vignette "textures/tree_reflection/vignette.png"
darkbg "textures/tree_reflection/menubg_dark.png"
lightbg "textures/tree_reflection/menubg_light.png"
bark "textures/tree_reflection/bark.png"
barkSpec "textures/tree_reflection/bark_S.png"
branchbark "textures/tree_reflection/branch_bark.png"
branchbarkSpec "textures/tree_reflection/branch_bark_S.png"
flower "textures/tree_reflection/flower.png"
flowerdot "textures/tree_reflection/flower_dot.png"
leaf1 "textures/tree_reflection/leaf1.png"
leaf2 "textures/tree_reflection/leaf2.png"
leaf1light "textures/tree_reflection/leaf1_light.png"
leaf2light "textures/tree_reflection/leaf2_light.png"
note "textures/tree_reflection/note.png"
lantern "textures/tree_reflection/lantern.png"
lanterndim "textures/tree_reflection/lantern_dim.png"
firefly "textures/tree_reflection/firefly.png"
glow "textures/tree_reflection/glow.png"
snowflake "textures/tree_reflection/particle_32.png"
butterfly "textures/tree_reflection/butterfly.png"

flowerSize 0.35
leafSize 0.4
stemRadius 0.20
stemRadiusBulge 0.1
stemCoil 0.75
stemUVTwist 0.271

darkLanternLightColor eb8019
darkLanternLightMult 5.0
darkSkyLightColor 083a40
darkSkyLightMult 1.0
darkAmbientLightColor 000d1a
darkFogColor 202224
darkRimColor aa1c3d
darkRimMult 1.0
darkFakeSpecColor ebd780
darkFakeSpecMult 0.6

lightMainLightColor f99145
lightMainLightMult 1.1
lightSkyLightColor d7973b
lightSkyLightMult 0.35
lightAmbientLightColor 6d63ba
lightAmbientLightMult 0.2
lightFogColor 9da8a1
lightRimColor ffffff
lightRimMult 1.0
lightFakeSpecColor fc8d09
lightFakeSpecMult 0.25

gameMainLightColor ffdc80
gameAmbientLightColor 1a345a


gate {
	name $ZERO_BEGIN
	icon "textures/flower_icon_64.png"
	unlock 0
}

level {
	name $REFL_HUMILITY
	object "objects/reflection/ref_01_humility2.sia.zbf"
 	icon "objects/reflection/ref_01_humility2.sia.tga"
	stringLen 25
}

gate {
	name $REFL_BEGINNING
	icon "textures/flower_icon_64.png"
	unlock 2
}

level {
	name $REFL_INSECURITY
	object "objects/reflection/ref_02_insecurity.sia.zbf"
	icon "objects/reflection/ref_02_insecurity.sia.tga"
	stringLen 25
}

level {
	name $REFL_OBEDIENCE
	object "objects/reflection/ref_03_obedience.sia.zbf"
	icon "objects/reflection/ref_03_obedience.sia.tga"
	stringLen 50

}

level {
	name $REFL_RESERVATION
	object "objects/reflection/ref_04_reservation.sia.zbf"
	icon "objects/reflection/ref_04_reservation.sia.tga"
	stringLen 45
}

level {
	name $REFL_TRANQUILITY
	object "objects/reflection/ref_05_tranquility.sia.zbf"
	icon "objects/reflection/ref_05_tranquility.sia.tga"
	stringLen 50
}

gate {
	name $REFL_HESITATION
	icon "textures/flower_icon_64.png"
	unlock 10
}


level {
	name $REFL_CURIOSITY
	object "objects/reflection/ref_06_curiosity.sia.zbf"
	icon "objects/reflection/ref_06_curiosity.sia.tga"
	stringLen 50
}

level {
	name $REFL_PATIENCE
	object "objects/reflection/ref_07_patience.sia.zbf"
	icon "objects/reflection/ref_07_patience.sia.tga"
	stringLen 50
}
level {
	name $REFL_ALERTNESS
	object "objects/reflection/ref_08_alertness.sia.zbf"
	icon "objects/reflection/ref_08_alertness.sia.tga"
	stringLen 50
}
level {
	name $REFL_HURRY
	object "objects/reflection/ref_09_hurry.sia.zbf"
	icon "objects/reflection/ref_09_hurry.sia.tga"
	stringLen 40
	collectionLevel 1
}
level {
	name $REFL_PRIDE
	object "objects/reflection/ref_10_pride.sia.zbf"
	icon "objects/reflection/ref_10_pride.sia.tga"
	stringLen 40
}


gate {
	name $REFL_DIRECTION
	icon "textures/flower_icon_64.png"
	unlock 20
}


level {
	name $REFL_CONFIDENCE
	object "objects/reflection/ref_11_confidence.sia.zbf"
	icon "objects/reflection/ref_11_confidence.sia.tga"
	stringLen 45
}
