<?xml version="1.0" ?>
<enemy>
    <behaviour>
        <sequence>
            <string id="Is blocking">no</string>
            <action id="wait">
                <string id="timeunit" values="timeunits">seconds</string>
                <float id="time">5.00</float>
            </action>
            <action id="createUnit">
                <string id="unitType" values="enemies">VikingHammer</string>
                <string id="offsetType" values="offsetsFromBase">percentual</string>
                <float id="offset">10.00</float>
                <string id="cheat" values="yesno">yes</string>
                <string id="ignoreCooldown" values="yesno">yes</string>
            </action>
            <action id="useAbility">
                <string id="abilityType" values="abilities">AsianDragon</string>
                <string id="unitType" values="enemies">ANY</string>
                <string id="target" values="targets">All</string>
                <string id="ownUnits" values="yesno">yes</string>
                <string id="cheat" values="yesno">yes</string>
                <string id="ignoreCooldown" values="yesno">yes</string>
            </action>
        </sequence>
    </behaviour>
</enemy>
