[Preload_Mod]
Model_0 = "sfx_trading_altar_camera.tpl"
Model_1 = "ai_bird.tpl"
Model_2 = "sfx_appear.tpl"
Model_3 = "pjl_satyr_arrow.tpl"
Model_4 = "sfx_satir_arrow_land.tpl"
Model_5 = "bird_egg.tpl"
Model_6 = "sfx_egg.tpl"
Model_7 = "ai_mino.tpl"
Model_8 = "sfx_ax_appear.tpl"
Model_9 = "mino_ax.tpl"
Model_10 = "sfx_ax_explos.tpl"
Model_11 = "pjl_spear_skel.tpl"
Model_12 = "sfx_skel_spear_land.tpl"
Model_13 = "sfx_flame.tpl"
Model_14 = "ai_satyr.tpl"
Model_15 = "ai_glad.tpl"
Model_16 = "ai_skel.tpl"
Model_17 = "item_medkit.tpl"
Model_18 = "pwp_bsk_ammo.tpl"
Model_19 = "item_medkit4.tpl"
Model_20 = "item_medkit1.tpl"
Model_21 = "item_armor1.tpl"
Model_22 = "item_medkit3.tpl"
Model_23 = "sfx_skel_spear_appear.tpl"
Model_24 = "sfx_item.tpl"
Model_25 = "ai_tiger.tpl"
Model_26 = "chunk_meat.tpl"
Model_27 = "ai_lion.tpl"
Model_28 = "pjl_gladM_mace.tpl"
Model_29 = "sfx_glad_mace_expl.tpl"
[Preload_Tex]
Texture_0 = "lspot.pct"
Texture_1 = "sfx_mcg_cloud.pct"
Texture_2 = "sfx_mcg_part.pct"
Texture_3 = "sfx_bsk_explos.pct"
Texture_4 = "sfx_bsk_scorch_mark.pct"
Texture_5 = "sfx_bsk_smoke.pct"
Texture_6 = "sfx_cloud.pct"
Texture_7 = "sfx_mcg_shell_2x2.pct"
Texture_8 = "pwp_crb_pjl_flame.pct"
Texture_9 = "pwp_crb_pjl_sparks.pct"
Texture_10 = "sfx_nuke_burn.pct"
Texture_11 = "sfx_opp_fire.pct"
Texture_12 = "sfx_ax_trail.pct"
Texture_13 = "sfx_bird_death_part.pct"
Texture_14 = "sfx_arrow_trail.pct"
Texture_15 = "sfx_skel_spear_appear_part.pct"
Texture_16 = "sfx_skel_death_shard.pct"
Texture_17 = "sfx_appear_part.pct"
Texture_18 = "sfx_appear_hole.pct"
Texture_19 = "sfx_blood_anim_8x4.pct"
Texture_20 = "sfx_blood_floor_1.pct"
Texture_21 = "sfx_mcg_glow.pct"
Texture_22 = "sfx_wfall_part.pct"
Texture_23 = "flare_0.pct"
Texture_24 = "flare_1.pct"
Texture_25 = "flare_2.pct"
Texture_26 = "flare_3.pct"
Texture_27 = "flare_4.pct"
Texture_28 = "flare_5.pct"
Texture_29 = "flare_6.pct"
Texture_30 = "flare_7.pct"
Texture_31 = "flare_8.pct"
Texture_32 = "flare_9.pct"
Texture_33 = "flare_10.pct"
Texture_34 = "flare_11.pct"
Texture_35 = "flare_12.pct"
Texture_36 = "flare_13.pct"
Texture_37 = "flare_14.pct"
Texture_38 = "flare_15.pct"
Texture_39 = "flare_16.pct"
Texture_40 = "flare_sun.pct"
