<?xml version="1.0" ?>
<enemy>
    <behaviour>
        <condition id="getBool">
            <string id="id">TextDone</string>
            <string id="value" values="yesno">no</string>
            <sequence>
                <string id="Is blocking">yes</string>
                <action id="setBool">
                    <string id="id">TextDone</string>
                    <string id="value" values="yesno">yes</string>
                </action>
                <action id="setFreezeGame">
                    <string id="Freeze game" values="yesno">yes</string>
                    <string id="Freeze input" values="yesno">yes</string>
                </action>
                <action id="showText">
                    <string id="Text identifier">lvl206lose1_chief toldyou</string>
                    <float id="Duration">0.00</float>
                    <string id="Texture">portrait_enemychief</string>
                    <string id="Location" values="textLocation">right</string>
                </action>
                <action id="showText">
                    <string id="Text identifier">lvl206lose2_berserker giants</string>
                    <float id="Duration">0.00</float>
                    <string id="Texture">portrait_berserker</string>
                    <string id="Location" values="textLocation">left</string>
                </action>
                <action id="showText">
                    <string id="Text identifier">lvl206lose3_chief scared</string>
                    <float id="Duration">0.00</float>
                    <string id="Texture">portrait_enemychief</string>
                    <string id="Location" values="textLocation">right</string>
                </action>
                <action id="setFreezeGame">
                    <string id="Freeze game" values="yesno">no</string>
                    <string id="Freeze input" values="yesno">no</string>
                </action>
                <action id="finishEndingAI" />
            </sequence>
        </condition>
    </behaviour>
</enemy>
