[Entities]
Environment             			Environment       First
Sun                     			SUN               First
Waypoints               			EntNull           First

Camera                  			CameraLookAt      First

WptLodgeStart            			CameraWaypoint    Waypoints
WptTrEnterAr            			CameraWaypoint    Waypoints
WptRifles                   		CameraWaypoint    Waypoints
WptRiflesCu               			CameraWaypoint    Waypoints
WptScopes                			CameraWaypoint    Waypoints
WptScopesCu            				CameraWaypoint    Waypoints
//WptShotguns             			CameraWaypoint    Waypoints
//WptShotgunsCu        				CameraWaypoint    Waypoints
WptHandguns            				CameraWaypoint    Waypoints
WptHandgunsCu         				CameraWaypoint    Waypoints
WptAccessories           			CameraWaypoint    Waypoints
WptAccessoriesCu       				CameraWaypoint    Waypoints
WptGlasses                 			CameraWaypoint    Waypoints
WptGlassesCu            			CameraWaypoint    Waypoints
WptArEnterTr              			CameraWaypoint    Waypoints
WptTrCroc                   		CameraWaypoint    Waypoints
WptTrElephant        				CameraWaypoint    Waypoints
WptTrLion                    		CameraWaypoint    Waypoints
WptTrHippo             				CameraWaypoint    Waypoints
WptTrRhino               			CameraWaypoint    Waypoints

;//-------------------------------------------------------------
;//-- This stuff should be viewable from both rooms
;//-------------------------------------------------------------

LodgeFloor							StaticObjectDefer   First
LodgeWalls	    					StaticObjectDefer	First
LodgeArmoryRoom		    			StaticObjectDefer	First

ArmoryFurniture		     			StaticObjectDefer  	First
ArmoryGuns		     			    StaticObjectDefer 	First
ArmoryText	     			        StaticObjectDefer 	First
ArmoryAccessories	     			StaticObjectDefer  	First
ArmoryGlass	     					StaticObjectDefer  	First

LodgeMainRoom		    			StaticObjectDefer	First

//-------------------------------------------------------------
//-- This stuff goes in the Main room
//-------------------------------------------------------------

LightFire01            				Light2          First
LightFire02           				Light2          First
Smoke01                				ParticleSpray   Last
SoundFireplace       				Sound

ChandelierLodge						StaticObjectDefer  	First
Curtain01 							StaticObjectDefer 	First
Rug						    		StaticObjectDefer 	First
SmallDrum							StaticObjectDefer 	First
BigDrum								StaticObjectDefer 	First
Vase								StaticObjectDefer 	First
SmallTableTall						StaticObjectDefer 	First
SmallTableLong						StaticObjectDefer 	First
Fireplace							StaticObjectDefer 	First

TrunkSmall							StaticObjectDefer 	First
Sofa								StaticObjectDefer 	First

SignToArmory						StaticObjectDefer 	First


ArmoryDoor							Door			    First


// Animal Parts---------------------------------------------


PanelImpala							StaticObjectDefer 	First
PanelWildebeest						StaticObjectDefer 	First
PanelEland							StaticObjectDefer 	First
PanelBuffalo						StaticObjectDefer 	First
PanelCroc							StaticObjectDefer 	First
PanelGemsbok						StaticObjectDefer 	First
PanelHippo							StaticObjectDefer 	First
PanelKudu							StaticObjectDefer 	First
PanelLeopard						StaticObjectDefer 	First
PanelRhino							StaticObjectDefer 	First
PanelSable							StaticObjectDefer 	First
PanelLion			    			StaticObjectDefer 	First
PanelElephant						StaticObjectDefer 	First

Pedestal01 							StaticObjectDefer 	First
Perch01 		    				StaticObjectDefer 	First
Pedestal02 							StaticObjectDefer 	First
Perch02 		     				StaticObjectDefer 	First
PedestalMeerkat 					StaticObjectDefer 	First
PedestalHare						StaticObjectDefer 	First



ShieldBaseHeadShot  				StaticObjectDefer 	First
ShieldFrameHeadShot  				StaticObjectDefer 	First

ShieldBaseVitalShot  				StaticObjectDefer 	First
ShieldFrameVitalShot 				StaticObjectDefer 	First

ShieldBaseAccuracy  				StaticObjectDefer 	First
ShieldFrameAccuracy	 				StaticObjectDefer 	First

ShieldBaseEquipment					StaticObjectDefer 	First
ShieldFrameEquipment 				StaticObjectDefer 	First

ShieldBaseRich						StaticObjectDefer 	First
ShieldFrameRich 					StaticObjectDefer 	First

ShieldBaseRifle						StaticObjectDefer 	First
ShieldFrameRifle					StaticObjectDefer 	First

ShieldBasePistol					StaticObjectDefer 	First
ShieldFramePistol					StaticObjectDefer 	First

ShieldBaseGold						StaticObjectDefer 	First
ShieldFrameGold						StaticObjectDefer 	First

ShieldBaseTriggerHappy				StaticObjectDefer 	First
ShieldFrameTriggerHappy				StaticObjectDefer 	First

ShieldBaseJawsOfDeath				StaticObjectDefer 	First
ShieldFrameJawsOfDeath				StaticObjectDefer 	First

ShieldBaseFemaleStage				StaticObjectDefer 	First
ShieldFrameFemaleStage				StaticObjectDefer 	First
    
ShieldBaseNoDamage					StaticObjectDefer 	First
ShieldFrameNoDamage					StaticObjectDefer 	First

ShieldBaseFemaleTournament			StaticObjectDefer 	First
ShieldFrameFemaleTournament			StaticObjectDefer 	First

ShieldBaseDeath						StaticObjectDefer 	First
ShieldFrameDeath					StaticObjectDefer 	First

ShieldBaseAllCoins			        StaticObjectDefer 	First
ShieldFrameAllCoins					StaticObjectDefer 	First

ShieldBaseAllGuns					StaticObjectDefer 	First
ShieldFrameAllGuns				   	StaticObjectDefer 	First

ShieldBaseAllTreasures				StaticObjectDefer 	First
ShieldFrameAllTreasures			   	StaticObjectDefer 	First
ShieldFemaleTournament				StaticObjectDefer 	First

ShieldBaseSubmitScore				StaticObjectDefer 	First
ShieldFrameSubmitScore				StaticObjectDefer 	First

Mask0Base							StaticObjectDefer 	First
Mask1Base							StaticObjectDefer 	First
Mask2Base							StaticObjectDefer 	First
Mask3Base							StaticObjectDefer 	First
Mask4Base							StaticObjectDefer 	First
Mask5Base							StaticObjectDefer 	First
Mask6Base							StaticObjectDefer 	First
Mask7Base							StaticObjectDefer 	First
Mask8Base							StaticObjectDefer 	First
Mask9Base							StaticObjectDefer 	First
Mask10Base							StaticObjectDefer 	First
Mask11Base							StaticObjectDefer 	First
Mask12Base							StaticObjectDefer 	First
Mask13Base							StaticObjectDefer 	First
Mask14Base							StaticObjectDefer 	First
Mask15Base							StaticObjectDefer 	First
Mask16Base							StaticObjectDefer 	First
Mask17Base							StaticObjectDefer 	First
Mask18Base							StaticObjectDefer 	First
Mask19Base							StaticObjectDefer 	First
Mask20Base							StaticObjectDefer 	First
Mask21Base							StaticObjectDefer 	First
Mask22Base							StaticObjectDefer 	First
Mask23Base							StaticObjectDefer 	First
Mask24Base							StaticObjectDefer 	First
Mask25Base							StaticObjectDefer 	First
Mask26Base							StaticObjectDefer 	First
Mask27Base							StaticObjectDefer 	First
Mask28Base							StaticObjectDefer 	First
Mask29Base							StaticObjectDefer 	First
Mask30Base							StaticObjectDefer 	First
Mask31Base							StaticObjectDefer 	First
Mask32Base							StaticObjectDefer 	First
Mask33Base							StaticObjectDefer 	First
Mask34Base							StaticObjectDefer 	First

HeadImpala 							StaticObjectDefer 	First
HeadWildebeest 						StaticObjectDefer 	First
HeadEland 							StaticObjectDefer 	First
HeadBuffalo 						StaticObjectDefer 	First
HeadCroc 							StaticObjectDefer 	First
HeadGemsbok							StaticObjectDefer 	First
HeadHippo							StaticObjectDefer 	First
HeadKudu 							StaticObjectDefer 	First
HeadLeopard 						StaticObjectDefer 	First
HeadRhino 							StaticObjectDefer 	First
HeadSable 							StaticObjectDefer 	First
HeadLion 							StaticObjectDefer 	First
HeadElephant 						StaticObjectDefer 	First

SpurwingGoose      					StaticObjectDefer 	First
Vulture  			  				StaticObjectDefer 	First
Meerkat 							StaticObjectDefer 	First
AfricanHare 						StaticObjectDefer 	First

ShieldHeadShot  					StaticObjectDefer 	First
ShieldVitalShot  					StaticObjectDefer 	First
ShieldAccuracy 						StaticObjectDefer 	First
ShieldEquipment						StaticObjectDefer 	First
ShieldRich							StaticObjectDefer 	First
ShieldRifle							StaticObjectDefer 	First
ShieldPistol						StaticObjectDefer 	First
ShieldGold							StaticObjectDefer 	First
ShieldTriggerHappy					StaticObjectDefer 	First
ShieldJawsOfDeath					StaticObjectDefer 	First
ShieldFemaleStage					StaticObjectDefer 	First
ShieldNoDamage						StaticObjectDefer 	First
ShieldDeath							StaticObjectDefer 	First
ShieldAllCoins		                StaticObjectDefer 	First
ShieldAllGuns						StaticObjectDefer 	First
ShieldAllTreasures  				StaticObjectDefer 	First
ShieldSubmitScore					StaticObjectDefer 	First

Mask0								StaticObjectDefer 	First
Mask1								StaticObjectDefer 	First
Mask2								StaticObjectDefer 	First
Mask3								StaticObjectDefer 	First
Mask4								StaticObjectDefer 	First
Mask5								StaticObjectDefer 	First
Mask6								StaticObjectDefer 	First
Mask7								StaticObjectDefer 	First
Mask8								StaticObjectDefer 	First
Mask9								StaticObjectDefer 	First
Mask10								StaticObjectDefer 	First
Mask11								StaticObjectDefer 	First
Mask12								StaticObjectDefer 	First
Mask13								StaticObjectDefer 	First
Mask14								StaticObjectDefer 	First
Mask15								StaticObjectDefer 	First
Mask16								StaticObjectDefer 	First
Mask17								StaticObjectDefer 	First
Mask18								StaticObjectDefer 	First
Mask19								StaticObjectDefer 	First
Mask20								StaticObjectDefer 	First
Mask21								StaticObjectDefer 	First
Mask22								StaticObjectDefer 	First
Mask23								StaticObjectDefer 	First
Mask24								StaticObjectDefer 	First
Mask25								StaticObjectDefer 	First
Mask26								StaticObjectDefer 	First
Mask27								StaticObjectDefer 	First
Mask28								StaticObjectDefer 	First
Mask29								StaticObjectDefer 	First
Mask30								StaticObjectDefer 	First
Mask31								StaticObjectDefer 	First
Mask32								StaticObjectDefer 	First
Mask33								StaticObjectDefer 	First
Mask34								StaticObjectDefer 	First

FireplaceFlames 			   TexturePlane	   first
//Fireplaceglow							StaticObjectDefer 	First

//-------------------------------------------------------------
//-- This stuff goes in the Armory room
//-------------------------------------------------------------
LightArmory             			Light2          First

ChandelierArmory					StaticObjectDefer  	First

SignToLodge							StaticObjectDefer 	First

//World Scenery-----------------------------------------------------------------------------------------------------------------------------------------

[SoundFireplace]
name=SoundFireplace
soundFile=Sound\Environment\FireplaceCrackleSmall.wav
pos.x=5.610827
pos.y=0.847918
pos.z=5.778855
volume=2.0
maxDist=15.0
minDist=6.0
enable=TRUE
testBox=FALSE
soundBoxMin.x=0.0
soundBoxMin.y=0.0
soundBoxMin.z=0.0
soundBoxMax.x=0.0
soundBoxMax.y=0.0
soundBoxMax.z=0.0

[FireplaceFlames]
textureFile=Models\Props\Lodge\FireplaceFlames.MD3
maskFile=Models\Props\Lodge\FireplaceFlamesMask.MD3
pos.x=2.519231
pos.y=1.1
pos.z=6.7
length=1.5
width=1.2
name=FireplaceFlames
yaw=-0.122171
pitch=4.89033
roll=0.0
texTileU=3.05
texTileV=0.7
texSpeed=0.5
texDir=0.0
diffuse.a=1.0
diffuse.r=1.0
diffuse.g=1.0
diffuse.b=1.0
specular.r=0.0
specular.g=0.0
specular.b=0.0
emissive.r=0.0
emissive.g=0.0
emissive.b=0.0
addBlend=TRUE
zEnable=FALSE

[Fireplaceglow]
modelFile=Models\Props\Lodge\Fireglow.MD3
pos.x=0.0
pos.y=0.0
pos.z=0.0
name=Fireplaceglow
agl=FALSE
aglOffset=0.0
yaw=0.0
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

//---Masks-----------------------------------------------------------------------------------------------
[Mask0Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=-4.894817
pos.y=1.95
pos.z=3.122128
name=Mask0Base
agl=FALSE
aglOffset=0.0
yaw=5.217009
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask0]
modelFile=Models\Props\Treasure\Mask1-1.MD3
pos.x=-4.96257
pos.y=1.95
pos.z=3.172906
name=Mask0
agl=FALSE
aglOffset=0.0
yaw=5.217009
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask1Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=-3.880115
pos.y=1.95
pos.z=4.71494
name=Mask1Base
agl=FALSE
aglOffset=0.0
yaw=5.4
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask1]
modelFile=Models\Props\Treasure\Mask1-2.MD3
pos.x=-3.952832
pos.y=1.95
pos.z=4.738988
name=Mask1
agl=FALSE
aglOffset=0.0
yaw=5.4
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0


[Mask2Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=-2.230865
pos.y=1.95
pos.z=6.365089
name=Mask2Base
agl=FALSE
aglOffset=0.0
yaw=5.769001
pitch=0.033
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask2]
modelFile=Models\Props\Treasure\Mask1-3.MD3
pos.x=-2.230865
pos.y=1.95
pos.z=6.365089
name=Mask2
agl=FALSE
aglOffset=0.0
yaw=5.769001
pitch=0.033
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

[Mask3Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=0.416709
pos.y=1.95
pos.z=7.255351
name=Mask3Base
agl=FALSE
aglOffset=0.0
yaw=6.073657
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
fadePeriod=0.5
[Mask3]
modelFile=Models\Props\Treasure\Mask1-4.MD3
pos.x=0.417975
pos.y=1.95
pos.z=7.176358
name=Mask3
agl=FALSE
aglOffset=0.0
yaw=6.003937
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
fadePeriod=0.5
    
[Mask4Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=1.045007
pos.y=1.95
pos.z=7.458956
name=Mask4Base
agl=FALSE
aglOffset=0.0
yaw=6.630001
pitch=-0.045
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
fadePeriod=0.5
[Mask4]
modelFile=Models\Props\Treasure\Mask1-5.MD3
pos.x=1.045007
pos.y=1.95
pos.z=7.458956
name=Mask4
agl=FALSE
aglOffset=0.0
yaw=6.054052
pitch=-0.045
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
fadePeriod=0.5
    
[Mask5Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=3.943654
pos.y=1.95
pos.z=7.435834
name=Mask5Base
agl=FALSE
aglOffset=0.0
yaw=6.465002
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask5]
modelFile=Models\Props\Treasure\Mask1-6.MD3
pos.x=3.943654
pos.y=1.95
pos.z=7.435834
name=Mask5
agl=FALSE
aglOffset=0.0
yaw=6.283185
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
        
    
[Mask6Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=5.201213
pos.y=1.95
pos.z=7.191801
name=Mask6Base
agl=FALSE
aglOffset=0.0
yaw=6.74401
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask6]
modelFile=Models\Props\Treasure\Mask1-7.MD3
pos.x=5.201213
pos.y=1.95
pos.z=7.191801
name=Mask6
agl=FALSE
aglOffset=0.0
yaw=6.824228
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask7Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=10.851792
pos.y=1.95
pos.z=0.608592
name=Mask7Base
agl=FALSE
aglOffset=0.0
yaw=7.680016
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask7]
modelFile=Models\Props\Treasure\Mask2-1.MD3
pos.x=10.861596
pos.y=1.95
pos.z=0.658698
name=Mask7
agl=FALSE
aglOffset=133.789063
yaw=1.435806
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
        
    
[Mask8Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=10.837972
pos.y=1.95
pos.z=-2.379453
name=Mask8Base
agl=FALSE
aglOffset=0.0
yaw=7.93202
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask8]
modelFile=Models\Props\Treasure\Mask2-2.MD3
pos.x=10.837972
pos.y=1.95
pos.z=-2.379453
name=Mask8
agl=FALSE
aglOffset=0.0
yaw=1.644427
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask9Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=3.074178
pos.y=1.95
pos.z=-9.462629
name=Mask9Base
agl=FALSE
aglOffset=0.0
yaw=9.408032
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask9]
modelFile=Models\Props\Treasure\Mask2-3.MD3
pos.x=3.074178
pos.y=1.95
pos.z=-9.462629
name=Mask9
agl=FALSE
aglOffset=0.0
yaw=3.037282
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
    
[Mask10Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=-4.684007
pos.y=1.95
pos.z=-5.69635
name=Mask10Base
agl=FALSE
aglOffset=0.0
yaw=10.557043
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask10]
modelFile=Models\Props\Treasure\Mask2-4.MD3
pos.x=-4.684007
pos.y=1.95
pos.z=-5.69635
name=Mask10
agl=FALSE
aglOffset=0.0
yaw=4.430136
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask11Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=-5.621212
pos.y=1.95
pos.z=-3.742465
name=Mask11Base
agl=FALSE
aglOffset=0.0
yaw=10.770036
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask11]
modelFile=Models\Props\Treasure\Mask2-5.MD3
pos.x=-5.621212
pos.y=1.95
pos.z=-3.742465
name=Mask11
agl=FALSE
aglOffset=0.0
yaw=4.466952
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask12Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=-4.450175
pos.y=1.95
pos.z=4.249998
name=Mask12Base
agl=FALSE
aglOffset=0.0
yaw=11.844042
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask12]
modelFile=Models\Props\Treasure\Mask2-6.MD3
pos.x=-4.450175
pos.y=1.95
pos.z=4.249998
name=Mask12
agl=FALSE
aglOffset=0.0
yaw=5.217009
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask13Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=-3.136443
pos.y=1.95
pos.z=5.67004
name=Mask13Base
agl=FALSE
aglOffset=0.0
yaw=11.988042
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask13]
modelFile=Models\Props\Treasure\Mask2-7.MD3
pos.x=-3.136443
pos.y=1.95
pos.z=5.67004
name=Mask13
agl=FALSE
aglOffset=0.0
yaw=11.922041
pitch=-0.119998
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask14Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=10.864729
pos.y=1.95
pos.z=0.047747
name=Mask14Base
agl=FALSE
aglOffset=0.0
yaw=14.040032
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask14]
modelFile=Models\Props\Treasure\Mask3-1.MD3
pos.x=10.864729
pos.y=1.95
pos.z=0.047747
name=Mask14
agl=FALSE
aglOffset=0.0
yaw=1.349903
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask15Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=10.848908
pos.y=1.95
pos.z=-1.777987
name=Mask15Base
agl=FALSE
aglOffset=0.0
yaw=14.226031
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask15]
modelFile=Models\Props\Treasure\Mask3-2.MD3
pos.x=10.848908
pos.y=1.95
pos.z=-1.777987
name=Mask15
agl=FALSE
aglOffset=0.0
yaw=1.687379
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask16Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=4.249576
pos.y=1.95
pos.z=-9.126298
name=Mask16Base
agl=FALSE
aglOffset=0.0
yaw=9.206968
pitch=-0.009001
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask16]
modelFile=Models\Props\Treasure\Mask3-3.MD3
pos.x=4.249576
pos.y=1.95
pos.z=-9.126298
name=Mask16
agl=FALSE
aglOffset=0.0
yaw=9.206968
pitch=-0.009001
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask17Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=0.831121
pos.y=1.953
pos.z=-9.359239
name=Mask17Base
agl=FALSE
aglOffset=0.0
yaw=16.062023
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask17]
modelFile=Models\Props\Treasure\Mask3-4.MD3
pos.x=0.831121
pos.y=1.953
pos.z=-9.359239
name=Mask17
agl=FALSE
aglOffset=0.0
yaw=3.374758
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask18Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=0.324002
pos.y=1.95
pos.z=-9.234972
name=Mask18Base
agl=FALSE
aglOffset=0.0
yaw=16.008018
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask18]
modelFile=Models\Props\Treasure\Mask3-5.MD3
pos.x=0.324002
pos.y=1.95
pos.z=-9.234972
name=Mask18
agl=FALSE
aglOffset=0.0
yaw=3.497476
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask19Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=-4.065352
pos.y=1.95
pos.z=-6.366631
name=Mask19Base
agl=FALSE
aglOffset=0.0
yaw=16.683014
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask19]
modelFile=Models\Props\Treasure\Mask3-6.MD3
pos.x=-4.065352
pos.y=1.95
pos.z=-6.366631
name=Mask19
agl=FALSE
aglOffset=0.0
yaw=4.049709
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask20Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=-3.314955
pos.y=1.95
pos.z=-7.135417
name=Mask20Base
agl=FALSE
aglOffset=0.0
yaw=16.467022
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask20]
modelFile=Models\Props\Treasure\Mask3-7.MD3
pos.x=-3.314955
pos.y=1.95
pos.z=-7.135417
name=Mask20
agl=FALSE
aglOffset=0.0
yaw=3.836747
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask21Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=-5.971843
pos.y=1.95
pos.z=-2.925609
name=Mask21Base
agl=FALSE
aglOffset=0.0
yaw=17.160007
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask21]
modelFile=Models\Props\Treasure\Mask4-1.MD3
pos.x=-5.971843
pos.y=1.95
pos.z=-2.925609
name=Mask21
agl=FALSE
aglOffset=0.0
yaw=4.767612
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask22Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=-6.018941
pos.y=1.95
pos.z=1.084831
name=Mask22Base
agl=FALSE
aglOffset=0.0
yaw=17.673006
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask22]
modelFile=Models\Props\Treasure\Mask4-2.MD3
pos.x=-6.018941
pos.y=1.95
pos.z=1.084831
name=Mask22
agl=FALSE
aglOffset=0.0
yaw=5.217009
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

[Mask23Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=-1.066771
pos.y=1.95
pos.z=6.897602
name=Mask23Base
agl=FALSE
aglOffset=0.0
yaw=18.690039
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask23]
modelFile=Models\Props\Treasure\Mask4-3.MD3
pos.x=-1.066771
pos.y=1.95
pos.z=6.897602
name=Mask23
agl=FALSE
aglOffset=0.0
yaw=5.988661
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask24Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=-0.166823
pos.y=1.95
pos.z=-8.999899
name=Mask24Base
agl=FALSE
aglOffset=0.0
yaw=22.326057
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask24]
modelFile=Models\Props\Treasure\Mask4-4.MD3
pos.x=-0.166823
pos.y=1.95
pos.z=-8.999899
name=Mask24
agl=FALSE
aglOffset=0.0
yaw=3.712233
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask25Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=-0.732748
pos.y=1.95
pos.z=-8.802959
name=Mask25Base
agl=FALSE
aglOffset=0.0
yaw=22.326057
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask25]
modelFile=Models\Props\Treasure\Mask4-5.MD3
name=Mask25
pos.x=-0.732748
pos.y=1.95
pos.z=-8.802959
agl=TRUE
aglOffset=1.95
yaw=3.540427
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
modelFile=
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask26]
modelFile=Models\Props\Treasure\Mask4-6.MD3
pos.x=2.463787
pos.y=1.945633
pos.z=-9.44566
name=Mask26
agl=FALSE
aglOffset=0.0
yaw=9.479976
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask26Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
name=Mask26Base
pos.x=2.463787
pos.y=1.95
pos.z=-9.44566
agl=TRUE
aglOffset=1.95
yaw=9.479976
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
modelFile=
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

[Mask27]
modelFile=Models\Props\Treasure\Mask4-7.MD3
name=Mask27
pos.x=-2.697356
pos.y=1.95
pos.z=6.009093
agl=TRUE
aglOffset=1.95
yaw=-0.541043
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
modelFile=
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask27Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=-2.697356
pos.y=1.95
pos.z=6.009093
name=Mask27Base
agl=FALSE
aglOffset=0.0
yaw=11.979007
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask28]
modelFile=Models\Props\Treasure\Mask5-1.MD3
pos.x=1.697861
pos.y=0.0
pos.z=6.476567
name=Mask28
agl=FALSE
aglOffset=0.0
yaw=5.217009
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask28Base]
name=Mask28Base
pos.x=1.697861
pos.y=0.0
pos.z=6.476567
agl=TRUE
aglOffset=0.0
yaw=12.537009
pitch=0.162
roll=1.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
modelFile=
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
        
[Mask29Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=10.70372
pos.y=1.95
pos.z=1.079419
name=Mask29Base
agl=FALSE
aglOffset=0.0
yaw=7.691999
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask29]
modelFile=Models\Props\Treasure\Mask5-2.MD3
pos.x=10.687226
pos.y=1.95
pos.z=1.076897
name=Mask29
agl=FALSE
aglOffset=0.0
yaw=7.644519
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask30Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=10.763155
pos.y=1.95
pos.z=-2.935873
name=Mask30Base
agl=FALSE
aglOffset=0.0
yaw=8.120999
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask30]
modelFile=Models\Props\Treasure\Mask5-3.MD3
pos.x=10.763155
pos.y=1.95
pos.z=-2.935873
name=Mask30
agl=FALSE
aglOffset=0.0
yaw=2.110757
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask31Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=-5.031642
pos.y=1.95
pos.z=-5.157128
name=Mask31Base
agl=FALSE
aglOffset=0.0
yaw=10.416012
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask31]
modelFile=Models\Props\Treasure\Mask5-4.MD3
pos.x=-5.031642
pos.y=1.95
pos.z=-5.157128
name=Mask31
agl=FALSE
aglOffset=0.0
yaw=4.509903
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask32Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=1.734229
pos.y=2.002176
pos.z=-9.493302
name=Mask32Base
agl=FALSE
aglOffset=0.0
yaw=9.419974
pitch=-0.063001
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask32]
modelFile=Models\Props\Treasure\Mask5-5.MD3
pos.x=1.734229
pos.y=2.002176
pos.z=-9.493302
name=Mask32
agl=FALSE
aglOffset=0.0
yaw=3.288855
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    
[Mask33Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=-0.564938
pos.y=1.95
pos.z=7.087727
name=Mask33Base
agl=FALSE
aglOffset=0.0
yaw=5.842658
pitch=0.012
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
fadePeriod=0.5
[Mask33]
modelFile=Models\Props\Treasure\Mask5-6.MD3
pos.x=-0.564938
pos.y=1.95
pos.z=7.087727
name=Mask33
agl=FALSE
aglOffset=0.0
yaw=5.720487
pitch=0.012
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
fadePeriod=0.5
    
[Mask34Base]
modelFile=Models\Props\Treasure\MaskBase.MD3
pos.x=-2.859003
pos.y=1.95
pos.z=-7.586812
name=Mask34Base
agl=FALSE
aglOffset=0.0
yaw=3.810012
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Mask34]
modelFile=Models\Props\Treasure\Mask5-7.MD3
pos.x=-2.859003
pos.y=1.95
pos.z=-7.586812
name=Mask34
agl=FALSE
aglOffset=0.0
yaw=4.049709
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
    

    
    
    
    
//---Shields-----------------------------------------------------------------------------------------------
[ShieldPlacer]
modelFile=Models\Props\Lodge\ShieldPlacer.MD3
pos.x=0.0
pos.y=0.0
pos.z=0.0
name=ShieldPlacer
agl=FALSE
aglOffset=0.0
yaw=0.0
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldBaseSubmitScore]
modelFile=Models\Props\Lodge\ShieldBase.MD3
pos.x=-3.928757
pos.y=0.0
pos.z=-5.240294
name=ShieldBaseSubmitScore
agl=TRUE
aglOffset=0.0
yaw=4.143277
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

[ShieldFrameSubmitScore]
modelFile=Models\Props\Lodge\Shields\ShieldFrame.MD3
pos.x=-3.928757
pos.y=0.111832
pos.z=-5.240294
name=ShieldFrameSubmitScore
agl=FALSE
aglOffset=0.0
yaw=4.143
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldSubmitScore]
modelFile=Models\Props\Lodge\Shields\ShieldSubmitScore.MD3
pos.x=-3.928757
pos.y=0.111832
pos.z=-5.240294
name=ShieldSubmitScore
agl=FALSE
aglOffset=0.0
yaw=4.143
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0


[ShieldBaseAllGuns]
modelFile=Models\Props\Lodge\ShieldBase.MD3
pos.x=-2.257587
pos.y=0.0
pos.z=-6.693985
name=ShieldBaseAllGuns
agl=TRUE
aglOffset=0.0
yaw=3.810003
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

[ShieldFrameAllGuns]
modelFile=Models\Props\Lodge\Shields\ShieldFrame.MD3
pos.x=-2.257587
pos.y=0.147822
pos.z=-6.693985
name=ShieldFrameAllGuns
agl=FALSE
aglOffset=0.0
yaw=3.810003
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldAllGuns]
modelFile=Models\Props\Lodge\Shields\ShieldAllGuns.MD3
pos.x=-2.257587
pos.y=0.147822
pos.z=-6.693985
name=ShieldAllGuns
agl=FALSE
aglOffset=0.0
yaw=3.810003
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0


[ShieldBaseAllTreasures]
modelFile=Models\Props\Lodge\ShieldBase.MD3
pos.x=-5.204202
pos.y=0.0
pos.z=-2.131222
name=ShieldBaseAllTreasures
agl=TRUE
aglOffset=0.0
yaw=4.677007
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

[ShieldFrameAllTreasures]
modelFile=Models\Props\Lodge\Shields\ShieldFrame.MD3
pos.x=-5.204202
pos.y=0.103485
pos.z=-2.131222
name=ShieldFrameAllTreasures
agl=FALSE
aglOffset=0.0
yaw=4.677007
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldAllTreasures]
modelFile=Models\Props\Lodge\Shields\ShieldAllTreasures.MD3
pos.x=-5.204202
pos.y=0.06
pos.z=-2.131222
name=ShieldAllTreasures
agl=FALSE
aglOffset=0.0
yaw=4.677007
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0


[ShieldBaseAllCoins]
modelFile=Models\Props\Lodge\ShieldBase.MD3
pos.x=0.042753
pos.y=0.0
pos.z=-7.921884
name=ShieldBaseAllCoins
agl=TRUE
aglOffset=0.0
yaw=3.336001
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

[ShieldFrameAllCoins]
modelFile=Models\Props\Lodge\Shields\ShieldFrame.MD3
pos.x=0.042753
pos.y=0.087755
pos.z=-7.921884
name=ShieldFrameAllCoins
agl=FALSE
aglOffset=0.0
yaw=3.336001
pitch=0.005999
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldAllCoins]
modelFile=Models\Props\Lodge\Shields\ShieldAllCoins.MD3
pos.x=0.042753
pos.y=0.087755
pos.z=-7.921884
agl=FALSE
aglOffset=0.0
yaw=3.336001
pitch=0.005999
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldBaseDeath]
modelFile=Models\Props\Lodge\ShieldBase.MD3
pos.x=-4.98185
pos.y=0.0
pos.z=-3.0832
name=ShieldBaseDeath
agl=TRUE
aglOffset=0.0
yaw=4.245029
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

[ShieldFrameDeath]
modelFile=Models\Props\Lodge\Shields\ShieldFrame.MD3
pos.x=-5.007004
pos.y=0.120101
pos.z=-3.056849
name=ShieldFrameDeath
agl=FALSE
aglOffset=0.0
yaw=4.245029
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldDeath]
modelFile=Models\Props\Lodge\Shields\ShieldDeath.MD3
pos.x=-5.007004
pos.y=0.120101
pos.z=-3.056849
name=ShieldDeath
agl=FALSE
aglOffset=0.0
yaw=4.245029
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldBaseFemaleTournament]
modelFile=Models\Props\Lodge\ShieldBase.MD3
pos.x=2.4
pos.y=0.0
pos.z=-8.55
name=ShieldBaseFemaleTournament
agl=TRUE
aglOffset=0.0
yaw=3.087003
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

[ShieldFrameFemaleTournament]
modelFile=Models\Props\Lodge\Shields\ShieldFrame.MD3
pos.x=2.4
pos.y=0.095498
pos.z=-8.5
name=ShieldFrameFemaleTournament
agl=FALSE
aglOffset=0.0
yaw=3.087003
pitch=-0.024
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldFemaleTournament]
modelFile=Models\Props\Lodge\Shields\ShieldFemaleLarge.MD3
pos.x=2.4
pos.y=0.095498
pos.z=-8.5
name=ShieldFemaleTournament
agl=FALSE
aglOffset=0.0
yaw=3.087003
pitch=-0.024
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0


[ShieldBaseNoDamage]
modelFile=Models\Props\Lodge\ShieldBase.MD3
pos.x=-3.276659
pos.y=0.0
pos.z=-6.09514
name=ShieldBaseNoDamage
agl=TRUE
aglOffset=0.0
yaw=3.924031
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

[ShieldFrameNoDamage]
modelFile=Models\Props\Lodge\Shields\ShieldFrame.MD3
pos.x=-3.276659
pos.y=0.094918
pos.z=-6.09514
name=ShieldFrameNoDamage
agl=FALSE
aglOffset=0.0
yaw=3.924031
pitch=0.064771
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldNoDamage]
modelFile=Models\Props\Lodge\Shields\ShieldNoDamage.MD3
pos.x=-3.276659
pos.y=0.094918
pos.z=-6.09514
name=ShieldNoDamage
agl=FALSE
aglOffset=0.0
yaw=3.924031
pitch=0.064771
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldBaseFemaleStage]
modelFile=Models\Props\Lodge\ShieldBase.MD3
pos.x=-4.495502
pos.y=0.0
pos.z=-4.29283
name=ShieldBaseFemaleStage
agl=TRUE
aglOffset=0.0
yaw=4.25833
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

[ShieldFrameFemaleStage]
modelFile=Models\Props\Lodge\Shields\ShieldFrame.MD3
pos.x=-4.495502
pos.y=0.132154
pos.z=-4.29283
name=ShieldFrameFemaleStage
agl=FALSE
aglOffset=0.0
yaw=4.25
pitch=0.036
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldFemaleStage]
modelFile=Models\Props\Lodge\Shields\ShieldFemaleSmall.MD3
pos.x=-4.495502
pos.y=0.132154
pos.z=-4.29283
name=ShieldFemaleStage
agl=FALSE
aglOffset=0.0
yaw=4.25
pitch=0.036
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldBaseJawsOfDeath]
modelFile=Models\Props\Lodge\ShieldBase.MD3
pos.x=10.005616
pos.y=0.0
pos.z=-1.4
name=ShieldBaseJawsOfDeath
agl=TRUE
aglOffset=0.0
yaw=1.690321
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

[ShieldFrameJawsOfDeath]
modelFile=Models\Props\Lodge\Shields\ShieldFrame.MD3
pos.x=10.005616
pos.y=0.1
pos.z=-1.4
name=ShieldFrameJawsOfDeath
agl=FALSE
aglOffset=0.0
yaw=1.707774
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldJawsOfDeath]
modelFile=Models\Props\Lodge\Shields\ShieldJawsOfDeath.MD3
pos.x=10.005616
pos.y=0.1
pos.z=-1.4
name=ShieldJawsOfDeath
agl=FALSE
aglOffset=0.0
yaw=1.707774
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0



[ShieldBaseTriggerHappy]
modelFile=Models\Props\Lodge\ShieldBase.MD3
pos.x=3.603012
pos.y=0.0
pos.z=-8.49
name=ShieldBaseTriggerHappy
agl=TRUE
aglOffset=0.0
yaw=9.350974
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

[ShieldFrameTriggerHappy]
modelFile=Models\Props\Lodge\Shields\ShieldFrame.MD3
pos.x=3.603012
pos.y=0.084007
pos.z=-8.375357
name=ShieldFrameTriggerHappy
agl=FALSE
aglOffset=0.0
yaw=9.350974
pitch=-0.069
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldTriggerHappy]
modelFile=Models\Props\Lodge\Shields\ShieldTriggerHappy.MD3
pos.x=3.603012
pos.y=0.084007
pos.z=-8.375357
name=ShieldTriggerHappy
agl=FALSE
aglOffset=0.0
yaw=9.350974
pitch=-0.069
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0


[ShieldBaseGold]
modelFile=Models\Props\Lodge\ShieldBase.MD3
pos.x=10.005616
pos.y=0.0
pos.z=-0.1
name=ShieldBaseGold
agl=TRUE
aglOffset=0.0
yaw=1.585603
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

[ShieldFrameGold]
modelFile=Models\Props\Lodge\Shields\ShieldFrame.MD3
pos.x=10.005616
pos.y=0.125969
pos.z=-0.1
name=ShieldFrameGold
agl=FALSE
aglOffset=0.0
yaw=1.6
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldGold]
modelFile=Models\Props\Lodge\Shields\ShieldGold.MD3
pos.x=10.005616
pos.y=0.125969
pos.z=-0.1
name=ShieldGold
agl=FALSE
aglOffset=0.0
yaw=1.603056
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0


[ShieldBasePistol]
modelFile=Models\Props\Lodge\ShieldBase.MD3
pos.x=-1.47308
pos.y=0.0
pos.z=5.0
name=ShieldBasePistol
agl=TRUE
aglOffset=0.0
yaw=5.964016
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

[ShieldFramePistol]
modelFile=Models\Props\Lodge\Shields\ShieldFrame.MD3
pos.x=-1.47308
pos.y=0.100359
pos.z=4.791786
name=ShieldFramePistol
agl=FALSE
aglOffset=0.0
yaw=5.964016
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldPistol]
modelFile=Models\Props\Lodge\Shields\ShieldPistol.MD3
pos.x=-1.47308
pos.y=0.100359
pos.z=4.791786
name=ShieldPistol
agl=FALSE
aglOffset=0.0
yaw=5.964016
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldBaseRifle]
modelFile=Models\Props\Lodge\ShieldBase.MD3
pos.x=1.214109
pos.y=0.0
pos.z=-8.399161
name=ShieldBaseRifle
agl=TRUE
aglOffset=0.0
yaw=15.788994
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

[ShieldFrameRifle]
modelFile=Models\Props\Lodge\Shields\ShieldFrame.MD3
pos.x=1.214109
pos.y=0.041285
pos.z=-8.399161
name=ShieldFrameRifle
agl=FALSE
aglOffset=0.0
yaw=15.788994
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldRifle]
modelFile=Models\Props\Lodge\Shields\ShieldRifle.MD3
pos.x=1.214109
pos.y=0.041285
pos.z=-8.399161
name=ShieldRifle
agl=FALSE
aglOffset=0.0
yaw=15.788994
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0


[ShieldBaseRich]
modelFile=Models\Props\Lodge\ShieldBase.MD3
pos.x=4.522585
pos.y=0.0
pos.z=6.367354
name=ShieldBaseRich
agl=TRUE
aglOffset=0.0
yaw=6.611994
pitch=-0.012
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

[ShieldFrameRich]
modelFile=Models\Props\Lodge\Shields\ShieldFrame.MD3
pos.x=4.522585
pos.y=0.092241
pos.z=6.367354
name=ShieldFrameRich
agl=FALSE
aglOffset=0.0
yaw=6.611994
pitch=-0.012
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldRich]
modelFile=Models\Props\Lodge\Shields\ShieldRich.MD3
pos.x=4.522585
pos.y=0.092241
pos.z=6.367354
name=ShieldRich
agl=FALSE
aglOffset=0.0
yaw=6.611994
pitch=-0.012
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0


[ShieldBaseEquipment]
modelFile=Models\Props\Lodge\ShieldBase.MD3
pos.x=-3.6
pos.y=0.0
pos.z=3.8
name=ShieldBaseEquipment
agl=TRUE
aglOffset=0.0
yaw=11.837985
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

[ShieldFrameEquipment]
modelFile=Models\Props\Lodge\Shields\ShieldFrame.MD3
pos.x=-3.6
pos.y=0.134351
pos.z=3.8
name=ShieldFrameEquipment
agl=FALSE
aglOffset=0.0
yaw=11.837985
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldEquipment]
modelFile=Models\Props\Lodge\Shields\ShieldEquipment.MD3
pos.x=-3.6
pos.y=0.134351
pos.z=3.8
name=ShieldEquipment
agl=FALSE
aglOffset=0.0
yaw=11.837985
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0



[ShieldBaseAccuracy]
modelFile=Models\Props\Lodge\ShieldBase.MD3
pos.x=0.431105
pos.y=0.0
pos.z=6.462199
name=ShieldBaseAccuracy
agl=TRUE
aglOffset=0.0
yaw=5.921991
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

[ShieldFrameAccuracy]
modelFile=Models\Props\Lodge\Shields\ShieldFrame.MD3
pos.x=0.431105
pos.y=0.17
pos.z=6.462199
name=ShieldFrameAccuracy
agl=FALSE
aglOffset=0.0
yaw=5.921991
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldAccuracy]
modelFile=Models\Props\Lodge\Shields\ShieldAccuracy.MD3
pos.x=0.431105
pos.y=0.17
pos.z=6.462199
name=ShieldAccuracy
agl=FALSE
aglOffset=0.0
yaw=5.921991
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0


[ShieldBaseVitalShot]
modelFile=Models\Props\Lodge\ShieldBase.MD3
pos.x=-2.6
pos.y=0.0
pos.z=4.46
name=ShieldBaseVitalShot
agl=FALSE
aglOffset=0.0
yaw=5.902758
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0

[ShieldFrameVitalShot]
modelFile=Models\Props\Lodge\Shields\ShieldFrame.MD3
pos.x=-2.6
pos.y=0.183648
pos.z=4.4
name=ShieldFrameVitalShot
agl=FALSE
aglOffset=0.0
yaw=-0.087265
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldVitalShot]
modelFile=Models\Props\Lodge\Shields\ShieldVitalShot.MD3
pos.x=-2.6
pos.y=0.183648
pos.z=4.4
name=ShieldVitalShot
agl=FALSE
aglOffset=0.0
yaw=-0.087265
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldBaseHeadShot]
modelFile=Models\Props\Lodge\ShieldBase.MD3
pos.x=-4.246865
pos.y=0.122367
pos.z=2.911506
name=ShieldBaseHeadShot
agl=FALSE
aglOffset=0.0
yaw=5.154006
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldFrameHeadShot]
modelFile=Models\Props\Lodge\Shields\ShieldFrame.MD3
pos.x=-4.246865
pos.y=0.122367
pos.z=2.911506
name=ShieldFrameHeadShot
agl=FALSE
aglOffset=0.0
yaw=5.223818
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ShieldHeadShot]
modelFile=Models\Props\Lodge\Shields\ShieldHeadShot.MD3
pos.x=-4.246865
pos.y=0.122367
pos.z=2.911506
name=ShieldHeadShot
agl=FALSE
aglOffset=0.0
yaw=5.223818
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0



//---AnimalTrophies----------------------------------------------------------------------------------------------------------------------

[PedestalMeerkat]
modelFile=Models\Props\Lodge\Pedestal.MD3
pos.x=9.58672
pos.y=0.1
pos.z=-2.1
name=PedestalMeerkat
agl=FALSE
aglOffset=0.0
yaw=17.456982
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=0.6
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[PedestalHare]
modelFile=Models\Props\Lodge\Pedestal.MD3
pos.x=9.58672
pos.y=0.1
pos.z=0.66
name=PedestalHare
agl=FALSE
aglOffset=0.0
yaw=17.456982
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=0.6
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0




[Perch01]
modelFile=Models\Props\Lodge\Perch.MD3
pos.x=9.58672
pos.y=0.1
pos.z=-3.12747
name=Perch01
agl=FALSE
aglOffset=0.0
yaw=17.456982
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[Perch02]
modelFile=Models\Props\Lodge\Perch2.MD3
pos.x=9.590796
pos.y=0.1
pos.z=1.422057
name=Perch02
agl=FALSE
aglOffset=0.0
yaw=16.581017
pitch=0.034906
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[Pedestal01]
modelFile=Models\Props\Lodge\Pedestal.MD3
pos.x=9.58672
pos.y=0.1
pos.z=-3.12747
name=Pedestal01
agl=FALSE
aglOffset=0.0
yaw=17.456982
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[Pedestal02]
modelFile=Models\Props\Lodge\Pedestal.MD3
pos.x=9.58672
pos.y=0.1
pos.z=1.401
name=Pedestal02
agl=FALSE
aglOffset=0.0
yaw=17.456982
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0



[PanelSable]
modelFile=Models\Props\Lodge\Panel.MD3
pos.x=-0.035117
pos.y=2.4
pos.z=8.0
name=PanelSable
agl=FALSE
aglOffset=0.0
yaw=5.991292
pitch=0.0
roll=0.0
scale.x=1.5
scale.y=1.5
scale.z=1.5
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[PanelRhino]
modelFile=Models\Props\Lodge\Panel.MD3
pos.x=-5.8
pos.y=2.55
pos.z=-4.865364
name=PanelRhino
agl=FALSE
aglOffset=0.0
yaw=4.170245
pitch=0.0
roll=0.0
scale.x=2.2
scale.y=2.2
scale.z=2.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[PanelLeopard]
modelFile=Models\Props\Lodge\Panel.MD3
pos.x=-4.827519
pos.y=2.427785
pos.z=-6.317866
name=PanelLeopard
agl=FALSE
aglOffset=0.0
yaw=4.053031
pitch=-0.049228
roll=0.0
scale.x=1.3
scale.y=1.4
scale.z=1.4
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[PanelKudu]
modelFile=Models\Props\Lodge\Panel.MD3
pos.x=1.13252
pos.y=2.259716
pos.z=-9.919215
name=PanelKudu
agl=FALSE
aglOffset=0.0
yaw=3.281992
pitch=0.032999
roll=0.0
scale.x=1.3
scale.y=1.5
scale.z=1.3
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[PanelHippo]
modelFile=Models\Props\Lodge\Panel.MD3
pos.x=3.57983
pos.y=2.41413
pos.z=-9.912331
name=PanelHippo
agl=FALSE
aglOffset=0.0
yaw=2.987994
pitch=-0.009
roll=0.0
scale.x=1.8
scale.y=1.9
scale.z=1.4
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[PanelGemsbok]
modelFile=Models\Props\Lodge\Panel.MD3
pos.x=-4.116348
pos.y=2.449197
pos.z=-7.195158
name=PanelGemsbok
agl=FALSE
aglOffset=0.0
yaw=29.073071
pitch=0.0
roll=0.0
scale.x=1.4
scale.y=1.5
scale.z=1.4
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[PanelCroc]
modelFile=Models\Props\Lodge\Panel.MD3
pos.x=-4.0
pos.y=2.5
pos.z=5.570072
name=PanelCroc
agl=FALSE
aglOffset=0.0
yaw=11.738965
pitch=0.0
roll=0.0
scale.x=2.0
scale.y=2.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[PanelBuffalo]
modelFile=Models\Props\Lodge\Panel.MD3
pos.x=-5.323655
pos.y=2.373783
pos.z=3.920954
name=PanelBuffalo
agl=FALSE
aglOffset=0.0
yaw=5.160017
pitch=-0.036
roll=0.0
scale.x=1.7
scale.y=1.9
scale.z=1.7
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[PanelImpala]
modelFile=Models\Props\Lodge\Panel.MD3
pos.x=-1.0
pos.y=2.4
pos.z=-9.4
name=PanelImpala
agl=FALSE
aglOffset=0.0
yaw=28.732933
pitch=0.0
roll=0.0
scale.x=1.3
scale.y=1.2
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[PanelWildebeest]
modelFile=Models\Props\Lodge\Panel.MD3
pos.x=4.726513
pos.y=2.5
pos.z=7.749039
name=PanelWildebeest
agl=FALSE
aglOffset=0.0
yaw=6.654016
pitch=0.0
roll=0.0
scale.x=1.6
scale.y=1.9
scale.z=1.6
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[PanelEland]
modelFile=Models\Props\Lodge\Panel.MD3
pos.x=-1.781007
pos.y=2.381564
pos.z=7.261622
name=PanelEland
agl=FALSE
aglOffset=0.0
yaw=37.266029
pitch=0.069001
roll=0.0
scale.x=1.6
scale.y=1.8
scale.z=1.4
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[PanelElephant]
modelFile=Models\Props\Lodge\Panel.MD3
pos.x=2.382824
pos.y=2.7
pos.z=6.6
name=PanelElephant
agl=FALSE
aglOffset=0.0
yaw=12.568386
pitch=0.0
roll=0.0
scale.x=2.5
scale.y=2.5
scale.z=4.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[PanelLion]
modelFile=Models\Props\Lodge\Panel.MD3
pos.x=11.6
pos.y=2.4
pos.z=-0.95
name=PanelLion
agl=FALSE
aglOffset=0.0
yaw=32.9842
pitch=0.0
roll=0.0
scale.x=2.3
scale.y=2.3
scale.z=2.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

//----------------------------------------------------------------------------------------------------------------------------------------------------------Heads

[HeadLion]
modelFile=Models\Props\Lodge\Animals\HeadLion.MD3
pos.x=11.5
pos.y=2.4
pos.z=-0.9
name=HeadLion
agl=FALSE
aglOffset=0.0
yaw=32.949295
pitch=0.0
roll=0.0
scale.x=1.4
scale.y=1.4
scale.z=1.4
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[HeadSable]
modelFile=Models\Props\Lodge\Animals\HeadSable.MD3
pos.x=-0.035117
pos.y=2.4
pos.z=8.104907
name=HeadSable
agl=FALSE
aglOffset=0.0
yaw=6.04365
pitch=0.0
roll=0.0
scale.x=1.2
scale.y=1.2
scale.z=1.2
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[HeadRhino]
modelFile=Models\Props\Lodge\Animals\HeadRhino.MD3
pos.x=-5.913378
pos.y=2.55
pos.z=-4.865364
name=HeadRhino
agl=FALSE
aglOffset=0.0
yaw=4.117886
pitch=-0.024
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[HeadLeopard]
modelFile=Models\Props\Lodge\Animals\HeadLeopard.MD3
pos.x=-4.809721
pos.y=2.427785
pos.z=-6.276984
name=HeadLeopard
agl=FALSE
aglOffset=0.0
yaw=4.053031
pitch=-0.049228
roll=0.0
scale.x=1.3
scale.y=1.3
scale.z=1.3
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[HeadKudu]
modelFile=Models\Props\Lodge\Animals\HeadKudu.MD3
pos.x=1.13252
pos.y=2.259716
pos.z=-9.919215
name=HeadKudu
agl=FALSE
aglOffset=0.0
yaw=3.281992
pitch=0.032999
roll=-0.034906
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[HeadHippo]
modelFile=Models\Props\Lodge\Animals\HeadHippo.MD3
pos.x=3.57983
pos.y=2.41413
pos.z=-9.912331
name=HeadHippo
agl=FALSE
aglOffset=0.0
yaw=3.145071
pitch=-0.009
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[HeadGemsbok]
modelFile=Models\Props\Lodge\Animals\HeadGemsbok.MD3
pos.x=-4.116348
pos.y=2.449197
pos.z=-7.195158
name=HeadGemsbok
agl=FALSE
aglOffset=0.0
yaw=29.247612
pitch=0.017453
roll=-0.017453
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[HeadCroc]
modelFile=Models\Props\Lodge\Animals\HeadCroc.MD3
pos.x=-4.1
pos.y=2.5
pos.z=5.7
name=HeadCroc
agl=FALSE
aglOffset=0.0
yaw=11.756418
pitch=0.087265
roll=0.087265
scale.x=1.3
scale.y=1.3
scale.z=1.3
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[HeadBuffalo]
modelFile=Models\Props\Lodge\Animals\HeadBuffalo.MD3
pos.x=-5.323655
pos.y=2.373783
pos.z=3.920954
name=HeadBuffalo
agl=FALSE
aglOffset=0.0
yaw=5.160017
pitch=-0.036
roll=0.0
scale.x=1.2
scale.y=1.2
scale.z=1.2
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[HeadWildebeest]
modelFile=Models\Props\Lodge\Animals\HeadWildebeest.MD3
pos.x=4.767076
pos.y=2.6
pos.z=7.801107
name=HeadWildebeest
agl=FALSE
aglOffset=0.0
yaw=6.654016
pitch=-0.144
roll=0.0
scale.x=1.2
scale.y=1.2
scale.z=1.2
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[HeadImpala]
modelFile=Models\Props\Lodge\Animals\HeadImpala.MD3
pos.x=-1.0
pos.y=2.4
pos.z=-9.4
name=HeadImpala
agl=FALSE
aglOffset=0.0
yaw=28.558392
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[HeadEland]
modelFile=Models\Props\Lodge\Animals\HeadEland.MD3
pos.x=-1.781007
pos.y=2.35
pos.z=7.3
name=HeadEland
agl=FALSE
aglOffset=0.0
yaw=37.335838
pitch=-0.245153
roll=-0.122171
scale.x=1.3
scale.y=1.3
scale.z=1.3
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[HeadElephant]
modelFile=Models\Props\Lodge\Animals\HeadElephant.MD3
pos.x=2.382824
pos.y=2.7
pos.z=6.5
name=HeadElephant
agl=FALSE
aglOffset=0.0
yaw=12.568386
pitch=0.086998
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[SpurwingGoose]
modelFile=Models\Props\Lodge\Animals\SpurwingGoose.MD3
pos.x=9.58672
pos.y=0.1
pos.z=-3.12747
name=SpurwingGoose
agl=FALSE
aglOffset=0.0
yaw=17.456982
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[Vulture]
modelFile=Models\Props\Lodge\Animals\Vulture.MD3
pos.x=9.590796
pos.y=0.1
pos.z=1.422057
name=Vulture
agl=FALSE
aglOffset=0.0
yaw=16.581017
pitch=0.069812
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[Meerkat]
modelFile=Models\Props\Lodge\Animals\Meerkat.MD3
pos.x=9.55
pos.y=0.9
pos.z=-2.1031
name=Meerkat
agl=FALSE
aglOffset=0.0
yaw=5.479379
pitch=0.009265
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[AfricanHare]
modelFile=Models\Props\Lodge\Animals\AfricanHare.MD3
pos.x=9.5
pos.y=0.9
pos.z=0.7
name=AfricanHare
agl=FALSE
aglOffset=0.0
yaw=-1.099539
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0


//-------------------------------------------------------------------------------------------------------------------------------------------------
[LightArmory]
name=LightArmory
pos.x=-10.6
pos.y=1.0
pos.z=-0.8
type=1
color.r=0.436523
color.g=0.235352
color.b=0.0
pitch=0.155998
yaw=17.373001
theta=0.0
range=4.6
flickerPeriod=12.0
flickerRange=FALSE
flickerRangeMin=850.78125
flickerRangeMax=838.867188
flickerInten=FALSE
flickerIntenMin=0.0
flickerIntenMax=0.0
attachTo=FALSE
entAttachName=
offset.x=0.0
offset.y=0.0
offset.z=0.0

[LodgeFloor]
modelFile=Models\Props\Lodge\LodgeFloor.MD3
pos.x=0.0
pos.y=0.0
pos.z=0.0
name=LodgeFloor
agl=FALSE
aglOffset=0.0
yaw=0.0
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[LodgeWalls]
modelFile=Models\Props\Lodge\LodgeWalls.MD3
pos.x=0.0
pos.y=0.0
pos.z=0.0
name=LodgeWalls
agl=FALSE
aglOffset=838.867188
yaw=0.0
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[LodgeMainRoom]
modelFile=Models\Props\Lodge\LodgeMainRoom.MD3
pos.x=0.0
pos.y=0.0
pos.z=0.0
name=LodgeMainRoom
agl=FALSE
aglOffset=0.0
yaw=0.0
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0


[LightFire01]
name=LightFire01
pos.x=2.3
pos.y=1.5
pos.z=-1.0
type=1
color.r=1.0
color.g=0.206875
color.b=0.03
pitch=0.438001
yaw=9.336013
theta=0.0
range=9.3
flickerPeriod=0.08
flickerRange=FALSE
flickerRangeMin=550.78125
flickerRangeMax=523.4375
flickerInten=TRUE
flickerIntenMin=0.5
flickerIntenMax=1.0
attachTo=FALSE
entAttachName=
offset.x=0.0
offset.y=0.0
offset.z=0.0

[LightFire02]
name=LightFire02
pos.x=2.45
pos.y=0.8
pos.z=2.2
type=1
color.r=1.0
color.g=0.0
color.b=0.0
pitch=0.438001
yaw=9.336013
theta=0.0
range=0.66
flickerPeriod=0.1
flickerRange=FALSE
flickerRangeMin=550.78125
flickerRangeMax=523.4375
flickerInten=TRUE
flickerIntenMin=0.5
flickerIntenMax=1.0
attachTo=FALSE
entAttachName=
offset.x=0.0
offset.y=0.0
offset.z=0.0


[Smoke01]
maxParticles=10
pos.x=2.475913
pos.y=1.0
pos.z=6.329128
textureFile=Models\Effects\SmokeTrail2.dds
radius=0.0
pitch=0.686998
yaw=13.125032
rate=10.0
theta=0.0
lifeSpan=0.0
gravity.x=0.1
gravity.y=0.0
gravity.z=0.0
activeMin=0.0
activeMax=0.0
inactiveMin=0.0
inactiveMax=0.0
lifeSpanMin=9.0
lifeSpanMax=15.0
sizeInitial=0.3
sizeFinal=3.0
sizeVar=1.5
speedMin=0.5
speedMax=1.0
colorInitial.a=0.8
colorInitial.r=0.308594
colorInitial.g=0.275391
colorInitial.b=0.241211
colorFinal.a=0.0
colorFinal.r=0.0
colorFinal.g=0.0
colorFinal.b=0.0
colorVar.a=0.0
colorVar.r=0.0
colorVar.g=0.0
colorVar.b=0.0
destBlend=FALSE
visDist=10.0
name=Smoke01
agl=TRUE
aglOffset=1.0
particleType=0
type=0
length=10.0
width=2.0


[SignToArmory]
modelFile=Models\Props\Lodge\LodgeSignToArmory.MD3
pos.x=0.0
pos.y=0.0
pos.z=0.0
name=SignToArmory
agl=FALSE
aglOffset=0.0
yaw=0.0
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[SignToLodge]
modelFile=Models\Props\Lodge\LodgeSignToLodge.MD3
pos.x=0.0
pos.y=0.0
pos.z=0.0
name=SignToLodge
agl=FALSE
aglOffset=0.0
yaw=0.0
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[Fireplace]
modelFile=Models\Props\Lodge\Fireplace.MD3
pos.x=0.0
pos.y=0.0
pos.z=0.0
name=Fireplace
agl=FALSE
aglOffset=0.0
yaw=0.0
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0


[TrunkSmall]
modelFile=Models\Props\Lodge\TrunkSmall.MD3
pos.x=-5.416222
pos.y=1.35
pos.z=2.098574
name=TrunkSmall
agl=FALSE
aglOffset=0.5
yaw=5.062136
pitch=0.003
roll=0.0
scale.x=0.5
scale.y=0.5
scale.z=0.5
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0


[SmallTableTall]
modelFile=Models\Props\Lodge\SmallTableTall.MD3
pos.x=0.491883
pos.y=0.0
pos.z=2.077199
name=SmallTableTall
agl=FALSE
aglOffset=0.0
yaw=0.0
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[SmallTableLong]
modelFile=Models\Props\Lodge\SmallTableLong.MD3
pos.x=4.397405
pos.y=0.0
pos.z=-1.380227
name=SmallTableLong
agl=FALSE
aglOffset=0.0
yaw=0.883573
pitch=0.0
roll=0.0
scale.x=2.0
scale.y=1.5
scale.z=2.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[Sofa]
modelFile=Models\Props\Lodge\Sofa.MD3
pos.x=3.0
pos.y=0.0
pos.z=3.0
name=Sofa
agl=FALSE
aglOffset=0.0
yaw=-0.191983
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[Rug]
modelFile=Models\Props\Lodge\Rug.MD3
pos.x=-1.0
pos.y=0.0
pos.z=-2.0
name=Rug
agl=FALSE
aglOffset=0.0
yaw=0.0
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[SmallDrum]
modelFile=Models\Props\Lodge\DrumLittle.MD3
pos.x=-4.84411
pos.y=0.0
pos.z=-3.723092
name=SmallDrum
agl=FALSE
aglOffset=0.0
yaw=0.0
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[BigDrum]
modelFile=Models\Props\Lodge\DrumBig.MD3
pos.x=7.417638
pos.y=0.0
pos.z=4.754336
name=BigDrum
agl=FALSE
aglOffset=0.0
yaw=13.24198
pitch=0.0
roll=0.0
scale.x=1.5
scale.y=1.5
scale.z=1.5
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[Vase]
modelFile=Models\Props\Lodge\VaseReeds.MD3
pos.x=-5.0
pos.y=0.04
pos.z=1.0
name=Vase
agl=FALSE
aglOffset=0.0
yaw=0.0
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ChandelierLodge]
modelFile=Models\Props\Lodge\Chandelier.MD3
pos.x=0.0
pos.y=0.0
pos.z=0.0
name=ChandelierLodge
agl=FALSE
aglOffset=0.0
yaw=0.0
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ChandelierArmory]
modelFile=Models\Props\Lodge\Chandelier.MD3
pos.x=-11.326303
pos.y=0.01646
pos.z=-1.0
name=ChandelierArmory
agl=FALSE
aglOffset=0.0
yaw=4.19398
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ArmoryFurniture]
modelFile=Models\Props\Lodge\ArmoryFurniture.MD3
pos.x=0.0
pos.y=0.0
pos.z=0.0
name=ArmoryFurniture
agl=FALSE
aglOffset=0.0
yaw=0.0
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ArmoryGuns]
modelFile=Models\Props\Lodge\ArmoryGuns.MD3
pos.x=0.0
pos.y=0.0
pos.z=0.0
name=ArmoryGuns
agl=FALSE
aglOffset=0.0
yaw=0.0
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ArmoryText]
modelFile=Models\Props\Lodge\ArmoryText.MD3
pos.x=0.0
pos.y=0.0
pos.z=0.0
name=ArmoryText
agl=FALSE
aglOffset=0.0
yaw=0.0
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ArmoryAccessories]
modelFile=Models\Props\Lodge\ArmoryAccessories.MD3
pos.x=0.0
pos.y=0.0
pos.z=0.0
name=ArmoryAccessories
agl=FALSE
aglOffset=0.0
yaw=0.0
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0

[ArmoryGlass]
modelFile=Models\Props\Lodge\ArmoryGlass.MD3
pos.x=0.0
pos.y=0.0
pos.z=0.0
name=ArmoryGlass
agl=FALSE
aglOffset=0.0
yaw=0.0
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0



[Curtain01]
modelFile=Models\Props\Lodge\Curtain.MD3
pos.x=6.97838
pos.y=0.31237
pos.z=-9.346437
name=Curtain01
agl=FALSE
aglOffset=0.0
yaw=2.654984
pitch=0.092999
roll=0.0
scale.x=0.6
scale.y=0.8
scale.z=0.8
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0


[LodgeArmoryRoom]
modelFile=Models\Props\Lodge\LodgeArmoryRoom.MD3
pos.x=0.0
pos.y=0.0
pos.z=0.0
name=LodgeArmoryRoom
agl=FALSE
aglOffset=0.0
yaw=0.0
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0


//-----------------------------------------------------------------------------------------------------------------------

[Environment]
class=Environment
name=Environment
ambient.r=0.648047
ambient.g=0.528516
ambient.b=0.514258
fogEnable=TRUE
fogStart=2.0
fogEnd=22.0
fogClr.r=0.526055
fogClr.g=0.332266
fogClr.b=0.228516
wind.x=0.0
draw=1
wind.y=0.0
wind.z=0.0
windMag=0.339722
windDir=-253.015701
environTexName=Maps\Common\Enviro.dds
uwFogEnable=FALSE
uwFogStart=0.0
uwFogEnd=65.0
uwFogClr.r=0.483398
uwFogClr.g=0.523438
uwFogClr.b=0.436523
uwFogElv=-5000.0
uwAmbient.r=0.701445
uwAmbient.g=0.65457
uwAmbient.b=0.923125
cloudTexName=
cloudTile=0.0
cloudURate=0.0
cloudVRate=0.0
causticTexName=
causticTile=0.0
causticFrameRate=0.0
causticURate=0.0
causticVRate=0.0

[Sun]
class=SUN
name=Sun
center.x=1210.0
center.y=32.9375
center.z=482.0
azimuth=0.46633
elevation=1.478757
yawRate=0.0
pitchRate=0.0
scale=0.2
sunColor.a=0.109804
sunColor.r=1.0
sunColor.g=0.839216
sunColor.b=0.639216
lightColor.r=0.214844
lightColor.g=0.161133
lightColor.b=0.114258
draw=1
drawGlare=FALSE
glareDecayRate=0.15
drawHalos=FALSE
sunFile=Maps\WorldMountain\WorldMountainSun.dds

[Observer]
pos.x=2560.0
pos.y=40.91362
pos.z=2560.0
accel=40.0
maxVel=500.0
trackSpeed=0.5

// Cameras and Camera Waypoints ----------------------------------------

[WptTrCroc]
pos.x=-2.131589
pos.y=2.3
pos.z=0.999958
fov=1.04718
pitch=0.15
yaw=5.864991
targetDist=20.0
speed=5.0
transTime=5.0
autoLink=FALSE
next=
prev=
name=WptTrCroc
gameEvent=0
useMyData=FALSE
linkName.0=WptTrEnterAr
linkName.1=WptTrElephant
linkName.2=WptTrCroc
linkName.3=
linkName.4=
linkName.5=

[WptTrElephant]
pos.x=2.326051
pos.y=1.536375
pos.z=2.573919
fov=1.04718
pitch=-0.153
yaw=6.269982
targetDist=20.0
speed=5.0
transTime=5.0
autoLink=FALSE
next=
prev=
name=WptTrElephant
gameEvent=0
useMyData=FALSE
linkName.0=WptTrCroc
linkName.1=WptTrLion
linkName.2=WptTrElephant
linkName.3=
linkName.4=
linkName.5=

[WptTrLion]
pos.x=5.7
pos.y=1.75
pos.z=-1.0
fov=1.04718
pitch=-0.010094
yaw=7.802956
targetDist=20.0
speed=5.0
transTime=5.0
autoLink=FALSE
next=
prev=
name=WptTrLion
gameEvent=0
useMyData=FALSE
linkName.0=WptTrElephant
linkName.1=WptTrHippo
linkName.2=WptTrLion
linkName.3=
linkName.4=
linkName.5=

[WptTrHippo]
pos.x=1.847216
pos.y=2.1
pos.z=-4.845624
fov=1.04718
pitch=0.1
yaw=9.434993
targetDist=20.0
speed=5.0
transTime=5.0
autoLink=FALSE
next=
prev=
name=WptTrHippo
gameEvent=0
useMyData=FALSE
linkName.0=WptTrLion
linkName.1=WptTrRhino
linkName.2=WptTrHippo
linkName.3=
linkName.4=
linkName.5=

[WptTrRhino]
pos.x=0.165774
pos.y=2.2
pos.z=-5.290349
fov=1.04718
pitch=0.1
yaw=4.520989
targetDist=20.0
speed=5.0
transTime=5.0
autoLink=FALSE
next=
prev=
name=WptTrRhino
gameEvent=0
useMyData=FALSE
linkName.0=WptTrHippo
linkName.1=WptTrEnterAr
linkName.2=WptTrRhino
linkName.3=
linkName.4=
linkName.5=


[WptTrEnterAr]
pos.x=-2.042278
pos.y=1.7
pos.z=-0.917933
fov=1.04718
pitch=0.051
yaw=-1.616999
targetDist=20.0
speed=5.0
transTime=5.0
autoLink=FALSE
next=
prev=
gameEvent=0
useMyData=FALSE
linkName.0=WptTrRhino
linkName.1=WptTrCroc
linkName.2=WptRifles
name=WptTrEnterAr
linkName.3=
linkName.4=
linkName.5=
name=WptTrEnterAr
linkName.3=
linkName.4=
linkName.5=



[WptLodgeStart]
pos.x=7.020177
pos.y=2.122473
pos.z=4.57834
fov=1.04718
pitch=0.12
yaw=4.460998
targetDist=20.0
speed=5.0
transTime=5.0
autoLink=FALSE
next=
prev=
gameEvent=0
useMyData=FALSE
name=WptLodgeStart
linkName.0=WptTrRhino
linkName.1=WptTrCroc
linkName.2=WptTrEnterAr
linkName.3=
linkName.4=
linkName.5=

[WptRifles]
pos.x=-10.984792
pos.y=1.80879
pos.z=-1.041779
fov=1.04718
pitch=0.105
yaw=-1.565998
targetDist=20.0
speed=5.0
transTime=5.0
autoLink=FALSE
next=
prev=
name=WptRifles
gameEvent=0
useMyData=FALSE
linkName.0=WptGlasses
linkName.1=WptHandguns
linkName.2=WptRiflesCu
linkName.3=
linkName.4=
linkName.5=

[WptRiflesCu]
pos.x=-12.048438
pos.y=1.753352
pos.z=-1.350048
fov=1.04718
pitch=-0.099
yaw=4.764005
targetDist=20.0
speed=5.0
transTime=5.0
autoLink=FALSE
next=
prev=
name=WptRiflesCu
gameEvent=0
useMyData=FALSE
linkName.0=WptRifles
linkName.1=WptRifles
linkName.2=WptRifles
linkName.3=
linkName.4=
linkName.5=

[WptScopes]
pos.x=-10.336036
pos.y=1.846997
pos.z=-0.502872
fov=1.04718
pitch=0.264
yaw=0.186003
targetDist=20.0
speed=5.0
transTime=5.0
autoLink=FALSE
next=
prev=
name=WptScopes
gameEvent=0
useMyData=FALSE
linkName.0=WptHandguns
linkName.1=WptAccessories
linkName.2=WptScopesCu
linkName.3=
linkName.4=
linkName.5=

[WptScopesCu]
pos.x=-10.205045
pos.y=1.587942
pos.z=1.012644
fov=1.04718
pitch=0.072
yaw=6.438005
targetDist=20.0
speed=5.0
transTime=5.0
autoLink=FALSE
next=
prev=
name=WptScopesCu
gameEvent=0
useMyData=FALSE
linkName.0=WptScopes
linkName.1=WptScopes
linkName.2=WptScopes
linkName.3=
linkName.4=
linkName.5=

[WptShotguns]
pos.x=-10.812419
pos.y=1.713609
pos.z=-2.156604
fov=1.04718
pitch=-0.102
yaw=3.891004
targetDist=20.0
speed=5.0
transTime=5.0
autoLink=FALSE
next=
prev=
name=WptShotguns
gameEvent=0
useMyData=FALSE
linkName.0=WptGlasses
linkName.1=WptRifles
linkName.2=WptShotgunsCu
linkName.3=
linkName.4=
linkName.5=

[WptShotgunsCu]
pos.x=-11.363472
pos.y=1.792146
pos.z=-2.894969
fov=1.04718
pitch=0.024
yaw=3.792005
targetDist=20.0
speed=5.0
transTime=5.0
autoLink=FALSE
next=
prev=
name=WptShotgunsCu
gameEvent=0
useMyData=FALSE
linkName.0=WptShotguns
linkName.1=WptShotguns
linkName.2=WptShotguns
linkName.3=
linkName.4=
linkName.5=

[WptHandguns]
pos.x=-11.106941
pos.y=1.72671
pos.z=-0.272037
fov=1.04718
pitch=0.147
yaw=-0.596997
targetDist=20.0
speed=5.0
transTime=5.0
autoLink=FALSE
next=
prev=
name=WptHandguns
gameEvent=0
useMyData=FALSE
linkName.0=WptRifles
linkName.1=WptScopes
linkName.2=WptHandgunsCu
linkName.3=
linkName.4=
linkName.5=

[WptHandgunsCu]
pos.x=-11.820037
pos.y=1.591856
pos.z=0.473179
fov=1.04718
pitch=-0.171
yaw=5.697004
targetDist=20.0
speed=5.0
transTime=5.0
autoLink=FALSE
next=
prev=
name=WptHandgunsCu
gameEvent=0
useMyData=FALSE
linkName.0=WptHandguns
linkName.1=WptHandguns
linkName.2=WptHandguns
linkName.3=
linkName.4=
linkName.5=

[WptAccessories]
pos.x=-9.208372
pos.y=1.809299
pos.z=-0.218495
fov=1.04718
pitch=0.273
yaw=0.774003
targetDist=20.0
speed=5.0
transTime=5.0
autoLink=FALSE
next=
prev=
name=WptAccessories
gameEvent=0
useMyData=FALSE
linkName.0=WptScopes
linkName.1=WptArEnterTr
linkName.2=WptAccessoriesCu
linkName.3=
linkName.4=
linkName.5=

[WptAccessoriesCu]
pos.x=-8.477823
pos.y=1.932392
pos.z=0.557404
fov=1.04718
pitch=0.453
yaw=0.765003
targetDist=20.0
speed=5.0
transTime=5.0
autoLink=FALSE
next=
prev=
name=WptAccessoriesCu
gameEvent=0
useMyData=FALSE
linkName.0=WptAccessories
linkName.1=WptAccessories
linkName.2=WptAccessories
linkName.3=
linkName.4=
linkName.5=

[WptGlasses]
pos.x=-11.027683
pos.y=1.657495
pos.z=-1.659018
fov=1.04718
pitch=0.156
yaw=3.669004
//pos.x=-10.222202
//pos.y=1.918116
//pos.z=-2.327258
//fov=1.04718
targetDist=20.0
//pitch=0.438
//yaw=2.864997
targetDist=20.0
speed=5.0
transTime=5.0
autoLink=FALSE
next=
prev=
name=WptGlasses
gameEvent=0
useMyData=FALSE
linkName.0=WptArEnterTr
linkName.1=WptRifles
linkName.2=WptGlassesCu
linkName.3=
linkName.4=
linkName.5=

[WptGlassesCu]
pos.x=-11.682049
pos.y=1.740979
pos.z=-2.762379
fov=1.04718
pitch=0.372
yaw=3.720005
//targetDist=20.0
//pos.x=-9.977417
//pos.y=1.814059
//pos.z=-3.181272
//fov=1.04718
//pitch=0.489
//yaw=2.841
targetDist=20.0
speed=5.0
transTime=5.0
autoLink=FALSE
next=
prev=
name=WptGlassesCu
gameEvent=0
useMyData=FALSE
linkName.0=WptGlasses
linkName.1=WptGlasses
linkName.2=WptGlasses
linkName.3=
linkName.4=
linkName.5=




[WptArEnterTr]
pos.x=-9.027591
pos.y=1.664575
pos.z=-1.872917
fov=1.04718
pitch=0.009
yaw=1.304999
targetDist=20.0
speed=5.0
transTime=5.0
autoLink=FALSE
next=
prev=
name=WptArEnterTr
gameEvent=0
useMyData=FALSE
linkName.0=WptAccessories
linkName.1=WptGlasses
linkName.2=WptTrCroc 
linkName.3=
linkName.4=
linkName.5=






[FireLight02]
name=FireLight02
pos.x=6.430718
pos.y=1.004824
pos.z=-0.052746
pitch=-0.27
yaw=6.374983
type=1
color.r=1.0
color.g=1.0
color.b=1.0
theta=0.0
range=0.0
flickerPeriod=0.1
flickerRange=FALSE
flickerRangeMin=0.0
flickerRangeMax=1.0
flickerInten=FALSE
flickerIntenMin=0.9
flickerIntenMax=2.0
attachTo=FALSE
entAttachName=
offset.x=0.0
offset.y=0.0
offset.z=0.0
[Campfire01]
name=Campfire01
pos.x=0.0
pos.y=0.0
pos.z=0.0
agl=TRUE
aglOffset=0.0
yaw=1.0
pitch=1.0
roll=1.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
modelFile=
visFactor=2.0
clsnBox=TRUE
lightsOn=0.791667
lightsOff=0.25
mapIcon=-1
clsnCats=0
[Camera]
name=Camera
pos.x=0.0
pos.y=0.0
pos.z=0.0
targetName=
alwaysDrawDev=FALSE


[ArmoryDoor]
id=1
modelFile=Models\Props\Lodge\DoorArmory.MD3
pos.x=-6.0
pos.y=0.0
pos.z=-0.3
name=ArmoryDoor
agl=FALSE
aglOffset=0.0
yaw=0.001499
pitch=0.0
roll=0.0
scale.x=1.0
scale.y=1.0
scale.z=1.0
speed=1.5
visFactor=2.0
clsnBox=FALSE
lightsOn=0.0
lightsOff=0.0
mapIcon=-1
clsnCats=0
smpOpenFile=Sound\Environment\CreakyDoor-E.wav
smpCloseFile=Sound\Environment\CreakyDoor2-E.wav
state=0
openedDelay=1.0
openDelay=0.5
wptEnterLookAtName=WptTrEnterAr
wptEnterThroughName=WptRifles
wptExitLookAtName=WptArEnterTr
wptExitThroughName=WptTrFireplace
visDist=38.0



