artillery = { 
	icon = 3
	
	type = land
	sprite = Artillery
	active = no
	unit_type = special

	#Core Abilities
	priority = 20
	max_strength = 3
	default_organisation = 30
	maximum_speed = 4.00


	#Building Costs
	build_time = 120
	build_cost = {
		artillery = 10
		canned_food = 10
		liquor = 10
		wine = 10
	}
	
	supply_consumption = 1.0
	supply_cost = {
		artillery = 0.008
		canned_food = 0.04
		liquor = 0.008
		wine = 0.008
	}
	

	#Land Abilties
	reconnaissance = 0
	attack = 3
	defence = 0
	discipline = 1.0
	support = 1
	maneuver = 1
}
