<?xml version="1.0" ?>
<enemy>
    <behaviour>
        <condition id="getBool">
            <string id="id">BerserkerBuilt?</string>
            <string id="value" values="yesno">no</string>
            <action id="createUnit">
                <string id="unitType" values="enemies">VikingMelee</string>
                <string id="offsetType" values="offsetsFromBase">percentual</string>
                <float id="offset">15.00</float>
                <string id="cheat" values="yesno">no</string>
                <string id="ignoreCooldown" values="yesno">no</string>
            </action>
            <action id="setBool">
                <string id="id">BerserkerBuilt?</string>
                <string id="value" values="yesno">yes</string>
            </action>
        </condition>
    </behaviour>
</enemy>
