[BACK_SCROLL_1]
centered = 0
position = 0,0
size = 256,256
texture_rect = 0,0,801,260
speed = 20
deep = 1

[BACK_SCROLL_2]
centered = 0
position = 512,0
size = 1024,200
texture_rect = 0,0,1024,200
speed = 20
deep = 4

[BACK_SCROLL_3]
centered = 0
position = 2048, 0
size = 1024,200
texture_rect = 0,0,1024,200
speed = 20
deep = 4

[BACK_SCROLL_4]
centered = 0
position = 3584, 0
size = 1024,200
texture_rect = 0,0,1024,200
speed = 20
deep = 2

[FLOOR]
centered = 0
position = 0,144
deep = 10.2

[WALL]
centered = 0
position = 0,0
deep = 11

[DOORS_WINDOWS]
centered = 0
position = 0,7
deep = 12

[LIGHT_WINDOW]
overlay = 1
centered = 0
position1 = 285,11
position2 = 486,11
position3 = 679,11
deep = 12.5

[TABLE_UPPER]
centered = 0
position = 398,115
deep = 115

[SUBS_TABLE_1]
centered = 0
position = 357,318
deep = 311

[SUBS_TABLE_2]
centered = 0
position = 314,318
deep = 312

[SUBS_TABLE_3]
centered = 0
position = 304,318
deep = 313

[SOUSE_TABLE_1]
centered = 0
position = 405,234
deep = 300

[SOUSE_TABLE_2]
centered = 0
position = 361,234
deep = 300

[SOUSE_TABLE_3]
centered = 0
position = 335,234
deep = 300

[LIGHTS]
centered = 0
position = 0,0
deep = 15

[CABLE]
centered = 0
position =95,34
deep = 13

anim_frame_count = 16
anim_frame_size  = 128,64
anim_looped      = 0
anim_length      = 1.2

[SHORT_CIRCUIT_1]
centered = 0
position = 578,23
deep = 14
min_time_appear = 5
max_time_appear= 10

anim_frame_count = 16
anim_frame_size  = 64,64
anim_looped      = 0
anim_length      = 0.8

[SHORT_CIRCUIT_LIGHT_1]
centered = 0
overlay = 1
position = 578,7
deep = 13

[SHORT_CIRCUIT_2]
centered = 0
position = 202,46
deep = 14
min_time_appear = 10
max_time_appear= 20

anim_frame_count = 16
anim_frame_size  = 64,64
anim_looped      = 0
anim_length      = 0.8

[SHORT_CIRCUIT_LIGHT_2]
centered = 0
overlay = 1
position = 202,44
deep = 13

[VAPOR_1]
centered = 0
position = 38,136
deep = 14

anim_frame_count = 32
anim_frame_size  = 64,64
anim_looped      = 1
anim_length      = 1.8

[VAPOR_2]
centered = 0
position = 177,100
deep = 14

anim_frame_count = 32
anim_frame_size  = 64,64
anim_looped      = 1
anim_length      = 1.8

[LIGHT_OVERLAY_1]
centered = 0
overlay = 1
position = 0,0
deep = 14

[LIGHT_OVERLAY_2]
centered = 0
overlay = 1
position = 0,0
deep = 16

[SPACESHIP_1]
deep = 6
position = -50, 70
time_for_next_min = 20
time_for_next_max = 30
anim_frame_count = 4
anim_frame_size  = 256,128
anim_looped      = 1
anim_length      = 0.4

[SPACESHIP_2]
deep = 7
time_for_next_min = 10
time_for_next_max = 20
position = -50, 50
anim_frame_count = 4
anim_frame_size  = 256,128
anim_looped      = 1
anim_length      = 0.4

[SPACESHIPS_MANY]
deep = 3
time_for_next_min = 1
time_for_next_max = 2
position = 0, 70
anim_frame_count = 4
anim_frame_size  = 128,128
anim_looped      = 1
anim_length      = 0.4

[METEORIT]
deep = 10
alpha_speed=200

[METEORIT_GENERATION_POINT]
meteorit_pos_y = 35,135
min_meteorit_speed = 20
max_meteorit_speed = 40
min_meteorits_count = 5
max_meteorits_count = 12
min_meteorit_angle_speed = 15
max_meteorit_angle_speed = 30
min_gen_time = 6 //secs
max_gen_time = 20 //secs

[LEFT_METEORIT_GENERATION_POINT]
position = -100,55

[RIGHT_METEORIT_GENERATION_POINT]
position = 920,55

[ARM_01]
picture = "Game/Worlds/1/Interior/Room/arm01.dds"
centered = 0
position = 710,320
deep = 389

[ARM_02]
picture = "Game/Worlds/1/Interior/Room/arm02.dds"
centered = 0
position = 710,320
deep = 389