
image1=library\AbilityIcons\extort0000.png
pos1=400,300
[level69]
extradata=class=Mining\newline\attributeLow=1\newline\attributeHigh=5\newline\attributeName=Bots\newline\priceLow=10000\newline\priceHigh=50000\newline\rechargeTicks=10\newline\activeTicks=10
image1=library\AbilityIcons\mineplanet0000.png
pos1=400,300
[level70]
extradata=class=SearchPlanet\newline\attributeLow=1\newline\attributeHigh=5\newline\attributeName=Bots\newline\priceLow=10000\newline\priceHigh=50000\newline\rechargeTicks=5\newline\activeTicks=10
image1=library\AbilityIcons\search0000.png
pos1=400,300
[level71]
extradata=class=HyperGenerator\newline\attributeLow=50\newline\attributeHigh=200\newline\attributeName=Boost\newline\priceLow=50000\newline\priceHigh=200000\newline\rechargeTicks=60\newline\activeTicks=10
image1=library\AbilityIcons\hyper_generator0000.png
pos1=400,300
[level72]
extradata=class=Cloak\newline\attributeLow=6\newline\attributeHigh=20\newline\attributeName=Time\newline\priceLow=100000\newline\priceHigh=400000\newline\rechargeTicks=60\newline\activeTicks=10
image1=library\AbilityIcons\cloak0000.png
pos1=400,300
[level73]
extradata=class=EmergencyRepair\newline\attributeLow=50\newline\attributeHigh=100\newline\attributeName=Repair\newline\priceLow=50000\newline\priceHigh=200000\newline\rechargeTicks=60\newline\activeTicks=10
image1=library\AbilityIcons\emergency_repair0000.png
pos1=400,300
[level74]
extradata=
[level75]
extradata=
[level76]
extradata=
[level77]
extradata=
[level78]
extradata=
[level79]
extradata=
[level80]
extradata=
[level81]
extradata=
[level82]
extradata=
[level83]
extradata=
[level84]
extradata=
[level85]
extradata=
[level86]
extradata=
[level87]
extradata=
[level88]
extradata=
[level89]
extradata=
[level90]
extradata=
[level91]
extradata=
[level92]
extradata=
[level93]
extradata=
[level94]
extradata=
[level95]
extradata=
[level96]
extradata=
[level97]
extradata=
[level98]
extradata=
[level99]
extradata=
[level100]
extradata=
[level101]
extradata=
[level102]
extradata=
[level103]
extradata=
[level104]
extradata=
[level105]
extradata=
[level106]
extradata=
[level107]
extradata=
[level108]
extradata=
[level109]
extradata=
[level110]
extradata=
[level111]
extradata=
[level112]
extradata=
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[level792]
extradata=
[level793]
extradata=
[level794]
extradata=
[level795]
extradata=
[level796]
extradata=
[level797]
extradata=
[level798]
extradata=
[level799]
extradata=
[level800]
extradata=
