<?xml version="1.0" ?>
<enemy>
    <behaviour>
        <condition id="timeSinceLastUnit">
            <string id="unitType" values="enemies">VikingMelee</string>
            <float id="timeSinceLast">2.00</float>
            <action id="createUnit">
                <string id="unitType" values="enemies">VikingMelee</string>
            </action>
        </condition>
    </behaviour>
</enemy>
