[COMMON]
time = 300
block_size = 48, 48
start_title = mg1_loc2_start_title
start_description = mg1_loc2_start_desc

continue_picture = ""
continue_picture2 = ""
continue_description = mg1_loc2_continue_desc
continue_description2 = mg1_loc2_continue_desc2

pipes_alpha_speed = 900
pipes_time_add = 0.05

deep = 8001
centered = 0
position = 0,0
picture = "MiniGame1/Pictures/Location2/base.dds"
visible = 0
enabled = 0
curve =  "Config/Curves/fx_mini_game_level.crv"

[BACKGROUND]
deep = 8000
picture = "MiniGame1/Pictures/Location2/background01.dds"
position = 0, 0
centered = 0
visible = 1

[BLOCK]
deep = 8010
picture = "MiniGame1/Pictures/Location2/block.dds"
centered = 1
visible = 0

[BLOCK_EMPTY]
deep = 8010
picture = "MiniGame1/Pictures/Location2/block_empty.dds"
centered = 1
visible = 0

[PIPE_OVERLAY]
deep = 8015
picture = "MiniGame1/Pictures/Location2/block_ov.dds"
centered = 1
visible = 0
overlay = 1

[SOURCE]
deep = 8030
picture = "MiniGame1/Pictures/Location2/source.dds"
centered = 1
visible = 0
anim_frame_count = 16
anim_frame_size  = 128,128
anim_looped      = 1
anim_length      = 1.1   // sec

[SOURCE_OVERLAY]
deep = 8015
picture = "MiniGame1/Pictures/Location2/source_ov.dds"
centered = 1
visible = 0
overlay = 1

[TARGET]
deep = 8030
picture = "MiniGame1/Pictures/Location2/target.dds"
centered = 1
visible = 0
anim_frame_count = 16
anim_frame_size  = 64,64
anim_looped      = 1
anim_length      = 1   // sec

[TARGET_OFF]
deep = 8030
picture = "MiniGame1/Pictures/Location2/target_off.dds"
centered = 1
visible = 0
anim_frame_count = 16
anim_frame_size  = 64,64
anim_looped      = 1
anim_length      = 1.2   // sec

[TARGET_OVERLAY]
deep = 8015
picture = "MiniGame1/Pictures/Location2/target_ov.dds"
centered = 1
visible = 0
overlay = 1
alpha_for_off = 150 //0-255

[PIPE_TARGET]
deep = 8020
picture = "MiniGame1/Pictures/Location2/pipe_target.dds"
centered = 1
visible = 0

[PIPE_TARGET_OFF]
deep = 8020
picture = "MiniGame1/Pictures/Location2/pipe_target_off.dds"
centered = 1
visible = 0

[PIPE01]
deep = 8020
picture = "MiniGame1/Pictures/Location2/pipe01.dds"
centered = 1
visible = 0

[PIPE01_OFF]
deep = 8020
picture = "MiniGame1/Pictures/Location2/pipe01_off.dds"
centered = 1
visible = 0

[PIPE02]
deep = 8020
picture = "MiniGame1/Pictures/Location2/pipe02.dds"
centered = 1
visible = 0

[PIPE02_OFF]
deep = 8020
picture = "MiniGame1/Pictures/Location2/pipe02_off.dds"
centered = 1
visible = 0

[PIPE03]
deep = 8020
picture = "MiniGame1/Pictures/Location2/pipe03.dds"
centered = 1
visible = 0

[PIPE03_OFF]
deep = 8020
picture = "MiniGame1/Pictures/Location2/pipe03_off.dds"
centered = 1
visible = 0

[PIPE04]
deep = 8020
picture = "MiniGame1/Pictures/Location2/pipe04.dds"
centered = 1
visible = 0

[PIPE04_OFF]
deep = 8020
picture = "MiniGame1/Pictures/Location2/pipe04_off.dds"
centered = 1
visible = 0

[NAME_TEXT]
position = -195,150
deep = 8101
align = CENTER
line_spacing = 38
texture = "Fonts/Fiesta11.dds"
font = "Fonts/Fiesta11.rbf"
[CONNECT]
centered = 1
deep = 8035
visible = 0
picture = "MiniGame1/Pictures/Location2/connect.dds"

anim_frame_count = 16
anim_frame_size  = 64,64
anim_looped      = 0
anim_length      = 0.8

displacement_0 = -20
displacement_90 = -20
displacement_180 = 20
displacement_270 = 20

[CONNECT_OVERLAY]
centered = 1
visible = 0
overlay = 1
deep = 8036
picture = "MiniGame1/Pictures/Location2/connect_ov.dds"
