sp World world_02
sp NameText LEVELNAME_12
sp Objective LEVELOBJ_SURVIVE6
sp Description LEVELDESC_12
sp WinText LEVELWIN_12
sp LoseText LEVELLOSE_12
sp IsReversed 0
UnlockLevel level_11
UnlockLevel rescue_07
sp MapX 632
sp MapY 606
sp Type defense
sp DefenseTime 360
sp PlayerBaseSize 10
sp EnemyBaseSize 10
sp InitialNectar 25
sp NectarOnPaths 16
BugSetup 0 ant 10
BugSetup 0 militant 40
BugSetup 0 bee 10
BugSetup 0 wildbee 40
BugSetup 1 waterbeetle 100
BugSetup 2 stagbeetle 50
BugSetup 2 caterpillar 30
BugSetup 2 wasp 20
SetLanes 0 0
SetLanes 0 1
SetLanes 0 2
SetLanes 0 3
SetLanes 1 0
SetLanes 1 1
SetLanes 1 2
SetLanes 1 3
SetLanes 2 0
SetLanes 2 1
SetLanes 2 2
SetLanes 2 3
Script "sendenemy waterbeetle 0 null 0"
Script "sendenemy waterbeetle 1 null 0"
Script "sendenemy waterbeetle 2 D_12_QUICK 5"
Script "sendenemy waterbeetle 3 null 0"
Script "sp AirDefenseLevel 3"
Script "wait 15"
Script "setflow 1 3 30 35"
Script "wait 45"
Script "setflow 0 10 40 60"
Script "wait 120"
Script "setflow 2 10 20 40"
Script "setflow 0 10 40 20"
Script "wait 90"
Script "setflow 1 2 20 25"
Script "setlight 90 ff406080 20404080 ffa0a0ff 0.2 0 0 0 100"
sp Music grass
setlight 0 ffc0c0ff 20202020 ffffffff 1 40 0 -110 300
